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Brother Jaybird

Heroes' Tales

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And on today's episode of Hunting Atlas, I couldn't find any of the Wanted!, which is what I'm hunting (I must've seen three dozen of the brutes so far, and the only Wanted! I've seen so far killed me at the eleventh hour). I'd planned on mobbing one with about ten Multicoloured Mannequins I'd recruited (since I was trying to bump their hunted numbers up, which is a ridiculously high 300), but decided to spend them all on a regular Atlas instead. It was fun cruising around with nearly a dozen post-game critters mauling all the local slimes and what not, but I still need to kill a Wanted! Atlas.

I'll try again later this week,

---

Share your own Heroes-series tales below.

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I think I put around 200 hours (total) into DQH2 because I was grinding out wanted monsters/mini medals.  I know this isn't really the purpose of this thread, but it was very comforting to just be able to sit for long periods of time and grind something out while listening to a podcast.  It came out almost 2 years ago at this point?  That's really weird.  I remember playing online with random Japanese players and having them waste all of their Yggdrasil leaves on reviving me because I was underlevelled.  I hope if a Heroes 3 ever comes out they will optimize the online, because I did have some genuinely fun experiences.  I haven't played this game since winter of 2017, when I finally got the platinum, but reading this post (which I realize is a month old) is really making me want to revisit it.

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54 minutes ago, clusa said:

I think I put around 200 hours (total) into DQH2 because I was grinding out wanted monsters/mini medals.  I know this isn't really the purpose of this thread, but it was very comforting to just be able to sit for long periods of time and grind something out while listening to a podcast.

That's fine. Still on topic, which can be pretty rare in this forum.

Besides:

54 minutes ago, clusa said:

I remember playing online with random Japanese players and having them waste all of their Yggdrasil leaves on reviving me because I was underlevelled.

This is a totally valid contribution.

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I just realized my kids have pumped my game time to about 105 hours. Everyone is only level 50. How depressing.

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So I've just discovered that Bloody Hands cannot escape the Wand-based Maelstrom ability, so it's super easy to wander right into a pack of them, unleash Endless Maelstrom, and watch with the satisfaction of a dark lord as they try and fail to lunge outwards while being inexorably drawn back in.

(Apropos of nothing, whenever I do this, I'm seized by the image of Lazarel screaming "How does it feel? HOW DOES IT FEEL?!")

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I have only just wandered into discovering the location of Gigantes (The Damned Dunes), after all that trouble I went through to finish off my Atlas hunting.

I can only imagine -- these poor giants are wandering around thinking they're the toughest guys around and these little midgets come along and slaughter them.

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The Dimensional Dungeons are jerking me around something fierce. I've got the levels for it, but they're enough of a pain that every time Erinn has a new "!" over her head I cringe internally and go save. She's my favorite character in the whole series and sometimes I just can't get away from her fast enough.

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Posted (edited)

My image refuses to imbed so this post is garbage.

Edited by Erdrick The Hero

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So I stepped foot into the Dragonlord's Den with a level 99 Sage and the whole team was flattened in minutes. This is going to be one of those keep at it until I figure out the patterns. bosses, isn't it?

On 1/2/2020 at 10:34 PM, Erdrick The Hero said:

My image refuses to imbed so this post is garbage.

Can you host it on Dropbox or some such and link it from there?

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And today I finished finding all the chests in the game... including one in a late game area that was positioned backwards, with the latch towards some stony outcroppings. I have no idea why it was like this, but maybe someone figured that it would be better hidden that way?

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Here I stand, at long last having hunted every variety of monster to reasonable levels, and I think to myself, nothing will be as delightful as setting Antiquitrees on fire.

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At last! AT LA-HA-HA-HAAAST! All my monster-hunting achievements have been unlocked! Every Item Drop, Every Monster Minion, Every Wanted Monster! I stand here atop a mountain of corpses howling with glee and brandishing an abacus!

Apropos of nothing, the only thing more rewarding than ganging up on a Loss Leader with a bunch of Level 90-ers is discovering that Torneko is the best secret weapon to bring to that party. Loss Leaders are susceptible to sleep, and thus, the Dream Dagger.

Edited by JaybirdC
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So I've been working to finish up Dragon Quest Heroes II to completion (a rarity with me) and mostly that means grinding everyone's weapon attributes up to Level 20, farming Uber weapons, and farming for Mini Medals so that I can purchase the last of the Weapons from Maxi Malone, so I get to spend a lot of time running around in My Favorite Place.

There some bright spots -- I was hunting with Angelo last night and I had a brilliant moment where his Coup de Grace was timed perfectly in the middle of a fight with Pruslas (who occasionally bends over to vomit fire on all of us) such that the Pearly Gates arrow was aimed and fired right down Pruslas' throat.

EDIT: Luckily, I found a GameFAQs thread that breaks down proficiency neatly.

Edited by Brother Jaybird
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20200218102120_1.thumb.jpg.81d6ecd18bb9202c8f41449220f1eeeb.jpg

Y-U-No.jpg

So this was a terrible, terrible boss. I knew he was going to be obnoxious and mean repeatedly, but this guy just will not stop attacking, and even when he's asleep he attacks. And if you time even one thing wrong, there's a couple hundred health points gone. The one thing this boss fight affords you is that Estark has a unique tell for every attack and so once you die to it a couple dozen times, you can generally tell what's coming. This would've been more useful if my camera hadn't kept losing its mind, so I'd be running away from one of his three or four variants of Kisizzle depending on how he was swinging his swords around and suddenly be looking at the sky or the floor. Incidentally, stay away from the walls and the floor. Everything Estark does has some AoE aspect, so you can't afford to let yourself get cornered. After a while I brought Jessica along because I needed a dedicated healer and she had Hustle Dance, except that caused its own problems because she never used it as often as I wanted, and even when she did, Estark's attacks didn't give her enough room to finish the dance, so she constantly had to interrupt herself to not die.

I finally managed to kill the guy with a blessed amount of luck -- and when I say that, I mean Angelo finally got the last shot in literally milliseconds before Estark's sleeping waves of light attack killed him and nearly everyone else in the party. I only managed to win because Jessica still had a fraction of her health left.

20200218124303_1.thumb.jpg.ef9289c024d3898879b502afb18d7069.jpg

I agree with that last word.

The thing I find most interesting about this boss is, in fact, the glowing eyes. Heroes II is a post DQX game and is informed by it, which I find interesting because of the DQX boss, the King of Calamity/Destruction, who may or may not be Estark's future, completely bonkers self (if I read the translated Japanese wiki right, DQX doesn't actually confirm it). But this boss's glowing eyes and the description of the specific dimensional dungeon -- "The home of a master of monsterkind whose search for strength brought him to the brink of destruction." -- besides curiously applying Psaro's title to Estark seems to dovetail with the eyes to suggest that Estark Extreme is Estark's transitory state before becoming the King of Calamity. Assuming he does.

20200218121330_1.thumb.jpg.1f36b572b7a1963fa37744ac42489550.jpg

One last picture, only to share the very neat little detail that Estark's Sabres each have three little gemstone eyes like he does.

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Classic Heroes' Tales! For the past couple of weeks I've been running around in the original Heroes farming the last of the Field Notes for the Den and the wiki, and I got to revisit some of the old locations, which was nice. Highlights include stubbornly refusing to Evac and soloing the last remaining kills with an injured Bianca and, earlier, encountering some Barbatos minions of mine dragging their feet to kill the last enemy monster in the area, resulting in what was unmistakably a game of Cureslime soccer. This inspired me to rustle up more minions for some Home Team vs. Away Team shenanigans.

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Classic Heroes' Tales! For the past couple of weeks I've been running around in the original Heroes farming the last of the Field Notes for the Den and the wiki, and I got to revisit some of the old locations, which was nice. Highlights include stubbornly refusing to Evac and soloing the last remaining kills with an injured Bianca and, earlier, encountering some Barbatos minions of mine dragging their feet to kill the last enemy monster in the area, resulting in what was unmistakably a game of Cureslime soccer. This inspired me to rustle up more minions for some Home Team vs. Away Team shenanigans.
I think I need to run a few missions this weekend while taking some notes. Gonna be on a podcast talking DQHTWTWATBB & DQH2 next week and 3-4 year old memories aren't that crisp.
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1 hour ago, Plattym3 said:

I think I need to run a few missions this weekend while taking some notes. Gonna be on a podcast talking DQHTWTWATBB & DQH2 next week and 3-4 year old memories aren't that crisp.

There's a fair bit to talk about! There's gameplay differences -- DQH2 refines and improves on a lot of the mechanics, like auto-pickup for loot, free healstones, and scaling the the amount of monster hunting you need to do for mini medals with the spawn-rate of the monster, but lacks a lot of the variety and ingenuity of DQH combat (there's nothing in DQH2 like the mission to stop Gigantes in time by shooting it in the face with magic cannons, every boss in DQH2 just boils down to attack-dodge-attack-dodge-attack) -- and story differences -- DQH2 has a more ambitious and complicated story featuring at least one bare bones but decent character arc, but flubs the final act when the twist deep sixes the original narrative arc, which you've heard me whine about before.

Edited by Brother Jaybird

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