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Chanticleer Hegemony

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Everything posted by Chanticleer Hegemony

  1. Here's some monster stats, because you all love them so much: キラーマシン3/Killer machine 3/Gigakilling machine Rank S/Size 3/Material Family Skillset: Killer Machine 3 Traits: ギガボディ/Giga Body/Grand Slammer (physical attacks strike all enemies and damage dealt by skills and abilities increases) AI 2~3回行動/Tactical Master (monster will carry out an order 2-3 times even when given an order) ã¤ã­ã«ãƒžãƒ›ã‚«ãƒ³ã‚¿/Bouncer (triggers Bouncer (reflects spells back at the enemy party (or the caster of the spell, I dunno)) permanently) ãŸã„ã§ã‚“ãŸã„ã—ã¤/T63 タメキテ
  2. I'm sorry, but it is in the Beast Family. G49 is Counter Gambling.(Takes More Damages, but can Counterattack). It's Skillset is Martyr. Better than before, without a doubt (It had Foot Dragger in Pro). It has a really clear Job and it does it well. HIt Hard, Can takes a lot of hit, but slow as hell, will miss a lot and avoid nothing. There's really not a lot to say about it. I personally prefer fast attacker. I corrected it with the correct names. Geez, why is it I make so many translation errors and mistakes?
  3. "Night clubber" was originally "ogre basher" (my preferred name) or "ogre club." And speaking of ogre basher: ãŠã«ã“ã‚“ã¼ã†/Ogre club/Night clubber/Ogre basher Size 1/Rank S/Beast Family Skillset: Martyr Traits: スタンダードボディ/Standard Body ã“ã†ã©ã† ãŠãã„/Last Word (always attacks last unless Mercurial Thrust is used or Disordered) ギガキラー/Giga Killer/Giant Killer (deals extra damage to Mega Body and Giga Body monsters) 亡者ã®åŸ·å¿µ/Tenacity of the Dead (can keep on fighting for one more turn with 0HP before dying) (+25) ギャンブルカウンター/Gamble Co
  4. Sorry for double-post, but speaking of darkonium slime: スライムマデュラ/Slime madulla/Darkonium slime Size 2/Rank S/Slime Family (I can be pretty inconsistent with my size/rank/family order sometimes) Skillset: G11 Traits: メガボディ/Mega Body/Big Hitter (all damage this monster inflicts is increased by 1.2x) AI 2回行動/Double Trouble (monster will attack two times in a row) メタルボディ/Metal Body (cuts damage sustained from enemy attacks to 1/3; also consumes 2x MP) れんãžã(3回)/Hit Squad 3 (launches 3 attacks in succession) ã«ã’ã‚ã—/Escape Artist (monster
  5. I wasn't totally sure,, but Intel being Ping seems to be the most logical choice. In Pro, See Urchin and FloraBeast boosted their Agility with Piola Occasionnaly. Piola is in all the Skillsets relative to Agi Boosting (Bird Brain, Metal Killer, Speedster) Since Piola have to be Accelerate, Intel have to be Ping. I looked at all the information and it's the only logical choice I found. Nevermind, corrected most of my posts thanks to you.
  6. If memory serves, like I said before, "Intel occasionally" is "Occasional Accelerate," but I could be wrong. EDIT: Nevermind, "Inte" is indeed "Ping."
  7. I'll be correcting dragon machine's (+50) trait later today, since it really doesn't have Last Word. Latter trait must have been a translation error.
  8. This thread has been dead for quite a dozen hours, so I thought I'd breathe some life into this by posting monster stats: ドラゴンマシン/Dragon machine Rank S/Size 2/Material Family Skillset: Manemane Traits: メガボディ/Mega Body/Big Hitter (all damage this monster inflicts is increased by 1.2x) AI 1~2回行動/Tactical Trooper (attacks 1-2 times in a row) 会心 出やã™ã„/Critical Massacre (doubles the rate of critical hits) メタルキラー/Metal Killer (reduces Metal Body traits by one level: Ultra-Hard Metal>Hard Metal>Metal>Light Metal) ã¨ãã©ããƒã‚¤ã‚­ãƒ«
  9. Another piece of monster info: ピピット (ティコ) /Pipit (Tycho/Tiko) Size 1/Rank C/??? Family Skillset: Pipit Traits: スモールボディ/Small Body (dodges attacks sometimes) 自動MP回復/MP Regeneration (recovers a small amount of MP after it attacks) ラブリー/Lovely/Strangely Alluring (can dazzle enemies and immobilize them at the start of a battle) ã¤ã­ã«ã‚¢ã‚¿ãƒƒã‚¯ã‚«ãƒ³ã‚¿/Counteractivist (bounces back a physical attack) (+25) ã„ããªã‚Šã‚¤ãƒ³ãƒ†/Sudden Ping (can cast Ping without warning at the beginning of each round) (+50) HP: 1000 (higher compared to DQMJ2Pro'
  10. Here's some monster stats for the main antagonists of DQIX (Triumgorate and Barbarus not included): 暗黒皇å¸ã‚¬ãƒŠã‚µãƒ€ã‚¤/Dark Emperor Ganasadai/King Godwyn Rank S/Size 3/Zombie Family Skillset: Dark Emperor Ganasadai Traits: ギガボディ/Giga Body/Grand Slammer (physical attacks strike all enemies and damage dealt by skills and abilities increases) AI 2~3回行動/Tactical Master (monster will carry out an order 2-3 times even when given an order) マホトラ攻撃/Drain Magic Attack (saps a very small portion of the opposing monster's MP) ã„ã¦ã¤ãã¯ã©ã†/Disruptive Wave (can
  11. D'oh, you beat me to it! I was going to post prism peacock's stats, but you posted them before I can! Anyway, not bad at all. And "Intel occasionally" is "Occasional Accelerate."
  12. These are slider kids (practically super-deformed versions of slider hero and reaper sli-dark (which you people may know as ultra slime and nemeslime)). Hilariously enough, these are higher-ranked than their normal versions. Here are slider kids' traits and stat caps: スライダーキッズ/Slider kids Size 1/Rank A/Slime Family Skillset: Courage/Cleric Traits: スタンダードボディ/Standard Body AI 1~2回行動/Tactical Trooper (monster will attack 1-2 times in a row) れんãžã(2回)/Hit Squad 2 (launches 2 attacks in succession) カウンター/Counterstriker (counterattac
  13. Just like in Dragon Warrior Monsters 2!* *I apologize to anyone who likes Spot/Mottled Slime. I like mottle slime and I am deeply offended.* *Yes, I'm being sarcastic. Despite its somewhat disappointing stats, I still plan to use mottle slime for my team.
  14. Sorry for double-post, but I had to post monster stats of these: シュプリンガー/Springer/Mandrake marshal Rank C/Size 1/Dragon Family Skillset: VS Slash Traits: スタンダードボディ/Standard Body れんãžã(2回)/Hit Squad 2 (launches 2 attacks in succession) テンションアップ/Tension Up/Psycho (I prefer Tension Up myself) (raises tension by one stack; if the triggerer is at super-high tension, you cannot raise tension further) メラブレイク/Crafty Frizzer (reduces enemies' resistance to Frizz-type magic; has no effect on enemies who are impervious to Frizz-typ
  15. Since you couldn't see the stats, here ya go: クインガルãƒãƒ¼ãƒˆ/Queen gulheart/Hawkhart ace Size 1/Rank SS/??? Family Skillset: Queen/Hawkhart III Traits: スタンダードボディ/Standard Body AI 1~2回行動/Tactical Trooper (monster will act 1-2 times) ãã˜ã‘ã¬å¿ƒ/Close Scraper (can survive a killing blow and leave it with 1HP) ã“ã†ã©ã† ã¯ã‚„ã„/Early Bird (always attacks first unless another Early Bird monster attacks or Mercurial Thrust triggers) (+25) ギラ系ã®ã‚³ãƒ„/Sizzmeister (Sizz-type effects increase by 15%; MP consumption of Sizz-type effects is reduced by half
  16. Since you couldn't see the stats, here ya go: クインガルãƒãƒ¼ãƒˆ/Queen gulheart/Hawkhart ace Size 1/Rank SS/??? Family Skillset: Queen/Hawkhart III Traits: スタンダードボディ/Standard Body AI 1~2回行動/Tactical Trooper (monster will act 1-2 times) ãã˜ã‘ã¬å¿ƒ/Close Scraper (can survive a killing blow and leave it with 1HP) ã“ã†ã©ã† ã¯ã‚„ã„/Early Bird (always attacks first unless another Early Bird monster attacks or Mercurial Thrust triggers) (+25) ギラ系ã®ã‚³ãƒ„/Sizzmeister (Sizz-type effects increase by 15%; MP consumption of Sizz-type effects is reduced by half
  17. Light Metal Body mottle slime (which in turn makes it light mettle slime; get it? Light mettle slime?), Tactical Trooper mandrake marshal, increased turn-priority genie sanguini, and "Break Up" prism peacock (I'm using my planned team as an example)... I can only imagine how broken that would be if they're bred over and over again...
  18. Sorry for double-post, but given how Shinryu corrected its traits, maybe it isn't as magically over-powered as we first thought.
  19. Review of Hihyudrad/Hihyudorado: Magically overpowered, check. Tactical Master and Crafty Zammer, alongside Magical Desperado and the chance of super-high tension, resulting in the chance of super-high tension haywire Zams at low HP, check. Bouncer and Magic Regeneration, check. Numen, help us all. This complete monster could possibly be the most magically over-powered... well, y'know, monster in the game.
  20. Hey, Shinryu, not to be a bother, but can you use my Tactical Master name for AI 2~3? Also, has anyone reviewed genie sanguini yet?
  21. Here's some monster stats, because you love them so much: マãƒãƒ¬ãƒ¼ãƒŠ/Mapolena/Genie sanguini Size 1/Rank A/Demon Family Skillset: 巨大モンスターã¤ã¶ã—/Giant Killer (named it after the trait) Traits: スモールボディ/Small Body (some attacks can miss because it's so small) ã¿ã‹ã‚ã—アップ/Artful Dodger (doubles the chance of evading enemy attacks) カウンター/Counterstriker (monster may launch a counter-attack when attacked) ã“んらん攻撃/Confusing Touch (can confuse enemies when attacking) (+25) ã‚ã‚‹ãã¡/Heckling Hector (reduces opposing team's tension level
  22. I'll correct Double Trouble's description tomorrow morning, Shinryu, since my 3DS is incapable of editing posts.
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