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Found 19 results

  1. I am onto the weird looking Corvus who has the eyes on the wings. I have a lvl 21 Gladiator (Me) a lvl 25 Priest (Focus on healing) a lvl 43 Marshal Artist (Show no mercy) and a 38 Mage (show no mercy) anyone know what to do other than the obvious lvl up Me and the Priest.
  2. Hey guys! I know a good chunk of you guys here at the Den have played Dragon Quest X so I wanna hear from you about the following: What aspects of DQX make it favorable MMORPG? I'm trying to convince FFXI fans and FFXIV fans to check out DQX. We need all the support we can get if we want a western release. So far MoonRider has kindly provided the following: Horizontal progression game. Classes have tons and tons of min-maxing (+/-) for any fight, event, and situation you can think of. Unlimited combination of overarching skill builds (until you max every class that is). Encouraged to max out each class. Can do all of that in a timely fashion without spending 12 hours a day. I'm doing this to help promote the western campaign and set up a basic argument for fence riders on why they should buy/play DQX. The promotional art I am doing is on hold until my motivation returns. I know that sounds pathetic but I can't draw anything well without motivation.
  3. Hi everyone! For the past couple of days I've been working on a Dragon Quest themed Inktober. Inktober basically means posting a new inked drawing every day for the entire month of October - a challenge meant to develop both your drawing-skills and practicing working under tight deadlines. I've been posting these on Reddit and Tumblr, but I figured I could post them here as well Here are the drawings for the first eight days of October: DAY 1 (Maribel!) DAY 2 (Mad Moles) DAY 3 (Mini Medals!) DAY 4 (Pankraz) DAY 5 (Sofia) DAY 6 (Prince Harry and Prince Charmles) DAY 7 (Maeve) DAY 8 (Rockbomb) I'll keep this thread updated as Inktober continues! I hope you all like it
  4. DQMBV Thread! Can we talk about how cool the animations are in this game? Seriously that's the only word that comes into mind. So cool! Despite being pretty into animation, I can't really pinpoint on why they are so charming to me. The music adds hype maybe? What do you think? I think it's best to show rather than tell. I believe these are the special moves. https://www.youtube.com/watch?v=VdbMZtBqOUE https://www.youtube.com/watch?v=Rpob9xPq1sU https://www.youtube.com/watch?v=sVHUi4EJgmI And my favorite one out of all of them: https://www.youtube.com/watch?v=NINJJ7urTZY
  5. I have a friend, as I am sure you all do, who is in love with the Final Fantasy series. As someone who has played and enjoyed both Dragon Quest and Final Fantasy, I attempted to have a conversation with this friend, to see what he thought of the two series, and why he would play one but not the other. So, for this topic, we will be discussing Final Fantasy vs. Dragon Quest. Important backround: Friend A has played every Final Fantasy game. Friend A has played Dragon Quest IX. Beets (yours truly) has played every Dragon Quest game. Beets has played the Final Fantasy games numbered I-VII, with some experience with XII and XIII and general knowledge about the rest. Let us being the conversation. Beets: oh. so you've played the generic one Friend A: well beets, i get the impression they are all generic Beets: i just meant that DQ9's got no faces. all I meant was that that game's town's are all disconnected, and that the story is fed to you in little bits, and that you just forget the bits after you've been fed. that's all I meant! i really meant that you played the least representative sample of a Dragon Quest game that you possibly could have. you can't say the series is generic without having played the rest Friend A: ok, Final Fantasy I, II, and III, they tried to be Dragon Quest-- Beets: they sure tried to be! Friend A: right, and for all intensive purposes they might as well be Dragon Quests Beets: yo, for the sake of argument, let's just say that Final Fantasy I is better than Dragon Quest I. now, i don't actually think that, but let's just say it is, because many would think so. Dragon Quest has one character. Final Fantasy has four characters. that's kinda critical, you know? Friend A: right, so, rpgs are about role-playing. Dragon Quests are about role-playing you; you name your character and you go on a quest. Final Fantasy gives the player four party members. so, if the player wants the black mage to be stoic, they can, and if they want their monk to be very brave, they can Beets: yeah, in Dragon Quest, you only had one party member. in Final Fantasy, you have four. that's four times the $#!& to manage; people like that! people play games, as we have discussed earlier, because they like to manage $#!&. where do you think your milk and cheese come from, anyway? dude, the monsters--let's have a history lesson. take a peak at the boxarts for these games: look man, japan got this pretty cool anime boxart with toriyama's work all over it. people like that stuff. then look at this! this is what people in america where sold: Dragon Warrior. it's generic, it envokes Dungeons & Dragons ripoff. and i mean we can't deny it, Dragon Quest a love letter to Dungeons & Dragons. but people in japan saw toriyama's boxart, and then they played the game, and nothing looks like toriyama's art! like, nothing. except for the dragon and dragonlord. but he's not 'till like the end, man. i guess there's the golem, too. but man, the rest look like an ugly globs of pixels. but you know what? nobody cared: japan ate that stuff up. they loved it for what it was. it's fun. Dragon Quest is fun. and then comes Dragon Warrior. all the kids look at it and think "ahh yeahh, time for a cool manly beef-time, time to add another dragon head to my wall of plastic swords," right? that's what this boxart says. Friend A: but that's what marketing is. they were able to market the same game to two different markets. Beets: yeah but it failed! nobody cared about Dragon Warrior in america. people saw this boxart, they expected something, and they play it and didn't get that something. they expected to go on a dragon-killing spree only to be disappointed that there's only two dragons. people wanted dragon combat, but Dragon Warrior isn't about the combat . . . Friend A: then what is it about Beets: it's about the people! the towns you explore, the conversations you have. there's only one save point, but you don't lose experience, so long as you don't turn off the game anyone can beat it. but it's never about "man, i'm ready to kick some big dragon butt" Friend A: it's about the classic role-playing adventure. it's about The Quest Beets: yeah! but they wanted to market it different Friend A: yeah, the marketing flopped, and they couldn't give 'em away Beets: do you know there's three sequels on the NES? three! nobody knows what those are! and then Final Fantasy comes along Friend A: right, nobody wants to play 3 or 4 because of the ever lurking question "what if i missed something big in the previous game?" the smartest thing Final Fantasy did with regards with its western releases was to skip the games and rename the ones they did release "II" and "III" Beets: yeah they skipped the bad ones. best decision squaresoft has ever made! Friend A: Dragon Quest and Final Fantasy are both about the classic role-playing adventure. some might argue Final Fantasy did it a little bit better, by giving you more party members, and II tried to give the characters personality and goals-- Beets: let's not talk about II--no one wants to talk about II Friend A: no one wants to talk about II, and they shouldn't, but the point is they tried something, which is big. Dragon Quest is about perfection. if one guy doesn't like one Dragon Quest, i'd find it hard to recommend the others in the series, whereas i could recommend a different Final Fantasy game to each person depending on who they are . . . to be continued in the meantime, let's ask ourselves this incredibly leading question: is Final Fantasy better than Dragon Quest?
  6. So I've been thinking about this for a while now but it always annoys me how many of my friends aren't into Dragon quest. A lot of the time they simply haven't been exposed to it or rather just don't seem to know where to start. I've given up on a few of them since they seem to be pre occupied with other series and to each there own. I mean Persona isn't my jam but I will try it sometime. However I have gotten my girlfriend into the series so I don't doubt that I could do the same for other people. I still have some hope. But what would you guys recommended as someone's first Dragon quest game? How would you introduce them to the series? I have a few routes. If there a Traditionalist ( someone who grew up on 8bit or older 16bit rpgs) then either the GBC remake of Dragon Quest 1 or SFC( if there into emulation) or heck even the old NES games. (starting either with 1 for a quick game or 2 for a general good idea of what the series is. 3 afterwards to see the class system into play) Perfect amount of difficulty mixed in with older style gameplay give someone a chance to see the monster design and the challenge and if they want to get into the whole class systems/fun stuff they can without being overwhelmed. If they are more Rpgs Veterans ( late 16bit or 32bit rpgs) then I'd introduce to V for the story and mechanics. IV if they want to see the class system handled with limited options. VI to really see the class system and get a general idea what a DQ game is like. All the DS version ( unless again they are into older style and don't mind emulation). Finally VII on the PS1 ( or 3ds ) However its supper important they play VI before VII. I thinks VII will be that much more enjoyable with its crazy hybrid skills. Finally if they are more into mainstream/modern RPg's . I'd suggest to start with VIII. If they want to play the older stuff that's cool they can find it on the DS along with IX. However if not they still get to enjoy one of the best stories. I've bought this game for a friend and I'm still waiting to crack it. I'm also secretly waiting to get that text from him when his first party member dies and ask me where to buy some "phoenix down".
  7. Hey guys this question been asked at other forums but I could not find it asked here. Do you consider it cheating using a FAQ to play Dragon quest games ( Specifically older games?) Different play style? Getting the most out of your game? Hand holding? Efficient way to play the game? Ruins the fun? You'd be a fool not to? Lose that sense of discovery? What are your thoughts/arguments for or against? I've included a poll. Personally right now I'm split. I've played many a games blind and there's a ton of fun in that and figure stuff out yourself definitely gives a sense of accomplishment. However Mini medal and collectables and any missables are definitely a pain to get. Especially since I don't tend to play multiple playthroughs right away ( I love story and have some many other great games to play) Can't wait to see what you guys have to say
  8. Hello everybody! Longtime lurker first time poster, I'm pretty sure this has been asked ( could not find it in the search I did mind you I did look around a bit) but does the mobile releases of DQ games (1-8) have any built in controller support? I've read a few post about people playing them on emulator or with wild setups but I'm guessing that's means its not supported. I've recently got an inkling to play DQ1-2-3 (and maybe 4) on a tablet but don't like the idea of using touch controls. Maybe they aren't so bad its just I'm more of a traditional controller in hand kind of guy. Anybody with any experience playing them if you could share your input that would help. Thanks
  9. Welcome to the third campaign in a series of contests called "Dragon Quest for the West". The purpose of these contests is to create a social media firestorm with the intention of increasing awareness of the Dragon Quest series and getting the attention of the series' creators and other parties who have the power (but not yet the incentive) to bring these games to the west. Your mission in this contest is to create an advertisement for Dragon Quest VII, focused on Kiefer! Each entrant has to come up with at least one piece of art done in the concept of an advertisement for DQ7 using Kiefer. The sky is the limit, anything you can think of. Are you a lousy artist who thinks this contest is not for you? Well don't run away just yet! There are plenty of options for you to not only participate in this contest, but also to win! Instead of a drawing or a beautifully Photoshopped design, you could try doing some cosplay and taking photos. Or you could even make a video advertisement of sorts. You could even just partner up with someone and help them out in some way. Both of you will earn badges! The winning advertisement will receive a twitter blast and all kinds of glory. Enough of the preamble, here are the juicy details: 1) Submit your advertisement to me via private message or directly in this topic if you prefer 2) Submit as many advertisements as you have the time to create, and feel free to work with others 3) You have until Sunday, April 5th 2015 (Easter Day) to make your eggcellent submissions 4) Submissions will be voted on by the community to determine the winner 5) All submissions will be tweeted out during the contest period under the hashtag #QuestToTheWest 6) The winning advertisement will get an especially focused twitter blast In case you missed the Arus campaign results, you can see the submissions from that campaign here.
  10. Welcome to the Main Event This contest will determine the winning DQ Main Baddie. You'll be voting on the biggest, most important Baddies from a Main, Numbered DQ game. In this, round 2 you may vote on 1 Baddie in each generation to move on to the final. Once the topic closes (Saturday, April 4th, Noon EST), there will be 3 Baddies total moving on to the final. Those 3 will battle it out to find the biggest, baddest Baddie of all! Vote for your favorites! And if you really don't know who these infamous Baddies are, click here.
  11. Welcome to the Main Event This contest will determine the winning DQ Main Baddie. You'll be voting on the biggest, most important Baddies from a Main, Numbered DQ game. In this, round 1 you may vote on 2 Baddies in each generation. Once the topic closes (Saturday, March 28th, Noon EST), there will be 2 Baddies from each generation moving on. Those 2 will battle it out to find the biggest Baddies per generation of DQ games and then finally the biggest, baddest Baddie of all! Vote for your favorites! And if you forgot who the Baddies are, here we go... Erdrick Trilogy Baddies (DQI) Dragonlord Why he's a baddie:The primordial Dragon Quest badguy. Need I say more? Oh, all right. His list of evil doing! He sets fire to Tantegel with his dragon horde. Burns the bridge so no one can get to him, burns all ships so no one can get to him. Steals the princess and seals her away in a cave with his pet dragon. Destroys Hauksness and puts his best knight to guard the legendary Armour of Loto. Seals the other Loto equipment. Uh, yeah, that's about it. Oh right, and he taunts the Hero, then offers his lordship for his life. I suppose that's politics and being polite, but the man knows full well he's asking a guy who grew up with the blood of a Hero, who defeated a much stronger big bad, to lay down his honour and heritage. Oh right. Raids and torture, and um, general menacing attitude and threats of domination. Sounds about right. Oh, and his DQ9 incarnation just spells out badass in black and white. Oh, you think he's easy because at level 1 your party can railroad him? Bring him up to 70, we'll talk then. (DQII) Hargon Why he's a baddie:He decides to destroy one of the castles that is home of a descendant of Roto and instead of killing them, turns them into a dog. Why? For fun, the castle had no strategic value not did they even try another town or locale. It was like "ohh a castle, let's go have fun!" Not only that but Hargon didn't want to just take over the world, he wanted it destroyed, utterly. No torment, no darkness, just the world reduced to ash. He wanted this so badly he was willing to sacrifice his own life to do so. A cult fanatic at it's finest. (DQII) Malroth Why he's a baddie: Appears out of absolutely nowhere at the end-game just to completely screw you over! That God Hargon was trying to sacrifice you to? You're lookin' at him! (DQIII) Baramos Why he's a baddie: The "Demon Lord". Likes to eat innards. Set up as the main antagonist. (DQIII) Zoma Why he's a baddie:Um...let's see, what didn't this guy do? Takes over one world, seals off a particular part of it, has been tormenting his hapless victims, keeping them alive for an untold length of time, because...it's fun, and frankly if he kills them all off, there's no-one to torment. Desires to take over a new world, so opens a portal to it, in a manner creating a pit in the new world, creating a lovely parallel to the dark world being "underground", despite that it's just a wholly separate world. One has to wonder the choice of entry point was done on purpose to just emphasize his evil. The problem? He breaks into OUR world. Yeah, that's right, Earth. Zoma is liken to a voodoo undead witch doctor, taken straight out of the annals of historical concepts of dark underworld Gods, one has to wonder if he might not be the actual source of evil in this world! No, I'm not serious, but it's fun to speculate that maybe Horii tapped into something... He spawns in monstrosities from who knows where, that look like diabolical dinosaurs (I wonder if this has something to do with Picollo having been recently created just prior to DW3's development, since Baramos looks eerily similar to Picollo's first henchman). The guy's opening speech when we're first introduced, after defeating his captain, Baramos, is nothing short of the perfect evil phrase to use...skeletor should take notes from this guy. His second bit of dialogue, upon defeating his minions before his throne, is just as badass, indicating you're about to face the universal ultimate form of evil. I mean...how does this guy NOT belong on this list? He does AND says all the right things. Oh, and if that weren't enough, his final boss music is testament to just how vial and menacing this baddie is. (DQIII) Divine Dragon, Xenlon Why he's a baddie: He is in the game. Zenithian Baddies (DQIV) Necrosaro, Psaro Why he's a baddie: Dude loses arms & legs & just evolves into something better. He's the final boss & wants to kick you & your wagon's butt! (DQIV) Aamon Why he's a baddie:Psaro, the baddy who destroys a whole town looking for the hero or has children kidnapped to prevent the hero from growing up, yeah bad but what about the guy pulling the strings? Aamon is the one manipulating the whole thing while pretending to be on Psaro's side even fighting the heroes as one of his protectors. But instead he is the one trying to find the ultimate secret of evolution and even uses Psaro as his own experiment. Pretty devious. plus he is named after a demon, never trust someone with the name of a demon. (DQIV & DQV) Estark Why he's a baddie:He may be a little sleepy, but he'll pack quite the punch (DQV) Bishop Ladja Why he's a baddie:Killed the main's father in front of him, assuring his utmost suffering and terror for his son, the main, prior to his passing. Kidnapped hundreds, potentially thousands of people, into slavery to build a temple to worship his master. Constantly reappears specifically to torture the Hero. While all of his actions are at the behest of Korol, to assure their master Nimzo's ascendancy after breaking down the barriers to the world of light, he thoroughly enjoys his work and how he carries out his orders is his choice alone. (DQV) Grandmaster Nimzo Why he's a baddie:This guy is most literally responsible for everything that happens! He was behind Bishop Ladja and King Korol! He was the God that they built that temple for! Your mother, your father, everything that happened links back to Grandmaster Nimzo. He outright says that all his minions were just pawns! Bishop Ladja, that guy who killed your father, was just a pawn to this guy! Plus once you finally find him... this guy really knows how to give a badass speech... This guy is just vile... plus in the DS remake, he seems to have the power to get a desperate attack whenever the hell he feels like it. (DQVI) Murdaw Why he's a baddie:Who is Murdaw? You know that weird silhouette at the beginning of the game who makes your main characters float around in the sky and then explode? Murdaw. The guy who has complete control over more then 50% of the planet? Murdaw. That guy who everybody is talking about how long it will take for him to take complete control over both the Dream and Real World? That is Murdaw. He's a master of illusions, with a power over the Dream World so powerful you needed the ancient Mirror of Ra just to fight him! And even then, come on! You fight the guy three times, that's as many times as the final boss! Plus he's the very first boss to have double trouble. Odds are if you played the game, you died a lot on this guy. He is also the first sub-boss in the history of the series to have his own boss music, and to date the only boss that does besides him is Dhoulmagus. Not to mention, his badass boasts are just the best... The only villains that can give this guy a run for his money speech-wise would have to be Zoma and Nimzo. (DQVI) Mortamor Why he's a baddie: Conquered the world at least a millennium ago. In mockery and to prevent any challengers to his rule, had particular places in both the world of Souls, the Dreamworld, and the Realworld, sealed off. Two of which he destroyed in the Realworld, then sealed off in the Dreamworld. then proceeded to kidnap hapless victims through various means, from both worlds, bring them to his own self-created world...yes, he's that damn powerful, and had them tortured and corrupted through various means, all to send their lifeblood and energy to him to feed his soul and grow stronger. Nevermind he sent his greatest lieutenants to maintain the five seals, and ripped the Dreamworld from its normal position, and dragged it much closer to the Realworld, placing his chief servant in charge of maintaining this corruption of existence. (DQVI) Dark Dream, Nokturnus Why he's a baddie: Dude is arguably the hardest super boss in the series. He's routinely the hardest monster to defeat in almost every game he's been in (see DQIX grotto). He defeats Mortamor as if he was nothing. Baddies of the new Millennium (DQVII) Orgodemir Why he's a baddie:Believes he killed God, sealed off the world to terrorize its individual parts, also allowed it to be restored at a later date after he's feasted on the soul, sins, and negative emotions of the people he commissioned the destruction of, in the guise of a false God, only to rule over the world indefinitely, unchallenged, and feed forevermore on the suffering of the denizens of the world. (DQVII) God, Neuman Why he's a baddie: He's God & wants to fight you. 'Nuff said. (DQVIII) Dhoulmagus Why he's a baddie: Seems to be one of the most bold bosses since he doesn't just sit back in a lair and wait for heroes to come off him. He gets up in everyone's face and will run you through with his sceptre if you get in his way. Most people find they cruise through the game until they make it to him, then it's time to grind because this baddie is tough.[/size] (DQVIII) Rhapthorne Why he's a baddie: Dude is morbidly obese. And wants to kill you. Rhapthorne had power over the World of Darkness and planned to take control of the World of Light, but was stopped by the Seven Sages with the help of Empyrea, the Godbird. He returned centuries later to kill the heirs of Seven Sages and take over the World of Light (DQIX) Corvus Why he's a baddie: Corvus is the final boss and the true antagonist in Dragon Quest IX. He is a Celestrian and was formerly Aquila's mentor and the guardian of Wormwood Creek, as well as the former leader of the Gittish Empire. He was captured and imprisoned for centuries, giving unto himself a hatred of all mortal life. (DQX) Hades Nelgel Why he's a baddie: At the end of the offline campaign, he not only destroys your home village, but also seals the Human continent by slicing a hole in the sky! If that's not badass, I don't know what is. And that scythe, it's SO AWESOME!!!!!!!!!!!!
  12. It's almost time to get it on! Morrie has set up the DQ's Main Baddie Contest, but before it can begin, we need the wagers placed. Here's how it will work: 1. Send ME, plattym3, your 2 guesses as to who will win DQ's Main Baddie Contest in a PM 2. You have until the end of Friday, March 20th 3. Voting will commence on March 21st 4. After 3 rounds of voting, DQ's Main Baddie will be crowned and if you guessed him, you'll be badged! Good luck, take a look at these rascals & take your guess as to who will be DQ's Main Baddie! Erdrick Trilogy Baddies (DQI) Dragonlord Why he's a baddie:The primordial Dragon Quest badguy. Need I say more? Oh, all right. His list of evil doing! He sets fire to Tantegel with his dragon horde. Burns the bridge so no one can get to him, burns all ships so no one can get to him. Steals the princess and seals her away in a cave with his pet dragon. Destroys Hauksness and puts his best knight to guard the legendary Armour of Loto. Seals the other Loto equipment. Uh, yeah, that's about it. Oh right, and he taunts the Hero, then offers his lordship for his life. I suppose that's politics and being polite, but the man knows full well he's asking a guy who grew up with the blood of a Hero, who defeated a much stronger big bad, to lay down his honour and heritage. Oh right. Raids and torture, and um, general menacing attitude and threats of domination. Sounds about right. Oh, and his DQ9 incarnation just spells out badass in black and white. Oh, you think he's easy because at level 1 your party can railroad him? Bring him up to 70, we'll talk then. (DQII) Hargon Why he's a baddie:He decides to destroy one of the castles that is home of a descendant of Roto and instead of killing them, turns them into a dog. Why? For fun, the castle had no strategic value not did they even try another town or locale. It was like "ohh a castle, let's go have fun!" Not only that but Hargon didn't want to just take over the world, he wanted it destroyed, utterly. No torment, no darkness, just the world reduced to ash. He wanted this so badly he was willing to sacrifice his own life to do so. A cult fanatic at it's finest. (DQII) Malroth Why he's a baddie: Appears out of absolutely nowhere at the end-game just to completely screw you over! That God Hargon was trying to sacrifice you to? You're lookin' at him! (DQIII) Baramos Why he's a baddie: The "Demon Lord". Likes to eat innards. Set up as the main antagonist. (DQIII) Zoma Why he's a baddie:Um...let's see, what didn't this guy do? Takes over one world, seals off a particular part of it, has been tormenting his hapless victims, keeping them alive for an untold length of time, because...it's fun, and frankly if he kills them all off, there's no-one to torment. Desires to take over a new world, so opens a portal to it, in a manner creating a pit in the new world, creating a lovely parallel to the dark world being "underground", despite that it's just a wholly separate world. One has to wonder the choice of entry point was done on purpose to just emphasize his evil. The problem? He breaks into OUR world. Yeah, that's right, Earth. Zoma is liken to a voodoo undead witch doctor, taken straight out of the annals of historical concepts of dark underworld Gods, one has to wonder if he might not be the actual source of evil in this world! No, I'm not serious, but it's fun to speculate that maybe Horii tapped into something... He spawns in monstrosities from who knows where, that look like diabolical dinosaurs (I wonder if this has something to do with Picollo having been recently created just prior to DW3's development, since Baramos looks eerily similar to Picollo's first henchman). The guy's opening speech when we're first introduced, after defeating his captain, Baramos, is nothing short of the perfect evil phrase to use...skeletor should take notes from this guy. His second bit of dialogue, upon defeating his minions before his throne, is just as badass, indicating you're about to face the universal ultimate form of evil. I mean...how does this guy NOT belong on this list? He does AND says all the right things. Oh, and if that weren't enough, his final boss music is testament to just how vial and menacing this baddie is. (DQIII) Grand Dragon, Divinegon Why he's a baddie: He is the powerful Divinegon that somehow owns the sword of a Goddess. Zenithian Baddies (DQIV) Necrosaro, Psaro Why he's a baddie: Dude loses arms & legs & just evolves into something better. He's the final boss & wants to kick you & your wagon's butt! (DQIV) Aamon Why he's a baddie:Psaro, the baddy who destroys a whole town looking for the hero or has children kidnapped to prevent the hero from growing up, yeah bad but what about the guy pulling the strings? Aamon is the one manipulating the whole thing while pretending to be on Psaro's side even fighting the heroes as one of his protectors. But instead he is the one trying to find the ultimate secret of evolution and even uses Psaro as his own experiment. Pretty devious. plus he is named after a demon, never trust someone with the name of a demon. (DQIV & DQV) Estark Why he's a baddie:He may be a little sleepy, but he'll pack quite the punch (DQV) Bishop Ladja Why he's a baddie:Killed the main's father in front of him, assuring his utmost suffering and terror for his son, the main, prior to his passing. Kidnapped hundreds, potentially thousands of people, into slavery to build a temple to worship his master. Constantly reappears specifically to torture the Hero. While all of his actions are at the behest of Korol, to assure their master Nimzo's ascendancy after breaking down the barriers to the world of light, he thoroughly enjoys his work and how he carries out his orders is his choice alone. (DQV) Grandmaster Nimzo Why he's a baddie:This guy is most literally responsible for everything that happens! He was behind Bishop Ladja and King Korol! He was the God that they built that temple for! Your mother, your father, everything that happened links back to Grandmaster Nimzo. He outright says that all his minions were just pawns! Bishop Ladja, that guy who killed your father, was just a pawn to this guy! Plus once you finally find him... this guy really knows how to give a badass speech... This guy is just vile... plus in the DS remake, he seems to have the power to get a desperate attack whenever the hell he feels like it. (DQVI) Murdaw Why he's a baddie:Who is Murdaw? You know that weird silhouette at the beginning of the game who makes your main characters float around in the sky and then explode? Murdaw. The guy who has complete control over more then 50% of the planet? Murdaw. That guy who everybody is talking about how long it will take for him to take complete control over both the Dream and Real World? That is Murdaw. He's a master of illusions, with a power over the Dream World so powerful you needed the ancient Mirror of Ra just to fight him! And even then, come on! You fight the guy three times, that's as many times as the final boss! Plus he's the very first boss to have double trouble. Odds are if you played the game, you died a lot on this guy. He is also the first sub-boss in the history of the series to have his own boss music, and to date the only boss that does besides him is Dhoulmagus. Not to mention, his badass boasts are just the best... The only villains that can give this guy a run for his money speech-wise would have to be Zoma and Nimzo. (DQVI) Mortamor Why he's a baddie: Conquered the world at least a millennium ago. In mockery and to prevent any challengers to his rule, had particular places in both the world of Souls, the Dreamworld, and the Realworld, sealed off. Two of which he destroyed in the Realworld, then sealed off in the Dreamworld. then proceeded to kidnap hapless victims through various means, from both worlds, bring them to his own self-created world...yes, he's that damn powerful, and had them tortured and corrupted through various means, all to send their lifeblood and energy to him to feed his soul and grow stronger. Nevermind he sent his greatest lieutenants to maintain the five seals, and ripped the Dreamworld from its normal position, and dragged it much closer to the Realworld, placing his chief servant in charge of maintaining this corruption of existence. (DQVI) Dark Dream, Nokturnus Why he's a baddie: Dude is arguably the hardest super boss in the series. He's routinely the hardest monster to defeat in almost every game he's been in (see DQIX grotto). He defeats Mortamor as if he was nothing. Baddies of the new Millennium (DQVII) Orgodemir Why he's a baddie:Believes he killed God, sealed off the world to terrorize its individual parts, also allowed it to be restored at a later date after he's feasted on the soul, sins, and negative emotions of the people he commissioned the destruction of, in the guise of a false God, only to rule over the world indefinitely, unchallenged, and feed forevermore on the suffering of the denizens of the world. (DQVII) God, Numen Why he's a baddie: He's God & wants to fight you. 'Nuff said. (DQVIII) Dhoulmagus Why he's a baddie: Seems to be one of the most bold bosses since he doesn't just sit back in a lair and wait for heroes to come off him. He gets up in everyone's face and will run you through with his sceptre if you get in his way. Most people find they cruise through the game until they make it to him, then it's time to grind because this baddie is tough.[/size] (DQVIII) Rhapthorne Why he's a baddie: Dude is morbidly obese. And wants to kill you. Rhapthorne had power over the World of Darkness and planned to take control of the World of Light, but was stopped by the Seven Sages with the help of Empyrea, the Godbird. He returned centuries later to kill the heirs of Seven Sages and take over the World of Light (DQIX) Corvus Why he's a baddie: Corvus is the final boss and the true antagonist in Dragon Quest IX. He is a Celestrian and was formerly Aquila's mentor and the guardian of Wormwood Creek, as well as the former leader of the Gittish Empire. He was captured and imprisoned for centuries, giving unto himself a hatred of all mortal life. (DQX) Hades Nelgel Why he's a baddie: At the end of the offline campaign, he not only destroys your home village, but also seals the Human continent by slicing a hole in the sky! If that's not badass, I don't know what is. And that scythe, it's SO AWESOME!!!!!!!!!!!!
  13. Welcome to the third campaign in a series of contests called "Dragon Quest for the West". The purpose of these contests is to create a social media firestorm with the intention of increasing awareness of the Dragon Quest series and getting the attention of the series' creators and other parties who have the power (but not yet the incentive) to bring these games to the west. Your mission in this contest is to create an advertisement for Dragon Quest VII, focused on Kiefer! Each entrant has to come up with at least one piece of art done in the concept of an advertisement for DQ7 using Kiefer. The sky is the limit, anything you can think of. Are you a lousy artist who thinks this contest is not for you? Well don't run away just yet! There are plenty of options for you to not only participate in this contest, but also to win! Instead of a drawing or a beautifully Photoshopped design, you could try doing some cosplay and taking photos. Or you could even make a video advertisement of sorts. You could even just partner up with someone and help them out in some way. Both of you will earn badges! The winning advertisement will receive a twitter blast and all kinds of glory. Details can be found in the official contest topic. In case you missed the Arus campaign results, you can see the submissions from that campaign here.
  14. Head on over to the Contest subform this week to make your nominations for the upcoming Most Liked DQ Baddies Contest(s). There are some options to vote on and I need your help nominating your favorite: final boss sub boss bonus boss. Nominate up to 5, regardless of category. Head over here to see the contest nominations topic.
  15. Hey there all! It's the contest originator here at the Den, plattym3 back in action! I was gone for a long time & have spent the past couple years doing all I can to get a punny laugh around here, but it's time to get serious again. King Zenith & Democobot have stripped away the "emeritas" word from my title, and I'm again a Contest Mod. Let's get right to work! So, Squeenix (Square Enix) applied for a trademark in Europe & North America (see topic) that has riled up the Den populance into thinking that a new DQ game is coming out soon. Theories have been batted around hundreds of times (see other topic). The trademark is for the name "Holey Heroes". The point of this contest is simple: predict what Holey Heroes is. The topic will run from when I post this until 11pm EST (8pm PST) on Friday, February 27th. You've got a little over a week to vote. Now, I'm going to put a poll up here with games/ideas I've seen batted around. When the topic closes, we'll all still be able to see who guessed correctly, but obviously no votes will be able to be changed. This contest ends when we get an answer as to what "Holey Heroes" is (if we ever do), and everyone who guesses correctly will get a brand, spanking new badge from Woodus! If you have an idea that you don't see in the poll, feel free to comment and that will be your vote! We've seen the 400+ posts, now let's 100% scientifically see what you think...
  16. Hello, this is an operation to get DQ7 3DS and DQX Wii U localized to the US and Europe. We have a petition here : https://www.change.org/petitions/square-enix-localize-dragon-quest-7-3ds-and-dragon-quest-10-on-wii-u-to-the-us-and-europe . Also you can like our facebook page at https://www.facebook.com/pages/Operation-Hero/324420011042007 Thanks !
  17. Hey guys, I want to share the Dragon Quest I Mobile world map that I recently ripped during my recent playthrough of the Android version. I put this together concatenating in-game screenshots on my Galaxy Note II. Final size of the map comes in at 5875 x 6180 pixels. Hope it comes in handy for those who are playing through DQI on IOS & Android.
  18. Thought I'd start up an official thread for my DQ fanart (not sure if it's deserving of one yet, but *gulp*) Here's a realistic-style Tara from Dragon Warrior Monsters 2: And my monster team from said game: Urgh! How do I resize images? This is way too big! Anyway, here's Stella from DQ9 in an anime-ish style: Plus a crossover of Stella with Rempo from Avalon Code, another RPG I play (but suck at): And finally, the trio from Dragon Warrior II. I've posted them before, but I added a while background so you can see them better. Thanks for visiting! If you'd like to see more of my artwork, check out my deviantART page: http://pokefan-girl.deviantart.com/.
  19. I decided to do a challenge to myself when plying DQ IX this time to not use any armor, shields, helmets, leggings, gloves, and accessories whatsoever for the whole game. To make an added difficulty, I also decided not to use weapons to add to that difficulty for normal battles, but for Boss Battles, I'll allow weapons to be used. Has anyone thought of doing this?
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