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Welcome to the Main Event This contest will determine the winning DQ Main Baddie. You'll be voting on the biggest, most important Baddies from a Main, Numbered DQ game. In this, round 2 you may vote on 1 Baddie in each generation to move on to the final. Once the topic closes (Saturday, April 4th, Noon EST), there will be 3 Baddies total moving on to the final. Those 3 will battle it out to find the biggest, baddest Baddie of all! Vote for your favorites! And if you really don't know who these infamous Baddies are, click here.
Welcome to the Main Event This contest will determine the winning DQ Main Baddie. You'll be voting on the biggest, most important Baddies from a Main, Numbered DQ game. In this, round 1 you may vote on 2 Baddies in each generation. Once the topic closes (Saturday, March 28th, Noon EST), there will be 2 Baddies from each generation moving on. Those 2 will battle it out to find the biggest Baddies per generation of DQ games and then finally the biggest, baddest Baddie of all! Vote for your favorites! And if you forgot who the Baddies are, here we go... Erdrick Trilogy Baddies (DQI) Dragonlord Why he's a baddie:The primordial Dragon Quest badguy. Need I say more? Oh, all right. His list of evil doing! He sets fire to Tantegel with his dragon horde. Burns the bridge so no one can get to him, burns all ships so no one can get to him. Steals the princess and seals her away in a cave with his pet dragon. Destroys Hauksness and puts his best knight to guard the legendary Armour of Loto. Seals the other Loto equipment. Uh, yeah, that's about it. Oh right, and he taunts the Hero, then offers his lordship for his life. I suppose that's politics and being polite, but the man knows full well he's asking a guy who grew up with the blood of a Hero, who defeated a much stronger big bad, to lay down his honour and heritage. Oh right. Raids and torture, and um, general menacing attitude and threats of domination. Sounds about right. Oh, and his DQ9 incarnation just spells out badass in black and white. Oh, you think he's easy because at level 1 your party can railroad him? Bring him up to 70, we'll talk then. (DQII) Hargon Why he's a baddie:He decides to destroy one of the castles that is home of a descendant of Roto and instead of killing them, turns them into a dog. Why? For fun, the castle had no strategic value not did they even try another town or locale. It was like "ohh a castle, let's go have fun!" Not only that but Hargon didn't want to just take over the world, he wanted it destroyed, utterly. No torment, no darkness, just the world reduced to ash. He wanted this so badly he was willing to sacrifice his own life to do so. A cult fanatic at it's finest. (DQII) Malroth Why he's a baddie: Appears out of absolutely nowhere at the end-game just to completely screw you over! That God Hargon was trying to sacrifice you to? You're lookin' at him! (DQIII) Baramos Why he's a baddie: The "Demon Lord". Likes to eat innards. Set up as the main antagonist. (DQIII) Zoma Why he's a baddie:Um...let's see, what didn't this guy do? Takes over one world, seals off a particular part of it, has been tormenting his hapless victims, keeping them alive for an untold length of time, because...it's fun, and frankly if he kills them all off, there's no-one to torment. Desires to take over a new world, so opens a portal to it, in a manner creating a pit in the new world, creating a lovely parallel to the dark world being "underground", despite that it's just a wholly separate world. One has to wonder the choice of entry point was done on purpose to just emphasize his evil. The problem? He breaks into OUR world. Yeah, that's right, Earth. Zoma is liken to a voodoo undead witch doctor, taken straight out of the annals of historical concepts of dark underworld Gods, one has to wonder if he might not be the actual source of evil in this world! No, I'm not serious, but it's fun to speculate that maybe Horii tapped into something... He spawns in monstrosities from who knows where, that look like diabolical dinosaurs (I wonder if this has something to do with Picollo having been recently created just prior to DW3's development, since Baramos looks eerily similar to Picollo's first henchman). The guy's opening speech when we're first introduced, after defeating his captain, Baramos, is nothing short of the perfect evil phrase to use...skeletor should take notes from this guy. His second bit of dialogue, upon defeating his minions before his throne, is just as badass, indicating you're about to face the universal ultimate form of evil. I mean...how does this guy NOT belong on this list? He does AND says all the right things. Oh, and if that weren't enough, his final boss music is testament to just how vial and menacing this baddie is. (DQIII) Divine Dragon, Xenlon Why he's a baddie: He is in the game. Zenithian Baddies (DQIV) Necrosaro, Psaro Why he's a baddie: Dude loses arms & legs & just evolves into something better. He's the final boss & wants to kick you & your wagon's butt! (DQIV) Aamon Why he's a baddie:Psaro, the baddy who destroys a whole town looking for the hero or has children kidnapped to prevent the hero from growing up, yeah bad but what about the guy pulling the strings? Aamon is the one manipulating the whole thing while pretending to be on Psaro's side even fighting the heroes as one of his protectors. But instead he is the one trying to find the ultimate secret of evolution and even uses Psaro as his own experiment. Pretty devious. plus he is named after a demon, never trust someone with the name of a demon. (DQIV & DQV) Estark Why he's a baddie:He may be a little sleepy, but he'll pack quite the punch (DQV) Bishop Ladja Why he's a baddie:Killed the main's father in front of him, assuring his utmost suffering and terror for his son, the main, prior to his passing. Kidnapped hundreds, potentially thousands of people, into slavery to build a temple to worship his master. Constantly reappears specifically to torture the Hero. While all of his actions are at the behest of Korol, to assure their master Nimzo's ascendancy after breaking down the barriers to the world of light, he thoroughly enjoys his work and how he carries out his orders is his choice alone. (DQV) Grandmaster Nimzo Why he's a baddie:This guy is most literally responsible for everything that happens! He was behind Bishop Ladja and King Korol! He was the God that they built that temple for! Your mother, your father, everything that happened links back to Grandmaster Nimzo. He outright says that all his minions were just pawns! Bishop Ladja, that guy who killed your father, was just a pawn to this guy! Plus once you finally find him... this guy really knows how to give a badass speech... This guy is just vile... plus in the DS remake, he seems to have the power to get a desperate attack whenever the hell he feels like it. (DQVI) Murdaw Why he's a baddie:Who is Murdaw? You know that weird silhouette at the beginning of the game who makes your main characters float around in the sky and then explode? Murdaw. The guy who has complete control over more then 50% of the planet? Murdaw. That guy who everybody is talking about how long it will take for him to take complete control over both the Dream and Real World? That is Murdaw. He's a master of illusions, with a power over the Dream World so powerful you needed the ancient Mirror of Ra just to fight him! And even then, come on! You fight the guy three times, that's as many times as the final boss! Plus he's the very first boss to have double trouble. Odds are if you played the game, you died a lot on this guy. He is also the first sub-boss in the history of the series to have his own boss music, and to date the only boss that does besides him is Dhoulmagus. Not to mention, his badass boasts are just the best... The only villains that can give this guy a run for his money speech-wise would have to be Zoma and Nimzo. (DQVI) Mortamor Why he's a baddie: Conquered the world at least a millennium ago. In mockery and to prevent any challengers to his rule, had particular places in both the world of Souls, the Dreamworld, and the Realworld, sealed off. Two of which he destroyed in the Realworld, then sealed off in the Dreamworld. then proceeded to kidnap hapless victims through various means, from both worlds, bring them to his own self-created world...yes, he's that damn powerful, and had them tortured and corrupted through various means, all to send their lifeblood and energy to him to feed his soul and grow stronger. Nevermind he sent his greatest lieutenants to maintain the five seals, and ripped the Dreamworld from its normal position, and dragged it much closer to the Realworld, placing his chief servant in charge of maintaining this corruption of existence. (DQVI) Dark Dream, Nokturnus Why he's a baddie: Dude is arguably the hardest super boss in the series. He's routinely the hardest monster to defeat in almost every game he's been in (see DQIX grotto). He defeats Mortamor as if he was nothing. Baddies of the new Millennium (DQVII) Orgodemir Why he's a baddie:Believes he killed God, sealed off the world to terrorize its individual parts, also allowed it to be restored at a later date after he's feasted on the soul, sins, and negative emotions of the people he commissioned the destruction of, in the guise of a false God, only to rule over the world indefinitely, unchallenged, and feed forevermore on the suffering of the denizens of the world. (DQVII) God, Neuman Why he's a baddie: He's God & wants to fight you. 'Nuff said. (DQVIII) Dhoulmagus Why he's a baddie: Seems to be one of the most bold bosses since he doesn't just sit back in a lair and wait for heroes to come off him. He gets up in everyone's face and will run you through with his sceptre if you get in his way. Most people find they cruise through the game until they make it to him, then it's time to grind because this baddie is tough.[/size] (DQVIII) Rhapthorne Why he's a baddie: Dude is morbidly obese. And wants to kill you. Rhapthorne had power over the World of Darkness and planned to take control of the World of Light, but was stopped by the Seven Sages with the help of Empyrea, the Godbird. He returned centuries later to kill the heirs of Seven Sages and take over the World of Light (DQIX) Corvus Why he's a baddie: Corvus is the final boss and the true antagonist in Dragon Quest IX. He is a Celestrian and was formerly Aquila's mentor and the guardian of Wormwood Creek, as well as the former leader of the Gittish Empire. He was captured and imprisoned for centuries, giving unto himself a hatred of all mortal life. (DQX) Hades Nelgel Why he's a baddie: At the end of the offline campaign, he not only destroys your home village, but also seals the Human continent by slicing a hole in the sky! If that's not badass, I don't know what is. And that scythe, it's SO AWESOME!!!!!!!!!!!!