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Brother Jaybird

Battle Records -- Monster Field Notes (SPOILERS)

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Today, I come bearing gifts! An archive of screenshots including all the monster data from my DQ Heroes II game, including what should be a complete set of Field Notes (that's the two part flavor text for each monster, for those of you playing along at home). I figured these could be of use to the Den and the Wiki.

I took a few more screenshots than I strictly needed partly because some of the monsters' idle poses have quite a range and partly because I forgot whether I had or not and went back to get repeats just in case.

Some choice selections:

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20200206174500_1.thumb.jpg.007b28b7b39cca76e2c8e06c176c5e8b.jpg

20200206174519_1.thumb.jpg.1e4ae0838139837f4ee268ae43a7ce70.jpg

20200206174533_1.thumb.jpg.2f06ddfaadeed4a2d5141bda99ad78eb.jpg

20200206174853_1.thumb.jpg.a6f36941e8dc34dcfe2d4dd321aa4b87.jpg

(I like the Gryphon family's poses!)

20200206175011_1.thumb.jpg.11f9306f89a74c43e94a1a5ad7ded717.jpg

20200206175441_1.thumb.jpg.8e35c453a293c6840d02c3b129e535e0.jpg

Battle Records -- Monster Field Notes.zip

(All graphics archived or pasted within this post are copyrighted by Square Enix et al.)

Edited by Brother Jaybird
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Incidentally, @Woodus, may I use the images for Heroes and Heroes II monsters you've already collected for the Den on the wiki, or would it be better if I just make my own?

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10 hours ago, Brother Jaybird said:

Incidentally, @Woodus, may I use the images for Heroes and Heroes II monsters you've already collected for the Den on the wiki, or would it be better if I just make my own?

Sure go ahead and use them, thanks for asking :)

If you make any that I am missing, could I get a copy?

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5 hours ago, Woodus said:

Sure go ahead and use them, thanks for asking :)

If you make any that I am missing, could I get a copy?

Thank you and of course.

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I certainly don't mind. You may want to be mindful of copyright given that these are SQEX assets, depending on what you want to use them for.

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This is really cool. Thanks for sharing these Brother Jaybird!

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Thanks for grabbing all of those, now to see if there is an easy way to capture the text from them to put into the database :)

Unless someone has extracted the text files from the disc image

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5 hours ago, Woodus said:

Thanks for grabbing all of those, now to see if there is an easy way to capture the text from them to put into the database :)

You're welcome. Well, this thread has most of the in-game info for the monsters, including locations. It just doesn't have the Field Notes (EDIT: It is missing some of the quest-based and dungeon-based monsters, mostly I think it's for general mobs). There's a pretty straightforward OCR engine at https://www.onlineocr.net/, but you'll have to upload all the graphics individually.

Edited by Brother Jaybird

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I had all the information from the field notes prepped for the wiki, and I'll include a copy of the text here, in a spoiler section to keep the post from getting too long.

Spoiler

{{DQH2Enemy
|name=Hunter mech
|kanji=
|romaji={{tt||}}
|listNumber=020
|fieldNotes=Machines made to murder metal slimes. Despite their fulsome frames, they pursue prey with spellbinding speed.<br/>Steely in spirit and substance, these automated assassins will stop at nothing to see their mercurial marks melted down.
|image=
|exp=119
|gold=32<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Silver ore, Adamant pendant
|locations=Greena Pastures, The Battle of Dunisia, The Battle of the Wildwood, The Lumberlands
}}

{{DQH2Enemy
|name=Knight errant
|kanji=
|romaji={{tt||}}
|listNumber=021
|fieldNotes=Cruel cavaliers clad in bright blue armor who overpower their enemies with monstrous might.<br/>Some say that the armor is actually empty, but few have ever got close enough to confirm this.
|image=
|exp=140
|gold=25<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Savvy sapphire, Iron ore
|locations=The Battle of Dunisia, The Grand Dunes
}}
//Idea: Do fairies feed Bubble slimes Antidotal herbs to make them suffer in their cruel sense of justice?
{{DQH2Enemy
|name=Bubble Slime
|kanji=
|romaji={{tt||}}
|listNumber=022
|fieldNotes=Pestilent puddles whose touch is toxic, which makes forging firm friendships unfeasible.<br/>They become markedly less bubbly when tired, and ooze off to the nearest swamp for a poisonous pick-me-up.
|image=
|exp=23
|gold=19<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Emerald moss, Manky mud
|locations=The Battle of the Wildwood, The Lumberlands
}}

{{DQH2Enemy
|name=Hammerhood
|kanji=
|romaji={{tt||}}
|listNumber=023
|fieldNotes=Their heavy hammers mostly miss their mark, but when they hit home, they pack a proper punch. Beware!<br/>Some suspect them of being aspiring comics, and that all their slapstick swinging is actually an act.
|image=
|exp=42
|gold=22<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Fine fur, Sturdy stick
|locations=The Lumberlands
}}

{{DQH2Enemy
|name=Drackmage
|kanji=
|romaji={{tt||}}
|listNumber=024
|fieldNotes=Forest-dwelling drackies who lure foes into a false sense of security, before draining them dry with Kasap.<br/>Being a leafy shade of green, they often mistake foliage for friends, and end up talking to trees.
|image=
|exp=28
|gold=26<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Wing of bat, Scholar's specs
|locations=The Battle of Harba, The Lumberlands
}}

{{DQH2Enemy
|name=Agoomulator
|kanji=
|romaji={{tt||}}
|listNumber=025
|fieldNotes=Forget regular slimes—these blighters ooze strength from every pore. Eight of them goonite to form a king slime.<br/>For all their might, they like merging more than mauling, and seek like-minded slimes for consensual conglomeration.
|image=
|exp=20
|gold=10<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Slimedrop, Salt of the earth
|locations=The Lumberlands
}}

{{DQH2Enemy
|name=King slime
|kanji=
|romaji={{tt||}}
|listNumber=026
|fieldNotes=Benevolent blobs who ooze their majestic mass to make pancakes out of the enemies of slimekind.<br/>Formed when eight like-minded slimes become one. If stripped of their crown, they swiftly goo their separate ways.
|image=
|exp=148
|gold=78<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Slimedrop, Restless heart
|locations=The Battle of the Wildwood, The Lumberlands
}}

{{DQH2Enemy
|name=Lost soul
|kanji=
|romaji={{tt||}}
|listNumber=027
|fieldNotes=Apparitions of adventurers who lost their lives, racked with regret that they failed to complete their quests.<br/>They crave human contact, but aren't welcome anywhere, and have to make do with close-quarters combat instead.
|image=
|exp=69
|gold=5<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Bendy branch, Narspicious
|locations=The Lumberlands
}}

{{DQH2Enemy
|name=Walking corpse
|kanji=
|romaji={{tt||}}
|listNumber=028
|fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling!<br/>Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
|image=
|exp=63
|gold=7<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Twisted talons, Grubby bandage
|locations=The Lumberlands
}}

{{DQH2Enemy
|name=Magus
|kanji=
|romaji={{tt||}}
|listNumber=029
|fieldNotes=These minor ministers to a dark deity are middling magicians...and incompetent close combatants.<br/>Having been deprived of staffs for a lengthy spell, they prefer to keep a low profile, mixing it up with magic from afar.
|image=
|exp=40
|gold=12<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Cottontop, Butterfly wing
|locations=The Battle of the Wildwood
}}

{{DQH2Enemy
|name=Imp
|kanji=
|romaji={{tt||}}
|listNumber=030
|fieldNotes=These infant fiends may look cute, but don't fall for their butter-wouldn't-melt act—those forks aren't for eating with!<br/>It'll be a few years before these diminutive demons have enough MP to cast Kaboom, but that doesn't stop them from trying.
|image=
|exp=15
|gold=18<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Snakeskin, Wing of bat
|locations=The Battle of the Wildwood
}}

{{DQH2Enemy
|name=Pink sanguini
|kanji=
|romaji={{tt||}}
|listNumber=031
|fieldNotes=These cutely coloured sanguinis seem sweet until they bare their fangs, scenting the blood they need to reach adulthood.<br/>They may seem like the perfect pets, but before taking one home, you should see what they turn into...
|image=
|exp=25
|gold=27<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Nectar, Bunny tail
|locations=The Battle of the Wildwood
}}

{{DQH2Enemy
18. Bodkin fletcher
|name=|kanji=
|romaji={{tt||}}
|listNumber=032
|fieldNotes=Eagle-eyed archers who hunt in the woods. They dip their darts in a powerful poison to fell their foes in a flash.<br/>They're often found around bubble slimes, to whose toxic trails they turn for the venom they venerate.
|image=
|exp=26
|gold=22<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Horse manure, Ring of immunity
|locations=The Battle of the Wildwood
}}

{{DQH2Enemy
|name=Shade
|kanji=
|romaji={{tt||}}
|listNumber=033
|fieldNotes=Each shade is made from the shadows of many monsters who died before they could accomplish their life's work.<br/>Having lost their identities, they shift their shapes to try and rediscover themselves. Sadly, they have little luck...
|image=
|exp=30
|gold=25<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Evencloth, Royal soil
|locations=The Battle of the Wildwood
}}

{{DQH2Enemy
|name=Fightgeist
|kanji=
|romaji={{tt||}}
|listNumber=034
|fieldNotes=Purple poltergeists who dwell in the darkness. They're easily identified by their gaudy green headwear.<br/>They think of themselves as sophisticated city-slickers, and sneer at their country-born brethren.
|image=
|exp=59
|gold=30<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Technicolour dreamcloth, Toad oil
|locations=Battle of the Great Divide (N), The Battle of Ingenia, The Battle of the Wildwood
}}

{{DQH2Enemy
|name=Cannibox
|kanji=
|romaji={{tt||}}
|listNumber=035
|fieldNotes=Treacherous chests who wait for wandering adventurers to lift their lids, then show them the cost of curiosity.<br/>Treasure hunters who've met these bestial boxes speak of their struggles with PTCD: Post-Tramautic Chest Disorder.
|image=
|exp=300
|gold=70<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Gold nugget
|locations=The Battle of Ingenia, The Battle of Dunisia, The Battle of the Wildwood
}}

{{DQH2Enemy
156. Treeface
|name=|kanji=
|romaji={{tt||}}
|listNumber=036
|fieldNotes=Trees that have taken on lives of their own, and turned to ambushing adventurers who wander into the woods. These once-docile woods creatures were driven to distraction by delinquents carving rude words into them.
|image=
|exp=125
|gold=77<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Sturdy stick, Papillon pendant
|locations=The Battle of the Wildwood
}}

{{DQH2Enemy
|name=Obstrocktion
|kanji=
|romaji={{tt||}}
|listNumber=037
|fieldNotes=The prodigious proportions of these highly evolved versions of the rockbomb prohibit people from passing.<br/>Try as they might, no one can work out why they're always so stony-faced and quarry-some.
|image=
|exp=30
|gold=63<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=Story
}}

{{DQH2Enemy
|name=Chimaera
|kanji=
|romaji={{tt||}}
|listNumber=038
|fieldNotes=These vulture-snake hybrids store up searing flames in their lungs, and spew them forth at foes when fighting.<br/>They have a deep-seated dislike of the cold, and some say their wings possess a peculiar power...
|image=
|exp=66
|gold=31<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Flurry feather, Slipweed
|locations=The Lumberlands, The Battle of Ingenia
}}

{{DQH2Enemy
|name=Healslime
|kanji=
|romaji={{tt||}}
|listNumber=039
|fieldNotes=Kindly creatures who instantly attend to allies' ailments, even when their own wounds are worse.<br/>Their bulbous blue bodies are similar to standard slimes, but they float as if by magic, tentacles trailing in the wind.
|image=
|exp=48
|gold=28<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Fresh water, Cottontop
|locations=The Battle of Harba, The Lumberlands, The Battle of Ingenia
}}

{{DQH2Enemy
|name=Restless armour
|kanji=
|romaji={{tt||}}
|listNumber=040
|fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes.<br/>They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
|image=
|exp=88
|gold=45<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Iron ore, Ruby of protection
|locations=The Lumberlands, The Battle of Ingenia
}}

{{DQH2Enemy
|name=Metal slime
|kanji=
|romaji={{tt||}}
|listNumber=041
|fieldNotes=As eager adventurers ache to earn experience from splatting them, these quicksilver slimes are loath to loiter.<br/>Bolder specimens scoff at beating a retreat, flinging Frizz at foes while stiffening their steel skins.
|image=
|exp=4020
|gold=14<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Molten globules, Slimedrop
|locations=The Grand Dunes, The Lumberlands, Redrock Ravine, The Frosty Foothills, Quicksilver Colony
}}

{{DQH2Enemy
|name=Bag o' laughs
|kanji=
|romaji={{tt||}}
|listNumber=042
|fieldNotes=Playful pouches of peri whose unshakeable smiles are almost as disturbing as their dancing.<br/>They crack up at their own gags, oblivious to the glares of nearby hammerhoods—the true comedy connoisseurs.
|image=
|exp=95
|gold=40<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Blue eye, Snakeskin
|locations=The Battle of Ingenia
}}

{{DQH2Enemy
|name=Shaman
|kanji=
|romaji={{tt||}}
|listNumber=043
|fieldNotes=These pernicious priests seek sacrifices for their depraved deity, and slyly scorch faraway foes with Sizz.<br/>They live in harmony with other monsters, emerging from their forest homes only when their divinity demands an offering.
|image=
|exp=50
|gold=32<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Thinkincense, Belle cap
|locations=The Battle of Ingenia
}}

{{DQH2Enemy
|name=Brownie
|kanji=
|romaji={{tt||}}
|listNumber=044
|fieldNotes=Hammer-hefting halflings who psych themselves up to unleash a crushing critical hit if even slightly slighted.<br/>They're prone to buckle under the weight of their own weapons, but they try not to let it get them down.
|image=
|exp=64
|gold=27<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Hardy hide, Wrecklace
|locations=The Battle of Ingenia
}}

{{DQH2Enemy
|name=Man o' war
|kanji=
|romaji={{tt||}}
|listNumber=045
|fieldNotes=Jolly jellyfish who congregate with their kinsmonsters at the water's edge.<br/>They send foes to sleep, then dither dreamily until the next chance to strike.
|image=
|exp=51
|gold=29<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Sizeable seashell, Rousing ring
|locations=The Battle of Ingenia
}}

{{DQH2Enemy
|name=Magic marionette
|kanji=
|romaji={{tt||}}
|listNumber=046
|fieldNotes=Eerie effigies who encourage any adventurers they encounter to join them in their danse macabre.<br>They were once employed by puppetmasters for entertainment purposes, but those days are long gone.
|image=
|exp=114
|gold=31<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Pitch pearl, Sturdy stick
|locations=No Man’s Land, The Battle of Accordia, The Damned Dunes
}}

{{DQH2Enemy
|name=Spitegeist
|kanji=
|romaji={{tt||}}
|listNumber=047
|fieldNotes=Freshly returned from the underworld, these spirits like to scare people by popping up in front of their faces.<br/>That they've been to hell and back makes them the envy of all their friends—many are already writing their memoirs.
|image=
|exp=201
|gold=35<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Pitch pearl, Toad oil
|locations=Battle of the Great Divide (S), No Man’s Land, The Damned Dunes
}}

{{DQH2Enemy
|name=Terror tabby
|kanji=
|romaji={{tt||}}
|listNumber=048
|fieldNotes=Feline fiends who can fall asleep any time, anywhere, but always remain alert to approaching enemies.<br/>An evil inventor bred them to hunt rats in his castle. Alas, cats being cats, they soon escaped and went walkabout.
|image=
|exp=339
|gold=42<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Cruel claw, Kitty litter
|locations=Battle of the Pinnacle: Base, Blacka Pastures, No Man’s Land
}}

{{DQH2Enemy
|name=Great sabrecat
|kanji=
|romaji={{tt||}}
|listNumber=049
|fieldNotes=They rile prey by running rings round them. Once their clws have found a target, it's no more Mr. Nice Kitty.<br/>These grown-up great sabrecubs are fearsome yet faithful felines, bearing buddies into battle upon their broad backs.
|image=
|exp=372
|gold=96<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Cruel claw, Meteorite bracer
|locations=Battle of the Great Divide (N), Battle of the Great Divide (S), Greena Pastures, No Man’s Land
}}

{{DQH2Enemy
|name=Skeleton soldier
|kanji=
|romaji={{tt||}}
|listNumber=050
|fieldNotes=Though their fesh has festered, time hasn't stripped these bare-boned battlers of their sword skills.<br/>A brutal blow to the cranium looks to have been what sealed the fate of these once-proud paladins.
|image=
|exp=7
|gold=5<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Itty-bitty bone, Iron nails
|locations=Battle of the Great Divide (N), Battle of the Great Divide (S), Redrock Ravine
}}

{{DQH2Enemy
|name=Splatypunk
|kanji=
|romaji={{tt||}}
|listNumber=051
|fieldNotes=Big-beaked beasts who gob blobs of sticky liquid at their enemies. Nobody's quite sure where it comes from.<br/>They look a lot like their platypunk cousins, but can be identified by their tasteful tawny colour scheme.
|image=
|exp=127
|gold=37<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Lambswool, Twisted talons
|locations=Redrock Ravine, The Battle of Harba
}}

{{DQH2Enemy
|name=Mummy
|kanji=
|romaji={{tt||}}
|listNumber=052
|fieldNotes=Ex-employees of an ancient emperor who were interred alongside him so they could serve in the afterlife.<br/>They're insanely envious of the living, and delight in depriving others of the gift of life.
|image=
|exp=11
|gold=15<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Deadwood, Grubby bandage
|locations=Battle of the Great Divide (N), Redrock Ravine
}}

{{DQH2Enemy
|name=Rockbomb
|kanji=
|romaji={{tt||}}
|listNumber=053
|fieldNotes=Craggy creatures concealed among rocks who explode when endangered, taking flocks of foes down with them.<br/>Pacifists at heart, they like nothing more than to doze in quiet corners. Disturb their dreams at your peril!
|image=
|exp=183
|gold=31<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Lava lump, Kamikazee bracer
|locations=Redrock Ravine
}}

{{DQH2Enemy
|name=Hawk man
|kanji=
|romaji={{tt||}}
|listNumber=054
|fieldNotes=Free-flying fowl who like to ruffle feathers with Woosh before dealing damage with skillful swordsmanship.<br/>Despite being magic maestros, they're let down by fits of forgetfulness—a product of their pea-sized brains.
|image=
|exp=148
|gold=43<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Flurry feather, Wing of bat
|locations=Battle of the Great Divide (N), Battle of the Great Divide (S), Redrock Ravine
}}

{{DQH2Enemy
|name=Grim rider
|kanji=
|romaji={{tt||}}
|listNumber=055
|fieldNotes=Cadaverous cavalrmen who ride around on demonic donkeys, impaling enemies with a needle-like lance.<br/>To keep their bones from becoming brittle, they make sure to drink as much milk as they can manage.
|image=
|exp=900
|gold=163<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Evencloth, Endure ring
|locations=Redrock Ravine
}}

{{DQH2Enemy
|name=Hacksaurus
|kanji=
|romaji={{tt||}}
|listNumber=056
|fieldNotes=Reptilian rogues who like nothing more than to flambé foes with blazing breath and then cut them into cubes.<br/>They're known to admires deft enough to defeat them, and are often found fighting for former foes.
|image=
|exp=976
|gold=145<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Small scale, Titan belt
|locations=Redrock Ravine
}}

{{DQH2Enemy
|name=Hell niño
|kanji=
|romaji={{tt||}}
|listNumber=057
|fieldNotes=Born from the burning belches of active volcanoes, they fly around the battlefield raining fire upon their foes.<br/>Once they reach a certain size, they split into two, with both beasts sharing the same soul.
|image=
|exp=356
|gold=22<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Enchanted stone, Warmaline
|locations=Redrock Ravine
}}

{{DQH2Enemy
|name=Troll
|kanji=
|romaji={{tt||}}
|listNumber=058
|fieldNotes=Stupidly strong and, well, supid swingers whose clolossal clubs will leave you seeing stars if struck.<br/>Since swallowing a story about saliva's attack-boosting properties, they've licked their clubs with gusto.
|image=
|exp=782
|gold=26<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Finessence, Strength ring
|locations=Redrock Ravine
}}

{{DQH2Enemy
|name=Minidemon
|kanji=
|romaji={{tt||}}
|listNumber=059
|fieldNotes=High-born rug rats of demonic descent who use their childish charm to approach prey, then fry it with Frizzle.<br/>Trickier tykes than accident-prone imps, and walking proof of the difference an elite education can make.
|image=
|exp=62
|gold=30<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Not-colossal fossil, Butterfly wing
|locations=Battle of Mt. Neverest, Battle of the Great Divide (N)
}}

{{DQH2Enemy
|name=Jailcat
|kanji=
|romaji={{tt||}}
|listNumber=060
|fieldNotes=The struped coats of these frost-flinging felines make it look like they've just escaped from the slammer.<br/>Some wonder if it's their fur that's stripy or the skin underneath, but no one can get close enough to check...
|image=
|exp=57
|gold=27<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Twisted talons, Beckoning bell
|locations=Battle of the Great Divide (S), The Frosty Foothills
}}

{{DQH2Enemy
|name=Bodkin bowyer
|kanji=
|romaji={{tt||}}
|listNumber=061
|fieldNotes=Evil elfin fiends who wield a bow and arrow better than any other breed of bodkin.<br/>Only those who have reached the apex of archery are allowed to wear the yellow hood of the bodkin bower.
|image=
|exp=54
|gold=44<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Birdsong nectar, Nectar
|locations=Battle of the Great Divide (N), Battle of the Great Divide (S)
}}

{{DQH2Enemy
|name=Hocus chimaera
|kanji=
|romaji={{tt||}}
|listNumber=062
|fieldNotes=Magically mutated chimaeras who soar through the skies, slinging spells from on high to flummox foes below.<br/>Their wings change colour when they evolve, making their plumage prized property among poachers.
|image=
|exp=104
|gold=30<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Slipweed, Care ring
|locations=Battle of the Great Divide (N), Battle of the Great Divide (S)
}}

{{DQH2Enemy
|name=Treevil
|kanji=
|romaji={{tt||}}
|listNumber=063
|fieldNotes=Wicked woodland wariors who usher their enemies into the hereafter with a deadly Death Dane.<br/>They're actually very friend-focused, and dream of holding forest fetes so all their mates can dance together.
|image=
|exp=848
|gold=90<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Deadwood, Block-it locket
|locations=Battle of the Great Divide (N), Battle of the Great Divide (S) (B1)
}}

{{DQH2Enemy
|name=Moosifer
|kanji=
|romaji={{tt||}}
|listNumber=064
|fieldNotes=Distinguished demons with ruippling muscles and hellish horns, who flay foes with cruel claws and savage spells.<br/>Their crimson complexion is a consequence of their all-consuming choler, and umpteen burst blood vessels.
|image=
|exp=1904
|gold=168<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Red eye, Tough guy tattoo
|locations=No Man’s Land
}}

{{DQH2Enemy
|name=Knight aberrant
|kanji=
|romaji={{tt||}}
|listNumber=065
|fieldNotes=Nightmarish knights whose eyes shine with a ghostly glow. They sold their souls to gain supernatural strength.<br/>One once lurked in a deserted city, guarding a sacred sword. Was he acting alone, or on the Dragonlord's orders?
|image=
|exp=2419
|gold=229<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Silver ore, Monarchic mark
|locations=Battle of the Great Divide (N), Battle of the Great Divide (S), The Battle of Accordia
}}

{{DQH2Enemy
|name=Green dragon
|kanji=
|romaji={{tt||}}
|listNumber=066
|fieldNotes=Burning-breathed behemoths whose hardy hides are resistant to regular attacks... save in certain specific spots. <br/>Lizards of great longevity, they live for centuries far from civilisation in a state of peaceful repose.
|image=
|exp=2554
|gold=236<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Dragon hide, Lucky dragon's wing
|locations=Battle of the Great Divide (S) (B1), No Man’s Land
}}

{{DQH2Enemy
|name=Living statue
|kanji=
|romaji={{tt||}}
|listNumber=067
|fieldNotes=Sculptures that slowly gained sentience. Their stony skin is unsusceptible to all but the strongest strikes.<br/>They hide amongst statues and wait for prey, sometimes turning back to stone after too long spent stationary.
|image=
|exp=3152
|gold=38<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Mirrorstone, Flintstone
|locations=Battle of the Great Divide (S)
}}

{{DQH2Enemy
|name=Cloud surfer
|kanji=
|romaji={{tt||}}
|listNumber=068
|fieldNotes=Carefree creatures born from clouds. They whip up whirlwinds on a whim, and fling their foes to and fro.<br/>They spend most of their lives sitting comfotably on their clouds—engaging their enemies is the only exercise they get!
|image=
|exp=2156
|gold=242<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Spellbound bough, Prayer ring
|locations=Battle of the Great Divide (N), The Battle of Ingenia
}}

{{DQH2Enemy
|name=Hellion
|kanji=
|romaji={{tt||}}
|listNumber=069
|fieldNotes=Kitty cats from hell who strike fear into foes with a resounding roar before bringing their claws to bear.<br/>Blessed with four more paws than fellow felines, they can rip and rend without ever breaking their stride.
|image=
|exp=2212
|gold=246<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Magic beast bone, Cruel claw
|locations=Battle of the Great Divide (N), Battle of the Great Divide (S), The Fetid Foothills
}}

{{DQH2Enemy
|name=Toxic zombie
|kanji=
|romaji={{tt||}}
|listNumber=070
|fieldNotes=An interpid ecplorer who met his maker in a septic swamp. He vomits venom at victims to spread his infection.<br>From corrosive catarrh to mould-breeding mucus, this foetid fellow has a secretion for every occasion.
|image=
|exp=425
|gold=15<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Blue eye, Manky mud
|locations=Battle of Mt. Neverest, The Frosty Foothills
}}

{{DQH2Enemy
|name=Frostburn
|kanji=
|romaji={{tt||}}
|listNumber=071
|fieldNotes=Magical manifestations of the frozen souls of spurned lovers that spew ley spells all over the place.<br>They'll often ambush adventurers as they emerge from the darkest dungeons, and kill them in cold blood.
|image=
|exp=856
|gold=71<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Ice crystal, Life ring
|locations=Battle of Mt. Neverest, The Frosty Foothills
}}

{{DQH2Enemy
|name=Freezing fog
|kanji=
|romaji={{tt||}}
|listNumber=072
|fieldNotes=Mist-like monsters with hearts as cold as ice. They send snowstorms to obliterate their enemies.<br/>These frosty fiends are often found atop snowy peaks, freezing off-piste explorers with their blizzard-like breath.
|image=
|exp=992
|gold=93<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Pale pearl, Ice crystal
|locations=Battle of Mt. Neverest, The Frosty Foothills
}}

{{DQH2Enemy
|name=Silvapithecus
|kanji=
|romaji={{tt||}}
|listNumber=073
|fieldNotes=Stylish in sumptuous silver coats, these devious demons bound about the battlefield, sling spells as they go.<br/>No trinked escapes the eye of these crazed collectors. Lock up your valuables!
|image=
|exp=976
|gold=184<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Thunderball, Fine fur
|locations=Battle of Mt. Neverest, The Frosty Foothills
}}

{{DQH2Enemy
|name=Mandrake major
|kanji=
|romaji={{tt||}}
|listNumber=074
|fieldNotes=Scaly soldiers whose skill with a sword is second to none. They seek out strong sparring partners to hone their art.<br/>Their dedication to daily training makes them masters of a multitude of skills as balletic as they are brutal.
|image=
|exp=2247
|gold=270<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Savvy sapphire, Small scale
|locations=Battle of Mt. Neverest, The Frosty Foothills
}}

{{DQH2Enemy
|name=Killing machine
|kanji=
|romaji={{tt||}}
|listNumber=075
|fieldNotes=Murderous mechanoids programmed for one purpose—to exterminate any and all enemies on sight.<br/>Their internal power plant will provide energy indefinitely, but their red eye requires regular bulb changes.
|image=
|exp=2821
|gold=278<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Celestial skein, Mirrorstone
|locations=Battle of Mt. Neverest, The Frosty Foothills
}}

{{DQH2Enemy
|name=Ice sculpture
|kanji=
|romaji={{tt||}}
|listNumber=076
|fieldNotes=Sinister statues carved from ice and animated with arcane energies. They're colder than stone, and twice as tough.<br/>They guard the entrance to Mt. Neverest, but secretly wish they could be stationed somewhere a bit more balmy.
|image=
|exp=5000
|gold=100<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Ice crystal
|locations=The Frosty Foothills
}}

{{DQH2Enemy
|name=Liquid metal slime
|kanji=
|romaji={{tt||}}
|listNumber=077
|fieldNotes=Pesky puddles whose liquid metal bodies bounce blows right off them...should they stay long enough to be struck.<br/>The burnished bubbles which bob above their silver surface serve as painful projectiles when pressed.
|image=
|exp=40200
|gold=10<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Molten globules, Elevating shoes
|locations=The Damned Dunes, The Darkwood, Blackrock Ravine, Dead Man's Land, No Man's Land, The Frosty Foothills, Quicksilver Colony
}}

{{DQH2Enemy
|name=Blue dragon
|kanji=
|romaji={{tt||}}
|listNumber=078
|fieldNotes=A fire-breathing beast with shining cerulean scales. They live the longest of all the dragon family.<br/>It's not known if they're born with blue scales or if they change as they age—nobody's ever seen a baby one.
|image=
|exp=5000
|gold=140<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Dragon hide, Earthwyrm's eye
|locations=The Frosty Foothills
}}

{{DQH2Enemy
|name=Crack-billed platypunk
|kanji=
|romaji={{tt||}}
|listNumber=079
|fieldNotes=A prince among platypunks who can cast powerful spells. It ain't no Sap, but is sure can sling it.<br/>Simple spells aren't enough for this power-hungry punk, so it trains on a daily basis to increase its magical might.
|image=
|exp=218
|gold=44<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Magic beast hide, Twisted talons
|locations=Battle of Mt. Neverest, Blacka Pastures
}}

{{DQH2Enemy
|name=Shadow
|kanji=
|romaji={{tt||}}
|listNumber=080
|fieldNotes=Incorporeal creatures born from the deepest darkness, who silently stalk their prey before suddenly striking.<br/>They dwell in the darkness and shun the sun, but are oddly attracted to bright and breeze personalities.
|image=
|exp=258
|gold=39<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Ethereal stone, Evencloth
|locations=Battle of Mt. Neverest    
}}

{{DQH2Enemy
|name=0. Metal slime knight
|kanji=
|romaji={{tt||}}
|listNumber=081
|fieldNotes=Noble knights who bounce into battle astride slimy steeds and administer aid to ailing allies.<br/>Didn't receive the experience bonanza you were hoping for? Remember, knights shield their steeds to the bitter end!
|image=
|exp=322
|gold=33<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Densinium, Iron ore
|locations=Battle of Mt. Neverest, Blacka Pastures
}}

{{DQH2Enemy
|name=Tortured soul
|kanji=
|romaji={{tt||}}
|listNumber=082
|fieldNotes=Long-suffering spirits keen to offload their pain onto others with spells slung from a skull-topped sceptre.<br/>They can't remember what caused their emotional imbalance, but whatever it was, only pain remains.
|image=
|exp=2453
|gold=162<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Birdsong nectar, Monocle
|locations=Battle of Mt. Neverest
}}

{{DQH2Enemy
|name=Powie yowie
|kanji=
|romaji={{tt||}}
|listNumber=083
|fieldNotes=Hairy horrors hailing from the frozen north. They love licking unlucky adventurers with their long, lolling tongues.<br/>Their sensitive tongues can taste prey from far away, so they know when an appetizing adventurer is approaching.
|image=
|exp=2312
|gold=114<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Lambswool, Permasnow
|locations=Battle of Mt. Neverest, The Frosty Foothills
}}

{{DQH2Enemy
|name=Gryphon
|kanji=
|romaji={{tt||}}
|listNumber=084
|fieldNotes=Big, beaked beasts that tear adventurers to shreds with razor-sharp talons and feast on their flesh.<br/>They specialise in silencing enemies' spells and skills—mainly because they prefer to do their murdering in peace.
|image=
|exp=2566
|gold=210<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Twisted talons, Ring of truth
|locations=Battle of Mt. Neverest
}}

{{DQH2Enemy
|name=Hell gladiator
|kanji=
|romaji={{tt||}}
|listNumber=085
|fieldNotes=Hell-spawned horrors who hack and hew with all four hands. Offer them an opening and they'll cur you another one.<br/>The sight of four grimly glinting weapons falling as if in slow motion is the last thing their victims ever see.
|image=
|exp=3255
|gold=107<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Itty-bitty bone, Ring of riddance
|locations=Battle of Mt. Neverest
}}

{{DQH2Enemy
|name=Mimic
|kanji=
|romaji={{tt||}}
|listNumber=086
|fieldNotes=Bedeviled boxes who lie in wait for daydreaming dupes, and mangle them with murderous maws and killer curses.<br/>Sinister spooks seduced by all things booty-ful stow away inside them, their eyes glistening with glee.
|image=
|exp=4270
|gold=500<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Silver bar
|locations=Battle of Mt. Neverest, Battle of the Great Divide (N)
}}

{{DQH2Enemy
|name=Boss troll
|kanji=
|romaji={{tt||}}
|listNumber=087
|fieldNotes=These burly bruisers are rough enough and tough enough to order regular trolls around.<br/>They're known to make a mean human hotpot, so if these grisly gourmands lick their lips, you may be on the menu!
|image=
|exp=3522
|gold=67<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Fine fur
|locations=The Battle of Harba, The Lumberlands
}}

{{DQH2Enemy
|name=Drackyma
|kanji=
|romaji={{tt||}}
|listNumber=088
|fieldNotes=Dastardly drackies who cause chaos with Kasnooze before dealing dozing foes the mother of all rude awakenings.<br/>According to experts, Kasnooze is actually a lullaby drackymas use to send their little one to sleep.
|image=
|exp=304
|gold=36<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Birdsong nectar, Slipweed
|locations=The Battle of Accordia, The Darkwood
}}

{{DQH2Enemy
|name=Sorcerer
|kanji=
|romaji={{tt||}}
|listNumber=089
|fieldNotes=These wily wizards prefer to fight from afar, sending foes into a flap with Sizz and Kasap.<br/>They made monsters of themselves after falling prey to their own fascination for the arcane arts.
|image=
|exp=356
|gold=30<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Ethereal stone, Wing of bat
|locations=Battle of the Great Divide (N), Dead Man’s Land, The Battle of Accordia
}}

{{DQH2Enemy
|name=Stone golem
|kanji=
|romaji={{tt||}}
|listNumber=090
|fieldNotes=Sentries of stone enlivened by evil enchantments whose fearsome fists pack an incomparably potent punch.<br/>They trail targets tirelessly, trampling over anyone and anything in their path without a second thought.
|image=
|exp=3247
|gold=21<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Enchanted stone, Flintstone
|locations=Dead Man’s Land, The Battle of Accordia, The Grand Dunes
}}

{{DQH2Enemy
|name=Hoodlum
|kanji=
|romaji={{tt||}}
|listNumber=091
|fieldNotes=Big, bad, burly blokes whoa re a law unto themselves, dishing out indiscriminate punishment with their almighty axes.<br/>These hooded horrors hunt their prey at night, cackling ecstatically as they wave their weapons about.
|image=
|exp=2984
|gold=178<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Densinium, Raging ruby
|locations=The Battle of Accordia
}}

{{DQH2Enemy
|name=Archdemon
|kanji=
|romaji={{tt||}}
|listNumber=092
|fieldNotes=Trident-toting terrors who flatten foes with mighty magic before bringing their bestial brawn to bear.<br/>Rumour has it that minidemons turn into archdemons with age. They certainly share some striking similarities.
|image=
|exp=5384
|gold=338<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Magic beast horn, Magic beast hide
|locations=The Battle of Accordia
}}

{{DQH2Enemy
|name=Mandrake marauder
|kanji=
|romaji={{tt||}}
|listNumber=093
|fieldNotes=Dragon dragoons who wield sword and shield, and employ them to devastating effect. A pair of these horrors once disguised themselves as humans, and guarded the hall of a heretical temple.
|image=
|exp=4829
|gold=330<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Dragon horn, Sizeable seashell
|locations=The Battle of Accordia, The Fetid Foothills
}}

{{DQH2Enemy
|name=Balzack
|kanji=
|romaji={{tt||}}
|listNumber=094
|fieldNotes=An avaricious alchemist who stole the Secret of Evolution and transformed himself into a monster.<br/>He murdered his master to steal his ultimate invention—little did he know that it was incomplete...
|image=
|exp=10240
|gold=267<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Thinkincense, Gold bracer
|locations=Battle of the Great Divide (S)
}}

{{DQH2Enemy
|name=Dark skeleton
|kanji=
|romaji={{tt||}}
|listNumber=095
|fieldNotes=The shades of soldiers killed in combat. Beware, however—they're far more than shadows of their former selves.<br/>Some say these shadows belonged to skeleton soldiers in life, and their cheek bones do some strikingly similar.
|image=
|exp=157
|gold=12<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Pitch pearl, Horse manure
|locations=Battle of the Pinnacle: Base, Blacka Pastures, Blackrock Ravine, Dead Man’s Land, The Damned Dunes, The Darkwood, The Fetid Foothills
}}

{{DQH2Enemy
|name=Goodybag
|kanji=
|romaji={{tt||}}
|listNumber=096
|fieldNotes=Having somehow gained sentience, these jangling gems drive opponents potty with a pouchful of painful pranks.<br/>Their habit of flashing their booty has earned them ample attention among avaricious adventurers.
|image=
|exp=220
|gold=250<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Savvy sapphire, Royal ruby
|locations=Battle of the Pinnacle: Base, The Battle of Accordia
}}

{{DQH2Enemy
|name=Cureslime
|kanji=
|romaji={{tt||}}
|listNumber=097
|fieldNotes=They prefer patching up pals to pugilism. Even healslimes are in awe of their prodigious palliative powers.<br/>So hardwired is their healing impulse that they have to resist the urge to fix foes, who often off them first in any case.
|image=
|exp=298
|gold=34<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Toad oil, Fresh water
|locations=Battle of the Pinnacle: Base, The Battle of Accordia
}}

{{DQH2Enemy
|name=Infernal armour
|kanji=
|romaji={{tt||}}
|listNumber=098
|fieldNotes=Empty suits of armour possessed by the souls of soldiers, and fated to fight till their deaths are avenged.<br/>The armour itself was forged in an ingernal furnace—rumour has it that they mass produce them in purgatory.
|image=
|exp=529
|gold=87<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Thunderball, Silver ore
|locations=Battle of the Pinnacle: Base, The Battle of Accordia
}}

{{DQH2Enemy
|name=Corpse Corporal
|kanji=
|romaji={{tt||}}
|listNumber=099
|fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake.<br/>THeir HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent.
|image=
|exp=780
|gold=20<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Grubby bandage, Ring of immunity
|locations=Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre (2nd Area), Blacka Pastures, Blackrock Ravine, Dead Man's Land, The Battle of Accordia, The Damned Dunes, The Darkwood, The Fetid Foothills
}}

{{DQH2Enemy
|name=Bomboulder
|kanji=
|romaji={{tt||}}
|listNumber=100
|fieldNotes=Kindly creatures that sacrifice themselves in a flash to aid comrades caught between a rock and a hard place.<br/>They can live happily for millennia without so much as a murmur, but if provoked, they kick off with a Kerplunk.
|image=
|exp=568
|gold=84<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Royal ruby, Fresh water
|locations=Battle of the Pinnacle: Base, Battle of the Pinnacle: Center, The Damned Dunes
}}

{{DQH2Enemy
|name=Night clubber
|kanji=
|romaji={{tt||}}
|listNumber=101
|fieldNotes=A brutal beast that batters its enemies black and blue with a barbed bludgeon, smiling all the while.<br/>Though winged, its doomed to stay ground-bount—the more it trains its flight muscles, the more mass it amasses.
|image=
|exp=5106
|gold=67<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Dragon hide, Large scale
|locations=Blackrock Ravine
}}

{{DQH2Enemy
|name=King cureslime
|kanji=
|romaji={{tt||}}
|listNumber=102
|fieldNotes=Slimy sovereigns straining at the seams with medicinal magic. They use Omniheal to aid ailing allies.<br/>Bottomless fouts of MP whose bodies balloon to ever more majestic magnitudes as their magic amasses.
|image=
|exp=5211
|gold=255<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Silkblossom, Catholicon ring
|locations=The Battle of Accordia
}}

{{DQH2Enemy
|name=Sweaty yeti
|kanji=
|romaji={{tt||}}
|listNumber=103
|fieldNotes=Desert-dwelling relatives of the powie yowie whose thick fur pelts make them perspire prodigiously.<br/>They're born with coats as icy white as other yetis, but the scorching sun soon gives them a golden glow.
|image=
|exp=5084
|gold=178<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Colossal cactus, Glass frit
|locations=No Man’s Land
}}

{{DQH2Enemy
|name=Tyrantosaurus
|kanji=
|romaji={{tt||}}
|listNumber=104
|fieldNotes=Axe-wielding dragons who strike swiftly and strongly, flambéing foes left uncleft with burning breath.<br/>They've been known to wield an iron mallet, but seem most relaxed with an axe. Perhaps it's a sentimental thing?
|image=
|exp=6763
|gold=347<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Cruel claw, Nacreous necromonocle
|locations=Battle of the Pinnacle: Base, Greena Pastures, The Battle of Accordia
}}

{{DQH2Enemy
|name=Dark brownie
|kanji=
|romaji={{tt||}}
|listNumber=105
|fieldNotes=Fun-loving fiends who love nothing better than whacking away with their massive mallets.<br/>Their dinky, inky eyes are deep enough to swim in, and blend beautifully with their jet-black bodies.
|image=
|exp=349
|gold=32<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Faerie flame, Bendy branch
|locations=Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre, The Darkwood
}}

{{DQH2Enemy
|name=Gargoyle
|kanji=
|romaji={{tt||}}
|listNumber=106
|fieldNotes=Stalwart sentinels of the underworld whose myriad moves include foiling foes with Fizzle and swooping strikes.<br/>They're so self-conscious about their gravelly growl that they collect rainwater to gargoyle with before bedtime.
|image=
|exp=456
|gold=88<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Flurry feather, Care ring
|locations=Battle of the Pinnacle: Centre, Blackrock Ravine
}}

{{DQH2Enemy
|name=Gold golem
|kanji=
|romaji={{tt||}}
|listNumber=107
|fieldNotes=Defeating these gilded gladiators yields a royal ransom in riches, but is the risk really worth the reward?<br/>Far from as good as gold, they fling their fists around furiously with nary a care for their surroundings.
|image=
|exp=3247
|gold=750<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Gold bar, Gold nugget
|locations=Battle of the Pinnacle: Base, No Man’s Land
}}

{{DQH2Enemy
|name=Overkilling machine
|kanji=
|romaji={{tt||}}
|listNumber=108
|fieldNotes=Death droids armed with every offensive augmentation going. Their skills are a sight to behold—from afar.<br/>The product of a scientist's lifelong quest to create the perfect killer. Suffice it to say, he succeeded...
|image=
|exp=7722
|gold=400<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Giant tortoise shell, Celestial skein
|locations=Battle of the Pinnacle: Centre (1st Area), The Fetid Foothills
}}

{{DQH2Enemy
|name=Low djinks
|kanji=
|romaji={{tt||}}
|listNumber=109
|fieldNotes=A wicked spirit recently released from a cursed lamp. Whips up whirlwinds to send foes flying.<br/>His protracted imprisonment has made him unusually attached to his lamp, and he constantly carries it with him.
|image=
|exp=8733
|gold=535<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Royal soil, Sock-it locket
|locations=Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre
}}

{{DQH2Enemy
|name=Barbatos
|kanji=
|romaji={{tt||}}
|listNumber=110
|fieldNotes=This demon's powers are the envy of his fellow fiends. He pounds prey with spells before closing in for the kill.<br/>Has served as the personal bodyguard to many a demonic despot, but in truth, finds the job hellishly stressful.
|image=
|exp=9917
|gold=582<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Magic beast horn, Monocle
|locations=Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre, Redrock Ravine
}}

{{DQH2Enemy
|name=Float-o-copier
|kanji=
|romaji={{tt||}}
|listNumber=111
|fieldNotes=Mischievous spirits who can mimic other monsters down to the minutest detail—even matching their martial might.<br/>And it's not just monsters they copy—they take on human form and play tricks on townsfolk too!
|image=
|exp=6211
|gold=300<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Faerie flame, Mirrorstone
|locations=Battle of the Pinnacle: Base
}}

{{DQH2Enemy
|name=Bone baron
|kanji=
|romaji={{tt||}}
|listNumber=112
|fieldNotes=Undead aristocrats who like nothing better than poking holes in proles from atop their rabid steeds.<br/>Even in death, they take pride in their high birth, and often throw fancy feasts for their fellow blue-bodied beasts.
|image=
|exp=6249
|gold=337<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Evencloth, Endure ring
|locations=Battle of the Great Divide (S), Battle of the Pinnacle: Base, Blackrock Ravine
}}

{{DQH2Enemy
|name=Silver sabrecat
|kanji=
|romaji={{tt||}}
|listNumber=113
|fieldNotes=Ferocious felines with bright white coats who pounce on passing adventurers and put them through their paces.<br/>They blind unwary adversaries with their beauty before sealing the deal with their talons and teeth.
|image=
|exp=2854
|gold=113<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Pale pearl, Meteorite bracer
|locations=Battle of the Pinnacle: Centre
}}

{{DQH2Enemy
|name=Cosmic chimaera
|kanji=
|romaji={{tt||}}
|listNumber=114
|fieldNotes=These winged wonders use their star status to coax comrades into flinging themselves headlong into the fray.<br/>Some say they were born in a volcano, and judging by their baking breath, that doesn't seem so hard to believe.
|image=
|exp=4258
|gold=294<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Glimmergrass, Slipweed
|locations=Battle of the Pinnacle: Centre
}}

{{DQH2Enemy
|name=War gryphon
|kanji=
|romaji={{tt||}}
|listNumber=115
|fieldNotes=Nothing escapes these trinocular tyrants' evil eyes. They terrorise travellers with speed and strength.<br/>Their incredible eyesight gives them a bird's-eye view of the battlefield even when standing on the ground!
|image=
|exp=7714
|gold=433<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Itty-bitty bone, Ring of truth
|locations=Battle of the Pinnacle: Centre
Dead Man’s Land
}}

{{DQH2Enemy
|name=Demon-at-arms
|kanji=
|romaji={{tt||}}
|listNumber=116
|fieldNotes=These four-armed fiends wield several different weapons at once—but all with the same stunning skill.<br/>As well as excelling at hand-to-hand combat, they can make magical mayhem with Kacrackle and Kasap.
|image=
|exp=12603
|gold=299<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Big bone, Savvy sapphire
|locations=No Man’s Land, The Darkwood
}}

{{DQH2Enemy
|name=Genie sanguini
|kanji=
|romaji={{tt||}}
|listNumber=117
|fieldNotes=Sanguinis who stayed teeny when they turned into sprites. They sing a Gritty Ditty to pump up their pals in battle.<br/>Considerate companions, they're the first to flutter over to foundering friends and proffer a helping paw.
|image=
|exp=40
|gold=42<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Faerie fluff, Technicolour dreamcloth
|locations=Blacka Pastures
}}

{{DQH2Enemy
|name=Blood mummy
|kanji=
|romaji={{tt||}}
|listNumber=118
|fieldNotes=Rotten rotters rolled up in red rags. They usher their undead allies into the shadows, ready to pounce on passers-by.<br/>Some say they were brought to life by a heretical cult, and their bandages are stained with believers' blood.
|image=
|exp=140
|gold=20<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Ethereal stone, Grubby bandage
|locations=The Damned Dunes
}}

{{DQH2Enemy
|name=Lethal armour
|kanji=
|romaji={{tt||}}
|listNumber=119
|fieldNotes=Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades.<br/>Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings.
|image=
|exp=1005
|gold=98<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Platinum ore, Royal ruby
|locations=The Darkwood
}}
//Idea: Lethal armours slayed Sanguinis?

{{DQH2Enemy
|name=Antiquitree
|kanji=
|romaji={{tt||}}
|listNumber=120
|fieldNotes=A tree that took root in the underworld many millenia ago, and developed into a deciduous demon.<br/>Some believe its leaves can grant eternal life, and pluck them from its crown, creating an ever-expanding bald spot.
|image=
|exp=7082
|gold=461<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Sparkly sap, Papillon pendant
|locations=The Darkwood, The Lumberlands
}}

{{DQH2Enemy
|name=Gigantes
|kanji=
|romaji={{tt||}}
|listNumber=121
|fieldNotes=One-eyed mountains of muscle who leave ruin in their wake. Powerless only in the face of their own unruly urges.<br/>Their clubs can break boulders, so be sure to stay out of sight. Failing that, give them an eyeful!
|image=
|exp=19716
|gold=108<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Spellbound bough, Dogged collar
|locations=The Damned Dunes
}}

{{DQH2Enemy
|name=Missing lynx
|kanji=
|romaji={{tt||}}
|listNumber=122
|fieldNotes=A four-legged fiend with teeny-weeny wings. Frightens its foes with its fangs before scratching them silly.<br/>Some say that a child once tamed one and led it around on a lead. Needless to say, the bullies left that boy well alone.
|image=
|exp=9243
|gold=457<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Magic beast hide, Agility ring
|locations=Blacka Pastures
}}

{{DQH2Enemy
|name=Bloody hand
|kanji=
|romaji={{tt||}}
|listNumber=123    
|fieldNotes=Monstrous mitts born from the blood of the executed. Let them beckon for backup, and you'll soon have a job on your hands.<br/>It's not clear if they're masters, minions, or merely mates, but stone guardians often aid them in adversity.
|image=
|exp=376
|gold=157<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Colossal fossil, Odd clod
|locations=Blacka Pastures
}}

{{DQH2Enemy
|name=Bodkin bloodbow
|kanji=
|romaji={{tt||}}
|listNumber=124
|fieldNotes=Wearing crimson cowls and wielding golden bows, these bodkin bowmasters turn their prey into pincushions.<br/>Some say their scarlet snoods are dyed with the blood of their enemies, while others insist it's just beetroot.
|image=
|exp=271
|gold=59<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Royal ruby, Red eye
|locations=The Darkwood
}}

{{DQH2Enemy
|name=Heavy hood
|kanji=
|romaji={{tt||}}
|listNumber=125
|fieldNotes=These monstrous muggers are particularly persistant, pursuing their prey to the ends of the earth.<br/>Some say their red hoods are trophies taken from little girls on their way to visit their grandmas—with good reason.
|image=
|exp=8546
|gold=305<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Finessence, Salt of the earth
|locations=The Damned Dunes
}}

{{DQH2Enemy
|name=Mandrake marshal
|kanji=
|romaji={{tt||}}
|listNumber=126
|fieldNotes=Reptilian all-rounders who aren't only experts in sword and shield, but at slinging spels too.<br/>Some say they studied sorcerery under a wicked wight king in their quest to become the strongest saurian soldiers.
|image=
|exp=10359
|gold=435<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Large scale, Ruby of protection
|locations=The Darkwood
}}

{{DQH2Enemy
|name=Silhouette
|kanji=
|romaji={{tt||}}
|listNumber=127
|fieldNotes=These shape-shifting shadows are formed from the fury-filled souls of men murdered in cold blood.<br/>To assuage their anger, they attack any adventurer who approaches—so approach at your peril.
|image=
|exp=452
|gold=79<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Darkonium, Belle cap
|locations=The Damned Dunes
}}

{{DQH2Enemy
|name=Pandora’s box
|kanji=
|romaji={{tt||}}
|listNumber=128
|fieldNotes=Crafty chests who consign booty looters to hell with a combination of speedy strikes and killer curses.<br/>Darkness and despair lie in store for any who dare to peek beneath their lid.
|image=
|exp=10214
|gold=1500<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Molten globules
|locations=Battle of the Pinnacle: Center
}}

{{DQH2Enemy
|name=Axesaurus
|kanji=
|romaji={{tt||}}
|listNumber=129
|fieldNotes=War-like lizards who wield incendiary axes. Their scarlet scales are so strong, only the hardest hits can hurt them.<br/>They've acquired a reputation as expert axemen, but actually, they just wave their weapons around willy-nilly.
|image=
|exp=9959
|gold=368<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Dragon horn, Dragon hide
|locations=Blackrock Ravine
}}

{{DQH2Enemy
|name=Batmandrill
|kanji=
|romaji={{tt||}}
|listNumber=130
|fieldNotes=Half bat, half baboon, all bad. They're so aggressive, they'll attack anything they see.<br/>Their pinkish pelts are highly prized by collectors, but all efforts to domesticate them have ended in disaster.
|image=
|exp=4702
|gold=352<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Thunderball, Kamikazee bracer
|locations=No Man's Land
}}

{{DQH2Enemy
|name=Überkilling machine
|kanji=
|romaji={{tt||}}
|listNumber=131
|fieldNotes=Ruthless robots fitted with innumerable extra enhancements, including a hover function for friction-free mobility.<br/>Once locked-on, they employ a near-infinite range of attack patterns to ensure their target's termination.
|image=
|exp=11984
|gold=653<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Celestial skein, Mechanical monocle
|locations=The Fetid Foothills
}}

{{DQH2Enemy
|name=Knight abhorrent
|kanji=
|romaji={{tt||}}
|listNumber=132
|fieldNotes=An abandoned suit of blood-red armour infused with evil energies in order to bring it back to life.<br/>It's far too big to fit a normal knight, but the mystery of who once wore it is one that has yet to be solved.
|image=
|exp=12571
|gold=590<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Platinum ore, Monarchic mark
|locations=Blackrock Ravine
}}

{{DQH2Enemy
|name=Stone guardian
|kanji=
|romaji={{tt||}}
|listNumber=133
|fieldNotes=These enormous effigies to a demon deity are suffused with summoned spirits, and are said to cause catastrophes.<br/>They topple targets with tremendous tremors, and close in as their foes find their feet, sporting a stony stare.
|image=
|exp=15068
|gold=363<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Enchanted stone, Loin-girder
|locations=Blacka Pastures
}}

{{DQH2Enemy
|name=Stout troll
|kanji=
|romaji={{tt||}}
|listNumber=134
|fieldNotes=These brutes boast even more brawn than their breathren, and can whip up whirling winds with a waft of their clubs.<br/>Despite being stupidly strong, they never seem to receive the respect they deserve, and have no idea why...
|image=
|exp=9771
|gold=135<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Fisticup, Raging ruby
|locations=Blackrock Ravine
}}

{{DQH2Enemy
|name=Night rider
|kanji=
|romaji={{tt||}}
|listNumber=135
|fieldNotes=Hadean horsemen who ride hell-sent steeds, and condemn enemies to death with their lethal lances.<br/>Their mounts are a magnificent maroon, and enjoy making mincemeat of any who get in their way.
|image=
|exp=5623
|gold=419<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Magic beast bone, Big bone
|locations=The Fetid Foothills
}}

{{DQH2Enemy
|name=Wight priest
|kanji=
|romaji={{tt||}}
|listNumber=136
|fieldNotes=A malevolent minister who preaches at the pulpit of pain, convertins his congregation to ashes with unholy hexes.<br/>He was once a faithful servant of the Goddess, till his lust for power made him stray from the pious path.
|image=
|exp=7632
|gold=472<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Saint's ashes, Sock-it locket
|locations=The Fetid Foothills
}}

{{DQH2Enemy
|name=Ghoul
|kanji=
|romaji={{tt||}}
|listNumber=137
|fieldNotes=Buried bodies brought back to some semblance of life. Strike and slice all you like—their undead flesh feels no pain.<br/>They may be teeming with toxins, but their bodies are so rotten anyway that it doesn't make a difference.
|image=
|exp=812
|gold=18<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Pitch pearl, Giant tortoise shell
|locations=The Lumberlands
}}

{{DQH2Enemy
|name=Zamtasm
|kanji=
|romaji={{tt||}}
|listNumber=138
|fieldNotes=The cursed incantation Kazammle given physical form. Being made of pure magic, it can sling the strongest spells.<br/>The foremost mages in the netherworld combined their powers to beget this being. No wonder it's so puffed-up.
|image=
|exp=630
|gold=121<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Ethereal stone, Deadwood
|locations=The Grand Dunes
}}
//Idea: evil magician monsters create Firespirits to serve as both torches and sentries together, and occasionally as conversation.

{{DQH2Enemy
|name=Multicolour mannequin
|kanji=
|romaji={{tt||}}
|listNumber=139
|fieldNotes=A rainbow-coloured relative of the mud mannequin whose pottery body packs a serious magical punch.<br/>It takes a long time and carefully controlled exposure to the elements for its distinctive design to develop.
|image=
|exp=559
|gold=184<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Colourful cocoon, Technicolour dreamcloth
|locations=Greena Pastures
}}

{{DQH2Enemy
|name=Dread dragon
|kanji=
|romaji={{tt||}}
|listNumber=140
|fieldNotes=Fiery both figuratively and factually, they let out a blood-curdling roar before flame-grilling their foes.<br/>These walking furnaces have melted many an adventurer's arms and armour, leaving them egregiously under-equipped.
|image=
|exp=24542
|gold=597<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Dragon horn, Lucky dragon's wing
|locations=Redrock Ravine, The Damned Dunes
}}

{{DQH2Enemy
|name=Sasquash
|kanji=
|romaji={{tt||}}
|listNumber=141
|fieldNotes=Big, bushy beasts that take it easy most of the time—but if anyone attacks them, they bite right back!<br/>They do a good job of looking dozy, but are actually quite adroit. Underestimate them at your peril.
|image=
|exp=18405
|gold=470<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Lambswool, Bunny tail
|locations=The Fetid Foothills, The Frosty Foothills
}}

{{DQH2Enemy
|name=Winged sabrecat
|kanji=
|romaji={{tt||}}
|listNumber=142
|fieldNotes=A cat-like creature that plummets onto its prey from above and rends it to ribbons with its cruel claws.<br/>Its patterned pelt is highly prized in certain circles, and sells for billions on the black market.
|image=
|exp=21616
|gold=658<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Kitty litter, Beckoning bell
|locations=The Damned Dunes
}}

{{DQH2Enemy
|name=Type G0
|kanji=
|romaji={{tt||}}
|listNumber=143
|fieldNotes=A myriad of minor modifications make this modern marvel of murder the most mobile on the market.<br/>No one knows what the 'G' stands for, but it's more likely to be 'Genocidal' than 'Gentle'.
|image=
|exp=19983
|gold=800<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Darkonium, Red eye
|locations=Dead Man’s Land
}}

{{DQH2Enemy
|name=Pruslas
|kanji=
|romaji={{tt||}}
|listNumber=144
|fieldNotes=A titanic, tree-trunk-wielding fiend that strikes terror into the hearts of even the hardiest adventurers.<br/>Once one served the Master of Monsterkind, and used wicked wiles to hoodwink the hero who was after its head.
|image=
|exp=24320
|gold=982<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Kaleidoskin, Large scale
|locations=Greena Pastures
}}

{{DQH2Enemy
|name=Bullion
|kanji=
|romaji={{tt||}}
|listNumber=145
|fieldNotes=Rage-fuelled relatives of the hellion whose furiously flailing arms are a heck of a health hazard.<br/>They're beastly brutes who love nothing better than ripping their enemies limb from limb. Stay well away.
|image=
|exp=20976
|gold=630<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Mythic beast bone, Hardy hide
|locations=Blackrock Ravine
}}

{{DQH2Enemy
|name=Pazuzu
|kanji=
|romaji={{tt||}}
|listNumber=146
|fieldNotes=A legend from ages past who drives foes to distraction with his searing speed and spectacular spells.<br/>He once guarded the home of an evil priest, and fought to thwart the luminaries of the legendary line.
|image=
|exp=21870
|gold=678<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Thunderball, Sorcerer's ring
|locations=The Frosty Foothills
}}

{{DQH2Enemy
|name=Belial
|kanji=
|romaji={{tt||}}
|listNumber=147
|fieldNotes=A legendary demon general famed for condemning foes to a fiery fate with his matchless magic powers.<br/>Like Atlas and Pazuzu, he once swore allegiance to an evil priest, and repelled the righteous with might and magic.
|image=
|exp=31680
|gold=780<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Chronocrystal, Gold rosary
|locations=The Darkwood
}}

{{DQH2Enemy
|name=Atlas
|kanji=
|romaji={{tt||}}
|listNumber=148
|fieldNotes=A legendary one-eyed giant famed for flattening fortresses with the ease of a toddler toppling a toy tower.<br/>It once served an evil priest with Belial and Pazuzu. Though undeniably mighty, it's not without its weak points.
|image=
|exp=40000
|gold=300<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Finessence, Dogged collar
|locations=Greena Pastures
}}

{{DQH2Enemy
|name=Roseguardin
|kanji=
|romaji={{tt||}}
|listNumber=149
|fieldNotes=Despite their ponderous appearance, these green-clad sirs slash with surprising and sustained celerity.<br/>With memories of their past lord fading, they challenge worthy warriors to fill the void in their hollow hearts.
|image=
|exp=22064
|gold=286<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Sainted soma, Venus' tear
|locations=No Man’s Land
}}

{{DQH2Enemy
|name=Wight king
|kanji=
|romaji={{tt||}}
|listNumber=150
|fieldNotes=A revenant ruler who orders his orderlies to attack adventurers while he slings spells from the sidelines.<br/>He was never a royal in his lifetime, but rose through the ranks after death. You might call him a late, late bloomer.
|image=
|exp=10524
|gold=395<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Malicite, Saint's ashes
|locations=Dead Man’s Land, No Man’s Land
}}

{{DQH2Enemy
|name=Draguar
|kanji=
|romaji={{tt||}}
|listNumber=151
|fieldNotes=The biggest, baddest member of the flying feline family. It shreds its enemies without showing any remorse at all.<br/>Its cruel claws and ferocious fangs can rip any armour to ribbons—so watch out!
|image=
|exp=25476
|gold=909<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Kaleidoskin, Magic beast hide
|locations=The Grand Dunes
}}

{{DQH2Enemy
|name=Marquis de Léon
|kanji=
|romaji={{tt||}}
|listNumber=152
|fieldNotes=A ferocious feline with four front paws that fells foes with a flurry of blows, and casts hellish spells as well.<br/>A fabled band of heroes once bested a beast of the same name, albeit in a different dimension.
|image=
|exp=
|gold=<span style="font-variant: small-caps;">g</span><span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
,
|locations=
}}

{{DQH2Enemy
|name=Zombie gladiator
|kanji=
|romaji={{tt||}}
|listNumber=153
|fieldNotes=Wicked warriors whose craving for carnage lives on in undeath, proving that homicidal habits die hard.<br/>Though they've forgotten what they're fighting for, they don't hesitate to slay any foe foolish enough to face them.
|image=
|exp=26056
|gold=302<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Malicite, Big bone
|locations=Redrock Ravine
}}

{{DQH2Enemy
|name=High djinks
|kanji=
|romaji={{tt||}}
|listNumber=154
|fieldNotes=A monstrous monarch who was sealed inside a magic lamp. He'll grant your wishes, but at a painful price.<br/>Though he's called a 'high' djinks, his position in the pecking order of powerful monsters is pretty low overall.
|image=
|exp=32091
|gold=841<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Royal soil, Allure ring
|locations=The Grand Dunes
}}

{{DQH2Enemy
|name=Great troll
|kanji=
|romaji={{tt||}}
|listNumber=155
|fieldNotes=A tyrant among trolls who rules over his fellow fiends with an iron fist...and a wooden club.<br/>They're engaged in a ceaseless struggle with their 'stout' cousins over who has the top spot in troll society.
|image=
|exp=27528
|gold=100<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Fisticup, Strength ring
|locations=The Lumberlands
}}

{{DQH2Enemy
|name=Master moosifer
|kanji=
|romaji={{tt||}}
|listNumber=156
|fieldNotes=Demonic dictators who bully other beasts with their superior strength and magical might.<br/>When their horns drop off, it's a sign that their time is nigh, so they slip off to a secluded spot and meet their maker.
|image=
|exp=38000
|gold=670<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Magic beast horn, Nacreous necromonocle
|locations=The Darkwood
}}

{{DQH2Enemy
|name=Crimson killing machine
|kanji=
|romaji={{tt||}}
|listNumber=157
|fieldNotes=The ultimate in automatic mayhem. It draws its enemies in before annihilating them in one fell swoop.<br/>Its inventor feared its apocalyptic power, so production never passed the prototype phase.
|image=
|exp=32851
|gold=678<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Orichalcum, Darkonium
|locations=Dead Man’s Land, The Frosty Foothills
}}

{{DQH2Enemy
|name=Merry man
|kanji=
|romaji={{tt||}}
|listNumber=158
|fieldNotes=A long-suffering servant of Robbin' 'Ood, who manages to stay merry despite his master's domineering manner.<br/>As a token of hus undeclared devotion, Robbin' neglects his own wardrope to garb his guardians in golden armour.
|image=
|exp=
|gold=<span style="font-variant: small-caps;">g</span><span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=
}}

{{DQH2Enemy
|name=Jamirus
|kanji=
|romaji={{tt||}}
|listNumber=159
|fieldNotes=Don't be fooled by its avian appearance—this beast is no birdbrain. It excels at arts both martial and liberal.<br/>It once served a demon king, stirring its fellow fiends into a frenzy with its rousing oration.
|image=
|exp=
|gold=<span style="font-variant: small-caps;">g</span><span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=
}}

{{DQH2Enemy
|name=Robbin' 'Ood
|kanji=
|romaji={{tt||}}
|listNumber=160
|fieldNotes=This axe-wielding outlaw is all mouth and no trousers—when his victims turn violent, he begs for forgiveness.<br/>His customary costume doesn't leave a lot to the imagination. As far as Robbin's concerned, if you've got it, flaunt it.
|image=
|exp=
|gold=<span style="font-variant: small-caps;">g</span><span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=
}}

{{DQH2Enemy
|name=Loss leader
|kanji=
|romaji={{tt||}}
|listNumber=161
|fieldNotes=The undisputed champion of the underworld. His mastery of magic and martial arts is a result of his tireless training.<br/>He cuts a fine figure in his crimson cape—a monstrous matador who makes all the other monsters say 'olé!'
|image=
|exp=55000
|gold=800<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Finessence, Champion's choker
|locations=Blacka Pastures
}}

{{DQH2Enemy
|name=Metal king slime
|kanji=
|romaji={{tt||}}
|listNumber=162
|fieldNotes=The experience of eliminating one of these metal monarchs is certain to supplement any adventurer's advancement.<br/>They flee from foes with surprising speed for their size, counter-attacking on onccasion for kingly effect.
|image=
|exp=201000
|gold=15<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=Molten globules, Densinium
|locations=Blacka Pastures, Dead Man's Land, The Damned Dunes, The Darkwood, Quicksilver Colony
}}

{{DQH2Enemy
|name=King of Kadava
|kanji=
|romaji={{tt||}}
|listNumber=163
|fieldNotes=This skeletal sovereign is the commander-in-chief of an unstoppable undead army.<br/>He is widely admired for deeply respecting the lives of others, even though he has lost his own.
|image=
|exp=3000
|gold=300<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=Story
}}

{{DQH2Enemy
|name=King of Klor
|kanji=
|romaji={{tt||}}
|listNumber=164
|fieldNotes=The leader of a northern nation whose terrifying talons serve him well as he flits and flies about the battlefield.<br/>He's a lover of good food, and always ensures his allies' bellies are fit to burst with the finest fare.
|image=
|exp=3000
|gold=300<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=Story
}}

{{DQH2Enemy
|name=Abominable Showman
|kanji=
|romaji={{tt||}}
|listNumber=165
|fieldNotes=A hirsute hustler who creates incorporeal copies of himself to confuse and confound his enemies.<br/>He was once beaten black and blue by a petite princess, and dreams of they day that he can return the favour.
|image=
|exp=4000
|gold=21<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=Story
}}

{{DQH2Enemy
|name=Drakulard
|kanji=
|romaji={{tt||}}
|listNumber=166
|fieldNotes=A legenday lizard of epic proportions. Its brobdingnagian hulk protects it against all ordinary attacks.<br/>Other monsters often mistake it for a mountain, and try to scale its scaly sides and plant flags in its forehead.
|image=
|exp=12841
|gold=300<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=Story
}}

{{DQH2Enemy
|name=King of Al-Khazam
|kanji=
|romaji={{tt||}}
|listNumber=167
|fieldNotes=The cloud-bound commander of the Al-Khazami army, who leads a legion of fellow lamp-dwellers.<br/>Had a rightly-deserved reputation as a firm but fair ruler until the Sword of Discord discombobulated him.
|image=
|exp=14500
|gold=100<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=Story
}}

{{DQH2Enemy
|name=King of Accordia
|kanji=
|romaji={{tt||}}
|listNumber=168
|fieldNotes=The Supreme Sovereign of the Seven Realms. His benevolence has been replaced by brutal ambition.<br/>Fractos disguised himself as the King's twin as part of his plot to trick him into annihilating humankind.
|image=
|exp=15000
|gold=300<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=Story
}}

{{DQH2Enemy
|name=Lionidas
|kanji=
|romaji={{tt||}}
|listNumber=169
|fieldNotes=One of the four gruesome guardians who watch over the entrance to the throne room of the Black Manse.<br/>His master, Fractos, keeps him hungry for human flesh, so his tummy is always rumbling.
|image=
|exp=20000
|gold=500<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=Story
}}

{{DQH2Enemy
|name=Dhuran
|kanji=
|romaji={{tt||}}
|listNumber=170
|fieldNotes=A dread demon who desires nothing but power, and socks out the strongest sparring partners to perfect his art.<br/>Was once allies with a certain archfiend, but was bested by a worthy warrior in his flying fotress.
|image=
|exp=20000
|gold=500<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=Only appears during the storyline. The monster is not missable.
}}

{{DQH2Enemy
|name=Fractos
|kanji=
|romaji={{tt||}}
|listNumber=171
|fieldNotes=The fiend who fomented the War of Kings, and brought the Seven Realms to the brink of obliteration.<br/>He became a demon, and after biding his time for a thousand years, returned to exact his revenge.
|image=
|exp=30000
|gold=838<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=Story
}}

{{DQH2Enemy
|name=Fractos Unfettered
|kanji=
|romaji={{tt||}}
|listNumber=172
|fieldNotes=After plunging the corrupted Cup of Kings into his chest, Fractos took on this ferocious final form.<br/>Now that his strength exceeds that of the gods themselves, he plans to reduce the Seven Realms to rubble.
|image=
|exp=30000
|gold=861<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=
|locations=Story
}}

{{DQH2Enemy
|name=Estark
|kanji=
|romaji={{tt||}}
|listNumber=173
|fieldNotes=As Lord of the Underworld, he discovered the Secret of Evolution, and used it to become the ultimate life form.<br/>Fearing his new-found power, the forces of good sealed him away in an endless slumber, sabres still in hand.
|image=
|exp=
|gold=<span style="font-variant: small-caps;">g</span><span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=,
|locations=
}}

 

I don't have every one of them in it, as some of them have already been posted to the wiki.

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As a matter of fact, @Woodus, do you have the full text for the monsters from the first Heroes? I'd assume you did, but the monster list on the main site only shows cut off description, and it'd be nice to have those for the wiki, if you're amenable to the idea. I have a set of screenshots for the DQH monsters, too, including the unique bosses and such but some of the entries in my records are incomplete (I think because I haven't sunk the same amount of time into hunting high numbers of them). Somebody else made a compendium of all the records data except the field notes, which are maybe 98% identical to what was in Heroes II, anyway.

Spoiler

20200218225223_1.thumb.jpg.ab0f2ca54685594a28e11d59dc7ce9c8.jpg20200218225225_1.thumb.jpg.b34d55d4a2170cd32114084a60027ee5.jpg20200218225304_1.thumb.jpg.ca61be7315c791ddd548b85c195f8ca5.jpg20200218225305_1.thumb.jpg.367a73abb25cc6d9d87c6a866dce0656.jpg20200218225256_1.thumb.jpg.a7d99ba0c763ddedadb3bc192c4f84c7.jpg20200218225259_1.thumb.jpg.b258faa78944990d278e1293cdd541b9.jpg20200218225242_1.thumb.jpg.7823f0107296ff348b15feb405c529b8.jpg20200218225250_1.jpg20200218225232_1.thumb.jpg.6c2c117717457a9d6190815b2dc78f0e.jpg20200218225235_1.thumb.jpg.e39e0f6fecba7d9cb0979b78a603eb63.jpg

 

 

 

Edited by Brother Jaybird

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4 hours ago, Brother Jaybird said:

As a matter of fact, @Woodus, do you have the full text for the monsters from the first Heroes? I'd assume you did, but the monster list on the main site only shows cut off description, and it'd be nice to have those for the wiki, if you're amenable to the idea.

That would be cool, I haven't had time to touch these yet, but I plan to import all of your data, so the first one would be great to have as well.

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5 hours ago, Woodus said:

That would be cool, I haven't had time to touch these yet, but I plan to import all of your data, so the first one would be great to have as well.

Okay, in that case, I'll link what I have from Dropbox, since I'm only allowed limited uploads to the Den itself and most of that got chewed up by the first package. https://www.dropbox.com/s/mt0z74lei14c62a/Monster Battle Records Field Notes -- DQH1.zip?dl=0

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