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Dragon Quest Your Story SPOILERS GALORE


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Hmm. I see there's a disagreement in the Den and I'm not participating in it. Let's fix that with a controlled shock. *Smarty Pants Hat On* Let's Define a Term: An adaptation, in this usag

Made this for Platty per his Twitter request

Oh, I know why I missed it. I was watching it with portuguese subs. It said "candy" hahaha. Whoever did the translation had no idea. 

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Filtering through one game isn't odd. It makes the most sense. Using a whole bunch of games at once would be a logistical nightmare in terms of the creative process of the movie.

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Why would it be a logistical nightmare? I'm not suggesting they cram every game together in some frankenstein adaptation, or that they have some checklist of things to hit, just that it occasionally borrows iconography, terminology and concepts from across the franchise— in the same way that the games themselves build off what came before them: III's class designs pop-up as generic NPCs, VIII borrowed the orbs from IIIXI took the cowardly prince from VIII, and V itself built upon what IV laid out with Zenithia.

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I’m going to stop eating popcorn for a sec and point out the cowardly prince has been around since DQ6 with the prince you have to escort but he keeps running away and hiding from you.

 

Now then, please continue.

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...personally, I think it would’ve been cool if a Dragon Quest movie was about Dragon Quest 2, with the events of 1 presented as sorta a great myth that all the protagonists have to live up to, seeing as they’re descendants. The dynamic would be interesting, heroes butting heads is a classic trope that can be great when done well. I think they could probably compress the whole game into a single 100 minute movie fairly easily.

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Hmm. I see there's a disagreement in the Den and I'm not participating in it.

Let's fix that with a controlled shock.

On 2/20/2020 at 10:04 PM, Bururian said:

I know the story or DQV well. I wasn't expecting a full re-telling, or half of one at that. It's an adaptation, and it feels like a lot of people forget what that word means.

*Smarty Pants Hat On* Let's Define a Term: An adaptation, in this usage of the word, is when a story is fitted from one medium to another, in this case transferring DQV from video game to cinema. What makes an adaptation good or bad depends on how well the story survives the translation (hence "faithful adaptation" is a compliment), which is a separate question from how good the actual story is -- counter-intuitively this means you can have a bad adaptation of a good story, a good adaptation of a bad story, or even a bad adaptation of a bad story that still makes a good final product because it improved/fixed the original bad story (note: this is very, very rare).

So for Your Story to be a good adaptation, it would have to do a good job translating the DQV story to cinema.

I argue, given that Your Story deliberately subverts the DQV story in order to make it a vehicle for its Teachable Moment about The Value of Playing Video Games, reducing the DQV story to a mere example of "someone's beloved video game", and given that as a mere example DQV is therefore irrelevant to the "true" story (because the example game could be anything: DQIII, DQVIII, Final Fantasy Whichever), that Your Story is not a good adaptation of DQV. To the storytellers, presenting DQV is not an end in itself, which is what every sane and honorable person would think, but a means to the end of lecturing the audience about The Value of Playing Video Games. The audience already knows The Value of Playing Video Games, it came to see a damned video game movie.

On 2/20/2020 at 8:53 PM, Sham hatwitch said:

Your Story is a huge mess. Adapting any RPG into a 90-minute film is always going to result in something rushed and disjointed, but it's all the worse here because Dragon Quest V simply isn't suited to compression; the whole point of the game is that it follows a person from childhood to adulthood, showing all the hardships and milestones they experience along the way. That needs time to play out properly, and without it, none of these moments really land.

I don't think an RPG adaptation would be necessarily disjointed -- I laid out an rough plan for boiling DQV to its bare essentials earlier in the thread -- but I do agree that it would be better served by a series. Each Dragon Quest game has enough material for at least a single cour's worth of anime, and after the first game three or four cours' worth if you know what you're doing.

On 2/21/2020 at 3:10 AM, Erdrick The Hero said:

The film should have been based on DQ1. That's the only RPG I'm aware of that could potentially be condensed into a film without losing too much of the story to be worth it.

That could work, but you'd have to spin character value from basically nothing. DQ1 has only two major characters with any personality, Princess Laura and the dragonlord, and both of them are essentially plot devices.

Edited by Brother Jaybird
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2 hours ago, Brother Jaybird said:

Princess Laura and the dragonlord, and both of them are essentially plot devices.

It’s not nice to call people plot devices. That is offensive to princesses and lords of dragons everywhere.

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22 hours ago, YangustheLegendaryBandit said:

I’m going to stop eating popcorn for a sec and point out the cowardly prince has been around since DQ6 with the prince you have to escort but he keeps running away and hiding from you.

 

Now then, please continue.

doesn't Harry pre-character development also count?  If that's the case, the trope would have gotten its start in the series with V.

*hasn't watched the movie, and therefore has nothing else to say*

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55 minutes ago, Glaceon Mage said:

doesn't Harry pre-character development also count?  If that's the case, the trope would have gotten its start in the series with V.

*hasn't watched the movie, and therefore has nothing else to say*

That wouldn’t count. He’s a trickster who hides to mess with people when he’s a kid, not a flat out coward like the one from VI.

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Image result for plot structure diagram

 

Actual chart showing my enjoyment of Dragon Quest: Your Story. I'd love to leave a full review, but I'm still reeling from that M. Night Shyamalan ending.

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gAwzfnXE8mGhXecPOD1q1g_b.jpg
 
Actual chart showing my enjoyment of Dragon Quest: Your Story. I'd love to leave a full review, but I'm still reeling from that M. Night Shyamalan ending.
Apt comparison.

1. Luca sees fake people.
2. Tell Luca to swing away.
3. The plants weren't trying to kill Luca, but some other virus was.
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On 2/22/2020 at 3:14 PM, Slimeknight said:

Maybe Tarantino could direct a cgi movie based on Dragon Quest I,II, III, IV or VI.

There's a good joke buried in this idea somewhere, but the only thing I can think of is "Erdrick, Mother$@^#er! Do you seek him?" which sounds amusing for about 0.3 seconds.

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On 2/23/2020 at 6:06 PM, Brother Jaybird said:

There's a good joke buried in this idea somewhere, but the only thing I can think of is "Erdrick, Mother$@^#er! Do you seek him?" which sounds amusing for about 0.3 seconds.

"You know what they call a fading jenny with Tantegel?"
"They don't call it a fading jenny?"
"Nah, man, they got the Nintendo Entertainment System. They wouldn't know what the #$*! a 'jenny' is."
"What do they call it?"
"They call it an 'invisibility herb.'"
"'Invisibility herb!'"
"That's right."
"What's a medicinal herb?"
"A herb's a herb, but they call it 'medical herb.'"
"'Medical herb!' What do they call a Falcon blade?"
"I don't know, I didn't go in a weapon shop."

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On 2/23/2020 at 6:06 PM, Brother Jaybird said:

There's a good joke buried in this idea somewhere, but the only thing I can think of is "Erdrick, Mother$@^#er! Do you seek him?" which sounds amusing for about 0.3 seconds.

 

On 2/24/2020 at 11:17 PM, Sham hatwitch said:

"You know what they call a fading jenny with Tantegel?"
"They don't call it a fading jenny?"
"Nah, man, they got the Nintendo Entertainment System. They wouldn't know what the #$*! a 'jenny' is."
"What do they call it?"
"They call it an 'invisibility herb.'"
"'Invisibility herb!'"
"That's right."
"What's a medicinal herb?"
"A herb's a herb, but they call it 'medical herb.'"
"'Medical herb!' What do they call a Falcon blade?"
"I don't know, I didn't go in a weapon shop."

You two just won the thread.

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On 2/21/2020 at 5:25 PM, Brother Jaybird said:

Hmm. I see there's a disagreement in the Den and I'm not participating in it.

Let's fix that with a controlled shock.

*Smarty Pants Hat On* Let's Define a Term: An adaptation, in this usage of the word, is when a story is fitted from one medium to another, in this case transferring DQV from video game to cinema. What makes an adaptation good or bad depends on how well the story survives the translation (hence "faithful adaptation" is a compliment), which is a separate question from how good the actual story is -- counter-intuitively this means you can have a bad adaptation of a good story, a good adaptation of a bad story, or even a bad adaptation of a bad story that still makes a good final product because it improved/fixed the original bad story (note: this is very, very rare).

So for Your Story to be a good adaptation, it would have to do a good job translating the DQV story to cinema.

I argue, given that Your Story deliberately subverts the DQV story in order to make it a vehicle for its Teachable Moment about The Value of Playing Video Games, reducing the DQV story to a mere example of "someone's beloved video game", and given that as a mere example DQV is therefore irrelevant to the "true" story (because the example game could be anything: DQIII, DQVIII, Final Fantasy Whichever), that Your Story is not a good adaptation of DQV. To the storytellers, presenting DQV is not an end in itself, which is what every sane and honorable person would think, but a means to the end of lecturing the audience about The Value of Playing Video Games. The audience already knows The Value of Playing Video Games, it came to see a damned video game movie.

I don't think an RPG adaptation would be necessarily disjointed -- I laid out an rough plan for boiling DQV to its bare essentials earlier in the thread -- but I do agree that it would be better served by a series. Each Dragon Quest game has enough material for at least a single cour's worth of anime, and after the first game three or four cours' worth if you know what you're doing.

That could work, but you'd have to spin character value from basically nothing. DQ1 has only two major characters with any personality, Princess Laura and the dragonlord, and both of them are essentially plot devices.

I agree with each part of this evaluation.

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This might surprise people considering I was likely the most lukewarm about the movie, but I bought a mini poster for Your Story. I figure it would be cool to bring with me if I go to a convention that the English voice actors are attending and have it signed. It was maybe $3.

13EE34E5-5B7B-4B7D-B155-B7C7B536C7F5.thumb.jpeg.b96cdd387aa33899bd07d82f44f81029.jpeg

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3 hours ago, eal said:

This might surprise people considering I was likely the most lukewarm about the movie, but I bought a mini poster for Your Story. I figure it would be cool to bring with me if I go to a convention that the English voice actors are attending and have it signed. It was maybe $3.

13EE34E5-5B7B-4B7D-B155-B7C7B536C7F5.thumb.jpeg.b96cdd387aa33899bd07d82f44f81029.jpeg

Not that surprising. The movie is gorgeous, so collecting a poster of it is hardly a waste.

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