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Early job class suggestions for DQVII


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Hello all.

 

So lately I've been playing the copy of DQVII I received in the mail last week and have just finished up the Falrish section of the game. While I'm not sure how much longer it will be till I finally reach the Temple of Dharma (haven't had a lot of time to play lately) I'd like to have a good idea on what jobs I should focus on when I first have access to it. I do know about the level cap around Dharma, and right now my levels are 11 (Hero), 12 (Kiefer), 11 (Maribel), and 5 (Gabo).

 

If anyone could give me a few suggestions I would appreciate it. :)

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Pretty sure Sage is one of the classes you'll want to aim for since I think it teaches HealUs and Revive. You gotta master Mage and Cleric for that one. Paladin would probably be handy for Vacuum, and mastering that would be half of the requirement for Godhand, a pretty spiffy class. Godhand's other requirement is Dragoon, which is Warrior and Fighter, and since Paladin is Fighter and Cleric you'll only need to do three basic classes to get yourself on that path. As for options on other characters, I'd say to try different things since most of the classes offer up some handy spells and skills.

 

Also, if you happen upon a Casino at any point on your way to Dharma, I'd suggest taking some time to maybe get some of the prizes there. Just a suggestion, yo.

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If you are just looking to beat the game, do Mage and Priest early, then you can do Sage later in the game when you'll need it most.

 

I'm trying to master ALL classes with ALL characters, so I'm just doing all the base classes to start with.

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I HIGHLY recommend you learn the skill Sword Dance with your hero or Gabo. You'll want to do either Dancer or Warrior until you're mature in it and then switch to the other.

 

It is the hands - down, best skill in the game. It gives you 4 attacks at about 75% each.

 

Here's a topic explaining the particulars of how to get it: http://www.woodus.com/forums/index.php?showtopic=11637

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Not mature -- Wait until you have mastered it or you will have to "make up" when you revisit the class.

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Focus mainly on Gabo and the Hero's classes. You'll find that more beneficial.

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HealAll, HealUs, Hustle, Revive, Barrier, MagicWall, SwordDanc, UltraHit, QuadHits, Vacuum, Sap, Increase... I think I got through the entire game on just those spells/skills. Return and Outside get used a lot, of course.

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The last time I played through it, I went for SwordDanc right away. It made the game a lot easier. Grinding for class exp went faster, since I was getting through battles quicker. I didn't bother with it my first time through, so I can tell how much of a difference it makes.

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The last time I played through it, I went for SwordDanc right away. It made the game a lot easier. Grinding for class exp went faster, since I was getting through battles quicker. I didn't bother with it my first time through, so I can tell how much of a difference it makes.

Ditto. Heck, I ended up doing that for all my male characters during my last playthrough. It made the game easier and allowed me to do so much more in the same amount of time.
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I found Stampede helped me grind fairly quickly early on since the Shepherd class can learn it. It's quicker to learn than SwordDanc since you don't have to switch classes once you mature. The only drawback, IIRC, is Stampede doesn't always work.

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^This.

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Sorry it took me so long to respond guys, but thanks for the tips. As of now, I've just finished up the Dune area with the following: 

 

-The Hero has Warrior/Fighter mastered along with 5 stars in Dancer so I could get Sword Dance for him. He's currently a Dragoon.

 

-Gabo has Thief/Shepard mastered and is currently a Tamer (which I've figured out must be the Monster Master class from DQVI). I kind of wanted to leave him a Shepard just so he could be known as Gabo the Sheep Lord!

 

-Maribel has Mage/Cleric mastered and is currently a Sage.

 

I'm thinking of having Gabo (or possibly Melvin) focus on Monster Classes now that I have a Healer Heart, but I'm not sure what I should do for Maribel and the Hero. Working Maribel towards a Teen Idol seems like a good idea, but as for the Hero I have no idea what I should focus on after he's mastered Dragoon.

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You're on the right track. Maribel makes the best Teen Idol and you need it for the Summoner class anyway. Plus, Hustle is worth it.

 

The Hero makes a good Ranger, Paladin, or Pirate along with Dragoon. It's really up to you where you go from here, although I would aim at either Godhand or Hero for him.

 

Have fun!

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Party as of now:

 

-Hero has mastered both Dragoon & Ranger, currently working on Paladin.

 

-Gabo has Tamer & Pirate mastered, and has now become my monster class character.

 

-Maribel has Sage mastered, and is currently a Teen Idol.

 

-Melvin is a Paladin as of this morning.

 

I honestly feel like I should have waited to grind for job levels once Melvin joined the party, because he's way behind (though that's likely due to having the first two classes I put him in being Cleric & Fighter, which take so long to master IMO). Gabo is a real force to be reckoned with in my party. Those skills he earned from the Pirate class are so dang good (especially Hurricane for a single group and Coral Rain for all enemies).

 

I'm really enjoying the game & it's job class system, but I think next time I play the game I'll have to remember to do most of my job grinding once I gain Melvin as a party member.

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I loved this game for the expansive job class system as well. Don't worry too much about Melvin. He seems to naturally catch up by the end with all the late game enemies giving lots of EXP. Plus there is an area on Disc 2 where you can very quickly gain Class Levels with minimal effort.

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Classes are for wimps. :P

 

Also you might want to make Melvin a back up Sage since you've already built up Cleric. Other than that you are more than powerful enough to beat the game. I wouldn't spend any more time building class levels because you might, like so many others, burn yourself out and not finish the game.

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Oh don't worry I'm not planning on doing any more job grinding until Aira joins the party (and that's only so I can get Sword Dance for her). I learned from my second play through of VI not to grind for levels prior to beating the game. Never gonna make that mistake again.

 

Thanks for the advice on making Melvin a Sage BTW. I'm going to aim for that next, and will probably make him a Ranger once he's mastered Sage.

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Classes are for wimps. :P

 

Also you might want to make Melvin a back up Sage since you've already built up Cleric. Other than that you are more than powerful enough to beat the game. I wouldn't spend any more time building class levels because you might, like so many others, burn yourself out and not finish the game.

 

5 times so far for me (1 on the 3DS version too). I'm thinking of trying the game classless... maybe that will actually let me finish it for once.

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5 times so far for me (1 on the 3DS version too). I'm thinking of trying the game classless... maybe that will actually let me finish it for once.

Classless is a lot of fun and a good challenge. With proper strategy and equipment you'll only need to spend a bit of time building character levels for the final boss. I over-levelled in my video against the final boss but he is pretty damn tough. I had to level all the way to 99 to even have a chance against the first bonus dungeon boss, which unfortunately made the second bonus dungeon boss a walk in the park.

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