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I am currently playing Dragon Warrior IV For the NES (the original) and I have found some handy spots for experience grinding.

 

Chapter 1: Loch Tower has a room with squares in it that if run run over will restore Healies MP. It is room E on the first floor. Since you start at the top of Loch Tower it is near the end. If you exit Loch tower any other way than from the top (first floor you land in when using the flying shoes) you will be stuck on the island.

 

If you exit the tower from any other points than the top floor just walk back in. It will take you to the top floor, where you can then exit the whole island. If you are in trouble and may die by going back in you should have 1 wing of wyvern that was in a chest in the tower(note: this is the one and only wing of wyvern in chapter 1, so use it wisely). If you play cautiously watching your health you can last in the tower for quite some time.

 

Stay close to the room E (so you can see the door at all times on the screen) and run around to activate battles. There are no monsters in room E so once your in the door your safe. Healie cannot use Heal outside of battle (he/she is not under your command in battle either) but you can use Medical Herbs on Healie to keep him/her alive(in my mind a He). Remember once you complete Loch Tower you will be unable to fight any more with Ragnar in chapter 1, so don't walk into room F until you are ready to move on with the story. To better understand these tips download the DWIV Tokuma Guide (click link to download).

http://www.woodus.com/den/gallery/graphics/dw4nes/guide/dw4tokuma.pdf

Edited by Varrik

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Chapter 2: This one is close to the end of the chapter as well, but much easier to manage. The location is just outside of the Castle Town of Endor (the first civilization found on the continent after exiting the Shrine's portal and Inn). There is a mountain range to the west, running south-west. There are hills and forest around the mountain range on either side. As long as the mountain rang is in view (basically) run around and activate battles. It won't take long and you will starth to runn into a decent ratio of Metal Slimes. Don't Run (skip) from any other fights while trying to get Metal Slimes because the money drops here are decent, and will help feed your newly found gambling addiction!

Happy Hunting!

Edited by Varrik

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If you have any good "grinds" for DWIV on the NES, please post them here. I'll keep updating any I find as I go along, blah blah blah, etc. etc.

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I think there was a heal spot in Esturks tomb also.

Those are the greatest.

 

The place I remember grinding most is Rosaville. Damn that old man running that shop and damn my brother for telling me to buy Dragon Killers (we always tag teamed...). I'm so happy Cristo and Taloon couldn't equip those or I'd still be there.

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The royal crypt in Chapter 5.

 

1. Find a spot on the directional tiles where pushing either left or right will put you into an infinite loop.

2. Find two heavy objects/rubber bands

3. Use said objects to hold down the direction for the loop and the A button

4. Walk away for a few hours/overnight

5. ???

6. Come back to mega levels thanks to Metal Babbles.

 

TIPS: Having the Metal Babble Sword and/or Alena with Stilletto Earrings make it easier to kills Metal Slimes. Also make sure to bring either Cristo or Nara so you have AI controlled healers. If you set your tactics to defensive the healers usually won't waste their MP on other spells.

Edited by Cain

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Chapter 2

Quick Tip: Wizard having trouble with monsters who have spell resistance? Equip the Venomous Dagger to him and attack instead of cast a spell. It has a chance to paralyze the enemy, making the battle easier.(may be a good idea to keep it handy the whole game, if you know when and where to equip it).

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The royal crypt in Chapter 5.

 

1. Find a spot on the directional tiles where pushing either left or right will put you into an infinite loop.

2. Find two heavy objects/rubber bands

3. Use said objects to hold down the direction for the loop and the A button

4. Walk away for a few hours/overnight

5. ???

6. Come back to mega levels thanks to Metal Babbles.

 

TIPS: Having the Metal Babble Sword and/or Alena with Stilletto Earrings make it easier to kills Metal Slimes. Also make sure to bring either Cristo or Nara so you have AI controlled healers. If you set your tactics to defensive the healers usually won't waste their MP on other spells.

 

Using the directional arrows certainly is good, though I prefer the top floor where all 8 characters get experience at one.

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HrChapter 2: This one is close to the end of the chapter as well, but much easier to manage. The location is just outside of the Castle Town of Endor (the first civilization found on the continent after exiting the Shrine's portal and Inn). There is a mountain range to the west, running south-west. There are hills and forest around the mountain range on either side. As long as the mountain rang is in view (basically) run around and activate battles. It won't take long and you will starth to runn into a decent ratio of Metal Slimes. Don't Run (skip) from any other fights while trying to get Metal Slimes because the money drops here are decent, and will help feed your newly found gambling addiction!

Happy Hunting!

 

 

I may have found a cut off point for the Metal Slimes in this area. I am pretty sure they stopped spawning after everyone reached level 14. If someone would be willing to test this theory in the future it would be great.

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The royal crypt in Chapter 5.

 

1. Find a spot on the directional tiles where pushing either left or right will put you into an infinite loop.

2. Find two heavy objects/rubber bands

3. Use said objects to hold down the direction for the loop and the A button

4. Walk away for a few hours/overnight

5. ???

6. Come back to mega levels thanks to Metal Babbles.

 

TIPS: Having the Metal Babble Sword and/or Alena with Stilletto Earrings make it easier to kills Metal Slimes. Also make sure to bring either Cristo or Nara so you have AI controlled healers. If you set your tactics to defensive the healers usually won't waste their MP on other spells.

 

Using the directional arrows certainly is good, though I prefer the top floor where all 8 characters get experience at one.

 

My method is automated so you can do something else while you let the game play itself.

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Chapter 3: When you arrive at the Armor Shop in Balmalmo it is out of stock. This means they will pay a good deal more for armor than you can get anywhere else. Simply run around just outside in the forest and grasslands to kill monsters(I had good luck in the forest to the north). They drop chests a lot, and there is a good chance it will be armor. When you run into a random Traveling Merchant instead of a monster sell them anything you want to make more space for armor, just don't sell them the armor. Save that for the out of stock Weapon Shop in Balmalmo. It can only be sold during the day because of the guards at night.(sleep at the Inn)The price difference is worth repeating this many times. i.e. A Leather Shield will sell for 67 gold, unless it is to the Armor Shop then it jumps to 84 gold, not much of a difference on that price scale, but when you sell Chain Mail and better you will notice a nice couple thousand at least every visit. This and the weapon drops that can be sold to Traveling Merchants helps line his pockets quickly. If I can't hawk off other items (unless a Broad Sword) I'll drop them for Chain Mail and up. If you talk to the Prince at night the Letter he gives you takes a spot in your inventory making it less appealing to continue the "armor trade".

 

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Also for chapter 3 armor, if you don't like the price say no and try again. The amount of gold offered changes each time.

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(Phew! My apologies the holidays have been busy, busy, busy)

 

For chapter 3 the best place for exerience is in the cave that you get the silver statuette in, I think. As far as $ goes, after you buy your shop Broad Swords go for 3000 gold if sold from your shop, so it doesn't take long to get more than you can hold, until you drop the 60,000 gold on the tunnel project. If you get the chance... after you fund the tunnel don't talk to the man you give the money to or his assisstants, then see if you can still make money with your shop, because I THINK you may be able to get back up to 999999 gold before your wife tells you to stop working and go to the casino that has re-opened. Another thing is I THINK that the casino coins may double in price from the time it first opened to its re-opening. From 10 to 20 gold coins per casino coin.

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Man, it's been years, the last time I played through DW4 was 98'......that was the first game I played all the way through. I usually seek out grind spots based on my characters ability (or inability) to defeat them.

 

For Chapter 1 I usually would do most of my grinding in the forest next to Izmit Village until the numbers were too low for my liking, then I'd hop in the tower and grind. Many levels were gained beating the tar out of Lipya's and Ducksbills. I had Ragnar pretty far along by the time Chapter 1 ended.

 

For Chapter 2 and 3, I usually hung around Endor castle after I worked my way through other spots. Can't remember what I fought at the time. Alena, Brey, and Cristo was possibly the hardest chapter for me aside from the Monbaraba sisters Nara and Mara. That cave south of Frenor sent my party back to the healer/revivalist in Frenor so much....but later it would become another favorite grind for my characters.

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Favorite grind spots

 

Chapter 1: Old Well

 

Chapter 2: Birdsong Tower

 

Chapter 3: Cave of the Silver Statuette

 

Chapter 4: Cave West of Kievs

 

Chapter 5: Shrine of Breaking Waves

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This is great information Varrik!

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Chapter 1: I usually picked the well at first (especially int he DS remake since moles seemed to drop strength seeds like candy). But yea defintiely the tower's healing room was a good grind spot.

 

Chapter 2: As you mentioned Metal Slimes. Pretty sure there's no limit on Metal Slimes. I think I got to around level 20 on them once.

 

Chapter 3: Really I don't grind much otuside of the early armor gridning. Typically I make sure to get a Sword of Malice in Taloon's original shop, then just horde them when I finally own my shop. The wife seems to sell them for quite a bti amkign the 60K needed in no time.

 

Chapter 4: Tbh I found the enemies north of the castle to be fine. This is by far my favorite chapter. Not to mention I think the music here is better in the NES version. If only there were metal babbles here, Mara's Poison Needle would love the early grinding.

 

Chapter 5: Early game I go to the cave of the sivler statue usually since typically I'll leave a broad sword and half-plate for the Hero and Nara and Mara should be high enough to keep the Hero alive. Then I proceed to the faith symbol cave. I think early on though The Lighthouse is a good grinding spot as metals are pretty common. Then well there are the metal babbles in the shrine south of Endor. Late game you have the Metal babbles and Metal Kings in the demon world. For early gold the Clay Doll type enemies near Aktemto give good money.

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