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Guest Arena Monster Master

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Guest Arena Monster Master

Create a monster the same way you create a Human, but you create it in here. After you've created it, edit your human stats post to include a part for the monster.

 

The monster you make is going to be used like a regular character, fighting in the regular battle grounds with any other character, human or monster.

 

The monster can join a team with one of your character's or someone elses, human or monster.

 

One more thing before the monster list: You may notice every monster has Blaze, BlazeMore and BlazeMost. That's because I got most of my info from DWM1 and DWM2, so the monsters are all very involved in spells, so each of them need a few. So Blaze, BlazeMore and BlazeMost seemed like a good choice.

 

 

Monsters

 

Here are the monsters and there abbreviations for when you are buying things at the Monster Shop. There are 24 monsters to choose from who have different abilites.

 

 

 

 

 

Monsters Abbreviations
1EyeClown (1Ec)
Anteater (A)
Anemon (An)
ArmyAnt (Aa)
Babble (B)
Cactiball (Cb)
Catapila (Ca)
Demonite (D)
Dracky (Dr)
Dragonkid (Dk)
Giantworm (Gw)
Goopi (Go)
Gremlin (G)
Healer (He)
Hork (H)
Jewelbag (Jb)
MiniDrak (Md)
Moray (M)
Picky (Pi)
Pixy (P)
Rogue Knight (Rk)
Slime (S)
Slurperon (Sl)
Spooky (Sp)
Spotslime (Ss)
Tonguella (T)
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SPELLS

 

 

 

 

 

 

Spell Mp Used Level Learned Learned By Multiplier Effect
Blaze 2 Mp Lvl. 1 All 0.8 Single Enemy
Heal 3 Mp Lvl. 1 G, He, Rk None Single Ally - Multiply your INT. by 0.5 and add that to your (or to 1 ally's) HP.
WarCry 0 Mp Lvl. 2 Aa, Dr, H, Md, T None If this attack is posted on a 3, 4, or 5 one opponent is froze for 2 rounds. Can only be used 3 times a battle, not on first round.
Upper 4 Mp Lvl. 4 Ca, He None Singe Ally - Multyply your INT. by 0.3 and add it to your DEF. for the next 4 rounds of the battle.
Frigidair 3 Mp Lvl. 4 1Ec, D, G, 1.0 Single Enemy
Mpass 0 Mp Lvl. 4 He None Passes 1 - 15 (Your choice) Mp to an ally
Watershot
4 Mp Lvl. 5 M, An 1.0 Single Enemy
Icebolt 3 Mp Lvl. 5 1Ec, D, G, Dr, Jb, P, 1.0 Single Enemy
Fireball 5 Mp Lvl. 6 1Ec, An, G, Jb, S, Dl 1.0 All Enemies
Rock Throw 0 Mp Lvl. 6 A, B, Dk, Gw, H, P, T None Str x 1.3 (With Weapon)(Misses on 0,1,2)
Bolt 3 Mp Lvl. 6 1Ec, 1.0 Single Enemy
Infernos 4 Mp Lvl. 6 He 0.8 All Enemies
ZombieCut 0 Mp Lvl. 6 Rk None Times raw str by 0.2 and add it to your next attack. (Quest) Does more DMG to Zombies.
Surround 6 Mp Lvl. 7 B, Ca, Md, Pi None All Enemies - Enemy misses if on 0, 1, or 2 for the next 3 rounds of the battle.
NapAttack 2 Mp Lvl. 7 Aa None Like a normal attack but if posted on last second of 1-3 enemy falls asleep
PosionHit 2 Mp Lvl. 7 B, Ca None Like a normal attack but if posted on last second of 1-3 enemy is posioned
Biattack 0 Mp Lvl. 7 Rk None Lets caster attack twice. Can only be used 2 times a battle and not on first attack
Fireair 6 Mp Lvl. 8 Dk, D, G 1.1 All Enemies
Sap 5 Mp Lvl. 8 Pi None Single Enemy - Multiply your INT. by 0.3 and decrease that worth of DEF. from your enemy for the next 4 rounds of the battle
Bang 6 Mp Lvl. 8 1Ec, A, B, Cb, Jb, Sl, 1.1 All Enemies
Numboff

7 Mp Lvl. 8 He None Heals both sleep and paralisis if posted on a 0,1,2,3,4
Radiant 7 Mp Lvl. 8 He None (Quest) Illuminates dark places
Cover 0 Mp Lvl. 8 A, Aa, Ca, Dk, Rk, T None Protects 1 ally by taking physical dmg for them
Increase 8 Mp Lvl. 9 Ca, He None All Allies - Multiply your INT. by 0.3 and add it to your party's DEF. for the next 4 rounds of the battle
Psycheup 5 Mp Lvl. 9 M None Single Ally - 0.3 of INT is added to ATK for the next attack only.
Slow 9 Mp Lvl. 9 D, G None One Enemy - Multiply your INT by 0.3 worth of AGL from one enemy for the next 3 rounds of the battle.
SuckAll 0 Mp Lvl. 9 A, B, Cb, Dr, He, Jb, Rk, T None All spells cast next round are sucked up by caster of this spell and the caster of this spell takes 1/4th the dmg from the attacks.
Iceair 6 Mp Lvl. 10 1Ec, D, G 1.1 All Enemies
Meditate 5 Mp Lvl. 10 Dl None Recovers Your Int. x 1.1 of Hp
Sleep 5 Mp Lvl. 10 1Ec, D, G, Jb, Ss None One Enemy - The target becomes Sleeping if the post is on a 1, 2, or 3.
ThickFog 4 Mp Lvl. 10 Ca None If posted on last second of 3-6 your opponents miss seconds increase to 0, 1, and 2 (Can only be succesfully used 3 times a battle)
LushLicks 4 Mp Lvl. 11 A, H, Sl, Ss, T None Single Enemy - Causes opponent to shiver and miss next turn if

the second on the post is 1, 3, 7, or 9.

Squallhit 4 Mp Lvl. 12 A ATK X 0.8, attack first. Single Enemy
Hellblast 6 Mp Lvl. 12 Mk 1.3 Sinlge Enemy
SlowAll 12 Mp Lvl. 12 G, D None Multiply your INT. by 0.3 and worth of AGL. from all enemies for the next 3 rounds of the battle.
MPassmore

0 Mp Lvl. 12 He None Passes 15 - 30 (Your choice) Mp to an ally
WindBeast 0 Mp Lvl. 12 A, An, Aa, Bm Cb, Ca, Dk, Gw, H, Pi, Rk, S, Sp, T None Times your Lvl. by 1.3 and add it to your str for your next attack.
Mouthshut 3 Mp Lvl. 13 P, Sp None One Enemy - All breath attacks are void for the next 3 rounds of the battle if the second is a 1, 2, 3, or 4.
Stopspell 6 Mp Lvl. 13 1Ec, G, He, Jb None One Enemy - All spells are void for the next 3 rounds of the battle if the second is a 1, 2, 3, or 4.
StepGuard 4 Mp Lvl. 13 All None (Quest) Stops all allys from getting hurt on poison ground
Firebane 7 Mp Lvl. 14 An, G, Jb, Mk, S, Dl 1.2 All Enemies
Healmore 8 Mp Lvl. 14 G, He, Mk, Rk None Single Ally - Multiply your INT. by 1.0 and add that to your (or to 1 ally's) HP.
Tidal Wave 9 Mp Lvl. 14 M, An 1.3 All Enimies
Blazeair 7 Mp Lvl. 15 Dk, D, G 1.3 All Enimies
Robmagic 0 Mp Lvl. 15 1Ec, D, Dr, G None Single Enemy - Multiply your INT. by 0.2 and steal that worth of MP. from one enemy.
Vacuum 5 Mp Lvl. 15 Pi, Dr, Rk 1.3 All Enemies
Magic Back 5 Mp Lvl. 15 A, B, Ca, D, Dr, G, Jb None Reflects first attack spell cast on caster of this spell . Can only be used once a battle.
Snowstorm 7 Mp Lvl. 15 1Ec, D, G, Dr, Jb, P 1.3 All Enemies
SandStorm 5 Mp Lvl. 15 A, Aa Ca, Md, S None When cast attacks missed on 3,4, and 5 for the next 3 rounds. Can only be used 3 times a battle.
LoveRain 15 Mp Lvl. 16 He None Heals 20% of caster and all allys hp
Blazemore 10 Mp Lvl. 17 All 1.4 Single Enemy
Infermore

8 Mp Lvl. 17 He 1.3 All Enemies
Defense 9 Mp Lvl. 18 Pi None All Enemies - Multiply your INT. by 0.6 and decrease that worth of DEF. from your all enemies for the next 4 rounds of the battle
Icestorm 9 Mp Lvl. 18 1Ec, D, G 1.4 All Enemies
Vivify 10 Mp Lvl. 18 He None Revive's 1 party member and recovers half their hp if the second is 5, 6, 7, 8, or 9.
Boom 13 Mp Lvl. 19 1Ec, A, B, Cb, Jb, Sl 1.5 All Enemies
Scorching 13 Mp Lvl. 20 Dk, D, G 1.5 All Enemies
MPassmost 0 Mp Lvl. 20 He None Passes 30 - 90 (Your choice) Mp to an ally
TwinSlash 0 Mp Lvl. 20 A, Aa, Dk, H, Rk, Ss, T None Times raw Str by 1.7 and add it to your next attack but on next attack you take 1/4th the Dmg that you inflicted on your enemy. (Example: You hit yuor enemy for 100 and you take 25)
Bikill 6 Mp Lvl. 21 P None Single Ally - Multiply your INT. by 0.3 and add that worth of ATK. for the next 3 rounds of the battle.
Sleepmore 15 Mp Lvl. 22 1Ec, D, G, Jb, Ss None One enemy - The target becomes Sleeping if the post is on a 1, 2, 3, 4, or 5.
Firevolt 20 Mp Lvl. 26 1Ec, An, G, Jb, Mk, S, Dl 1.7 All Enemies
Guardian 0 Mp Lvl. 26 A, Aa, Ca, Dk, Rk, T None Protects all allys by taking physical dmg for them
PoisonAir 10 Mp Lvl. 27 B, Cb, H, None Poisons all Enemies if posted on 0,1,2 or 3
Infermost 17 Mp Lvl. 28 He 1.6 All Enemies
Whitefire 20 Mp Lvl. 30 Dk, D, G 1.7 All Enemies
HealAll 20 Mp Lvl. 30 G, He, Mk, Rk None Single Ally - Recover all your (or 1 ally's) HP.
Whiteair 22 Mp Lvl. 32 1Ec, D, G 1.8 All Enemies
Healus 25 Mp Lvl. 34 He None All Allies - Multiply your INT. by 1.0 and add it to you's and your partners' HP.
Kamikaze All Remaining Lvl. 35 Aa 2.0 All Enemies - 2.0, but can't be used on the first or second attack of a battle. You die, and even if you are revived and your mp is regained, it can only used once a battle.
Blazemost 25 Mp Lvl. 36 All 1.9 Single Enemy
UltraDown 23 Mp Lvl. 37 He None Casts Sap, Slow, and Surround all at once on enemy (Sap 0.3 x Int - to Enemy Def, Slow Int x 0.3 - of enemy agl, Surround Enemys miss on 1-3 for 2 rounds)
SealPray 18 Mp He None Seals of all spells and skill for the next 3 rounds of battle
Healusall 62 Mp Lvl. 38 He None All Allies - Recover both your partners' and your HP to full.
Blizzard 27 Mp Lvl. 39 1Ec, D, G, Dr, Jb, P 1.9 All Enemies
Surge 17 Mp Lvl. 43 He None Heals party of all status effects (except knocked out).
BigBang 50 Mp Lvl. 50 1Ec, D, G 2.1 All Enemies - 2.1, only be used once per every 3 rounds of a battle, not the first attack.
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Growth Chart

 

 

Max stats increases for monsters when leveling:

 

Best on the list is the highest, which has a max of 4.

2nd Best on the list is the second highest, which has a max of 3.

Worst on the list is the lowest, which has a max of 1.

All rest Max of 2.

 

 

 

 

Monster ATk Def INt Vit Agl
1 Eye Clown Worst ---- Best 2nd Best ----
Anteater Best ---- ---- 2nd Best Worst
Anemon 2nd Best Best ---- ---- Worst
ArmyAnt ---- Best Worst ---- 2nd Best
Babble Best ---- Worst ---- 2nd Best
Cactiball 2nd Best Best Worst ---- ----
Catapila 2nd Best Best ---- ---- Worst
Demonite Worst ---- Best 2nd Best ----
Dracky Worst 2nd Best ---- ---- Best
Dragonkid Best ---- 2nd Best ---- Worst
Giantworm Best Worst ---- ---- 2nd Best
Goopi 2nd Best Best ---- Worst ----
Gremlin Worst ---- Best 2nd Best ----
Healer Worst ---- Best 2nd Best ----
Hork Best ---- ---- Worst 2nd Best
Jewelbag ---- Best ---- Worst 2nd Best
Minidrak 2nd Best ---- ---- Worst Best
Moray ---- 2nd Best Worst ---- Best
Picky ---- Worst ---- 2nd Best Best
Pixy Best ---- Worst ---- 2nd Best
Rogue Knight Best 2nd Best ---- ---- Worst
Slime 2nd Best Best ---- ---- Worst
Slurperon 2nd Best ---- ---- Worst Best
Spooky 2nd Best ---- ---- Worst Best
Spotslime 2nd Best Worst ---- ---- Best
Tongella Best ---- Worst 2nd Best ----
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Guest Arena Monster Master

*Moved to VaAllstar*

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Name: Bob

Age: 12

Race: Gremlin

Level:1

 

Hp: 5

Mp: 4

 

Str: 0

Def:7

Int:9

Vit: 4

Agl: 10

 

Equipment:

Weapon:

Armor:

Helmet:

Sheild:

Items: Herb

Gold: 100

 

Battles:

Battles Won:

Battles Lost:

Exp:

Exp Neede Till Next lvl: 20

 

Spells:

Heal--3 Mp

Single Ally - Multiply your INT. by 1.0 and add that to your (or to 1 ally's) HP

 

Blaze--2 Mp--0.8

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Name: Arriness

Age: 7

Race: Healer

Level:1

 

Hp: 4

Mp: 5

 

Str: 0

Def: 10

Int: 11

Vit: 0

Agl: 9

 

Equipment -----

Weapon:

Armour:

Helmet:

Shield:

Items: Herb

Gold: 100

 

Battles: 0

Battles Won:

Battles Lost:

 

Exp: 0

Exp Needed until next lvl: 20

 

Spells:

Heal--3 Mp

Single Ally - Multiply your INT. by 1.0 and add that to your (or to 1 ally's) HP

 

Blaze--2 Mp--0.8

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whoever wants to fight silver or SlimX.Ghost go to the topic in battle grounds: Monster battlez

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*Bump use this to make new monsters*

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(thought I posted earlier)

 

Name: Doran

 

Age: Unknown

Race: Monster

Class: Dragonkid

Description:

Background:

Stats:

Level: 1

HP: 9

MP: 0

STR: 4

DEF: 1

AGL: 21

INT: 3

VIT: 1

 

Equipment:

Weapon:

Armor:

Helmet:

Shield:

Gold: 100

Tokens:

 

Spells:

 

Items:

0: Herb

1:

2:

3:

4:

5:

6:

7:

8:

9:

 

Spells:

Blaze - 2 Mp - O.8 [/color](2)

 

Battle Stats:

Battles Fought:

Battles Won:

Battles Lost:

 

Experience:

Exp:

Exp Needed Until Next Level:

Required EXP For Next Level: 20

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Guest Arena Monster Master

*Bump till gets pinned*

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;)baby-goyle.png

 

Name: Goblio

Race: Monster

Class: Gremlin

 

Background: An apprentace of Yax. He was chosen by Yax after Yax whitnessed constant pummelings from other monsters. Goblio's purpose of this training is to become stronger and to assist Yax in his battles against enemy Humans and rival Monster Tribes.

 

Level: 13

 

HP: 65

MP: 52

 

Str: 0

Def: 28 (113 with Copper Small Shield, Silk Hood, and Blessed Cape)

Vit: 45 (85 with Blessed Cape)

Int: 58

Agl: 20

 

Weapon: None

Armor: Blessed Cape (+40 Def and +40 Vit)

Shield: Copper Small Shiled (+15 Def)

Helmet: Silk Hood (+30 Def)

Accesorry: None

 

 

Exp: 1517

To Level 14: 1800

Next: 283

Battles Fought: 201

Battles Won: 14

Battle Lost: 197

Gold: 1095

 

Spells/Skills:

Blaze MP: 2 (0.8) (46)

Icebolt MP:3 (1.0) (58)

Frigidair MP: 3 (1.0) (58)

Heal MP: 3 (0.5) (29)

Fireball MP:4 (1.0) (58)

Iceair MP:6 (1.1) (64)

Slow MP: 9 (0.3) (17)

Slowall MP: 12 (0.3) (17)

Stopspell MP: 3 Stops one enemy's spells if posted on a 1,2,3, or 4 for three rounds.

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Name: Drakar

Age: 14

Race: Dracky

Level: 1

 

Hp: 5

Mp: 4

 

Str: 4

Def: 6

Int: 5

Vit: 5

Agl: 10

 

Equipment:

Weapon:

Armor:

Helmet:

Sheild:

Items: Herb

Gold: 100

 

Battles: 0

Battles Won: 0

Battles Lost: 0

Exp: 0

Exp Neede Till Next lvl: 20

 

Spells:

Blaze: 2Mp

Wind Beast: 3Mp level 15

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Name: Dagon

Age: Unknown

Race: Demonite

Level: 1

 

Hp: 5

Mp: 4

 

Str: 0

Def: 5

Int: 10

Vit: 5

Agl: 10

 

Equipment:

Weapon:

Armor:

Helmet:

Sheild:

Items: Herb

Gold: 100

 

Battles: 0

Battles Won: 0

Battles Lost: 0

Exp: 0

Exp Neede Till Next lvl: 20

 

Spells:

Blaze MP: 2 (0.8)

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I see how we need 20 exp to get to level 2, but what about the other levels?

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Name: Saboteur

Age: 9392 milliseconds 9393...9394...

Race: Gremlin

Level: 1

 

Hp: 4

Mp: 5

 

Str: 0

Def: 2

Int: 15

Vit: 3

Agl: 10

 

Equipment:

Weapon:

Armor:

Helmet:

Sheild:

Items: Herb

Gold: 100

 

Battles: 0

Battles Won: 0

Battles Lost: 0

Exp: 0

Exp Neede Till Next lvl: 20

 

Spells:

Blaze MP: 2 (0.8)

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hey, why does Blazemore do more damage then hell Blast. Take more mp. take higher level?

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Name: Ghost

Age: 12

Race: Dragon kid

Level: 1

 

Hp: 4

Mp: 5

 

Str: 0

Def: 3

Int: 19

Vit: 4

Agl: 4

 

Equipment:

Weapon:

Armor:

Helmet:

Sheild:

Items: Herb

Gold: 100

 

Battles: 0

Battles Won: 0

Battles Lost: 0

Exp: 0

Exp Neede Till Next lvl: 20

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crap i have to re-type my character >.< any way here it is

 

 

name:blooble

Age:Ageless

Race:Babble

Level:1

Hp:9

Mp:0

 

Attack:10

Defence:2

Intelegence:1

Vitality:2

Agility:3

 

Equiptment:

Weapon:none

Armor:none

Helmet: none

Sheild: none

Items: Herb

Gold: 100

 

Battles: 0

Battles Won: 0

Battles Lost: 0

Exp: 0

Exp Neede Till Next lvl: 20

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I'm creating the Super Gremlin Brothers. :laugh:

 

Here we go..... (My two monster slots)

 

 

Name: Xarieg

 

Race: Gremlin

Age: 7 years

 

Background:

 

During Rand's travels, he encountered a gremlin dying from a deadly rot curse. Rand attempted to aid the gremlin, but despite his best efforts, the curse stayed in place. The gremlin called her two children, Xarieg and Varieg to her side. She told her children to aid Rand in his travels because of Rand's kindness and effort. Since that day, the two gremlins remain steadfastly loyal and dedicated to Rand, and Rand has come to regard the two gremlins as his own children.

 

 

Level 8

 

HP: 40

MP: 32

 

STR: 0

DEF: 20

INT: 36

VIT: 20

AGI: 24

 

Exp: 478 / 350

Gold: 3093

 

Items: Herb x 1

 

Spells:

 

Blaze (0.8 x INT = Damage to 1 enemy)

Heal (0.5 x INT = HP healed to Self or Ally)

FrigidAir (1.0 x INT = Damage to 1 enemy)

Fireball (1.0 x INT = Damage to all enemies)

-----------------------------------------------

 

Varieg

 

Class: Gremlin

Age: 7 years

 

Background: See above.

 

Level 5

 

HP: 48

MP: 24

 

STR: 0

DEF: 20

INT: 36

VIT: 20

AGI: 24

 

Exp: 478 / 350

Gold: 3093

 

Items: Herb x 1

 

Spells: Blaze (0.8 x INT = Damage to 1 enemy)

Heal (0.5 x INT = HP healed to Self or Ally)

FrigidAir (1.0 x INT = Damage to 1 enemy)

Fireball (1.0 x INT = Damage to all enemies)

===============================

 

I will update these stats every time my monsters gains levels, gets equipment, learns new spells, and so forth.

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Guest BioDoom

Brona

 

level 10 demonite

 

hp: 60

mp: 30

 

str: 0

def: 28

int: 48

vit: 28

agi: 26

 

exp: 1013

gold: 5065

 

spells:

 

blaze

frigidair

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Guest BioDoom

Alamis

 

level 10 healer

 

hp: 50

mp: 40

 

str: 0

def: 28

int: 48

vit: 28

agi: 26

 

exp: 1013

gold: 5065

 

spells:

 

blaze

heal

upper

mp-pass

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