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Dragon Quest Monsters Super Light Official Advice Thread ~ ASK QUESTIO


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After 2 months of anticipation, they have now revealed the glorious new mini medal grand prize and the new arena tombola prizes.  Don't delay, because you only have until September 19th to score the completely underwhelming Night Rider from the mini-medal exchange.  This 60 day period is also your chance to get Mum or Boe or Jum or Boh or whichever the hell pair of these guys they have released again.

 

So... I think that's it for me.  I'll check back periodically, but I can't see that they are doing anything to make this game worth my time anymore.  It's a shame.  It was really fun while they kept things fresh, and the JP version still seems to be going strong.

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Seeing as how there are a couple of DQMSL threads open now, with people asking questions (myself included) in random spots across this forum, I thought it might be more efficient to have a dedicated t

She might have a halo, but she sure ain't no angel.

If any monster escape from the battle before you kill it, you will fail the quest.

It is really disappointing this things happen but i still have some patience and hope they will get up their a*ses...

And please check medal shop after 2 months for another crappy monster!

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The problem is the assumption that SEA is a good market to break into.  It is in that SEA players tend to spend a LOT more on average than your average EU/US citizen, on mobile games or freemium games.  However they also have a LOT LOT LOT LOT LOT less money to spend overall, and even higher costs of living than the average US citizen.  So plenty of competition means a lot less money to spend and spread between a lot of different games.  It's why so many MMO's have closed down in the SEA area of late.  Just no real understanding of risk assessment or where to put their investments.  It's amazing how stupid the entire socialist movement is when it comes to economics...just shocking levels of ignorance of market fluctuations and limitations.  You can't create markets where markets have no flexibility for growth.

For all the attempts to tear up the US and force every other non-US market as the new "market" they fail at every turn, because communist and socialist countries do not produce real wealth.  They're utterly dependent on the US infrastructure functioning at near max capacity, and with direct attempts at undermining that absolute required system they've effectively undermined their own businesses.  It's kind of funny and pathetic at the same time.

 

The positive is the current trends are showing how much risk is present in controlled and over regulated markets, and how much real money is available, and the sturdiness of true free market systems.

They really should just release this in the continental US, now, while there's a chance for it to flourish, especially considering Pokemon GO.  Then develop DQM GO, and maybe then DQ:FTS, and maybe a version of DQ GO where you play normally and get into battles...

Edited by ignasia7
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The problem is the assumption that SEA is a good market to break into.  It is in that SEA players tend to spend a LOT more on average than your average EU/US citizen, on mobile games or freemium games.  However they also have a LOT LOT LOT LOT LOT less money to spend overall, and even higher costs of living than the average US citizen.  So plenty of competition means a lot less money to spend and spread between a lot of different games.  It's why so many MMO's have closed down in the SEA area of late.  Just no real understanding of risk assessment or where to put their investments.  It's amazing how stupid the entire socialist movement is when it comes to economics...just shocking levels of ignorance of market fluctuations and limitations.  You can't create markets where markets have no flexibility for growth.

 

For all the attempts to tear up the US and force every other non-US market as the new "market" they fail at every turn, because communist and socialist countries do not produce real wealth.  They're utterly dependent on the US infrastructure functioning at near max capacity, and with direct attempts at undermining that absolute required system they've effectively undermined their own businesses.  It's kind of funny and pathetic at the same time.

 

The positive is the current trends are showing how much risk is present in controlled and over regulated markets, and how much real money is available, and the sturdiness of true free market systems.

 

They really should just release this in the continental US, now, while there's a chance for it to flourish, especially considering Pokemon GO.  Then develop DQM GO, and maybe then DQ:FTS, and maybe a version of DQ GO where you play normally and get into battles...

 

I mean, the game is already translated for Christ's sake. When I played this last year I had a blast and I felt like there was nothing lacking from making it a full US release. I don't normally waste my time on IAP-riddled mobile games like that, but for some reason I fricking loved DQMSL. It's much more of a game than Pokemon GO is (which, don't get me wrong, I'm having fun playing, but let's face it there's really nothing there. That "game" required very little development time).

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