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About dochalkos

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  1. Honestly I didn't really look at sk8tor's guide at all, I just was looking for encounter maps and the only one I found was the one for 3. The randomization makes sense though, I did an experiment before where I just went through a bunch of battles on the hilltop area outside Weaver's Peak and ended up writing down like ~15 unique formations before stopping. Now I really don't understand your first #2 bullet point. You're saying While also saying I figured the first line was referring to how many monsters are found in a specific type of group. So a small group can
  2. I'm trying to figure out what the specific monster groups are per area in DQ2 and 6. Not like, where individual monster can be found, but what are the formations those monsters appear in. For example, around Weaver's Peak on the field you can get into a fight with "Spotted Slime x1", "Feralball x2 + Spotted Slime x3", etc. Something like what this guide explains would help a lot: https://gamefaqs.gamespot.com/gbc/450388-dragon-warrior-iii/faqs/70113 But I'm assuming no similar guide exists for these games, so I'd like to have a better understanding of how I can figure this stuff ou
  3. Hey lads, I recently finished uploading and organize a lot of DQ music to my youtube channel and I wanted to share it with you guys. I've got all of the mainline game soundtracks (excluding 10's) and their symphonic suites + a couple extra like the monster games, mystery dungeon, slime morimori etc. I know there's a couple other channels with this stuff but I always found it hard to find one that had everything in one place. Link to the channel here. https://www.youtube.com/channel/UC-bWHZ5h5-1hnphA4UhnrbQ A benefit to this is that I was able to organize all of the games' music and m
  4. I was looking through this (and some youtube video series) to figure out the remainder of the normal game's bosses, but the guide doesn't go into detail about post-game bosses and the video series didn't make me feel too confident in my understanding of them either. Gisvarg is the secret final boss, and it seems like you need to defeat the 4 spirits (light & dark not included because they work differently?) to get their respective orb in order to unlock Gisvarg's dungeon. I still don't know about monsters like the Dragon Lord, Zenith Dragon, Celestial Beast, the seemingly random "boss + 2
  5. Can someone clarify exactly how post-game works? Like how you progress through it to receive the true ending? I stopped playing half-way through the main game and have little interest in completing it, but I want to figure out what the boss order of the game is. I currently have the following: Gargoyle Barbaru / Illusion Axe / Illusion Blade Healmore Moon x4 / Fire Mister x2 Londarkian Hero / Londarkian Mage Giga Atlus Silver Pazuzu Arc Belial Dragon Gryphynx | Chaos Drake | Chain Djinn | Rosevine Dark Flame / Magarugi / Death B
  6. No, but I could go back into the project and export each as individual clips if you'd like. I can send you a PM/email with them when I do (probably sometime tomorrow).
  7. Not sure if this is the right forum section, but if anyone's interested I put together most of the spell/skill effects from DQVI into a video. Link
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