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Most of dqs final boss music Sucks.

 

DQ4 (Remake) - Awesome

 

 

I'm hoping this won't be unpopular, but was anyone else annoyed as all hell by the "bonus boss" music used in DQ4ds?  (Chow Mein and Foo Yung, that is)

 

I don't remember it...?

 

 

EDIT: Whoops, I read that wrong.

Edited by hawkeye77o4
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What's your (now un-)secret opinion on something in the DQ universe that you know that the vast majority of other fans just hate or simply disagree with? Here's my 2:   1. First time names = canon.

Yes, she developed very much. She's a well-rounded character.

Yeah! Dragon Quest is SRS BZNS       ...I like the puns and alliteration and quirky charm.  Makes an enjoyable game even more enjoyable.

They used the casino music for that.

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I know I'm digging up an old post but

You know what's another unappreciated Final Fantasy? FFV.

 

I'll admit that it's not my favorite FF title, but I remember having fun with the game and exploring the worlds.  The job class system was also pretty spot on even though I was terrible at balancing jobs out amongst the cast, but the controls and gameplay were tight, the story was light hearted, and Uematsu's music made the experience all the better (especially the SFC version of the soundtrack, which I happily bought via iTunes).  Plus, I think this game has my favorite sprite work from the FF games on the SNES/SFC, especially in regards to the monster designs.

FFV owns and it's my favorite one on the SNES/PS1 era. The music and the job system were great and most importantly the story didn't have the angsty/nihilistic characters of the PS1/PS2 games. I wish there were more games like FFV coming out now.

 

V is probably the reason that I really dig the lightheartedness of what we've seen in FFXV so far. They kept the emo kids, but gave them chill personalities without theater melodrama. I think this could be the game that makes me return to FF.

Edited by wiregu
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V on mobile is good.

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V on mobile is good.

FF V and DQ V are both awesome on mobile!

 

FF 5 is one of my favorite FF games. I've played that game around ten times now across the various versions (twice on SNES, three times on PS1, three times on GBA, and twice on mobile now).

 

I love having all the classic FF and DQ games wherever I go.

 

Also FF V gave us Gilgamesh and Gilgamesh is awesome.

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Who can forget the FF6 GBA battle with Gilgamesh..or the FF12 "battle on the big bridge" fight with Gilgamesh, then the much harder battle a bit later on.  Oh, Enkidu, how I wish to stab at thee for the pain inflicted on mine characters.

 

Yeah, Gilgamesh is awesome.  It only gets better after figuring out Ex-Death is nothing more than sentient plant life, awakened in a most terrible fashion.

 

Ah, Chicken Knife how I love thee, and Brave Blade, how I scoff at thee.

Edited by ignasia7
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Chicken Knife all the way.

 

Oh, and who can't forget Gilgamesh's dialogue: "Enough expository banter! It's time to fight like men! And ladies! And ladies who dress like men! For Gilgamesh...IT'S MORPHING TIME!"

 

I'm also glad to see others who enjoyed FFV. I think the reason it's stuck with me so much is the same reason IX has: it isn't so melodramatic.  It's just a fun RPG adventure that has a good story and characters, having a good balance of world and character building.

Edited by YangustheLegendaryBandit
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I really loved FFV (and DQV for that matter).  I played the translated ROM for a while before it was released on FF Anthology.  I remember buying the game around the same time FFVIII came out.  Honestly, I struggled to get through FFVIII, but I enjoyed every minute of FFV.

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  • 3 months later...

New unpopular opinion:

 

I'm already over DQM Super Light. Put dozens of hours into it last year. Now that I can read it, it's cool, but I'm already over it.

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DQVIII was a step back from dqvii

 

Creatively, I completely agree.

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Wow, hating on Yangus? His critical hit skills were the sole reason for being able to level easily in my first run in VIII. I also love his ability to steal. Other than that, I can understand him being overrated.

 

1. Let's see, I don't care for any of Jessica's special costumes but that's mainly because besides the Divine Bustier, none of them are really that great. I prefer magic/breath resistance to physical attack evasion except for some Great Dragon battles.

 

2. I agree on Dragon Quest 1 but I understand why. It's very basic and there's a level cap. Only on the final floor of Charlock castle can you face the toughest monsters.

 

Can't think really of anything else to disagree with. The series is so great that the imperfections of some of the games you just overlook. It's primarily a flawless series.

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DQVIII was a step back from dqvii

Creatively, I completely agree.

How so? Really the only advantage it has over vii is the graphics. Story, music, characters and gameplay, vii has it stomped.

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Wow, hating on Yangus? His critical hit skills were the sole reason for being able to level easily in my first run in VIII. I also love his ability to steal. Other than that, I can understand him being overrated.

 

1. Let's see, I don't care for any of Jessica's special costumes but that's mainly because besides the Divine Bustier, none of them are really that great. I prefer magic/breath resistance to physical attack evasion except for some Great Dragon battles.

 

2. I agree on Dragon Quest 1 but I understand why. It's very basic and there's a level cap. Only on the final floor of Charlock castle can you face the toughest monsters.

 

Can't think really of anything else to disagree with. The series is so great that the imperfections of some of the games you just overlook. It's primarily a flawless series.

This isn't a DQ bashing thread. It can be quite the opposite actually. What is something you like that maybe other DQ fans dont. Maybe you think Ashylnn is the most overpowered DQVI character ever! This is a place to say what you think goes against the DQ norm.
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I hate H.A.T.E. the puns. I know this is somewhat of an unpopular opinion as well. I don't mind an ocassional pun, but after a while it strains credulity when every freaking character is given a joke as a name. You need to take your series seriously if you want to maintain the suspension of disbelief. I like the quality writing, but the naming is totaly garbage. There's a reason why puns have long been considered the lowest form of humor. It's disappointing to see a translator to rely on quips and puns to engage the player instead of writing just good dialogue. It's lazy.

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I hate H.A.T.E. the puns. I know this is somewhat of an unpopular opinion as well. I don't mind an ocassional pun, but after a while it strains credulity when every freaking character is given a joke as a name. You need to take your series seriously if you want to maintain the suspension of disbelief. I like the quality writing, but the naming is totaly garbage. There's a reason why puns have long been considered the lowest form of humor. It's disappointing to see a translator to rely on quips and puns to engage the player instead of writing just good dialogue. It's lazy.

Yes, they have gone to the extremes with name changes and puns. I know Dragon Quest has it's moments of humor but, come on. i think that is enough Square Enix. 

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I'm actually looking forward to Heroes.

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I hate H.A.T.E. the puns. I know this is somewhat of an unpopular opinion as well. I don't mind an ocassional pun, but after a while it strains credulity when every freaking character is given a joke as a name. You need to take your series seriously if you want to maintain the suspension of disbelief. I like the quality writing, but the naming is totaly garbage. There's a reason why puns have long been considered the lowest form of humor. It's disappointing to see a translator to rely on quips and puns to engage the player instead of writing just good dialogue. It's lazy.

Yes, they have gone to the extremes with name changes and puns. I know Dragon Quest has it's moments of humor but, come on. i think that is enough Square Enix. 

 

Thank you. I seem to catch a lot of flack for saying this. Although, I don't think it's Square Enix directly that's responsible. It's the localization team that have been doing the more recent translations. I mean, I know that fan translations are boring, but there's a flipping middle ground between the boring, bland, and literal translations of old & the pun-drenched, insulting modern translations. It's like American politics...why does it have to be one or the other? Why can't we just have a measure of moderation?

 

 

That said, I don't really like the Dragon Warrior I Elizabethan dialect localizations, either. I think it's possible to be faithful to the source material and still have interesting and engaging story text.

 

I'm actually looking forward to Heroes.

 

I didn't realize this was unpopular. What's wrong with Heroes? Granted I haven't played it, but the Dynasty Warriors franchise is really popular and is fun, though not innovative. What's wrong with a DQ version?

 

I just realized that totally should have named this game Dragon Warriors. I realize that DW is not the preferred franchise title and I do personally prefer Quest myself, but c'mon...it's a no-brainer. It could be named after the Dynasty Warriors franchise and the original US Dragon Warrior title.

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I miss Hurt and Heal, "thou art dead" and "Dragon Warrior".

I also L.O.V.E the puns! Just found out about Mr. Tutorio Lerngood in the "traveler's tips" section of the DQ1 mobile remake and had a good ol' chuckle out of it.

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I've just seen a lot of people basing heroes lately because they want the 3DS games more. You know what? I want the 3DS games more than heroes too. But that doesn't mean I'm gonna hate on the game for being different.

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I hate H.A.T.E. the puns. I know this is somewhat of an unpopular opinion as well. I don't mind an ocassional pun, but after a while it strains credulity when every freaking character is given a joke as a name. You need to take your series seriously if you want to maintain the suspension of disbelief. I like the quality writing, but the naming is totaly garbage. There's a reason why puns have long been considered the lowest form of humor. It's disappointing to see a translator to rely on quips and puns to engage the player instead of writing just good dialogue. It's lazy.

 

Must...restrain urge to tear apart...must...restrain self...

Edited by ignasia7
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I hate H.A.T.E. the puns. I know this is somewhat of an unpopular opinion as well. I don't mind an ocassional pun, but after a while it strains credulity when every freaking character is given a joke as a name. You need to take your series seriously if you want to maintain the suspension of disbelief. I like the quality writing, but the naming is totaly garbage. There's a reason why puns have long been considered the lowest form of humor. It's disappointing to see a translator to rely on quips and puns to engage the player instead of writing just good dialogue. It's lazy.

 

Must...restrain urge to tear apart...must...restrain self...

 

 

I just don't understand why people have such a problem with a call to moderation? I mean, it's just so thick especially in the Zenithia trilogy. I don't mind the occasional pun, but when the entirety of the world map is just a game for the translators to appear witty, it really sucks me out of the game.

Edited by AustNerevar
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I hate H.A.T.E. the puns. I know this is somewhat of an unpopular opinion as well. I don't mind an ocassional pun, but after a while it strains credulity when every freaking character is given a joke as a name. You need to take your series seriously if you want to maintain the suspension of disbelief. I like the quality writing, but the naming is totaly garbage. There's a reason why puns have long been considered the lowest form of humor. It's disappointing to see a translator to rely on quips and puns to engage the player instead of writing just good dialogue. It's lazy.

 

Must...restrain urge to tear apart...must...restrain self...

 

 

I just don't understand why people have such a problem with a call to moderation? I mean, it's just so thick especially in the Zenithia trilogy. I don't mind the occasional pun, but when the entirety of the world map is just a game for the translators to appear witty, it really sucks me out of the game.

 

 

I'm fine that you don't enjoy the excessive puns. I also agree, as I've argued many times before, that toning it down a bit is a positive, and my favourite translation is DQ6, a bit heavier than DQ8, but much lighter on the puns than 4, 5, and 9.

 

My peeve is your framing, and inferring this is lazy, and that puns are the "lowest" form of comedy.  Both are false charges, and that sets me off.  Puns are the SIMPLEST, not the LOWEST form of comedy.  A good pun goes a long way, and many comedians, especially the classic comedians always throw puns throughout their acts.  Puns take a lot of thought to properly execute, as simple does not imply easy, and I'd say the efforts demonstrated has shown craft and language mastery par excellence.

 

Do you write for a living?  I can assure you one reason comedians memorize and repeat their acts is because it takes a lot of time to craft the right words.  Let alone write in puns that do not compromise the story, but add a specific flavour that is unique to Dragon Quest.  I don't think you fully appreciate how much work goes into just one truly excellent pun.  Try crafting a bunch of various puns totally unrelated to each other, for various objects in just your room.  As a serious exercise.  I think you'll come to a fully understanding of the level of artistry showcased in the current trend in Dragon Quest translations.

 

 

The other thing is names.  Nevan, Kiryl, Alena, Ragnar,...Carver, Ashlynn, Madchen.  I'm really not seeing a usage of puns in the core character names in most of the current releases.  Sure there are definitely many present throughout Dragon Quest 9's NPCs, but all of them are directly related to the story, and whether you like them or not, you have to admit they're rather clever and far reaching.

 

I should bring up Jack of Alltrade's, Master of Nu'un.  You've encompassed the scope of who Jack is, what he represents in his office, and his story, in a nice set of pun names for his two incarnations.  You have to admit somewhere deep inside, this is tradecraft and very cleverly conceived, and not lazy and lacking in thought.

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I'm fine that you don't enjoy the excessive puns. I also agree, as I've argued many times before, that toning it down a bit is a positive, and my favourite translation is DQ6, a bit heavier than DQ8, but much lighter on the puns than 4, 5, and 9.

 

DQ VI is also one of my more preferred translations, even though V is my favorite game.

 

My peeve is your framing, and inferring this is lazy, and that puns are the "lowest" form of comedy

 

Those aren't really my words, though. Puns have often been considered the lowest form of comedy in the history of literature. That isn't to say that puns are bad, as there is a time and place for them, believe it or not. I realize that it does take work to craft puns, but when it gets right down to it, far too many writers fall into the trap of relying on puns to make their writing more interesting, instead of actually making their writing more interesting. And I'm probably personally more tired of puns than the average reader...I used to be very regular at Reddit and it's just so grating when every thread has a string of puns near the top, even threads about important and serious subjects that require a more activist approach. When I first joined Reddit, I thought the puns were hilarious, but three years of seeing them and realizing that the masses just don't know when a joke is dead is a little jading.

 

As for Dragon Quest, they've gone overboard on the puns. Like I said, a few here and there aren't a bad thing, but ffs, they named the Zenithian Dragon "Dr. Agon". That doesn't even make sense outside of its punnish nature. He isn't a doctor; and Agon isn't a very common sounding name. However, again, this probably effects me more than others as I suffer from asperger's like symptoms in that I've always taken things hyper-literally. When I played my first DQ game, DQV, I remember finding the "Nun of the Above" from the "Heaven's Above Abbey" rather funny...I wasn't aware at how numerous and blatant the puns would become as I played more of the game and the franchise. In retrospect, that's a pretty shameless example of a pun. And it reminds me too much that I was playing a game, which for Dragon Quest V I want to remain as engaged as possible.

 

A good pun goes a long way, and many comedians, especially the classic comedians always throw puns throughout their acts.  Puns take a lot of thought to properly execute, as simple does not imply easy, and I'd say the efforts demonstrated has shown craft and language mastery par excellence

.

Yes, of course puns have their place in comedy. But that's just the thing. Dragon Quest isn't comedy. And any modern comedian who sprinkles more than a couple of puns througout their act, in one night is relying on them too much, in my opinion. I mean, yes, a commedian can specialize in any type of comedy that they wish, but I still think that relying too heavily on puns is a way of shortcutting around writing good material that stands on its own merit.

 

 

Do you write for a living?  I can assure you one reason comedians memorize and repeat their acts is because it takes a lot of time to craft the right words.

 

Not for a living, no, but I am a writer in that I've been writing fiction and poetry off an on since high school. It isn't necessarily good writing, but I try to have good understanding of fiction and the mechanics of writing. And I don't have a problem with comedians repeating their acts. That's not any different than musicians repeating setlists. I don't expect for a comedian to have new material every time they appear on stage or anything. I'm not sure why you brought that topic up.

 

  Let alone write in puns that do not compromise the story, but add a specific flavour that is unique to Dragon Quest.  I don't think you fully appreciate how much work goes into just one truly excellent pun.  Try crafting a bunch of various puns totally unrelated to each other, for various objects in just your room.  As a serious exercise.  I think you'll come to a fully understanding of the level of artistry showcased in the current trend in Dragon Quest translations

 

Again, I do recognize that puns aren't easy to write and I've even tried it before. I think part of the reason it's so easy to fall into the trap of relying so much on punny language is because when you think of one that actually works, you feel intelligent and proud of yourself. Again, there's no reason why you shouldn't use puns and in informal writing there's not a damned thing wrong with using puns (just don't go overboard and please, don't do the Reddit thing).

 

The other thing is names.  Nevan, Kiryl, Alena, Ragnar,...Carver, Ashlynn, Madchen.  I'm really not seeing a usage of puns in the core character names in most of the current releases.  Sure there are definitely many present throughout Dragon Quest 9's NPCs, but all of them are directly related to the story, and whether you like them or not, you have to admit they're rather clever and far reaching.

 

I don't see any problem with the ethnic names in DQ IV, although I do think they lathered on the dialects way too much in that game so much so that it's hard for that game to remain accessible to the public (I personally enjoyed the flavor, but I disagree with the extent to which they took it, because I would rather that more people be able to actually understand Chapter 1). The Android version for IV has a pretty horrid review on the Play Store page for it because a user couldn't understand anything in Chapter 1 and wished they'd used the original NES DQ4 translation...which isn't a very interesting translation, from what I understand.

 

 

I should bring up Jack of Alltrade's, Master of Nu'un.  You've encompassed the scope of who Jack is, what he represents in his office, and his story, in a nice set of pun names for his two incarnations.  You have to admit somewhere deep inside, this is tradecraft and very cleverly conceived, and not lazy and lacking in thought.

 

What game is this? I know that Dharma has been renamed to Alltrades Abbey (though, after logging so much time into DWVII, I kind of prefer Dharma Temple) in DQVI, but beyond that I haven't played any of the games with newer translations that actually features classes. I've only played I, IV, V, VI, & VII (almost finished).

 

---------------------------------------------------------------------

 

To sum up, puns are okay from time to time...and I guess what I'm trying to say is that puns feel like they have less value to the audience. While it certainly takes a lot of effort to craft a quality pun, the payoff isn't worth the investment I don't believe. It isn't a joke that pays off later, it doesn't operate off of any emotional investment and, when employed too often, can cheapen the larger work and break the suspension of disbelief for a lot of audience members.

 

This is why this thread's title was so carefully specified as Unpopular Opinions. I don't expect everyone to agree with me. I just think that some of the things I feel are shared by at least some others and my view on puns as a form of humor certainly isn't unprecedented.

Edited by AustNerevar
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That was well laid out.  Personally I stray as far from puns in my writing as I possibly can.  Not so much because I don't like them, but because I tend to be on a different wavelength in my thought process.  My writing tends towards the more serious.  I suppose for myself, the puns in Dragon Quest draw me closer to the game, as they're so anathema to me, that I feel more immersed as it's like a whole new experience from everything and anything else out there in the gaming world.  It really is rather unique in gaming.

 

I agree about the overusage of puns can be bad, but the quality, most of the time, I've seen in the DQ releases, does show that extra effort and thought.  I still get kicks from the enemy names at times.  Bewarewolf, lol.  That gets me every time.

 

Jack of Alltrades is in Dragon Quest IX.  You battle him as the boss, Master of Nu'un, to unlock the ability to change classes.

 

 

I wonder, given your experience with Reddit, it's likely you've been punned-out, due to over exposure.  I'm sure, given your personal nature, as you've described, that has likely made it harder to enjoy Dragon Quest on the DS, at least in light of the number of puns.

 

Actually LIKING the accents...for shame!  I kid, I like DQ4's as well.  It is a rather unpopular opinion.

 

 

I wonder if the discussion about Dr. Agon went something like this:

 

PAGuy1: So, what puny name did you come up with for the Zenith Dragon?

PAGirl1: Dr.....wait for it.....wait for it.....Agon!

PAGuy1: What?  Seriously?  You were bored right, couldn't think of anything?

PAGirl1: *sigh, looks bashful* ...yes *meekly, then perks up*, but I gave him a Flanders personality?!?!

PAGuy1: GENIUS!  That should cover that name.

PAGirl1: Well, did you come up with a better name.

*3 hours pass*

PAGuy1: Yeah, we'll leave it at Flanders the Drago...err, Dr. Agon.

Edited by ignasia7
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