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The Dog of Zahan

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The Dog of Zahan last won the day on December 22 2019

The Dog of Zahan had the most liked content!

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About The Dog of Zahan

  • Rank
    Monster Masher
  • Birthday 02/14/1979

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  • Games Owned
    Dragon Warrior I (NES)
    Dragon Warrior II (NES)
    Dragon Warrior III (NES)
    Dragon Warrior IV (NES)
    Dragon Warrior VII (PSX)
    Dragon Quest VIII (PS2)
    Dragon Quest IX (DS)
    Dragon Quest XI (N3DS/PS4)
    Dragon Warrior I (GBC)
    Dragon Warrior II (GBC)
    Dragon Quest IV (DS)
    Dragon Quest V (DS)
    Dragon Quest VI (DS)
    Dragon Quest I (MOB)
    Dragon Quest II (MOB)
    Dragon Quest III (MOB)
    Dragon Quest VII (3DS)
    Dragon Quest I (Android/iOS)
    Dragon Quest II (Android/iOS)
    Dragon Quest III (Android/iOS)
    Dragon Quest VIII (3DS)
    DQ Heroes (PS4)
    DQ Heroes II (PS4)
    DQ Builders (PS4)
    DQ Swords (Wii)
    Rocket Slime (DS)
    DQ Monsters Joker (DS)
    DQ Monsters Joker 2 (DS)
    DQ Monsters Joker 2 Pro (DS)
    Fortune Street (Wii)
    Dragon Quest Builders (PS4/Vita)
    Dragon Quest Builders 2 (PS4/Vita)
    Dragon Quest Builders 2 (Switch)
    Dragon Quest XI S (Switch)
    Dragon Quest 1 (Switch)
    Dragon Quest 2 (Switch)
    Dragon Quest 3 (Switch)

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  • Interests
    Video games, reading, writing, art, classic rock (especially Rush)
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  • Steam Account
    Iffy Jottere

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  1. I admit I slept on this one, but in hindsight, I should immediately have been on board with a fighting game where you can be Tekkaman Blade! Maybe I can find it sometime!
  2. Just finished Chapter 2 today, I love how the photographer's mirage puppet master was rendered without eyes. Almost intentional, I think. He had no true vision, after all, not compared to the party who freed his human host from him. This game does have an endearing charm to it. I like how poor flustered Tsubasa mixes her syllables frequently. "I've got what it takes, I'm po-ing to groove it to you!" Also, yes the sidequests are clever and cute as well. I did enjoy the "Tiki=waifu" quest as well, especially the ending of that quest. I also find it interesting how Performa can be gleaned from not just public singing, but even the presentation of still images. If a human epxresses themselves with confidence and will, that's Performa. I'm sure this will tie into the final boss' goals and why they want or need it. Charisma is power, in life. Also, I read a snippet of an interview with the creators about the odd apperances of thye Fire Emblem mirages the party uses. Apparently, the creative direction was, their lifetimes in turbulent, war-torn worlds left a mark on them that informs their apperance when they manifest in ours. They intentionally look almost monstrous, having been shaped by the things they did in their homeworlds for their ideals and people. Thought-provoking stuff.
  3. For those who don't know, there's also a passive ability that the hero Itsuki learns early on that lets Sessions overflow, so if one move in the combo defeats it's target, the next lands on another foe in the mob. The end of one enemy can be the start of finishing another. If that enemy was also whittled down some, you can conceivably defeat several foes in one move, and it doesn't even necessarily have to be your best one that kicks it off. After all, the only thing better than one-shotting an enemy is one-shotting multiple enemies. The only thing better than THAT is to do so as efficiently as possible. Also, group hits have a primary target that gets the hits from the Session, and better yet, Magic Stones and other combat items trigger Sessions. It's so fun! I'm playing on Hard, but it sure doesn't feel like it! These chars are just OP. I like it though. PS: I have lost 2 or 3 times, mostly to Savage mobs. Again for those who don't know, a normal enemy symbol is clad in red robes on the field. A "savage" mob is clad in black. Normal enemies can be stunned with a field sword strike and engaged at advantage or escaped from... Savage mobs can't. Savage mobs are always harder parties of enemies found in the dungeons, superior in power and number to the average ones. They can end your game if not careful.
  4. Nice! What chapter are you on? I'm partway into Chapter 2 myself. I love the Session Chains, too. Skill inheritance from weapons is a nice touch, too. Slightly easier than that done in SMT4 or SMT4A. The use of the weapon triangle as an extra set of weaknesses is fitting as well. Heck I love a lot of how the combat mechanics play out in this game.
  5. I got me some Tokyo Mirage Sessions, and will be beating that before I hope to return to DQ11. As far as DQ11 goes, I was just about to do a pastword quest before attending business in Lonalulu.
  6. Dog Of Zahan casts Zing on this topic! A game-by-game list of my favorites and least favorites in DO history! Starting with the favorites: DQ1: Dragonlord. The villain has, hands down, the most character of the entire game. I mean, he introduces himself as "King of Kings" and "offers" you half the world, so he can murder you and delete your saved game. Gotta say, I like his ambitions and gotta shout out to his cleverness. He knows you fought your way to him and he knows you're the descendant of Erdrick that can hand him his tail in tail in a bloody bag in a one-on-one combat. His deception is the only way he stands a chance, and he knows it. DQ2: Princess of Moonbrooke. Poor girl gets her home burnt, her family slaughtered, and to top it off, she's been turned into a dog. While being a dog works out fine for me here in Zahan, she had to hobble around the town next to her own ruined home and birthplace, whimpering away for the fate of her charred remnants of her family. No wonder she spends the rest of the quest Sizzling and Kabooming everything in sight. Girl's got a lot to fight for. "No more meaningless destruction. Never again. Not to anyone else." DQ3: Zoma. Master Archfiend. Shadowy mastermind. Collector of entire worlds. Truly the General Zod of the series. Why do you struggle to live? His joy is thy destruction. His beauty, thy death. DQ4: Torneko Taloon. Affable fella who broke out of the drudgery of being an NPC weapon shop owner to be a world-famous treasure hunter. Married man, dream chaser, father, friend. Also, if he appraises a lady's garment for you, by his own admission, he MIGHT be feeling crazy enough to try it on if you push him, so mind yerself! DQ5: Bianca Whittaker. Fine, firey, spirited lass. Steadfast childhood friend. I owe her better than I gave in my first playthrough. I married Deborah, for the sheer comedic value, and it didn't deliver as keenly as I'd hoped. Bianca is where my heart lies, the road not taken. DQ6: Carver. A no-nonsense stand up fella. Not the sharpest tool in the shed, but a sturdy one! DQ7: Aishe. The descendant of Prince Keifer. More accurately, like Prince Kiefer, but pretty, and more tolerable. DQ8: Yangus. Stout-'earted bloke, never lets ya down. Reformed thief and bandit turned legend'ry 'ero with no shame about his past, or for that matter, public nose-picking. He could never hide his good nature behind his initial gruff exterior for long. Eight turned him back from the precipice, quite literally, and made a loveable rascal and hero out of him. Gotta love redemption stories. DQ9: Goresby-purrvis. slim pickings for memorable or likeable characters here, so I gotta go with the most well composed, appealing character designs here. It's not like I was going to pick STELLA. DQ10: No experience with this yet, thank you SquEnix. Pass. DQ11: Sylvando. The boisterous bon vivant who bleeds style and sass, and hides a past that makes him very nervous. He's devoted entirely to one thing in life: making people happy, whatever needs doing. His devotion to preserving joie de vivre, not only in himself but his adoring public, is wonderful. The Luminary is fated to SAVE the world, but friends like Sylvando make it worth living in. Least favorites: DQ1: Keeper of the southern shrine. Seriously? No bridge to the evil one, and I'm LITERALLY the ONLY one with the guts to go after him. Is that a "NO", I hear you say, kicking me out of your stupid house until I fish a golden trinket that any damn fool could dig out of that stinking bog in the southern lands? DQ2: Hmmm... tough one. Have to pass on this one too. DQ3: You know, not enough people with enough personality besides the big villain, so pass this one too. DQ4: Taloon's boss. Bet he's trying to wring every coin and ounce of free marketing he can out of his former employee turned celebrity. Leech. DQ5: Bishop LAdja. this guy almost made favorite villain for how evil he is, but he takes things WAY too far. The protag of DQ5 loses a total of 18 YEARS of his life to this jerk. 10 in the slave pits, and 8 turned to stone while his kids are growing up without him. There was no death bad enough or more goodly deserved for him. DQ6: Not enough experience with this one, and it's too easy to join the Ashlynn-bashing bandwagon. Pass. DQ7: God. Just... lazes around letting you do his dirty work, after he failed to put the Demon Lord away properly and let him fracture all of the world in space and time. Then when you're done doing his job for him, to rub salt in the wound, he tries to kick your butt, and when you are done taking him out... continues to laze about on your monster farm. Philosophers have debated the true goodness of God in our world for millenia. THIS version of God, there is NO debate. Worst. Creator. Ever. DQ8: Dhoulmagus. What a pity... that this Baramos-wannabe mask for the REAL threat wasn't more appealing. I mean, yes, he's a cold-blooded murderer, but... the evil clown thing... ugh. Been done better. DQ9: Stella. Chastises you at every turn, as if she could save the world better. Ugh. Just.. No. DQ10: Again, never played, can't say. DQ11: I'm still forming an opinion as I play, but at the moment, have to go with.. Veronica. For claiming not to be a child - and I DO believe her on the "stolen years" story - she certainly does act less her age than her prettier, more agreeable sibling. I swear, when they stole her body's age, they MUST have stolen her emotional maturity along with it. Runners -up for favorites: DQ3: Ortega. Father of Erdrick. Deserved better than he got. I'd accept "thrown into a volcano, and lost in an alternate reality" as a valid excuse for an absentee father. DQ7: The entire town of L'arca. Come on. TRY and work out why. DQ8: Godbird Empyrea. When she revealed in another world she was called Ramia, and blew open my perceptions to a DQ shared universe beyond the first 3... it was fantastic. DQ9: Any NPC played by my friends. Multiplayer DQ9 was fun. DQ11: Erik. His accent reminds me of my father-in-law in a good way. First friend the Luminary has on his way down to rock bottom, and helps secure his destiny early on.
  7. I know it's late, but hope you, the goo'd lady wife, and the droplets had a day on your happy birthday!
  8. It is. I don't mind telling anyone, I'm touched by this in two ways, neither good. The first is the obvious feelings that one has for a passing celebrity -- condolences and sympathies towards their friends, families and bandmates, and of course, the sad realization that they shall never perform again. The second is more personal and complicated. The short version is that the friend I once had who is most responsible for my introduction to Rush passed away 4 years ago. With Neil's passing away, it reopens old wounds. I feel like I've lost not only Neil, but a part of that old departed friend, all over again. BUT!!! I will not let these maudlin feelings rule me. They're just feelings. My actions will always be informed by my thoughts, and my thoughts are that these memories must become all the more precious to me, and that I must guard them well, but also not wallow in them. Life is for the living. I don't intend to sink into despair over this. There are loved ones and friends who need me to be mindful of the present.
  9. Yeah, official statement on Twitter is Neil had been secretly fighting cancer since his retirement about 3 years ago. All my information on Neil, from reluctant interviews and his own lyrics, points to a very private guy who wouldn't have wanted a big production made out of his private battle. Keeping it quiet was very much "him", and I'm glad he and his bandmates kept it quiet. I know he had a rather strained relationship with fame, and I also imagine the last thing he'd want is for strangers to give their sympathy or condolences until after he'd actually passed. Well, he has, and so, now is the time to remember him. Rush, to me, is a gift a now departed online friend gave to me, streaming all their albums for me as he did, some 6 years ago. Now that their drummer, their keystone, as it were, is gone, it's all the more precious to me, still. Anyone with a fondness for Neil or the band, treasure your personal feelings towards their music, and above all, treasure each other. Treasure your life as well. Live with as much bravado and confidence as you can muster and don't sell your self short, take measured chances and aim for the moon. TL;DR, in Rush lyrics, we're only immortal for a limited time. Roll the Bones.
  10. My favorite band lost their best friend today.  Neil Peart of Rush, drummer virtuoso and lyricist extraordinaire, passed away at 67.

  11. I'm posting this today in honor of the passing of the legendary Rush drummer and lyricist Neil Peart today. I feel that this, the last song off their last album is the last message Neil ever wanted to give his fans. I pass it along in hopes that it inspires all my denizens to live with love and kindness for others always. Life's too short to squabble with others.
  12. Welcome back! I won't fuss over spoilers for this game, I know some smaller spoilery details already about each character anyway.
  13. Thank you very much! Only other thing I suppose I can do to forge better stuff is never fail to find a sparkle and level myself up.
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