Dwedit 4 Posted October 4, 2017 Share Posted October 4, 2017 NESCardinality performed a 1:42:23 speedrun of Dragon Warrior III (glitchless), setting a new world record speedrun for the game's glitchless category. Uses a design flaw in the game that causes the RNG to freeze, so instead of random numbers, it returns incrementing numbers. Saving the game unfreezes the RNG seed, and resets it to the save game's checksum. Changing Message Speed on another file in a specific way will re-freeze the RNG seed. Movement needs to follow the path exactly, sometimes with no pauses, delays, or bumps. In order to prevent an incoming battle, he uses Healing, herbs, or a wizard's ring to advance the RNG past the point of a battle. Specific character stats and inventory setups are also used to get saved game checksums that force metal slime/babble fights after saving the game. RNG freezing bug and general operation discovered by Vaxherd, route planned by airkix, and this run was performed by NESCardinality. https://www.twitch.tv/videos/179611366 Quote Link to post Share on other sites
Woodus 1,651 Posted October 4, 2017 Share Posted October 4, 2017 Wow, that must have taken time time to figure out Quote Link to post Share on other sites
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