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Bravely Yakuza: Like a Default: 2 races in 1!


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Thanks for letting us standby for another race guys! It was fun to track. 
It's not over, but yeah, it's been a bit slow. Sorry, the sudden release of the fan translation of DQM2 caught me by surprise and I dumped more time into that in 2 days than I did Yakuza in 2 weeks. I've enjoyed my time with Yakuza, but being able to play on a PS4 is just something I barely get good time to do. Going to try to keep playing 1-2 nights/week
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For a myriad of reasons, including the Amazon River, Christmas sales, long-ass games, tortoises & piranhas, @YangustheLegendaryBandit and I have decided we're doing a duo contest between us this y

Did a lot of grinding in the battle arena and got the party up to levels 48-49. You can get a lot of high end equipment from the lower 10 floors, so I kept running them for equipment and lots of EXP f

The battle arena has definitely been the way to go. Played for an hour tonight and got the party up to level 41-43. Kind of feels like the game REALLY should have pushed you to just do this arena inst

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1 hour ago, Plattym3 said:
9 hours ago, cprmauldin said:
Thanks for letting us standby for another race guys! It was fun to track. 

It's not over, but yeah, it's been a bit slow. Sorry, the sudden release of the fan translation of DQM2 caught me by surprise and I dumped more time into that in 2 days than I did Yakuza in 2 weeks. I've enjoyed my time with Yakuza, but being able to play on a PS4 is just something I barely get good time to do. Going to try to keep playing 1-2 nights/week

Trying to play Bravely Default 2 right now feels like I’m forcing myself to play it rather than I want to play it, so it’s going on the back burner for awhile. I don’t think it’s bad, but it’s just not clicking with me.

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5 hours ago, YangustheLegendaryBandit said:

Trying to play Bravely Default 2 right now feels like I’m forcing myself to play it rather than I want to play it, so it’s going on the back burner for awhile. I don’t think it’s bad, but it’s just not clicking with me.

Happens to all of us. Now there’s no pressure and no rush lol.

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1 hour ago, cprmauldin said:

Happens to all of us. Now there’s no pressure and no rush lol.

Thanks mom, I knew you would understand.

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At the start of Chapter 1 in Bravely Default II. Ended up putting the game on this afternoon and mainly did job class grinding in the prologue with the help of Sir Sloan. Got everyone up to level 9 Freelancers for the JP Up passive skill, but inadvertently gained a lot of extra exp and main levels because of it. Oh well, from having played the final demo I know that chapter 1 is going to be a #$*!, so I’d rather be a little overpowered and be able to level up job classes all the faster.

Anyway, currently have everyone working on Monk because I remember that being a pretty strong class in the final demo. Hopefully my knowledge from this point of the game will let me get through it a lot easier than I did a few months ago from that demo I’ve mentioned.

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On 4/7/2021 at 11:40 AM, YangustheLegendaryBandit said:

Thanks mom, I knew you would understand.

Anytime, champ! Feel free to stop by so I can offer encouraging words and heal your Pokémon!

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Made some progress in Chapter 1 of BD2. Got the Bard and Beastmaster asterisks, and am now heading to Bernard’s Mansion to try and get the water crystal.

Ran into Shirley at the casino in Savalon and it seems like she’s an asterisk holder. You can’t challenge her again until you do more of the card battles, but I can’t say I’m having a lot of fun with the card game. Maybe there are easy opponents you can keep fighting again and again just so you can eventually fight Shirley and try and get her asterisk.

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Got the Thief and Berserker asterisk last night. Thief wasn’t so bad once I figured out you could consistently put the boss to sleep, but the Berserker was another story. The game tries to fool you into using element attacks on him, but that’s a bad idea since the boss will counter you pretty hard. Seemed the way to go was to use physical attacks instead. If I had leveled up Thief on someone I might have been better off, but I pulled through and won even though I had some close calls.

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Got the Gambler job class this morning. Interesting how there are optional classes you can obtain, sort of like how so many were optional in past entries. Battle wasn’t too difficult either, and after messing with the class a bit...I’m not sure this is one I’ll stick with. I did level everyone up enough in it to get the 10% money increase, and being able to stack it to make a total of +40% money is cool. I’m fine on cash now, so will likely use this ability later.

Also, the Thief’s Godspeed Strike is just stupidly powerful and I love it. I saw it mentioned elsewhere that it was one of the returning skills that got a buff, but I didn’t expect it to be that strong. Boy, definitely a surprise to see it in action.

Anyway, I’m now on to Chapter 2 and heading for Wiswald, where Elvis is from. Seems a lot of the people he knew are acting out of character.

One thing I’m liking about the game more and more is the music, specifically how the overworld theme changes depending on what region you’re in. That’s a nice touch, especially since it changes the instruments and music style.

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Just finished up Chapter 4 in Yakuza. Looks like I might get a new party member. The title of the Playstation trophy was horrifyingly punny. Soap on a Rope? Hahaha

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Reached the end of chapter 2 in Bravely Default 2. Got the Ranger, Red Mage, Shieldmaster, AND Pictomancer asterisks today. This part of the game has way too many dungeons back to back if you ask me.

What I definitely wasn’t expecting was the horrifying reveal of the Pictomancer asterisk user and...well, I won’t say anything else. It was just something direction and story telling wise I wasn’t expecting. I’m not trying to build it up or anything, but it was one of those moments where I said “Holy #$*!,” out loud.

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9 hours ago, Plattym3 said:

It's dark.
So dark.
It's the Dark Souls of Bravely Default.

Haha. That asterisk holder would definitely fit right in with the series. Most characters you meet are either going mad or are already.

I have to say (and I’ll spoiler this just to be safe):

Spoiler

I enjoyed that boss fight because of the giant creepy mural on the wall. It reminded me of Earthbound and how, in the first phase of the final battle, you have to target the other character while dealing with attacks from the giant object in the background.

That mural was pretty creepy too. The way it moves and looks like a giant gash or something similar. Didn’t expect that and it worked to help create that scary atmosphere of the fight/end of the dungeon.

 

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Got to the start of chapter 3. Screw that forest dungeon you have to go through before you reach the land of Rimedhal.

One major nitpick I have is with the cutscenes at the end of each chapter. They keep introducing these new characters who work for the Lord Commander of Hologard, but you don’t actually learn a thing about them. It’s just a very brief cutscene, they say something about what you just experienced in the chapter or that you obtained the Crystal, and that’s it. If these guys are supposed to be the next big bad ensemble like the Eternia top forces, I need to see more of them and know WHY I should see them as the bad guys.

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Your small nitpick is one that kinda goes with the entire game. I was fine with it becuase I'm definitely more of a surface player , but all of Bravely Default 2 is... kinda generic, typical, basic JRPG. I thought it was very well done, but it's very well done... basics. There's little depth and surprise and plot-twist to this. It's JRPG-by-numbers. And that's something I'm 100% OK with.


Speaking of 100% OK. I think I need to be OK losing this competition and setting Yakuza aside until summer. One of my writing colleagues is a teacher near Tampa. He was on a podcast for the first time in a long while this weekend and talked about his Yakuza full-series play he started when Covid hit (or around there). He was doing good until school started in August. He went into detail (since some people on the podcast don't live where in-person schooling is going on) on what it's like to be a teacher in FL and play Yakuza at night. It was hilarious, but basically boiled down to "I can't play that game at night after a full day of recording lessons for kids at home and teaching in-person, the long cut scenes put me to sleep even though I like the game." Yep, that's the long and short of it.

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7 hours ago, Plattym3 said:

Your small nitpick is one that kinda goes with the entire game. I was fine with it becuase I'm definitely more of a surface player emoji23.png, but all of Bravely Default 2 is... kinda generic, typical, basic JRPG. I thought it was very well done, but it's very well done... basics. There's little depth and surprise and plot-twist to this. It's JRPG-by-numbers. And that's something I'm 100% OK with.


Speaking of 100% OK. I think I need to be OK losing this competition and setting Yakuza aside until summer. One of my writing colleagues is a teacher near Tampa. He was on a podcast for the first time in a long while this weekend and talked about his Yakuza full-series play he started when Covid hit (or around there). He was doing good until school started in August. He went into detail (since some people on the podcast don't live where in-person schooling is going on) on what it's like to be a teacher in FL and play Yakuza at night. It was hilarious, but basically boiled down to "I can't play that game at night after a full day of recording lessons for kids at home and teaching in-person, the long cut scenes put me to sleep even though I like the game." emoji1787.png Yep, that's the long and short of it.

You’re getting to the point where the cutscene length is going to drastically die down.

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1 hour ago, YangustheLegendaryBandit said:

You’re getting to the point where the cutscene length is going to drastically die down.

:kiss: sounds great.  The thing is, I actually like the cutscenes, they're good, not what I'd have expected never playing a Yakuza game before, but damn, 11pm + cutscene = :snooze:

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