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Kakugo

I realize now why Horii has a casino in every DQ from 2 onwards

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The feeling of being low health, no herbs and no MP for heal, having to walk 12 steps until the stairs that lead outside of an area with random encounters. Best feeling is pulling it off, worst feeling is not pulling it off. Like gambling you pretty much have to either take a leap to see if you can go through an area with your current gear and levels or just play it safe and grind a little bit more.

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Gambling is illegal in Japan, but there are enough loopholes that it is still huge there. They have arcades with whole floors dedicated to Pachinko machines (the pin-ball like slot machine) or Japanese Mahjong where they're playing for money. At first sight it's quite odd to westerners, but in many areas of Tokyo you can walk into an arcade with a bunch of Dragon Quest and Pokemon UFO claw machines and other arcade games, then go downstairs and it's a cigarette-smoke-filled room full of old Japanese businessmen playing Mahjong.

Japan also has loopholes when it comes to sports betting, which you can imagine is the cultural inspiration for the Monster Arena.

Edited by Liamland
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6 hours ago, Liamland said:

Gambling is illegal in Japan, but there are enough loopholes that it is still huge there. They have arcades with whole floors dedicated to Pachinko machines (the pin-ball like slot machine) or Japanese Mahjong where they're playing for money. At first sight it's quite odd to westerners, but in many areas of Tokyo you can walk into an arcade with a bunch of Dragon Quest and Pokemon UFO claw machines and other arcade games

My brother plays these sometimes. The employees reset the machines often so you need to make sure you have a fair amount of plays on hand so you can safely get your prize. He won me a Golem this way.

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Indeed. Gambling and risk has been a core gameplay element for the series from the start.

Matter of fact, that was a big thing that the 3DS remake of VIII messed around with -- it was downright generous allowing you to save anywhere and providing full health on every level up.

Edited by JaybirdC

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14 hours ago, Liamland said:

Gambling is illegal in Japan, but there are enough loopholes that it is still huge there. They have arcades with whole floors dedicated to Pachinko machines (the pin-ball like slot machine) or Japanese Mahjong where they're playing for money. At first sight it's quite odd to westerners, but in many areas of Tokyo you can walk into an arcade with a bunch of Dragon Quest and Pokemon UFO claw machines and other arcade games, then go downstairs and it's a cigarette-smoke-filled room full of old Japanese businessmen playing Mahjong.

Japan also has loopholes when it comes to sports betting, which you can imagine is the cultural inspiration for the Monster Arena.

My favorite are those pachinko machines based on popular game franchises with gorgeous HD CG cutscenes that sometimes adds lore to the series but is still exclusive to the pachinko slot machine.

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4 minutes ago, eal said:

My favorite are those pachinko machines based on popular game franchises with gorgeous HD CG cutscenes that sometimes adds lore to the series but is still exclusive to the pachinko slot machine.

My favorite Silent Hill was the time Pyramid Head was stuck inside a pachinko machine.

Hit the lever!

 

 

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Anyways, it's nice to see that people can play these games with any method they can, but I feel like embracing these very intentional "gambling" elements spice them up, and really makes you aware of design decisions like "flee not being a guaranteed success", "rezz having a chance to fail", "save is only available in town",  the fan favorite "a metal slime appears" etc. Even losing half your money is basically "casino risk" levels of experience: "You traveled too far and met something that's so hard, your risk taking didn't work, gimme your fortune bro".

I kept thinking "for a classic series, Horii was too open to roaming visible encounters" and initially believed that he was willing to let go of the risk/reward that comes from roaming too far from town in the DQ games with random encounters. But I was wrong, the risk/reward is still there, you're just the one who willingly takes the risk of going to the boss without fighting "as much as you used to".

 It's not like Horii being fan of gambling is a secret, and you can see that it affects his game design choices. Overall, grinding to reduce risk is only one of the ways to enjoy Dragon Quest, but it's not the only way to enjoy these games.

Edited by Kakugo
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I've never played, nor cared about Silent Hill, but I can appreciate the issues fans are having. #$*!onami.

 

I never thought about the non-casino parts of Dragon Quest in gambling terms, but you've got a point.

 

Also DQ9 doesn't have a casino.

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1 minute ago, Plattym3 said:



emoji867.png that design decision

 

That’s my line for most everything in that game. 🤣

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