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Showing results for tags 'dqiii'.
When I play an RPG, I like to weigh my options. After all, these games are entirely about decision making, in the end. So when it comes to the vocations in Dragon Quest, I like to be as informed as I can be when choosing them. There's a problem with this when it comes to III, though: what the heck stats can you expect your playable characters to have? Pretty big thing to not know. I've read guides that list formulas, some that use vague adjectives as measurement (high, low, etc:), and some that list the base level 1 stats (which aren't that helpful because the growth rates vary for t
When I played through DQII I only used the surround spell once and immediately dismissed it as useless because it seemingly didn't do anything and I didn't know what it was supposed to do. I keep thinking about how dumb I am for not using it because it would of totally made playing through the game much easier. Maybe I wouldn't have everyone in my party except Midenhall dead when I killed Malroth. I only realized how important of it was when I saw it's description when playing DQIII for the SFC. Now I get my priest to use it in literally the start of every battle. Did anything simila
http://venturebeat.com/2014/10/18/how-13-years-changed-the-language-and-culture-of-dragon-quest-games/ Neat article. A little tidbit about DQIII was dropped in there. That's something new. And about DQVII :-( Basically nothing new.