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Is running short on money a thing with this series?


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Hi  Everyone! So I've been trying to get into this series because it intrigued me. Playing through 9 now and while most of the ride has been pretty good, one thing that I've been noticing is that equipment in shops are REALLY expensive. So I've had to constantly farm for money. And I wouldn't really complain, but it keeps popping up, even when i skip a town and do a whole 'nother dungeon. I even asked my friend about this (he's playing 11) and he's been going through the same ordeal. I did hear beforehand that this series can get grindy, so is this what they're talking about? Also I apologize if this seems like a really stupid question.

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A good rule of thumb is to start out just by grinding a few levels. If you start out with an early lead on experience and gold, you'll maintain that lead naturally for a good chunk of the game. You'll still have to grind but really only at two or three points after that, depending on which DQ/version. Unless you're trying to be OP, that takes a bit more grinding but most DQ games can be finished at Lv40-50.

 

It's possible DQ9 requires a bit more grinding considering it's a bit more open-ended and is multiplayer-focused. IX is the game I've played the least in the series.

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5 minutes ago, DragonQuest2IsGood said:

Also IX is one of, if not the best games in the series.

Blasphemy. Blasphemy I say.

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Posted (edited)
4 minutes ago, YangustheLegendaryBandit said:

Blasphemy. Blasphemy I say.

I swear one of these days I'm gonna make a thread detailing why all of guys are #$*!ing wrong about II, VI, and IX. It's gonna be epic ftw.

Edited by DragonQuest2IsGood
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18 minutes ago, DragonQuest2IsGood said:

I swear one of these days I'm gonna make a thread detailing why all of guys are #$*!ing wrong about II, VI, and IX. It's gonna be epic ftw.

See, it’s funny you try and call us wrong for DQ2 when a lot of people around here like the game. 😜

https://www.woodus.com/forums/topic/39847-do-you-like-dragon-quest-ii/

DQ6, 7, and 9 are the most divisive games in the series, at least for western fans. Not sure what the Japanese think of the games. So you’re going to find people either love or hate DQ6, 7, and 9.

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45 minutes ago, YangustheLegendaryBandit said:

See, it’s funny you try and call us wrong for DQ2 when a lot of people around here like the game. 😜

https://www.woodus.com/forums/topic/39847-do-you-like-dragon-quest-ii/

DQ6, 7, and 9 are the most divisive games in the series, at least for western fans. Not sure what the Japanese think of the games. So you’re going to find people either love or hate DQ6, 7, and 9.

I see. I'll just defend IX and VI then til the day I become a coffin then.

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3 hours ago, DragonQuest2IsGood said:

I see. I'll just defend IX and VI then til the day I become a coffin then.

We've all been a coffin a few times. It happens to the best of us.

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The DS games were always quite generous with the gold they gave out. I remember because I always struggled with accumulating gold in Dragon Quest VIII in comparison, which can be quite stingy with both gold and exp.

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11 hours ago, Taylord said:

Hi  Everyone! So I've been trying to get into this series because it intrigued me. Playing through 9 now and while most of the ride has been pretty good, one thing that I've been noticing is that equipment in shops are REALLY expensive. So I've had to constantly farm for money. And I wouldn't really complain, but it keeps popping up, even when i skip a town and do a whole 'nother dungeon. I even asked my friend about this (he's playing 11) and he's been going through the same ordeal. I did hear beforehand that this series can get grindy, so is this what they're talking about? Also I apologize if this seems like a really stupid question.

Not sure how far you are in IX, but you can get a pretty tasty equipment advantage doing grotto maps. I didn't run in to any financial difficulty in either game... Of course, strategy plays a role in that as well.

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Not sure how far you are in IX, but you can get a pretty tasty equipment advantage doing grotto maps. I didn't run in to any financial difficulty in either game... Of course, strategy plays a role in that as well.
I'd recommend the pumpkin helmets. I wore them for a good 30 hours in game because of high defense, but they looked so dumb. Then again, you said 'tasty' and pumpkins are the of the Earth.
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15 hours ago, Erdrick The Hero said:

We've all been a coffin a few times. It happens to the best of us.

When I return I'll strike back and conquer the world to for all of humanity to know the glory of DQVI and IX.

Will you join me? I'll let you have half of the world to assist me in educating all of humanity.

 

>Yes

No

 

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Armor's defensive power is really only important for the early-game.  After that, it's more about resistances, which a lot don't have anyway.

What I'm saying is that armor matters less and less as you progress through the game.  The games are trying to teach you the value of money, this way.

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I never run out of money because I'm stingy. But that also means a lot time beeing poorly equiped or doing quests and forging.

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Posted (edited)

I’ve found it depends on the game.

DQ1-3, it can be difficult to hold onto money due to the cost of equipment.

DQ4-7 are better about giving players the right amount of money for gear. You can usually go a while with the better equipment you can buy before needing to trade up.

DQ8, money is tight since enemies really don’t drop much, but this is balanced out by the alchemy pot. You can make some high end stuff and sell it for a tidy profit even early on. You usually have to go back and forth between buying stuff and making good equipment from the alchemy pot, but no matter what it can be tough to keep a good amount of money.

DQ9, can’t speak for it. I assume it’s the same as DQ8, but 🤷‍♂️. Don’t care enough about DQ9 to find an answer.

DQ11, money is easy to keep because you can almost always create better gear in the mini forge at campsites or can make a current shop’s equipment. Some good gear can be bought and/or earned off enemies, but I’ve found in my playthroughs you can save tons of money thanks to the forge. Said money can be used for some damn good damage too thanks to Sylvando’s Gold Rush skill.

Edited by YangustheLegendaryBandit
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Posted (edited)
6 hours ago, DragonQuest2IsGood said:

When I return I'll strike back and conquer the world to for all of humanity to know the glory of DQVI and IX.

Will you join me? I'll let you have half of the world to assist me in educating all of humanity.

 

>Yes

No

 

I will join you if you add one to each of those numbers. DQVII and X > DQVI and IX. VI is pretty good though. IX is just a prototype for X.

Edited by Erdrick The Hero
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Equipment being expensive is pretty normal for the series.  I feel like many games encourage you to pick and choose what you want to upgrade along the way rather than buying the best gear at each town.  Obviously you can do this but expect to grind a bit to get the gold you need.  DQXI is a lot easier to manage your gold as you can use the fun sized forge to create gear that is on par or better than what you find in shops a lot of the time. 

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Gold is almost useless in DQXI because of the forge.

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I don't upgrade weapons/armor unless it's at the minimum a five point increase. I save a lot of gold that way.

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I always buy the best equipment available, and if I can't afford it I either grind for it or skip it and save my money for the next shop which 90% of the time will have even better equipment.

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On 6/5/2020 at 8:48 PM, Taylord said:

Hi  Everyone! So I've been trying to get into this series because it intrigued me. Playing through 9 now and while most of the ride has been pretty good, one thing that I've been noticing is that equipment in shops are REALLY expensive. So I've had to constantly farm for money. And I wouldn't really complain, but it keeps popping up, even when i skip a town and do a whole 'nother dungeon. I even asked my friend about this (he's playing 11) and he's been going through the same ordeal. I did hear beforehand that this series can get grindy, so is this what they're talking about? Also I apologize if this seems like a really stupid question.

It's been this way since the first game.  However the strategy is different depending on the game:

DQ1 - You're forced to grind.  There is just no way around this, and leveling kind of enforces this.  There are no tricks, and most speed runs are done with tool assist in some form (crits, dodges, encounters, metal slime easy farming).  Generally, you want to jump from Club + Leather Clothes -> Copper Sword + Iron Shield (you can find this in the Mountain Cave West of Tantegel, bring herbs and come around level 10 or 11) -> Steel/Full-Plate Armour -> Steel/Broadsword + Magic Armour OR Steel/Broadsword (Either way, FARM Gold Golems South of Rimuldar) -> Flame Sword , then Erdrick's Armour -> Erdrick's Shield -> Get rainbow bridge items, raid Charlock for the Sword, get out asap, even if you have to suicide killing on the way out (then get to level 25 minimum for the final boss).

DQ2 - the NES has a bug in the game, where you can farm infinite Lightning Staves, which can then be sold, and collect a bunch more, so you'll be able to both buy all the necessary equipment that's expensive (like Falcon Sword/Blade, Magic Armour, Light Sword, and Power Shields for everyone - casts healmore in battle on self, a MUST have).  Barring this trick, and this works for all versions of the game:

  1. Weapons should be purchased every +6 or more points.  Do note the Erdrick Sword is available immediately after the Ship.  Is easy to get, free, and the strongest weapon for Middenhall/Lorasia until the Light/Auroral or Dragonkiller/Dragonsbane.  Fortunately in the remakes, Cannock can equip the Light/Auroral Sword.
  2. Armour should be purchased every +10 or more points, Shields and Helmets every +4 or higher.
  3. Weapons = 2 Attack per 1 damage given, Armour = 4 Defense per 1 damage mitigation.
  4. Do note that in DQ2, some of the best equipment is free (Mysterious Hat for instance, is the best helmet in the game for Cannock and Moonbrooke, and is only found in battle from certain enemies, one extra in the remake), but most are purchased, this will change with all subsequent games.

DQ3 , DQ4 - Both of these games triggers a new direction that holds true for all DQ's after, due to similar minimum and maximum attack values in equipment, and general growth rates through level 35~40, which is typically the final boss level range in DQ games, at least through 9.

  1. Weapon and Armour still have the same general 2 Attack per 1 damage, and 4 Defense per 1 reduction.
  2. DQ3 and 4 begin the heavier bonus elements in weapon and armour traits (Dragonkiller/Dragonsbane actually doing extra damage to Dragons for instance), such as Resistances in Armour, Shields, and with 4, Helmets, becoming a staple and a more common ingredient to consider.
  3. There are a LOT more freebies from chests, dungeons, and after getting keys.  A LOT more.  This begins the trend of the three keys, and the three keys opening up special doors to often some fairly decent free gear, some of which is end-game or near end-game worthy, especially after the Final/Ultimate Key.
  4. Due to stat differences from 3 onward (at least through 9), and weapon/armour options and growth, it changes from +6 and +10 respectively, to +10 for Weapons, +12~16 for Armour, +6 for Shields and Helmets.
  5. Anti-Magic and Anti-Breath mitigation, and Dodge equipment takes precedence.  For this reason the Cloak of Evasion remains viable through to the 60~70% marker.  Less so in the remakes, as they have a few more pieces of gear.
  6. DQ4 begins a special trend that's held true for 6, 7, 8, and 11...THE CASINO! is always broken.  I repeat the Casino is always broken.  The remake of 4 vastly reduces the impact of the casino (by removing the best shield in the game from it, and providing only one instance, instead of infinite, and breaking the double or nothing game so it always cheats, and I do mean actually cheats, like the dealer has extra cards he shouldn't be drawing from the top of the deck, while the original was easy to exploit).
  7. I'll repeat the last one.  The casino is ALWAYS broken.  It is your goto in DQ4 original for some great games.

For Dragon Quest 4, especially in the remakes, there's the Shop mini-game.  In the original, you get the Sword of Malice to appear

DQ5

 

I'll have to return to fill this out in...8 or so hours?  Maybe 9?  I'll leave this here until then.  Don't worry, I'll get to 9.

....goddamnit.  I quit.  #$*! this #$*!.  I just spent over 4 #$*!ing hours writing up a huge post, and I accidentally make one click into the Awards box, and it takes me out of this, and my entire edit is GONE.  All gone.

SON OF A GODDAMN #$*!ING #$*!.  4 hours of my goddamn night gone.  All to waste.  #$*!.  #$*!.  #$*!.  #$*!.  #$*!.  #$*!.

for DQ9 I'll leave you with this link for easy gold.  Half-Inch is another method.  Late game Grotto chest raiding and resetting is yet another.  The two alchemy methods.  Best if you start with Ear Cozy, then work up to making 99x of the Gold Mail, then farm that to a few million.  It's tedious, but if you get into the rhythm, it's easy.  I'm not going to refinish this post though.  I'm bloody pissed off with myself.  I thought I was clicking somewhere safe to get back to the page, but no, I f'd myself and shot myself in the foot.

Said link for Ear Cozy and Gold Mail formula's:

https://gamefaqs.gamespot.com/ds/937281-dragon-quest-ix-sentinels-of-the-starry-skies/answers/228390-whats-the-best-way-to-make-money-

Edited by ignasia
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Posted (edited)

Are you saying DQV's casino *isn't* broken?

 

X also has a casino, but without being to savescum it's far less useful. I'm not even sure if there's equipment in the prize list, all I remember seeing is cosmetics and furniture for your in-game house. Oh and boss coins. Boss coins let you summon a particular, usually high level, boss for the end of a Magic Labrynth (you use the coin at the beginning). It's a great way to farm extra EXP, especially if you combine the tactic with Bumper Balls and EXP-boosting food.

 

Not that casino tokens are hard to come by in X. You get free Bingo tickets all the time, and this game's version of Treasures 'n' Trapdoors actually pays out tokens instead of gold in battles. (Battles are completely different too. Instead of using X's battle system, battle takes place in a cut-down, multiplayer turn-based system that somewhat resembles the battles of VII PS1 and earlier. No fancy camera work or player models, just a menu, party stats, and a monster on a background.

Edited by Erdrick The Hero
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On 6/7/2020 at 5:26 PM, Erdrick The Hero said:

Gold is almost useless in DQXI because of the forge.

That’s why you let Sylvando use it for Gold Rush. Does around 300 damage to every enemy for the cost of 1000 gold.

If you play with the Draconian setting where you can’t spend money, you get a huge stockpile of cash so Sylvando can go nuts and use Gold Rush all the time once he learns it. Did that on my recent playthrough and it was excellent.

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Are you saying DQV's casino *isn't* broken?
 
X also has a casino, but without being to savescum it's far less useful. I'm not even sure if there's equipment in the prize list, all I remember seeing is cosmetics and furniture for your in-game house. Oh and boss coins. Boss coins let you summon a particular, usually high level, boss for the end of a Magic Labrynth (you use the coin at the beginning). It's a great way to farm extra EXP, especially if you combine the tactic with Bumper Balls and EXP-boosting food.
 
Not that casino tokens are hard to come by in X. You get free Bingo tickets all the time, and this game's version of Treasures 'n' Trapdoors actually pays out tokens instead of gold in battles. (Battles are completely different too. Instead of using X's battle system, battle takes place in a cut-down, multiplayer turn-based system that somewhat resembles the battles of VII PS1 and earlier. No fancy camera work or player models, just a menu, party stats, and a monster on a background.
X's casino has an extra zoom stone for a prize...definitely useful. Also has a a prism for the dollaboard, which is less useful but everyone wants more of.

And if you think the bunny suit is useless then I don't know what to tell you.
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I forgot you could get the bunny suit from the casino. Does it actually do anything, besides being an outfit? I can't imagine it being *that* powerful.

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