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1 minute ago, YangustheLegendaryBandit said:

No, they weren’t as bad as I remembered. Getting to the house in Rainbow Ride really sucks for that star, but otherwise I enjoy the level. I prefer Tick Tock Clock of the two top floor levels.

The level I had the most trouble with this time was Tiny Huge Island. Good lord, I died so many times on that level for one reason or another! It got kind of ridiculous.

Tiny Huge is probably the worse. I kept falling off the stage as big Mario because I thought a fence would stop me. Or from the wonky geology.

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5 minutes ago, Twinkie said:

Tiny Huge is probably the worse. I kept falling off the stage as big Mario because I thought a fence would stop me. Or from the wonky geology.

I’ll have to upload my short clips of funny deaths from that world later so you can see a few of the bizarre things that happened to me. One I didn’t catch was that damn fishing eating me the instant I touched the water near the cannon. Like, he must have been hiding offscreen at just the right point that I couldn’t see him until OM NOM NOM.

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1 hour ago, YangustheLegendaryBandit said:

I’ll have to upload my short clips of funny deaths from that world later so you can see a few of the bizarre things that happened to me. One I didn’t catch was that damn fishing eating me the instant I touched the water near the cannon. Like, he must have been hiding offscreen at just the right point that I couldn’t see him until OM NOM NOM.

Lol I regret not recording my death from the Heave-Hos in Wet Dry World. Kept getting flung by two of them and died from fire.

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18 minutes ago, Twinkie said:

Lol I regret not recording my death from the Heave-Hos in Wet Dry World. Kept getting flung by two of them and died from fire.

Oh no! Being killed by fire is just insult to injury, especially in that level!

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While playing Super Mario Sunshine, I’ve noticed something I never really caught before. Almost every Pianta and Noki around Isle Delfino has a unique look to them and has changing dialogue with every new Shine Sprite mission you do. As a kid and when revisiting the game I never paid much attention to that since I just focused on collecting the Shine Sprites ASAP, but playing now I’ve noticed that they comment on Mario helping out whenever he comes back for the next mission or they will be in new locations with something new to say, either helpful or humorous. Those are some details I never really thought about before, but I guess with each revisit to the game I’ve done I’ve picked up on these kind of details. It’s nice.

I will say, I enjoy the freedom Sunshine’s areas have when it comes to exploring. The game does point you in the direction of the Shine or how to get it, but it’s cool to just explore and find stuff or take in the environments. Every area has a beach/tropical vibe, but I really like the feel of the areas on Isle Delfino. Each of them does feel unique to one another, and each gives you different routes to take with each mission you do. Ricco Harbor and Gelato Beach are my personal favorite locations.

I also really like Mario’s physics in this game. There’s a nice snappiness to how he controls, and when you work on the Fludd Hover Nozzle for certain jump tricks you can reach some higher locations if you can combine everything just right.

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On 9/25/2020 at 6:05 PM, Twinkie said:

Lol I regret not recording my death from the Heave-Hos in Wet Dry World. Kept getting flung by two of them and died from fire.

I remember watching my little brother die like that when he was a little kid. It was hilarious.

 

He cried.

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Sitting at 81 Shine Sprites and 164 Blue Coins right now in Mario Sunshine. I still haven’t entered Pianta Village yet, but I’ll have to rip that band-aid off eventually. Some of the stuff I remembered being difficult about the game hasn’t given me as much trouble as I was expecting, but Pianta Village...I don’t know how that’s gonna go! There are some difficult Shine Sprite missions in that level from what I remember.

Maybe age is a factor in how I’ve been able to deal with some of the challenges I remembered being difficult. Or I just know now versus then (as a kid) how to work with the game’s physics and Mario’s capabilities. Whatever the case, I’ve been enjoying replaying Sunshine as much as I enjoyed replaying Mario 64.

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Finished Mario Sunshine! Man, Corona Mountain was such a pain to beat, and that Bowser fight...man, I didn’t remember that Bowser fight ever giving me trouble in the past, but I sure struggled with it this morning! But I finished it and grabbed all the blue coins from the mountain.

I need to find the rest of the Blue Coins and get the remaining 24 shine sprites for them. I managed to find 202 blue coins from just normally playing, so I’d say I did alright finding them. I found the one on the Airstrip once I got back in after the credits, so I’ll need to look over a guide to see where I missed the other 37.

Edit: And now I have all 120 sprites and have fully completed the game. I missed a lot of coins in Noki Bay. Glad to have Sunshine done 100%. It’s totally not worth doing since all you get is an alternate ending picture! Mama Mia!

Now it’s time for Super Mario Galaxy. I’ve gotten a bit of a head start on it a few days ago to get a feel for the controls, but I may take a break from 3D All Stars. Galaxy isn’t my favorite 3D Mario game, and I’ve been wanting to start up Luigi’s Mansion 3 so....

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Because no games seem really fun to me these days, I decided at 2am to try the oldest of old. Didn't know Mario was remade for SNES. Beat the first game just to see if I still could. It looked nice. 65908160bf4f3bb8936747e1c1189c31.jpg

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5 hours ago, Plattym3 said:

Because no games seem really fun to me these days, I decided at 2am to try the oldest of old. Didn't know Mario was remade for SNES. Beat the first game just to see if I still could. It looked nice. 65908160bf4f3bb8936747e1c1189c31.jpg

Oh yeah, the Super Mario All-Stars pack for the Super Nintendo is always a good choice. That’s how I first played all the original Super Mario Bros. games.

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1 hour ago, YangustheLegendaryBandit said:

Oh yeah, the Super Mario All-Stars pack for the Super Nintendo is always a good choice. That’s how I first played all the original Super Mario Bros. games.

Wish my sister hadn't gotten rid of her All-Stars+Mario World cartridge. I've only seen that game cartridge once in person.

I always thought the 4th wall break in SMB3 was really weird

image.png.86078adf589a6bf960e2c09f9d86ffca.png

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I played the original NES Super Mario and Super Mario Bros. 2. But I got a SNES with All-Stars+SMW bundle and pretty much grew up on that. So the SNES versions is what I played the most. It was the first time I played Super Mario Bros. 3. Which ended up being my favorite for the NES games. As much as I like the NES graphics, I usually stick with this version on replays.

For some reason I get nostalgic on the days of drinking hot chocolate in winter and playing it. So I am holding off until we get snow to replay through them.

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Luigi’s Mansion 3 continues to be a great game. Floor 8 has been my favorite so far thanks to its ghost, Morty the movie director, and because of the puzzles that came with it. I’ve enjoyed the thinking some of the game’s puzzles have gotten me to do. There have definitely been some tricky ones thrown in that made me stop and think, especially when trying to get some of the colored gems.

Currently on B2 now and plan to keep on playing tomorrow. Very fun and well designed game, that’s for sure.

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I've been playing the second DS Castlevania game: Portrait of Ruin.

I just got to the final dungeon, and the Nest of Evil. Looking forward to beating the game soon, but apparently there is a Richter Mode, a Sister's Mode, an Axe Armor Mode, and all 4 modes have a hard mode.

I'm probably going to exploit a glitch to beat Hard Mode, but otherwise I'll see if I can beat everything else legitimately. I'll probably continue with the Castlevania games. There's 3 for the GBA and 3 for the DS, and this will only be the second one I've beaten, so that leaves 4 more Castlevania games to play just on my DS Lite (I still love that it has a Slot 2 for GBA carts)!

Edited by Wes
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Luigi’s Mansion 3 continues to be a great game. Floor 8 has been my favorite so far thanks to its ghost, Morty the movie director, and because of the puzzles that came with it. I’ve enjoyed the thinking some of the game’s puzzles have gotten me to do. There have definitely been some tricky ones thrown in that made me stop and think, especially when trying to get some of the colored gems.
Currently on B2 now and plan to keep on playing tomorrow. Very fun and well designed game, that’s for sure.
I think it was B2 that almost broke me. There's a place when you're on a raft. I couldn't do it. My kids still talk about it.
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8 hours ago, Wes said:

I've been playing the second DS Castlevania game: Portrait of Ruin.

I just got to the final dungeon, and the Nest of Evil. Looking forward to beating the game soon, but apparently there is a Richter Mode, a Sister's Mode, an Axe Armor Mode, and all 4 modes have a hard mode.

I'm probably going to exploit a glitch to beat Hard Mode, but otherwise I'll see if I can beat everything else legitimately. I'll probably continue with the Castlevania games. There's 3 for the GBA and 3 for the DS, and this will only be the second one I've beaten, so that leaves 4 more Castlevania games to play just on my DS Lite (I still love that it has a Slot 2 for GBA carts)!

In my opinion, Portrait of Ruin is the weakest of the DS games, but it's still very good! The GBA games... Well, Harmony of Dissonance was my least favorite of the Metroidvania-type games. Circle of the Moon was good, and Aria of Sorrow was great. When Dawn of Sorrow was announced as a direct sequel, I was very excited. Play Aria of Sorrow and Dawn of  Sorrow in that order if you can. 🙂

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3 hours ago, GrandAlchemist said:

In my opinion, Portrait of Ruin is the weakest of the DS games, but it's still very good! The GBA games... Well, Harmony of Dissonance was my least favorite of the Metroidvania-type games. Circle of the Moon was good, and Aria of Sorrow was great. When Dawn of Sorrow was announced as a direct sequel, I was very excited. Play Aria of Sorrow and Dawn of  Sorrow in that order if you can. 🙂

I guess I'll play Dawn of Sorrow next, since Aria of Sorrow is the only one I beat so far (almost done with Portrait of  Ruin, though :))

I've been surprised at how good these games are. I played four of the old Castlevanias, and the only one I loved was Simon's Quest. The series got really good when the GBA versions started. Kinda like how Digimon got really good when the DS games came out.

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2 hours ago, Wes said:

I guess I'll play Dawn of Sorrow next, since Aria of Sorrow is the only one I beat so far (almost done with Portrait of  Ruin, though :))

I've been surprised at how good these games are. I played four of the old Castlevanias, and the only one I loved was Simon's Quest. The series got really good when the GBA versions started. Kinda like how Digimon got really good when the DS games came out.

If you haven't played Symphony of the Night, make sure to put it on the list. Frankly, I don't think it deserves quite the praise it gets, but it's pretty good. It's the first Castlevania game that's like the GBA and DS games. The Castlevania series is my favorite game series. 😎 By chance, did you get the full ending in Aria of Sorrow?

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7 minutes ago, GrandAlchemist said:

If you haven't played Symphony of the Night, make sure to put it on the list. Frankly, I don't think it deserves quite the praise it gets, but it's pretty good. It's the first Castlevania game that's like the GBA and DS games. The Castlevania series is my favorite game series. 😎 By chance, did you get the full ending in Aria of Sorrow?

I don't have a Playstation or a PS emulator. If I ever get a PS emulator, I'll try it out

I'll have to check my game. Its been 4 or 5 years.

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6 hours ago, Wes said:

I don't have a Playstation or a PS emulator. If I ever get a PS emulator, I'll try it out

I'll have to check my game. Its been 4 or 5 years.

I actually have to recommend any version except the PS1 version. Dracula X Chronicles (PSP), Castlevania Requiem (PS4), or the mobile port (iOS or Android - only 3 bucks, but, for the love of all that is holy, use a controller. The touch screen controls are AWFUL).

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Made it to the 14th floor in Luigi’s Mansion 3. The boss of floor 12 was difficult and I had a heck of a time getting half of the gems on the 13th floor. Seems like I’m almost to the end of the game as the 14th and 15th floor are all that remains. I’m guessing there will be one more floor to deal with King Boo or Hellen Gravely, but we’ll see.

One thing I’m coming to hate are the objects that get stuck in the Poltergust when using the suction to try and grab money. It’s usually soccer balls, watermelons, or something else that causes it (or a Toad when you have to escort them) and it gets annoying. I think if there was a button prompt to have Toad either follow or stay still that would help.

I’m still really liking the game though, but that’s my biggest gripe with the design choices the devs made with interactive objects.

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Well, my absent mind strikes again. I forgot about Prinny 1&2 coming out this month. My copy just showed up in the mail to my surprise. Not sure when I will squeeze it in. Been too busy with Genshin Impact that I haven't been able to really play anything else. I might take a break from it and focus on All-Stars this week. 

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I played The Dark Pictures Anthology: Man of Medan, which is the first in a series of short horror games by the same studio that made Until Dawn. It plays basically the exact same way, a cast of characters (this time five instead of eight) that you can control and who can all live or die based on your choices. In this playthrough, I somehow managed to get just Shawn Ashmore’s character killed. I’m gonna be honest, the Keep Calm prompts were the worst and I failed basically every one of them, which is what resulted in my sole character death. There were a few visible seams in the narrative caused by my choices. There’s a scene where all the survivors converge and basically share all the info they gathered, and you could tell the altered scenes based on what they went through didn’t totally see together well. I’m thinking of a part where Fliss is like, “Conrad is super #$*!ing dead,” and his sister sobs for five seconds and then goes back to normal and then almost seems to think he just took a bad fall and you can go and get him? When I got to the end, the characters all tell their story and they accidentally repeated the part where Julia cries over her brother.

Still a good game for $15. I’d recommend it for any couples that might wanna have a spooky game night. It can be played in about 3-4 hours and you can control certain characters. It teased the next game, Little Hope, which is coming out the night before Halloween so I’ll probably play that on release since I’ll have the weekend free.

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Had today off from work so I decided to try and finish off Luigi’s Mansion 3. Floor 14 was short but a fun time and floor 15 had some tricky elements to it. The battle with Hellen Gravely was really annoying, but I did like how it incorporates elements from some of the other boss battles. Figuring out how to stun her was the worst part.

The final battle with King Boo was fun though. Figuring out how to avoid his attacks and using Gooigi to help was great, and thanks to doing a bit of the online multiplayer I found that fighting Boolossus there helped me with fighting King Boo in the main game.

Luigi’s Mansion 3 was really, really good. I loved the creativity put into the different floors of the hotel, what was done with each boss, a fun soundtrack and audio, and a good difficulty increase for the puzzles as you played. I have my gripes with certain interactive objects, but overall I loved that game. Next Level games bring a lot of personality to their games, from Punch Out on the Wii to the Mario related games they make.

One bit of personalIty I absolutely love what they did with Luigi in this game! He’s always been on of my favorite characters, and he was given so many great animations and voice lines. Charles Martinet must have had fun recording for the game.

Definitely a game I will revisit for the adventure through the hotel and for the multiplayer. It’s well worth picking up if you have a Switch.

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I have been playing Prinny. I made the mistake on playing the game on the hardest difficulty. I still plan on beating the base game on that difficulty, but I will switch it to the other when I do the extra content and collectibles. The stiff controls doesn't make the difficulty that great of an experience. 

When I start Prinny 2, I will probably avoid it all together. Mad respect to anyone who has managed to100% the game with it though.

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