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ShonenKokoro

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Everything posted by ShonenKokoro

  1. I waaaaant to!! I love card games. My first one was Gwent, spent close to 500 hours in it, yeah... I plan to dive deep into Yu-Gi-Oh at some point but I'm in no rush. Also Hearthstone. But if DQ Rivals was to be fan-patched or officially localized, I'd probably end up spending a lot of time in it.
  2. So, what were the news? They showed DQ Rivals but it wasn't in Jump, then they showed Monsters mobile port but again, it was live-stream, not Weekly Jump. The issue was supposed to be out on August 3rd, no?
  3. This really makes me want to get a Nendoroid of Yuusha of the Bring Arts figure. I'm resisting....... Lord, give me strength..... resisting... I'd probably get these already if not for the fact that I live in bad environment now and there's too much heat here. The figures don't like heat and it would be sad to see them loose color, etc.
  4. I doubt we'll get any announcements at all. They already revealed the mobile port of that DQ Monsters game on 3DS which we never got localized or fan-translated, so that covers the Monsters; DQ Builders 3 - I think it's too soon and we won't see it until at least a few years into PS5 generation, Heroes 3 is possible but I don't think it'll happen considering that they are making that Dai game which seems to be action-heavy. I doubt we'll get any announcements related to Dragon Quest. There were rumors about FF XVI being PS5 exclusive and it makes sense, then there's FF VII Remake Part 1 exclusivity deal that expires in March, Part 2 which they want to put out quickly.. I'm almost confident that Sony will show FF XVI on that rumored August event related to PS5 and Square Enix will focus on FF. Let's also not forget Kingdom Hearts. They're making the rhytm game, they've made numerous mobile games at this point and even DLC for KH III, so something related to the main title in KH series should be announced soon. The best thing that may happen are ports of DQ 4-6 and maaaaybe the 9 remake they talked about? Maaaybe the offline version of X?
  5. My heart skipped MANY beats when I saw Dragon Quest announcement on the day with Xbox presentation. I thought they'd be localizing DQ X but oh well... didn't happen x____x I've been playing both Blue Dragon and Lost Odyssey recently. If you still haven't played either, I suggest to play, they're very good. Though, I dropped both games x_x Blue Dragon is fun and has really good gameplay, very creative and embraces its turn-based combat, quirkiness... but it gets kind of repetitive and pointless quickly, at least to me. Lost Odyssey was the same - I liked it so much at first then just kept loosing interest. Played both games for about 11-12 hours and stopped. If there was at least one more exclusive game I wanted on Xbox or if Blue Dragon and Lost Odyssey were ported to PC (why aren't they ported yet x_x), I'd most likely finish them but uh... I don't know. Why hate?? DQ deserves support, there's nothing like it Same goes for games like Final Fantasy, Kingdom Hearts. These are magical experiences and unlike anything else. They deserve as much support as possible! ^_^ And if that will make you feel better... I'll tell you something that happened to me back in March when I was playing Final Fantasy XIV Online extensively. If you don't know, the game has a housing system where you can buy an apartment or house inside the game and decorate it, make it look good. So, they sell various items on the SE shop for the game and well, I spent a ton of money getting Moogle plushies, Chocobo plushies as in-game items XD And honestly, I don't regret it, they look fantastic 😛 But why I mention it is that I spent about 50$ on some items which... I couldn't use. I haven't read the description and purchased a few snowmen during Christmas event and they ended up being limited to houses when I live in an apartment... It wouldn't have been a big deal if you could get a house in FF XIV but it's just incredibly difficult to get one, and even if you do - you need to constantly log into the game or it will be gone in ... 30 days, I think? Not sure if the stuff you buy and put in that house gets recycled if you loose the house. But yeah, ended up spending 50$ on nothing because I didn't read the description XD
  6. At this point, I'm sure they will want to make it at least on both Switch 2 and PS5. But then again, Nintendo has no reason to make new hardware anytime soon. I think Switch is at the middle point of its cycle and we have at least 2 years until the next Nintendo console. 3DS was still getting big games back in 2018. What I see happening, though, is Nintendo might make Switch Pro. New 3DS had a good amount of exclusive titles, so who knows... I just don't think Nintendo would jump on the next-gen train right now but they can't just be underpowered when all of the PS5/Xbox games will get more technically advanced, it would destroy the third-party presence on Switch. That said, DQ XII is still many years away, I'm sure. We have Dai game which is set for 2021? They're making three versions of it, so that's a lot of work. Then there's the work with DQ XI Definitive ports, the usual work on DQ X, then they're probably working on Monsters and maybe Heroes III? Omega Force always tries to have some kind of collaboration title in development and Heroes III would make perfect sense. By the time they'll have enough time to work on XII, Nintendo will either have Switch Pro, either start thinking about Switch 2. It's too early now.
  7. I'm glad they are making Definitive for PC, even if it's a Switch port with worse graphics. All I really want is for it to have 60fps, that's all. I'm picky when it comes to framerate and I've been getting headaches playing it on PS4... so, I've been hesitant about starting over on Switch version despite wanting to see the new content. I'll gladly purchase the game again, though. It's worth way more than 60$! What bothers me is that the Xbox port might not be profitable. I mean, DQ by itself has a low chance of being profitable on Xbox, a platform which barely has any JRPG on it, but now the graphics.. This whole situation summarizes the difference between Japanese gamers and Western. Japanese are okay with poor performance and aren't as picky with graphics but Western players - you'll have all the Digital Foundry videos, you'll have angry rants and review-bombings, all the Twitter hate and such... it's just going to turn off a lot of people from buying the game, I'm sure. The media and public reception are very strong factors that control the sales in English-speaking countries, especially for a niche JRPG making its debut on Xbox. What I don't get is why Square Enix couldn't have offered a bundle with DQ XI original and Definitive for 59.99$. It goes down to 29.99$ on sales anyway. At least it would be more tolerable and they could maybe boost the sales of DQ XI. The only possible reason is that they didn't want to risk spending more money porting original XI to Xbox, so they went "we won't offer any bundle to not make anyone angry". Very jarring situation but oh well... There's a chance they will improve the graphics, I think. Still plenty of time until December.
  8. Thanks. I've decided to not get the original CC (remastered) because it mostly seems like an action game intended for multiplayer. Which is fine but I'd rather play Echoes of Time and Rings instead :3
  9. It does look like Musou, honestly. Which is.. eh, it's alright. I'm okay with unique Musou games, like DQ Heroes which had some fun ideas or Attack on Titan Musou, Berserk was ok but a little too much of the same. One Piece Musou, Gundam, Fist of the North Star, Arslan.. what else? They were all kind of bland. Wish devs would experiment more. But Musou can be ok.
  10. Visitors I see! 🤗

    1. Show previous comments  1 more
    2. ShonenKokoro

      ShonenKokoro

      Thanks ^-^
      Yeah, I like Theathrytm, they're essentially the ode to FF/DQ music and I do think these two series have the best music in Japanese games, if not all games. Wish DQ Theatrytm would have been localized but oh well, there's not much of a story anyway 😛

      Torneko 2 - yeah, I was very surprised to see it because I was curious if there's anything like "Chocobo Dungeon" but for DQ... and there is. And I did see Young Yangus but decided not to play it because there's not English patch :( I get confused in translated games, let alone untranslated haha ))) I could try to play it with a translator program but I bet it'd be uncomfortable... hoping there will be a patch one day.

       

      Thanks for the recommendation ^_^

       

    3. Erdrick The Hero

      Erdrick The Hero

      If you understand Torneko and you have a bit of patience, you can play Young Yangus. It's the same type of game.

       

      I tried translating Theatrhythm Dragon Quest but a bunch of English letters are missing from the game's font and I can't find it to replace it.

      My patch also managed to crash Citra, but it works (besides missing letters) on real hardware.

      I've got to have at least a quarter of the game's text translated though, despite it not displaying properly.

    4. ShonenKokoro

      ShonenKokoro

      Oh, really? That's very admirable that you tried to translate it for everyone :) Luckily, the game seems to be identical to FF T., so if you play that one, you can understand what is what. Maybe you could write a guide and just explain what's where? 

       

      Yeah, it looks like Citra isn't reliable. I'm a little worried about the preservation of Nintendo games and a little sad that as a company, they don't do much to make sure all games will be playable for future generations. They're already shutting off 3DS and Wii U online services in some countries, and if that wasn't enough - people who purchased digital games can't redownload them. It's such a bad move :( I'm not wealthy but I try to support my favorite games by purchasing them, and most of my games are digital so it's not fun to see Nintendo doing that when they could easily keep like a few small servers running for people to redownload the games they purchased. Same goes for patches and DLC.

      What do you think about it?

      I'm glad the Internet manages to preserve games, though. 

       

      Also about Torneko... I've played Pokemon Mystery Dungeon DX yesterday and then tried Chocobo Mystery Dungeon. Sadly, I didn't really like them :< So, I'll probably remove Torneko from my list. The gameplay was a little too slow for me.

  11. Voice-overs? Was the original game silent? I'll probably be playing it without any voices, depends on how good the Japanese are and if the option for original voice acting is there... Seems like a great game, though. At this point seeing little games like Crystal Chronicles or Chocobo Dungeon is just a huge surprise and miracle. Wonder what's the NA price. Probably 39.99 or 49.99 like trials of mana. P.S. Just checked the J. voices - they sound a little too stereotypical, so I'll probably just keep the voices muted. Rings of Fate had a fantastic voice team. Is it fun offline? Or is it made for co-op? I see the presentation and seems like there's co-op.
  12. XI. I was browsing a news website and didn't really think about it much, just saw the news about it, then the trailer and got it day one. My main worry (and one of the reasons why I almost didn't purchase it) was that the game did not have Japanese voice-overs + English subtitles option, or any J. voice-over in the first place. I kept thinking how should I play it since I generally dislike English voice-acting (especially in Japanese games) and eventually decided to play with the voices off, the way it released in Japan. I'm happy I chose that way. That's where I started and fell in love with the series. The next one was DQ Builders, then Heroes and then I started the previous main titles, Monsters...
  13. Aren't the first three games less story-heavy than IV and the next titles? There might not be enough of the story for them to do that. But if you want a good DQ anime (apart from Dai), I strongly recommend DQ Your Story movie on Netflix. The story starts off simple and it's a light adaptation of DQ V but the way things unfold... it's a very beautiful anime. Worth to watch at least to see CGI slimes XD
  14. I wish they'd just join this game with the new DQ Monsters and make one bigger title instead of what appears to be a hack and slash with low budget and instead of leaving DQ Monsters in development pit. And action side? There's always Heroes sub-series, I'm sure the third one is already in the makings for PS5. Or they could make the next DQ Heroes like a "what-if" kind of thing where it follows the events of the anime but something happens and Dai gets joined by the characters from other DQ games. Or even make two story-lines: one that'd be short and "what-if" with previous DQ characters and one focused on the Dai manga. There's a lot of things they could have done. I wonder how much of a cultural impact the mobile phone game and the arcade Dai game they announced will have... Japanese seem to like mobile games so it'll probably help the franchise, same as arcades. Yeah, I agree. Heroes and Builders are very fun and important. Builders, in particular, got a lot of new audience for the series and I'm still hoping for another Builders on PS5. Though, they'd probably want to wait until Nintendo makes a new console because Builders 2 was 30 fps and had huge frame drops. Maybe that's why we're not getting Heroes 3 as of now: they know they need the game on Switch but I heard Heroes 1-2 did not have good technical performance on Switch. Anyway, I think the ideal way would have been to merge Dai and new Monsters, maybe even do these light action sequences to spice up the turn-based combat, experiment. Yeah, I hope the turn-based combat is not going to go away from DQ numbered entries. Final Fantasy was loosing its identity with XV's combat, ever since Tabata was at the helm but XIII Trilogy and VII Remake were fantastic, so hopefully XVI will find a way to inspire JRPG to be more traditional. And I think VII Remake already did that, too - it blends turn-based with action in a great way, very-very similar to XIII which also made me happy. I guess I'm just a little dissapointed. Dragon Quest XI came out 3 years ago and I was expecting a little more.
  15. Well, MMO are always a social experience, the combat is never the main point of them, so if you don't like the idea of meeting new players online - it's just not made for you, no need for hate. As for the combat, MMORPG are known as being addictive because the combat is often built in such a way that would make you want more and more and unlike other games, it's more about performing the same task with little variation. Is it bad? Depends on how you look at it. Shooters are essentially the same: move > aim > shoot > reload > repeat > maybe get a new weapon but what makes shooters feel fun is the movement and aiming, repeating sounds of the weapon which is why people play them. MMO is similar. But essentially, you can pick apart any kind of genre - what matters is the overall experience and MMORPG are great at that. Subscription is the same as paying for your phone provider or paying for bills. MMORPG require constant content updates, events, maintenance, support, new items, etc., etc... Phantasy Star Online 2, for example, is free to play and no subscription but they seriously limit the most basic things in the game, like inventory for example. What else... I think The Elder Scrolls Online is without a subscription but they basically just do less content + more expansions which also cost more money, and the gameplay is nowhere near as good as WoW or FF XIV or even XI. Subscription on MMORPG is necessary, just like DLC are necessary for the majority of the games or lootboxes for multiplayer games - without those things, the developers would have to do way less content and the games would be much worse. You can have some exceptions or developers that do crunch in order to avoid DLC and present themselves as "cool guys" but that's a very rare exception. Of course, we can say no to DLC but then the price of each game would have to be either individual and not standard 60$, and I personally would rather not go that way. MMORPG is a different genre and anything that's different takes time to appreciate. My word is that it's best not to miss out and try to enjoy the genre but that's your choice. I'm sure a lot of people on this forum couldn't enjoy turn-based combat for a while but once you learn how it works - it's another universe and its own kind of fun.
  16. I'm somewhat new to fighting games and my first one was SoulCalibur 6. Well, technically my first fighting games were Mortal Kombat and Street Fighter which I've played when I was younger... but since I barely learned those and just mashed buttons, I say SC6 is my first "real" fighting game experience. I spent so much time in it and it taught me a few valuable lessons, made me want to learn fighting systems in other games and helped me to like games more. I definitely see SC series as my favorite fighting game. After SoulCalibur I started exploring the genre... ended up really disliking the majority of 2D fighting games because: 1) they're too fast for me; 2) majority of them have very little moves per character which makes it kind of boring for me. I ended up liking Smash (not really for its fighting mechanics but more because of the overall fantastic experience... and Hero + Joker, of course), loving Dead or Alive 6 to the point of getting a platinum trophy for it (which I deeply regret because I saw some of the worst gamers in this community when achieving that platinum...), Street Fighter V and Tekken 6-7. I also like Under Night but never really managed to learn it - very challenging game with a fantastic art-style. Oh, and Samurai Shodown - I feel like SShowdown is like a "2D brother" of SoulCalibur and I love the rules and gameplay of SS. Anyway, my favorite FG are the 3D ones. Wish more people would try the genre, especially nice people because, sadly, the community is not so great. I'd probably just play offline whenever the next SC comes out.
  17. I've started a few games: God of War - I did not expect it to have such a good story, especially having played the previous games which were all nothing but death and gore. The game is just so much different now... I'd even say that I don't regret playing the previous games when I was younger, just because I can see how the series has changed with this game compared to the old ones. Fantastic story, combat is simple but engaging and deep, everything is intuitive and feels perfectly crafted. Sakura Wars - it went on discount, so I thought now's the best time to get it, considering that I was planning to buy the game day one anyway... I'm very surprised by how good the game, just finished the first chapter, will continue tomorrow. Great soundtrack, motivational and engaging story, characters, unique and not stereotypical voice-actors, fun exploration. My favorite thing is that the game does have some romance/dating sim elements but it's all done with style and respect to the characters, not like those "romance" visual novels which flooded the market. Mentioning visual novels.. the game definitely feels like a rich visual novel, not sure how they managed to get the funding for such a risky project, hopefully the game sold enough copies. I wish there were more games like Sakura Wars with this shonen-like atmosphere, setting and inspiring story. I find it to be an interesting contrast how something like SW goes unnoticed when something like Last of Us Part 2 or Doom with its disgusting gore and torture porn are always in the spotlight. Do people really like to see those grim stories with nothing but death? Well, that's me rambling a bit.. I strongly recommend both God of War and Sakura Wars to everyone. Oh, and I also played Phantasy Star Online 2 (an RPG, so a little bit of an off-topic but I'll just mention it here). There were a few interesting things in the game but I got seriously confused by... pretty much everything annd I felt like the game does not explain anything or make things intuitive. Combat wasn't really satisfying, navigating the areas and just doing anything. Seems like a good game but not for me, I guess. I'll just return to collecting plants in No Man's Sky 😛 Wish Microsoft would bring Dragon Quest X instead of PSO2 and try to tackle the traditional JRPG market once more, they could even do like an agreement with Square Enix where M. would handle the servers and help out with translation and Square Enix would do the rest of the job. But yeah... wishes! The customization was fantastic in PSO2. I liked creating a character, wish I liked the game.. oh well! Final Fantasy XIV Online remains my one and only MMORPG
  18. Quote

    "Interests: hating work"



    Oh boy, I know the feeling! XD

    Work is the Devil's doing!! :{:laugh:

  19. Yeah, I like both Heroes. The story was surprisingly good (compared to other Musou/Warriors games) and I think it could be because of Yuji Horii's involvement? Usually Musou games have bad stories but DQ Heroes was great. Hopefully I'm wrong about this Dai game..
  20. I want something related to DQ Builders and of course XI. A retro mode with Secret of Mana-like combat and visuals would be pretty fun, too but I think it could be too difficult to implement. They definitely need to do something creative in regards to DQ Builders 1-2.
  21. I think your best bet would be to constantly monitor Yahoo Japan auctions and websites like Mandarake, that's where they sell these things. Ebay is ok, too but I think Japanese don't use it much. Yahoo auctions should have it.
  22. It sounds like entitlement to me. It's like with Final Fantasy where some go toxic and run around screaming "FF 8 sucks! FF 13 sucks! Characters suck, writing sucks, everything sucks.." etc, etc... and yet these games sell millions. Franchises like Dragon Quest and Final Fantasy would not exist if they did not have a certain mark of quality. It's important to be open-minded and to try to appreciate the game but sadly people jump on the hate train as soon as: 1) they see a character with whom they don't want to identify and who they don't want to understand; 2) if they are asked to appreciate a different kind of game or to learn something when they don't feel like it; 3) when they just don't want to play but blame the game instead. The dungeons were a little bland in DQ 7 on 3DS but it is a very old game, so it's silly to expect it to be as good as the modern games, and even modern JRPG often struggle making the dungeons fun and more than just "10x enemies". DQ 7 is a fantastic adventure, some people were just turned off because of the reasons I mentioned above and in case with DQ 7, they probably disliked that the characters looked very young. We don't need to like all games, even in our favorite franchises but I've noticed that people usually criticise things only because they disliked it personally, which is fine - you don't need to play what you don't like, but negativity is not the way. And reviewers? Those guys usually just follow the trend and want the clicks.
  23. Surprised nobody mentioned Yakuza: Like a Dragon. The main hero actually says he likes Dragon Quest and the game makes numerous little jokes / references towards Dragon Quest. Very excited and very happy that they will be having turn-based combat in this new Yakuza installment. Sega is just the best it has ever been right now... I'd even say that they have all the means of going back to console making business.
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