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What RPG's are you currently playing?


cprmauldin
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Roundup time!

River King: Mystic Valley - haven't played in weeks.

Joker 3 Professional - may be close to the end of the Professional parts. I've loved the heck out of this game (as if you couldn't tell from its own thread). About 57 hours in. My Platnium King Jewel & Emperor Slime can now beat even the roughest boss keys I've got.

Inazuma Eleven - Beat it this morning. Got to the final match and lost, which sucked becuase you can't save to a different slot (despite there being 3) and I did a lot of story stuff to get to that point, but didn't want to save right before the game as I didn't know if I'd need to grind. I lost 1-0 the first time and the game told me 3 ways to get my team better. Screw that! I've got good! Played again and was up 2-0 within 10 game minutes and held on to win 2-1. Pretty anticlimactic ending, I just won. Roll credits. Seriously there's a ton of grinding things to do in the game and a thing like a FFX license board, but with 1000 recruitable teammates. I maybe recruited 2 or 3 and didn't barely grind and won. The soccer is tough, but once figured out, I could do just fine.

Ara Fell - won an archery tournament in a fashion that'll probably not be good for me in the long run. 3-4 hours in, just been too obsessed with Joker 3 and this family vacation has become so little free time.

Trails of Azure (Crossbell #2) - I'm itching to get back to my Vita and go from intermission to ending. Been missing Trails lately.

Mario Golf: Super Rush - Nearing the end. Lost to a boss and since time was tight, I didn't refight immediately. D'oh. Now I have to do 9 holes to get to him again. I'm on the 2nd to last course judging by the free play modes and someone told me it's a 5ish hour RPG mode, so shouldn't talk too long. Need to talk about this on Slime Time Sidequest next week.

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Bravely Default - 

A few hours into Chapter 5. This difficulty spike is pretty significant. I’m doing very well in physical battles as my Templar/Knight’s defense alongside my Monk/Dark Knight/Red Mage’s attack is pretty killer considering the BP recovery skill. Magic battles are a different story since some all-enemy attacks seem to avoid the Full Cover skill. Doing some level and job grinding should solve this.

SMT III Nocturne HD Remaster - 

Four hours in. So far, so barren. But I kinda like it. Totally different from the games I’m used to. 

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Mario Golf: Super Rush. Beat it. Didn't take long I guess, the whole Adventure Mode RPG was all of 4-6 hours, tops. Took a few tries to beat the final boss, but got him with only 4% of my life left. Not a hard thing, just wish there was more to it. At least it's an infinite fun game with the kids too!

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Just fused some demons and made one that looks pretty badass. I think I’m going to get hooked on this part of SMT.

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I have the sneaking suspicion that Kingdom Hearts is actually not a very good game whose fanbase came to fall in love with it because they have strong feelings of nostalgia from when they played it as a kid and they couldn’t fully wrap their heads around the concept of a game not being good, and every new game in the series is them desperately trying to recapture that old magic they remember from when they were kids but they just can’t, proving you really can’t go home again.

Seriously, when I started playing Kingdom Hearts, I watched an LP where someone makes the claim that Wonderland was the worst world, a friend told me that Monstro is the worst, someone on the Den Discord said that Deep Jungle is the biggest hump, and I’ve heard horror stories about Atlantica. What else other than deep-rooted nostalgia and/or a love of Disney can explain why people love this particular game?

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Strange Journey Redux: Tried beating the final(?) floor of the Womb of Grief, but the game put a hard stop to that. Apparently you can’t cross the invisible floor, which doesn’t make sense seeing as how back on the 4th floor I was able to walk along the invisible paths. I know the last sector has a portion of invisible floors that you need a Demonica upgrade for that, but why did Redux allow me to traverse a dungeon floor in the new dungeon with invisible routes? I’m confused about that design decision.

Didn’t do much else besides a little more exploration in Horologium and made a few new demons. Got Barong and Rangda, and it’s only a matter of time before I can fuse them and create Shiva for my party.

 

Ys 8: Boy, the PS4 version has been very annoying. I’m at the point I got the 4th party member, I get the materials needed to help properly fight Primordials (basically this series take on dinosaurs) and I’m then introduced to a new bit of content in the PS4 version: Beast Hunts. You go to certain areas and fight the monsters directly, rather than the Beast Raids where they attack the Castaway Village and try to destroy it. Basically taking the fight to them.

Well, as soon as you finish the introduction level to this new bit of content and get your upgraded weapons, the game immediately stops you AGAIN and makes you do a forced Beast Raid.

Goddamnit, this is the kind of thing I hate in games. I just want to get back to the exploration of the island and play the game, not do a forced new quest and then immediately have to do another one. The beast raids are the worst part about Ys 8 because you can’t ignore them. And now there’s a new form of it with beast hunts. I feel like both are meant to pad out the game time, and at this point I’m just going to play them on the easiest difficulty setting just so I can be done with them all the faster.

You really screwed the pooch by adding this into Ys, Falcom.

Edited by YangustheLegendaryBandit
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Played a little more SMT III Nocturne HD Remaster today. Still having a blast. Of all the tips I got before starting up, the one I seemed to latch onto was the importance of the commentary of NPCs. When someone says something that seems important, I write it down. 

Six hours in and It’s come in handy once so far. Though it was totally worth it, since I probably would have been running around like a maniac if I hadn’t made the note. 

That, and I’m getting increasingly hooked on fusing demons. I keep jamming back to the main Ginza area to do it, as it’s the closest at the moment. We will see if doing that remains practical. 

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Hit a difficulty spike with enemies in SMT III. They aren’t kicking my ass or anything, but significantly harder.

I’m going to pause here and grind for a bit since I’ve heard the difficulty spikes in this game can be brutal and I wouldn’t mind being just a bit ahead of the curve. We shall see if it helps. 

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Strange Journey Redux: Reached the second half of Horologium (where the design and music completely changes) and defeated the Chaos rep. Didn’t get the item I thought I would to finish off the Womb of Grief, so looked up if I was missing something online. Turns out the necessary key item was hidden in the Womb of Grief, but requires you to traverse back and forth across the 5th and 6th floor to obtain it. It was well hidden so it’s no wonder I missed it.

Made it to the 100 hour mark and have 85% of the demon compendium completed. Now that I’m late 70s in levels the really good demons are starting to show up as options. I’m sure I’ll need all the help I can get for the final bosses since I already know how hard those will be.

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Posted (edited)

SMT III - Made it through the first hard boss. I concur that it was hard, took me three times to beat him but I made it. I had my crew pretty beefed up by the third try and used defense buffs on almost every turn along with healing. 
 

My active team is currently:

- Me

- Momunofu

- XuanWu

- Kikuri-Hime

Edited by cprmauldin
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Played another hour of SMT III so far today. I don’t know what it is about this game, but I find it very addicting. One of my favorite traits of this game is it’s dark, demonic feel. So very different from the traditional JRPG formula. 

So now, I’m split because I can explore the world, or explore the Labyrinth. I dug a good distance into the labyrinth before having to jam out to heal. I’ve still got somewhere to go in the main story too so I don’t know whether to head back to the labyrinth and go as far as possible, keep trudging up top to see where the world takes me. 

I guess I’ll decide shortly....I’m leaning toward at least one more push in the labyrinth. 

I also started Dragon’s Crown Pro, which is TOTALLY different than anything I’ve played recently, if ever. Loads of beat-em-up fun, but still very much an RPG. I’m becoming an Atlus fan, Hard and fast. 

Lastly, in Bravely Default, all of my characters are level 60 or higher, I’ve got about 60 hours into the game, and they’ve all got a few mastered classes under their belts. There’s tons of quest points on the map, and while I know they aren’t all necessary, I’m going to try to hit all of them. 

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Just got the platinum trophy on Trails of Cold Steel! It took about 78 hours and 30 minutes to get all of the trophies (not counting the 100 hour playtime trophy).

I’m going to start Trails of Cold Steel 2, next.

Edited by Prince of Cannock
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Strange Journey Redux: Finished Sector Horologium after the hell that was preparing for fighting the final boss. But SURPRISE, that’s not the end of the game yet! With the new Redux content I now have a new final area to go to. It’s a creepy area too. Love the art direction for it.

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Skyward Sword HD : Just got my bomb bag! Backtracking to blow stuff up.

FF3 PR : Going after the Water Crystal, and a more diverse party.

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SMT Nocturne HD: Got a start on the game and have gotten to Shibuya. Need to finish off Strange Journey Redux before I get too invested in Nocturne HD, but the game looks great. Kaneko’s artstyle still holds up and looks so crisp thanks to the new HD visuals. There are a few weird frame drops on Switch depending on the effects on screen, but it’s not a big deal.

Can’t say I’m big on the voice acting they added. It’s not bad, but I can’t say it’s made me go “That was a good addition,” to be honest. Thankfully you can turn it off completely and it won’t affect the battle quips from demons. Which is good, because there are some real goofy ones I would hate to miss.

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It's been 21 days since I played an RPG. I got to the end of the post post Joker 3 Professional stuff, and just... needed a break. I've read 9 or so books in the past 3 weeks. 

Today my buddy returned my copy of Dragon Quest XI S. I've given it a half-hour to remind myself where I was. 

I'm about to take on the Dora in Phnom Nonh. I hit my 1,500th monster kill. And I got the Brollygagger monsters killed to finish a request their item drop. 

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Woo-hoo! Finished Strange Journey Redux! The new final boss was difficult, but in a good way. It’s honestly the most fun I’ve had against a Shin Megami Tensei final boss. It really incorporated all of the things you learn while playing a game from the series, and shows that a full versatile team of demons in your active party and in reserve can be a boon to you.

So, long story short, it was great to play Strange Journey again. While I’m not a huge fan of some of the changes in the 3DS version, I still had so much fun with the game. This is my favorite game from the series, and still is. Replaying it, I have seen again why I originally loved the game so much years ago when I first got into the Shin Megami Tensei series. Definitely a one of a kind game.

Guess it’s time to move on to Nocturne HD, but I won’t forget the Strange Journey I have been on all over again. Wonderful game.

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Finally finished Bravely Default last night. Solid, Classic JRPG fun. It had been a while since I played a game with such a solid class/job system. Looking forward to Bravely Second and BD II. 
 

As for SMT III, I’m moving along. Finished the first Kalpa in the Labyrinth and got another Menorah, though it looks like I’ll need two to open up the second Kalpa in the labyrinth. 

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Nocturne HD: Currently going through the Nihilo base. Was working to get some better demons for my party. Decided to team up with the Mantra group for this playthrough.

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Nocturne HD: Finished the Assembly of Nihilo dungeon. I definitely didn’t remember all the story beats of Nocturne, but I did remember how much I hate dealing with Kaiwan in the lower floors of the dungeon to get the last Kila. Dude keeps halting your progress on the path to find the Kila. Thankfully I was able to killa him (Hyuk hyuk hyuk) and get it.

Guess it’s back to Ikebukoro to see what sort of damage was caused. I like that the game doesn’t slap you in the face with where to go but has context clues on where you should try heading next. I appreciate that.

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9 hours ago, YangustheLegendaryBandit said:

Nocturne HD: Finished the Assembly of Nihilo dungeon. I definitely didn’t remember all the story beats of Nocturne, but I did remember how much I hate dealing with Kaiwan in the lower floors of the dungeon to get the last Kila. Dude keeps halting your progress on the path to find the Kila. Thankfully I was able to killa him (Hyuk hyuk hyuk) and get it.

Guess it’s back to Ikebukoro to see what sort of damage was caused. I like that the game doesn’t slap you in the face with where to go but has context clues on where you should try heading next. I appreciate that.

I was just thinking the same thing as I went through the Mantra HQ, post-Nihilo (in regards to the context clues).

Which demons are you rolling with?

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Started messing with Atari ST emulation.

I found there's an Ultima II port on it... it can be played completely via mouse!

 

image_2021-08-18_201749.png

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I finally got the platinum trophy for Trails of Cold Steel 2! It took me 3 playthroughs, but I got the platinum after 88 hours and 14 minutes.

I’m going to start Trails of Cold Steel 3 next. 

Edited by Prince of Cannock
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Nocturne HD: At Asakusa, which the Manikins have reformed into a town for themselves. Got through the Ikebukuro Tunnels easier than the first time I played the game, and thankfully the four oni bosses weren’t too difficult to take down. I remember the final oni being the worst because I never paid attention to the tells in which is the real one in that fight. Thankfully this time around I realized what the tell was. Definitely didn’t struggle like I did years ago when I last played the game.

Also, whoever asked what demons I’m using, my team switches around a lot.

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