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Marrowfrost

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Marrowfrost last won the day on July 21

Marrowfrost had the most liked content!

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About Marrowfrost

  • Rank
    Avid Alchemist
  • Birthday 04/26/2005

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    https://www.fanfiction.net/u/10711298/

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  • Awards
    81910
  • Games Owned
    Dragon Quest VII (3DS)
    Dragon Quest VIII (3DS)
    DQ Monsters Joker 2 (DS)
    Dragon Quest XI S (Switch)
    Dragon Quest 1 (Switch)
    Dragon Quest 3 (Switch)

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  • Interests
    Dragon Quest, Pokemon, Warriors, Animation, Art, Music, Writing, Miitopia, Wings of Fire, and YouTube.

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  1. After doing some more plowing through the story and doing more grinding, I managed to make it to Gondolia and get the Salty Stallion. Currently the levels are 24 (Hero, Erik), 22 (Veronica), 21 (Serena), and 18 (Sylvando). I haven't gotten much time to focus on grinding Sylvando's levels since I really wanted to get some more of the plot done today. However, I was doing a lot of forging- I managed to make a suit of iron armour, two iron cuirasses, and two iron helmets, eventually getting them all +3 with some reworking. Finally managed to get miracle slash on the hero, plan on doing some more with the swords skill tree until I finish it. Probably going to do some work in the Luminary line, of course, but if possible, I also want to invest in greatswords at some point. Almost everyone has a gold bracer +3 equipped at the moment, and I managed to get the cat suit for Veronica because I simply couldn't resist. Stopped playing once I got to the Zwaardrust region, haven't gotten too much time to mess around with the ship, so once I get the chance I'm going to do that.
  2. I like both equally, but I voted for party chat because honestly, when I play DQ I enjoy it even more when I can get more character from the party themselves. I don't mind not having party chat in some games, but in DQIV (DS) it was really jarring to play like that. Maybe it's just that I'm used to playing with party chat, but I generally prefer having it, even if there's no voice acting (which I'm used to, anyhow). The items and equipment graphics are nice, too, however. But generally speaking I like both.
  3. Recently I just got around to Gallopolis after doing an hour long grinding spree cause I got bored and was really just grinding perfectionist pearls via feathered caps and selling them for the materials; mainly so I can easily upgrade equipment to +3 or +2 whenever I get somewhere new. The hero and Erik are around level 20, while Serena and Veronica are close somewhere near level 17-18, last I checked. I managed to buy a rapier for the hero and rework it into a rapier +3, which was nice; also managed to rework two gold bracers, one +3 and one +1. As for skill trees, I'm focusing in on Veronica's Vim and Serena's Harpistry trees atm because last I checked there's bonuses for magical mending/might in those? Focusing on those in the meanwhile, not entirely sure on what I want to focus on next for them; probably heavy wands for Veronica, but I'm open to suggestions. Already I know that I'm getting Hustle Dance for Sylvando once I get him because it is one of the most essential skills he can learn. My little sister is playing the game as well (she's really close to getting Jade and Rab on her team right now, though she's poorly leveled and needs equipment upgrades) and I immediately told her to focus on getting Hustle Dance first, then go onto whatever she wanted to focus on next. Yeah boomerangs, whips, and knives (to an extent) always just felt there to me, boomerangs especially. Glad to see I'm not the only one.
  4. Recently I've been investing into the Boomerang line for Erik's skills, and so far I'm not regretting it? Idk I don't usually have boomerang users on my team because more often than not there's better weapons with more benefits, but I'm quite liking the usefulness of the boomerang so far. Glad to see it isn't just there like it was in DQIX (in my opinion of course, they felt like they were just crammed into the game so they could have more weapons in it but it might just be me). I've been building up the hero's skills in swords as well, aiming to get metal slash and miracle slash once I have enough skill points. Also been reworking some of my equipment with the fun sized forge, I think I managed to get a Bronze Sword +3 and Boomerang +3 for the hero and Erik last I checked? I'm finding forging more enjoyable than the alchemy pot from games prior if I'm being honest Honestly I like how the game has a darker side to it, it's part of the reason why I liked DQVII so much. But honestly I need to finish this game overall to see which game I preferred the delivery of dark themes better, but both seem to be somewhat on par from what I've seen atm.
  5. I just managed to play some more of the game, and I grinded until the hero and Erik were levels 15 and 14 respectively before heading to the Kingsbarrow. Idk if I'm overleveled or decently leveled at this point, but this was mainly because I had little too much fun running over monsters with the horse. Once I get the chance again I think I'm going to grind some more in the Kingsbarrow and then possibly finish that section of the story in the same time span if I'm lucky, since tomorrow is the weekend for me ^_^ I've been playing mainly in 3D mode even though I started in 2D because I'm too lazy to switch back to 2D and I'm farther in the game for my 3D save file anyways. Honestly my only gripe with the whole 2D/3D system is how you switch; I don't see why I need to start from a specific point in the game, which just makes it so I have to rewatch a cutscene that I already went through in the other version. It's really annoying at times, but at least I keep my levels from leveling up. Otherwise I like the switching, except for that.
  6. Finally got around to playing DQXI S, along with my little sisters. I've been enjoying it so far, though I haven't gotten the chance to play too much of it yet.

  7. Honestly, DQ5's party wins my vote. Haven't played Swords or XI yet, though I plan to play XI later this year for myself if given the chance, so I won't comment on those (though I do like XI's main cast quite a lot). The other DQ's like DQ7 and DQ4 had memorable main characters with notable personalities, whether you hated their personality or gameplay wise. With DQVI, it's one of the DQs I'm iffy on solely because of how I only liked a few characters and the sequence in Pescani/whatever the official translated name of it is of following Rob/Rod just angered me to the point of me not wanting to play it for at least a couple of weeks. However, at least the party is somewhat memorable in their personalities, but I could care less for most of the cast. Most of the DQV party is pretty bland, aside from Deborah if you ask me.
  8. I avoided playing it for almost a whole month (ehhh I was trying to actually beat Miitopia again and play some more DQ8), but I managed to move the story forwards After doing some grinding to around levels 12-15, I took on the Wight Knight and easily beat him like expected. Now I'm probably just going to try and speed through these next few parts until the next boss since I'm overleveled, though I might do some more fighting to get more gold
  9. I would hardly call DQ mainstream, at this current moment; we'll see what happens with XI S. As well as we get good quality games with decent plot and gameplay that's enjoyable or even localized games that we never got, I really couldn't care less if it goes mainstream or not, in that aspect. However, I'd be happy to see one of my favorite video game series finally getting recognition outside of Japan. I still stand by it being a long time before DQ reaches a point to be considered "mainstream" in the West.
  10. I will not lie, my first thought went to the "Look at all of those chickens" vine upon reading the title Other than that, I liked the video and the multitude of slimes.
  11. This time I tried to draw actual monsters from the games! ^ Bird of Terrordise (HellHawk was its original name, I believe?) ^ Small fry (DragonPup/DragonKid?)
  12. I actually had an idea for a design for both the Hammerhood and Brownie enemies as cats, so I decided to draw them in one sitting Hammerhood Brownie
  13. I finally got around to playing some more of this game, and I managed to get to Stornway, create my companions, and start grinding them up so they don't die as often :') This is the current set up for the team (in spoilers): At the moment I'm grinding in the ruins of Brigadoom despite not fighting the Wight Knight yet. Honestly I'm kind of just grinding for gold if that makes sense? Kind of just trying to build up a small stash of gold for now. As well as that I'm mainly focusing on fully completing the class specific skill sets for each of my characters (except for Reiki as I might transfer him to a class that might not allow use of shields) as the bonuses are quite nice, more specifically the 100+ bonuses of either Magical Might or Magical Mending for Mage and Priest respectfully. Courage is nice for the moment as it gives use of Whipping Boy early on so that way I don't have to backtrack when I aim to get the Paladin class later on since I never really use the Warrior or Mage classes in this game as much as I should tbh. As for why I equipped Winter with a divine dagger, it simply makes it easier to take out some of the monsters nearby where I'm grinding.
  14. So I did some more of these: Aria / Aishe as a SilkWing Melvin / Sir Mervyn as a SandWing-SeaWing combo, I might edit it later when I have the time though I think I might do the cast of another game in the series next, idk but that's probably what I'll end up doing
  15. Oof I made more of the Dragon Quest characters as dragons (specifically the dragon tribes in Wings of Fire) Auster / Arus as a NightWing because simply, I liked the design though it could fit Kiefer as a SkyWing-IceWing hybrid because I honestly couldn't choose between the two, and it sort of fits? Idk And Gabo / Ruff as a RainWing-MudWing hybrid because simply, I couldn't fit him into just one category I might draw some more of these for more practice drawing dragons, though I think I'll eventually do some digital art of them as humans
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