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TriforceBun last won the day on August 3 2016

TriforceBun had the most liked content!

About TriforceBun

  • Birthday 05/22/1985

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  • Games Owned
    Dragon Warrior I (NES)
    Dragon Warrior II (NES)
    Dragon Warrior IV (NES)
    Dragon Quest VIII (PS2)
    Dragon Quest IX (DS)
    Dragon Warrior III (GBC)
    Dragon Quest V (DS)
    Dragon Quest VI (DS)
    Rocket Slime (DS)
    DQ Monsters (Switch)

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    All things Nintendo, game design, digital art, composition, piano, violin, tabletop gaming, boxing, animation, Magic the Gathering, Pixar and Dragon Quest

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  1. SYLVANDO: He's probably the most distinctive main character in the game, in terms of JRPG characters that haven't really been done before. He works well as a comic relief character, with some major props to his voice actor who makes every line (sometimes literally) sing. But he also has a bit of intrigue about him from the get-go, as someone who understands more about the situation than he initially lets on. His chivalrous upbringing is just the kind of character detail that really helps define him and make him work. RAB: Another character greatly enhanced by stellar voice acting. Rab is endearing almost immediately due to both his connection with the Luminary and how earnestly the story portrays his sense of loss and grief. The bunny girl magazine is a fun little gag that gives him some personality, and thankfully they don't go to that well so much that it flattens Rab's character and just makes him into the standard old perv. It's cheeky without being intrusive. JADE: For a brief time, Jade was my favorite character. Her introduction during the Dundrasil sequence is amazing, probably the best of any cast member in this game. I tend to like these no-nonsense femme fatales, but a lot of the time they get obnoxious with being overly in-your-face about how they're "as strong as any man" or whatever. Jade doesn't cross over into cockiness--in fact, she's just the opposite, a character that's as motherly and protective of the Luminary as one can be. Powerful yet gentle, a dichotomy that really adds to her as a character. Jade's guilt during this sequence is palpable, and once she jumps after the Luminary and promises not to let go, I was pretty much smitten.
  2. ERIK: Fits the "loyal friend" niche well. He's crafty and likable, with just a touch of distrust based on how he handles Derk as well as the splashy Sylvando joining the party. Upon watching my wife play the game, Erik's budding trust in the Luminary is made even clearer, how he waxes nostalgic at the Manglegrove campfire about his adventures with Derk, unaware that the fun is just beginning. SERENA: Serena is prim and pleasant, the sugar to Veronica's spice. In Act 1, her properness is charming but can occasionally teeter over to dull when she doesn't interact with the rest of the cast much (besides her sister). I would've liked at least one other significant relationship in Serena's life; maybe she could bond with Jade over being younger sisters or both being on a Luminary-related quest from childhood? She also seems like she'd get along nicely with Rab. VERONICA: The littlest character with the biggest mouth. Veronica's lines always get me to kind of sit up and pay attention for how fiery they are. Sometimes I feel like the Luminary should be all "This girl does not represent us!" whenever she's mouthing off to some NPC, but her brash personality certainly adds a bit of spice to the otherwise pleasant party. Even rough-and-tumble Erik is charismatic when conversing with others, unlike Veronica. I guess since they've both got a bit of an edge, that's why they tend to squabble so much. The rest of the characters roll with the punches while Erik and Veronica get under each other's skin. I kinda wish some of her lines weren't delivered quite so...forcefully?
  3. So some major stuff went down and I'm treated to what's apparently some new content for DQXI. Pre-Act 2 new content spoilers: Next time, we delve deep into Act 2!
  4. I feel like the weakest DQ characters are the ones that are more forgettable than anything. DQVI and DQVII--despite how long they were--kind of dropped the ball here in particular. Nevan, Millie, Aishe, and to a lesser extent, Mervyn are all characters I struggle to remember. Not sure if I really like the original cast members in the Heroes games either. My favorites would be Erdrick, Taloon, Alena, Bianca, and Yangus. DQXI's cast is impressive too but I'll wait until I'm done with it before I pick a favorite from that game.
  5. My preferred DQ OSTs are IV and VIII, but they all have their bright spots. Having the same composer for so many games leads to a lot of consistency.
  6. I do like DQXI's soundtrack a lot. The city theme is lively and complex, I really enjoy the music that plays during the forge (and in some villages?), that triumphant theme that plays whenever things are going well with your party always makes me smile, and I enjoy the cave/dungeon theme too. I do wish some of the tracks didn't repeat so much, but that's a common Dragon Quest problem. And I can't figure out why the battle theme doesn't normally play the extended/longer version (they save this for minibosses), which really would help break up some of the monotony. The world's opened up a bit more now, but before going exploring, I did the next main chapter of the game: Lonalulu. Wow!
  7. Most recently, I've finished the Octogonia section and moved onto Puerto Valor. Jade is...kind of amazing? It's refreshing to see such a physically capable female character that's also not constantly dropping sassy man-hating comments at every turn. She's very strong, but also poised, protective and respectful, and has potential to be one of my favorites. So now I'm getting out into the open sea, ready for more adventures. Sounds like Lonalulu is next on my destination list.
  8. Hiya. Long time no (new) DQ! But XI's release has gotten me all hyped up, and I'm glad I waited for the Switch version to finally try it out.
  9. My first DQ since IX and it's blowing my mind! I'm about 25 hours in and just entered two new towns while exploring (spoiler marked to be safe): and I'm having a great time with it. Stronger Monsters is the way to go for anyone who enjoyed any of the original DQ releases' difficulty level. Are these towns pretty much the best RPG towns ever? I'm kind of in awe at how gorgeous and sprawling they are, and there's so much detail in every interior. Seamless transitions too.
  10. This game has really exceeded my expectations, even as a DQ fan. It really improves on the original in a lot of ways, and they've done a great job making the building more intuitive than ever. The story and characters are super-charming as well! I'm currently building up my main island after Furrowfield and the game just keeps throwing so many new features at me that I can barely keep up.
  11. After a somewhat slow-paced beginning, this game has become ridiculously addictive! I'm already really impressed by all the little upgrades from the original, and look forward to seeing what further unlocks await down the line. I'm currently in the first main island after the intro, and am seeking out the final couple of crops. It's been a blast so far. Any suggestions for dealing with monster attacks on my town though? I built fairly tall so the Skeletons keep crashing through my farmers' sleeping quarters. I tried erecting a chalk wall in front of the whole side of the town and that seems to have done the trick, but is there a better way of keeping them from destroying my buildings?
  12. I am so flippin' excited about this, you guys. I absolutely love Smash and DQ (and Banjo-Kazooie!) so yesterday was a dream come true. I really hope this gives the series the boost it needs in the US.
  13. I'm a fan. It looks different but nice, and DQV is a great choice to base a movie on.
  14. Man, good things come to those who wait. I'm super excited to finally play this, especially with the enhancements!
  15. So did they forget to update that dungeon sprite in DW1? That's kind of funny. Are there any other remains of the original sprites tucked away in DW1?
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