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Dakhil

Dragon Quest XI S Progress

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On 12/26/2019 at 1:29 PM, YangustheLegendaryBandit said:

Pretty sure he’s saying that in the PS4 version he got to Gallopolis and stopped there. Now that he’s playing the Switch version he’s not going to post any progress updates until he reaches Gallopolis since that’s originally how far he got.

You are correct, my good bandit.  Actually, found the Switch version's new content just before crossing the Gallopolitan border, so will elaborate now.

I just got Veronica and Serena, and on the road to Gallopolis, I'm pulled aside by one of those owl-looking critters, and finally learned their name, a few hours early.  From there, they saved my game for me, and then took me to a strange place: Tickington!

Once there, they tell me of their trouble: The Adventure Logs of past heroes of other worlds are being vanadalized by unknown troublemakers.  If I can find their friends in Erdrea that give the "pastwords" that unlock the Logs, I can go into these worlds and take on sidequests to right the wrongs.  

In other words, mini-adventures based off the past DQ games!

This was not 100% surprising to me, I had read about this beforehand, but I had not counted on finding it so early in the game.  Nor had I counted on the adventures based on NES adventures to have authentic 8-Bit sounds in them!

I am well and truly impressed!

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On 12/27/2019 at 1:15 PM, The Dog of Zahan said:

You are correct, my good bandit.  Actually, found the Switch version's new content just before crossing the Gallopolitan border, so will elaborate now.

I just got Veronica and Serena, and on the road to Gallopolis, I'm pulled aside by one of those owl-looking critters, and finally learned their name, a few hours early.  From there, they saved my game for me, and then took me to a strange place: Tickington!

Once there, they tell me of their trouble: The Adventure Logs of past heroes of other worlds are being vanadalized by unknown troublemakers.  If I can find their friends in Erdrea that give the "pastwords" that unlock the Logs, I can go into these worlds and take on sidequests to right the wrongs.  

In other words, mini-adventures based off the past DQ games!

This was not 100% surprising to me, I had read about this beforehand, but I had not counted on finding it so early in the game.  Nor had I counted on the adventures based on NES adventures to have authentic 8-Bit sounds in them!

I am well and truly impressed!

There's 8-bit music and sfx in all the old adventure logs.

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9 hours ago, Erdrick The Hero said:

There's 8-bit music and sfx in all the old adventure logs.

Oh, I'm finding that out, as I just got the Pastwords for Moonahan (DQ2) and the Observatory (DQ9).  This means when I get a pastword for DQ8 I'll FINALLY hear the 8-bit rendition of "War Cry" I've been waiting for!

As far as main game progress, I just got Sylvando, the fabulous fighting entertainer, love him to bits, and am about to explore Gondolia.  I took a detour to DQ9's Observatory, only to find that the quest needs more exploration in the main world to complete. 

I'm sure I'll get it all done.

Also, riding Midnight Hornets in Laguna di Gondolia is just the bee's knees.

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You can't finish that DQ9 quest for a while.

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On 12/26/2019 at 10:29 AM, YangustheLegendaryBandit said:

Pretty sure he’s saying that in the PS4 version he got to Gallopolis and stopped there. Now that he’s playing the Switch version he’s not going to post any progress updates until he reaches Gallopolis since that’s originally how far he got.

Ohhhhh.

 

Thanks for the translation :D

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47 minutes ago, cprmauldin said:

Ohhhhh.

 

Thanks for the translation :D

It’s okay, I speak dog.

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2 hours ago, YangustheLegendaryBandit said:

It’s okay, I speak dog.

What it is, big man?  Mama didn' raise no dummies, I dig it!

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How many quests were in the original version? 55 I think.

 

I've done 58 so far in S.

 

Haven't finished off the Fortress of Fear yet. Been questing instead. Done everything in Erdrea except two Arborian quests (which appear as available in my list but I'm pretty sure the people offering them are dead) and a couple Pep Power quests. As for the Echo Chamber, I've completely finished off DQ7's quests, and I've got three active quests: One in DQ3 (Baramos' Castle), one in DQ6 (pegasus' tower), and one in DQ8 (Chateau Felix - Night).

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2 hours ago, Erdrick The Hero said:

How many quests were in the original version? 55 I think.

 

I've done 58 so far in S.

 

Haven't finished off the Fortress of Fear yet. Been questing instead. Done everything in Erdrea except two Arborian quests (which appear as available in my list but I'm pretty sure the people offering them are dead) and a couple Pep Power quests. As for the Echo Chamber, I've completely finished off DQ7's quests, and I've got three active quests: One in DQ3 (Baramos' Castle), one in DQ6 (pegasus' tower), and one in DQ8 (Chateau Felix - Night).

You're considering the tickington quests?

Yeah, a lot more. 

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Since my last post, I've restarted the game, removed the "Party Wiped Out if Protagonist Perishes" Draconian Quest, and added the "Reduced Experience from Easy Fights", "Shypox", "Super Shypox", and "Townsfolk Talk Tripe" Draconian Quests, alongside the "All Enemies Are Super Strong" Draconian Quest I have already enabled. And I think I made the right decision since the game is much more interesting and challenging with the Draconian Quests I've added.

And of course, I (willingly) wasted so much time at the casino. So much so that I have 9999999 tokens right now (but at least I'm set for getting some awesome items in Act III). And I've managed to capture my two pivotal moments whilst I was wasting my time at the casino.

Anyhow, I'm in Act II right now with Erik (with all his memories and skills gone, at least for now), Sylvando, Rab, Jade, and Eight (for spoiler reasons, but his name starts with H if you want a hint). And now I'm basically doing quests and figuring out how to get Erik's memories and skills back.

I'm definitely having a blast with Dragon Quest XI S. But there are some thoughts I would like to get out of the way.

  • I find it odd that the first time I fought Dora-in-Gray, she completely wiped my party. But on the second time, Dora-in-Gray was ridiculously easy to beat (and this is with the "All Enemies Are Super Strong" Draconian Quest enabled). I wish Dora-in-Gray wasn't nerfed so much.
  • There are times where I find the "All Enemies Are Super Strong" Draconian Quest to be super annoying. One example is when I fought Tyriant (and Tyriant's Shadow) with Eight. Tyriant (and Tyriant's Shadow) seem to have an affinity for targeting me 90% of time whilst the CPU handling Eight decides to not exactly be helpful, resulting in so many deaths.

I was hoping I could finish Act II today, but alas, that won't be the case. But that's alright. I have until the beginning of the Spring 2020 semester to get to Act III, which should be plenty of time for me.

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Just finished the main event in Octagonia, am about to do sidequests there before progressing with main stuff.  This is a fantastic game, I always knew it was, and I'm glad I'm finally making the time for it now.  Better late than never!

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to be continued...

Clocked in at 120:04, Lv 74. 2D mode the whole way through.

Higher level than on my PC playthrough, but I spent more time doing optional quests prior to fighting the big bad.

Postgame, here I come!

 

Then I have to do the whole thing again in 3D.

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N A U G H T Y   S T I C K

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14 minutes ago, Erdrick The Hero said:

N A U G H T Y   S T I C K

One of my favourite moments in Dragon Quest XI S for obvious reasons.

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24 minutes ago, Dakhil said:

One of my favourite moments in Dragon Quest XI S for obvious reasons.

I'd let her hit me with her Naughty Stick.

 

...Just sayin.

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Earlier today, I met Rab and Jade at the ruins of Dundrasil.

No spoilers without the go ahead, but let me say I don't think I've ever actually cried at a DQ game before now.   Sure the overture always gets me a little misty at the final swell, but no DQ ever quite hit me in the feels as hard as all this Dundrasil business.  DQ5 came DAMN close.... but yeah... this was the one that actually produced an episode of ocular leakage.

Okay, I just remembered there's a spoiler tag option so...

Spoiler

Rab's my granddad, and Jade's the princess of Heliodor... and my infant self's personal savior?!  Honestly did NOT see that coming. 

Poor Rab... a parent should not outlive their children.  I think his heartstring-tugging mournfulness, in stark contrast to his "Oi, laddie" greetings at first, the dramatic tonal shift at the reveal... that's what jarred me into high emotional gear, honestly. 

Can't wait to see what comes next.

Also, any tips on forging with the Fun-size Forge, in general?

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5 minutes ago, The Dog of Zahan said:

Also, any tips on forging with the Fun-size Forge, in general?

Let's say you want to forge an item to a +3 the first time and you fail. In the PlayStation 4 and PC versions of Dragon Quest XI, if you quit the game, reload the game, and reload the save/autosave file after you fail to forge an item to a +3, the game penalises you by making you wait 5 minutes until you can use the Fun-Size Forge. But in Dragon Quest XI S, I believe the game no longer penalises you when you quit the game, reload the game, and reload the save/autosave file after you fail to forge an item to a +3. So tip #1 for me is partake in save scumming.

Tip #2 for me is to always start with the Sizzly Puff flourish.

Tip #3 for me is to be as conservative as possible with your bash/flourishes if you're relatively close to the highlighted area.

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43 minutes ago, The Dog of Zahan said:

Earlier today, I met Rab and Jade at the ruins of Dundrasil.

No spoilers without the go ahead, but let me say I don't think I've ever actually cried at a DQ game before now.   Sure the overture always gets me a little misty at the final swell, but no DQ ever quite hit me in the feels as hard as all this Dundrasil business.  DQ5 came DAMN close.... but yeah... this was the one that actually produced an episode of ocular leakage.

Okay, I just remembered there's a spoiler tag option so...

  Reveal hidden contents

Rab's my granddad, and Jade's the princess of Heliodor... and my infant self's personal savior?!  Honestly did NOT see that coming. 

Poor Rab... a parent should not outlive their children.  I think his heartstring-tugging mournfulness, in stark contrast to his "Oi, laddie" greetings at first, the dramatic tonal shift at the reveal... that's what jarred me into high emotional gear, honestly. 

Can't wait to see what comes next.

Also, any tips on forging with the Fun-size Forge, in general?

I’m glad someone else got choked up at the Dundrasil scenes. Those were very emotional, and it was only further enhanced by the symphonic music.

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9 minutes ago, Dakhil said:

 tip #1 for me is partake in save scumming.

Tip #2 for me is to always start with the Sizzly Puff flourish.

Tip #3 for me is to be as conservative as possible with your bash/flourishes if you're relatively close to the highlighted area.

#1: For the future, that sounds good, given the restrictions are lifted, but I never have a problem with making a lesser upgraded item so far.  I always sell or hand down the lesser items when I get a +3.  I'd imagine, though, when I get to more advanced recipes that require materials I can't buy from the Forge directly (great QOL adjustment there, as well), THEN Save-summing will become more important.  I shall save-scum the heck out of my crafting then.

#2:  How many Sizzly-puffs should I go for?  Too many and I won't have enough focus for actual forging, too little and my strikes won't work enough at it.  Any guidelines to that point specifrically?

#3:  Whenever I get into green, I stop, gold mark or not.  IF I have a good 10 focus and it's on the edge of green anywhere, but not IN the green, I might do a Lightning Bash to inch it over. 

I guess this all becomes easier to do the higher in XP level you are, with more focus and more flourishes to work with.  So far the only gear I can't at +3 or, indeed, even +1, at this point in the game, is the "Spruce Set", that being the Natty Cravatte and the Dapper Doublet.  I "failed" my forge of the Doublet, but I still "got" one.  I guess even though it shows no "-1" mark, it's lesser than it's normal stats?

2 minutes ago, YangustheLegendaryBandit said:

I’m glad someone else got choked up at the Dundrasil scenes. Those were very emotional, and it was only further enhanced by the symphonic music.

I'm an emotional ol' dawg.  You should see me choke up at the finale to the anime "Summer Wars" sometime. 

The Dundrasil Ruins were very touching indeed.  I loved the big reveals there, and they reminded me why I play JRPGs to begin with. 

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1 minute ago, The Dog of Zahan said:

#1: For the future, that sounds good, given the restrictions are lifted, but I never have a problem with making a lesser upgraded item so far.  I always sell or hand down the lesser items when I get a +3.  I'd imagine, though, when I get to more advanced recipes that require materials I can't buy from the Forge directly (great QOL adjustment there, as well), THEN Save-summing will become more important.  I shall save-scum the heck out of my crafting then.

#2:  How many Sizzly-puffs should I go for?  Too many and I won't have enough focus for actual forging, too little and my strikes won't work enough at it.  Any guidelines to that point specifrically?

#3:  Whenever I get into green, I stop, gold mark or not.  IF I have a good 10 focus and it's on the edge of green anywhere, but not IN the green, I might do a Lightning Bash to inch it over. 

I guess this all becomes easier to do the higher in XP level you are, with more focus and more flourishes to work with.  So far the only gear I can't at +3 or, indeed, even +1, at this point in the game, is the "Spruce Set", that being the Natty Cravatte and the Dapper Doublet.  I "failed" my forge of the Doublet, but I still "got" one.  I guess even though it shows no "-1" mark, it's lesser than it's normal stats?

#2: I usually only use one Sizzly Puff.

#3: I usually stop when I'm relatively close to getting a gold mark, but am still in the green mark.

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2 minutes ago, Dakhil said:

#2: I usually only use one Sizzly Puff.

#3: I usually stop when I'm relatively close to getting a gold mark, but am still in the green mark.

Thank you very much!  Only other thing I suppose I can do to forge better stuff is never fail to find a sparkle and level myself up.

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I'm pretty sure fail is standard, anything else is +1 or above.

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Posted (edited)

*appears from nowhere*

I can finally stop avoiding spoilers for the game now, since I finally got a switch and blazed through the main game pretty quickly.  Currently a little way into the postgame, which feels like a step down from the main game storywise. 

Spoiler

Not really a fan of the time travel throwing out a very good story for what feels like an idealized fanfic.  I'll probably eternally pretend most of it doesn't exist, or something... I understand the desire to bring back Veronica (even if I personally think she should have stayed dead since her sacrifice was very well done writing wise prior to all this time travel nonsense), but there are way better ways to accomplish this than throwing out a literal third of the plot and a large chunk of character development.

Also, was amused when Erik's party chat in Weaver's Peak actually commented on his resemblance to the DQ6 protag.

Edited by Glaceon Mage
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1 hour ago, Glaceon Mage said:

*appears from nowhere*

I can finally stop avoiding spoilers for the game now, since I finally got a switch and blazed through the main game pretty quickly. 

Haha is that why you disappeared for so long?

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14 minutes ago, eal said:

Haha is that why you disappeared for so long?

For the most part yeah.  Just didn't have anything DQ related to talk about since I couldn't actually play XI for quite a long while.

Might restart those character discussion threads for XI too now that I've played it I guess.

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