Jump to content
Keaso

Re-trying Dragon Quest VIII

Recommended Posts

I'm playing the original Playstation 2 version, so I hope that I picked it right sub to ask this in. I didn't see a sub-forum for the original.

Anyways, I really don't know what I'm doing with my skills or alchmey.

For skills the game doesn't tell you what investing in them does. So I've been allocating them blindly.  I'm not seeing an increase in damage, and I feel like I'm spreading my skills points too thin. Like with my hero; I went from 2 points in Swords to 3 and didn't see any type of damage increase. The samee with all his other skills. I have about 2 to 5 skills invested per tree.

Same for the Alchmey Pot. I really don't understand it. The game says I can find recipes off of monsters, or buy them in shops. I've yet to come across a single one. I know that you can experiment, but I really dont want to lose my items if it fails.

I'm trying to play this game blind, and this game seems broken if I do not refere to guilds. Am I wrong in this assumption, or does the game provide infromation later?

Right now it seems like the game is breken without a guide.

 

Share this post


Link to post
Share on other sites

You need to invest a specific amount of points into each skill before you see any bonuses. For the hero for example, once you get the minimum for the first sword skill level, you’ll get an increase of +5 damage for swords. Keep leveling it and eventually you’ll earn skills like Flame Slash and Metal Slash.

You’ll want to focus on a specific weapon for each character. Going swords for the hero and axes for Yangus is a good place to start if you are unfamiliar with the game.

You should also invest points into each character specific skill. Yangus’s Humanity skill line for instance will give him support abilities he can use to help the party in battle, while the hero’s Courage skill line gives him some useful spells only the hero has access to.

The skill point system isn’t broken; you just need to hit the right amount of points for each skill level. I can respect you want to play blind, but you should consider at least looking up a skill point/skill level guide as a reference for how many points you’ll need for the next skill level up.

 

As for alchemy, you don’t earn them from monsters or buy them; that’s not how the game gives them to you, nor is it said in the game. You earn new recipes by talking to NPCs or reading books from bookshelves. What you earn from battles/buying in shops are specific materials you can use for alchemy, but all recipes are earned outside of battles and buying.

You’ll want to try different items for the alchemy pot. If a combination of items doesn’t work, the game immediately spits them back out and tells you to try something else. Once you do find a working combo, the game will start the alchemy process. You can cancel the process at any point before the item is made, so if you don’t want to lose a specific item or change your mind you can cancel the alchemy pot before it finishes (you’ll know when it is finished when you hear a “Ding!” sound.)

 

Dragon Quest VIII isn’t broken by any means. I played the game blind on my first run back in 2011 and I did perfectly fine. Focus on one weapon line and the specific character abilities for your skill points, don’t be afraid to experiment with the alchemy pot, and be sure to read at every bookshelf you find.

  • Like 2

Share this post


Link to post
Share on other sites

I agree with looking up a skill list that way you don't spend 20 levels worth of skill points on something you really don't want. I never really used alchemy but some of the best equipment comes from it. I would suggest at least combining a bronze knife an iron nail...

Share this post


Link to post
Share on other sites

While I theory I find blind runs nice for people, I've never had the inkling. I had the DQ8 guidebook from day 1 and it sat open to the alchemy section 99% of the time.

Share this post


Link to post
Share on other sites
Posted (edited)

Brady Guide:
https://www.woodus.com/den/gallery/graphics/dq8ps2/guide/Dragon_Quest_VIII.pdf

Alchemy (this is much easier to read than even the Wiki, https://dragon-quest.org/wiki/Main_Page, which is apparently down all the time now thanks to Smash Bros. and bandwidth allocations, hopefully it'll be back up, the lesser wiki is nowhere near as good, but its DQ8 pages are decent, probably out of care and consideration, but here https://dragonquest.fandom.com/wiki/Dragon_Quest_Wiki):
https://www.woodus.com/den/games/dq8ps2/alchemy.php
https://dragonquest.fandom.com/wiki/List_of_alchemy_recipes_in_Dragon_Quest_VIII

Skill Trees (this gives a nice breakdown, unfortunately the one here is a bit messy and hard to read):
https://gamefaqs.gamespot.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king/faqs/40285
https://dragonquest.fandom.com/wiki/Hero_(Dragon_Quest_VIII)
https://dragonquest.fandom.com/wiki/Yangus
https://dragonquest.fandom.com/wiki/Jessica_Albert
https://dragonquest.fandom.com/wiki/Angelo

The lesser wiki does seem to use the old PS2 data, and if there is any added 3DS changes, it does not differentiate them (there are), and so far it seems like they haven't added in any 3DS changes.  The other Wiki does (I'm not sure if it's complete), so this will be less confusing.

At least the alchemy list in the Fandom wiki does indicate 3DS exclusives (should have made it easier), with Asterisks.  Though I'd recommend using Woodus'.

Edited by ignasia

Share this post


Link to post
Share on other sites
1 hour ago, Plattym3 said:

While I theory I find blind runs nice for people, I've never had the inkling. I had the DQ8 guidebook from day 1 and it sat open to the alchemy section 99% of the time.

I had found the DQ8 guide book when I was nearing the end of my first playthrough of the PS2 version (or the start of the 2nd, it’s been too long so I can’t remember exactly) and I found the alchemy recipes to be the most helpful part of that book. The guide may be awful for actually telling you how to make progress, but it’s super helpful as a resource for item locations, recipes, and what have you.

  • Like 1

Share this post


Link to post
Share on other sites



I had found the DQ8 guide book when I was nearing the end of my first playthrough of the PS2 version (or the start of the 2nd, it’s been too long so I can’t remember exactly) and I found the alchemy recipes to be the most helpful part of that book. The guide may be awful for actually telling you how to make progress, but it’s super helpful as a resource for item locations, recipes, and what have you.


Yeah, they went far too into the spoiler free zone. I used the book more as you described.

Share this post


Link to post
Share on other sites

I played blind for my first run, and had a blast. I obviously wasn't the most adept at skill building or alchemy but it was a blast nonetheless and I loved the adventure. 

 

Second run I used lots of guides for alchemy and general looting, as well as locating some metal slimes, still nothing for skills. 

 

I don't remember referencing any guides for my third run, but I can't say 100% that I didn't. 

 

I don't think it's a broken game by any means without the guide. Its a Roleplaying game, meaning some things you learn by trial and error. 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...