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Xiggy

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Xiggy last won the day on September 2 2019

Xiggy had the most liked content!

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58 Excellent

About Xiggy

  • Rank
    Avid Alchemist
  • Birthday 01/21/1993

Contact Methods

  • Yahoo
    alexispolenne@yahoo.fr
  • 3DS Friend Code
    0748 - 8131 - 1618
  • Dragon Quest of the Stars ID Code
    ADHNCM8739

Profile Information

  • Gender
    Male
  • Location
    France
  • Interests
    Most of SE's RPGs (DQ, FF and KH), 40K, Doctor Who, Marvel comics and loooots of other stuff
  • Tag City
    Toulon
  • Tag State
    France
  • Tag Zip
    83000
  • Tag Country
    France

Previous Fields

  • Games Owned
    Dragon Quest VIII (PS2)
    Dragon Quest IX (DS)
    Dragon Quest IV (DS)
    Dragon Quest V (DS)
    Dragon Quest VI (DS)
    Dragon Quest VII (3DS)
    Dragon Quest I (Android/iOS)
    Dragon Quest II (Android/iOS)
    Dragon Quest III (Android/iOS)
    Dragon Quest IV (Android/iOS)
    Dragon Quest VIII (3DS)
    DQ Heroes (PS4)
    DQ Heroes II (PS4)
    DQ Builders (PS4)
    DQ TheatRythm
    Slime Mori Mori (GBA)
    DW Monsters (GBC)
    DW Monsters 2 (GBC)
    DQ Monsters 3 (GBA)
    DQ Monsters Joker (DS)
    DQ Monsters Joker 2 (DS)
    DQ Monsters Joker 3 (3DS)
    Itadaki Street (PSP)
    Dragon Quest 3 (Switch)

Recent Profile Visitors

769 profile views
  1. The video is nice and all, but has some really important issue when it comes to the timeline itself imo. It's my understanding that James reworked it before the video got out. The most important points being B2, IX, X and Daï. Builders 2 isn't an alternate DQII, it's presented (and is in game) a direct sequel to II, the story taking place because the Scion of Erdrick have defeated Hargon and Malroth. True it all happens in 'another world', but it's is a much a sequel to II than DQM is a prequel to VI. In a similar case, I don't see how The Quest of Daï could be an alternative
  2. That'd be without counting on Horri's latest interview. It seems like he'd like to renew the VR experience. With Dragon Quest VR (the game in Japan where you fight Zoma) already existing, and the DQ Island thing, I'm sure they will come up with new ideas. Like DQ Sword-like games would work well in VR I guess. As for spin-offs, we know there will be at least one The Quest of Daï game on console. Which console one can only hazard a guess, hopefully all of them + PC. But I'm sure we will see more games being announced on console too. DQM4 (with Erik and Mia), I can't see it bei
  3. The way I see it, XI is already a prequel to the Zenithian trilogy. However, I wouldn't mind having a new installment in this one. It feels like the Erdrick saga gets all the love which is kinda unfair. I get that it's the first trilogy, the first games etc, but at some point seeing a brand new game not connected to any previous games would be nice. This is why I wish I had played Swords. It seemed so fresh, both in the artstyle, gameplay, music and ambience as a whole. I thought SE said they wouldn't make one, that the trilogy (quintulogy if you count the Professional ver
  4. Deborah for the progression of her love and respect for the hero. From sleeping on the carpet to bashing some demons' head with her family. That's true life goal there. Plus, out of the three, I think she's the only who doesn't find happiness if you don't marry her.
  5. It ain't Necrosaro, it's necropost I'm a fervent defender of the multi-timeline theory (DQXI splitting into, at least, three different timelines), one of them leading to the Erdrick saga and the other to the Zenith saga. The reason why I would personally put VI before III, in a linear timeline, would be because of the Abel Yushaa animé. Abel Yushaa is a retelling of DQIII. Like an alternative III, sharing a lots of common elements, but also some huge differences, like characters not being the same, a different world topography and geography among other things. Abel Yush
  6. Hehe, thanks! It was lots of fun to make. I should love adding stuff about the Joker trilo/quintulogie, the worlds of Heroes and Monsters 1&2... There's still a lot of stuff to be covered.
  7. Ah darn it! I downloaded some pages when it was still on the site. I guess I could send those to whomever would want to see them (and the texts). Glad you liked the read tho!
  8. I may be a bit biased, since Rubiss is rather involved in Emblem of Roto too, but I for one really like her. I dug a lot around the novel/manga Seirei Rubiss Densetsu as well (the story about her, and Dialto/Erdrick's origins) and came to really appreciate her characterization and behavior throughout the series, games and other works. Sure she is flawed (she wasn't depicted as the top goddess in any of these works, save for the people of Alefgard/Torland) but she's always been interested and involved in humanity as a whole, despite her limited (tho incredible) powers. So hail
  9. Might as well post it here, since it's a Timeline post... My revisited and up-to date Timeline theory. Google Doc- Timeline Theory
  10. Well, that's a fantastic new for Tact fans that's for sure. I still would have prefered Rivals to be localized, but I guess if Tact is, Rivals might be next in line. I do wonder if Stars has something to do with Tact's localization. I can only imagine that's the case, and if so then that's good. More Mobile games will mean more money for SE and a higher chance of seeing more and more games being localized. I wonder about something. Monster Parade has closed its servers in Japan, but could this game still be localized now? Global servers could be opened, right?
  11. I don't know about that. I personally love the designs for Joker 3, X and many other spinoffs. Like, sure the likes of Walk and of the Stars are not the most inspired designed games, but these are mobile ones. The big games have had pretty interesting designs imo. I guess the lack of variety in XI (compared to what X and Joker 3 offered in liberty of creation due to the numerous races of X or the futuristic aspect of J3) made Toriyama less enthusiastic about the game. Nevertheless, his designs keep getting better. Sword still his one of his best inspired work so far imo, and X
  12. Damn it SE, of all DQ mobile games why does it have to be this DQ Wars sub-par game? DQ Rivals alone would be more selling imo. But who am I to judge, eh?
  13. That's absolutely awesome! I've heard of this hex thingy before, but never really thought about what it meant or how it worked. Does it looks like a bunch of 0 and 1, or maybe some other numbers to re-create characters (letters/Kanji, numbers...) or do you have a txt file that you can translate juste like that? Ah, look at me, am sorry, I guess I'll just have to wait and see when you post pictures of the translation process! I wish you a successful endeavor, and I'll be sure to play the heck out of this game once it's translated!
  14. Ooooh that'd be absolutely brilliant! The 3rd Torneko game always looked like a lot of fun. If you do work on it, do you think you could do some screenshots of the work progress and maybe the softwares you use to do so? I've always been curious as to how people translated games, but never actually saw how it worked.
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