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TriforceBun last won the day on August 3 2016

TriforceBun had the most liked content!

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21 Excellent

About TriforceBun

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    Savvy Seafarer
  • Birthday 05/22/1985

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  • Games Owned
    Dragon Warrior I (NES)
    Dragon Warrior II (NES)
    Dragon Warrior IV (NES)
    Dragon Quest VIII (PS2)
    Dragon Quest IX (DS)
    Dragon Warrior III (GBC)
    Dragon Quest V (DS)
    Dragon Quest VI (DS)
    Rocket Slime (DS)
    Fortune Street (Wii)

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    All things Nintendo, game design, digital art, composition, piano, violin, tabletop gaming, boxing, animation, Magic the Gathering, Pixar and Dragon Quest
  1. So some major stuff went down and I'm treated to what's apparently some new content for DQXI. Pre-Act 2 new content spoilers: Next time, we delve deep into Act 2!
  2. I feel like the weakest DQ characters are the ones that are more forgettable than anything. DQVI and DQVII--despite how long they were--kind of dropped the ball here in particular. Nevan, Millie, Aishe, and to a lesser extent, Mervyn are all characters I struggle to remember. Not sure if I really like the original cast members in the Heroes games either. My favorites would be Erdrick, Taloon, Alena, Bianca, and Yangus. DQXI's cast is impressive too but I'll wait until I'm done with it before I pick a favorite from that game.
  3. My preferred DQ OSTs are IV and VIII, but they all have their bright spots. Having the same composer for so many games leads to a lot of consistency.
  4. I do like DQXI's soundtrack a lot. The city theme is lively and complex, I really enjoy the music that plays during the forge (and in some villages?), that triumphant theme that plays whenever things are going well with your party always makes me smile, and I enjoy the cave/dungeon theme too. I do wish some of the tracks didn't repeat so much, but that's a common Dragon Quest problem. And I can't figure out why the battle theme doesn't normally play the extended/longer version (they save this for minibosses), which really would help break up some of the monotony. The world's opened up a bit more now, but before going exploring, I did the next main chapter of the game: Lonalulu. Wow!
  5. Most recently, I've finished the Octogonia section and moved onto Puerto Valor. Jade is...kind of amazing? It's refreshing to see such a physically capable female character that's also not constantly dropping sassy man-hating comments at every turn. She's very strong, but also poised, protective and respectful, and has potential to be one of my favorites. So now I'm getting out into the open sea, ready for more adventures. Sounds like Lonalulu is next on my destination list.
  6. Hiya. Long time no (new) DQ! But XI's release has gotten me all hyped up, and I'm glad I waited for the Switch version to finally try it out.
  7. My first DQ since IX and it's blowing my mind! I'm about 25 hours in and just entered two new towns while exploring (spoiler marked to be safe): and I'm having a great time with it. Stronger Monsters is the way to go for anyone who enjoyed any of the original DQ releases' difficulty level. Are these towns pretty much the best RPG towns ever? I'm kind of in awe at how gorgeous and sprawling they are, and there's so much detail in every interior. Seamless transitions too.
  8. This game has really exceeded my expectations, even as a DQ fan. It really improves on the original in a lot of ways, and they've done a great job making the building more intuitive than ever. The story and characters are super-charming as well! I'm currently building up my main island after Furrowfield and the game just keeps throwing so many new features at me that I can barely keep up.
  9. After a somewhat slow-paced beginning, this game has become ridiculously addictive! I'm already really impressed by all the little upgrades from the original, and look forward to seeing what further unlocks await down the line. I'm currently in the first main island after the intro, and am seeking out the final couple of crops. It's been a blast so far. Any suggestions for dealing with monster attacks on my town though? I built fairly tall so the Skeletons keep crashing through my farmers' sleeping quarters. I tried erecting a chalk wall in front of the whole side of the town and that seems to have done the trick, but is there a better way of keeping them from destroying my buildings?
  10. I am so flippin' excited about this, you guys. I absolutely love Smash and DQ (and Banjo-Kazooie!) so yesterday was a dream come true. I really hope this gives the series the boost it needs in the US.
  11. I'm a fan. It looks different but nice, and DQV is a great choice to base a movie on.
  12. Man, good things come to those who wait. I'm super excited to finally play this, especially with the enhancements!
  13. So did they forget to update that dungeon sprite in DW1? That's kind of funny. Are there any other remains of the original sprites tucked away in DW1?
  14. This game looks awesome! Ridley and Simon in particular are fantastic additions. I'm really hoping for a DQ rep--Slime would be my top choice, Erdrick right behind him, but I'd be thrilled with anyone, really. It's kind of insane to think that DQ hasn't gotten any Smash representation by now.
  15. Yeah, the Nanking thing is odd. I wouldn't say that's what's really being addressed lately though. Fair enough on your second point. Regarding the boycott talk, I fear that the series getting more bad publicity is only going to...well, hurt the series' success in the US. And I doubt it'd have any tangible effect on Sugiyama himself.
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