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Bob_the_Almighty last won the day on June 2 2018

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About Bob_the_Almighty

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  • Birthday 02/09/1982

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  1. I’m getting rather attached to how they look the more I play DQ 2. I like the way the game looks and plays on my Switch Lite. I don’t think I’ll ever touch the mobile versions of 1-3 again lol. I’ll probably delete them off my phone now. I still like the way the NES and the SNES versions look the best (NES for nostalgia and SNES for 16bit goodness). I installed those versions on my NES Classic and SNES Classic respectively for when I feel like a nostalgia trip but generally speaking I’ll be playing these versions mainly. At least for DQ 2 and 3. I don’t really like playing DQ 1
  2. Like I said it’s pretty jarring but it’s still fun to play. I think the mobile versions looked better but honestly I think the best versions of DQ 1-3 are the SNES remakes. I went ahead an bit the bullet on DQ 1 and 3 during lunch so I got them all now. I haven’t played the original trilogy since they first came out for mobile so it will be nice to revisit them again. At least this time they will have actual buttons lol.
  3. Man I loved these versions on mobile. I bought DQ 2 yesterday and I plan on buying DQ 1 and 3 (and DQ 11S ) on Friday when I get paid. I loved the translations of the mobile versions and just what little time I played of DQ 2 (about an hour) it’s so much nicer on the Switch than on my phone. I’m so happy that we finally have versions of DQ 1-3 on a modern console. The enemy art style was a bit jarring at first but I got over it pretty quickly. All the changes to the mobile version of DQ 2 (and the Switch version as a result) make DQ 2 more fun than it’s ever been.
  4. If it was closer to triple I think we would have been told "almost triple the previous DQ opening in terms of dollars." It's probably closer to 2x than 3x. Another thing to consider is the "Edition of Lost Time" from the Square-Enix store. That version was $150, which costs as much as more than four copies of DQ 9 (which was $35). 1 sale of the Edition of Lost Time is equal to 4.2 copies sold of DQ 9 on the DS. It's great that revenue is more than double but I would like to know the actual sales figures. It doesn't seem like DQ 11 sold much better than DQ 9 all things considered.
  5. Yeah it's something they started not too long ago. I can't remember when exactly but it was sometime in the last year or so.
  6. Digital sales were included, as well as PC sales. https://www.google.com/amp/s/venturebeat.com/2018/10/23/september-2018-npd/amp/ Note that there wasn’t an * or ** by DQ 11, meaning it’s digital (*) and PC digital (**) numbers were factored in already.
  7. The way NPD does things now (compared to a few years ago) is that they determine the rank based on dollars spent. Say you have a $30 3DS game and a $60 PS4 game. If the 3DS game sold 100,000 but the PS4 game sold 80,000 when the NPD numbers come out the PS4 game would be ranked higher than the 3DS game even though it sold 20,000 less copies. The PS4 game brought it $4.8 million while the 3DS game, that sold more copies, only brought in $3 million. DQ 9 sold 132,000 units back in 2010 at $35 each copy. That means the total dollars spent $4.62 million. DQ 11 more than doubled t
  8. In the September NPD thread over at Reset Era (don't know if we can link to it; I think I kinda got told not to like to RE last time lol) it sounds like it did outstanding. Post #501 said that DQ 11 set a new record for a DQ opening and more than doubled the previous DQ opening, which I assume was DQ 9 back in 2010. DQ 9 did 132k opening month so we are looking at over 264k for DQ 11's opening. Note that it's not official. Just assuming that whoever posted that has the actual NPD data him/herself. [Edit] Oh yeah! Chart rankings lol. DQ 11 was #11 overall (that is acr
  9. Aw jeez. Didn’t read about that second week drop in the UK. I guess it reaffirms my suspicions that DQ 11 is largely selling to existing DQ fans instead of bringing in a large number of new fans. If the existing fans all got the game week one it would explain debuting at number 2 and then falling to 29 would indicate that most people who want the game already have it. We’ll see though. [EDIT] Just Googled and the game fell down to 34 in the UK during week three: http://ukie.org.uk/news/2018/09/marvels-spider-man-sticks-top-spot-third-week I have to admit this is makin
  10. NPD is the North American market only (basically USA+Canada). Reset Era always has monthly topics about it but a lot of gaming-related sites will post NPD data when available. Just Google "September 2018 NPD" and it's easy to find, although I'm sure someone will likely post here when the data is released. I can't remember the tracking service that most of Europe uses. I just know the game debuted at number 2 in the UK so it sounds like it's doing pretty good (and the UK is the biggest gaming market in Europe, so that's a good sign). I'm pretty confident that Dragon Quest 11's West
  11. ^ I think NPD is the second Thursday of every month. For October that would be the 11th.
  12. Yeah it sold poorly in Japan by comparison because SE bet on the Western markets for the game. The same thing happened with Monster Hunter World. It sold poorly in Japan (sold a little under 3 million for a franchise that has been selling 4-5 million or so), but both games killed it overseas. It sucks they declined in their homeland but Square-Enix and Capcom were chasing the North American and European markets and clearly they succeeded. I think had FF 15 been more traditional (I guess Japanese aren't too fond of open world games) it probably would have done better. Also the PS4 isn't
  13. I don't want to turn this into a FF15 thread so I'll just say I adore the game. It's a top five FF for me. FF 6, 7, 9, 12, and 15 are my top five but not in that order (FF 7 is my least liked of those plus I like the 6, 9, 12, and 15 scheme; it implies every third FF is legendary to me starting with the SNES games lol). Anyway I was just pointing out that FF 15 and Monster Hunter World are the two biggest success stories this gen when talking about Japanese third-party offerings. I don't think DQ 11 is going to substantially grow in the West like those two games did but I think it shou
  14. FF 15 has sold 8.1 million worldwide, with only 1.1 million or so coming from Japan. It's actually the worst-selling numbered FF in Japan since FF 2, which sold about 740,000 on the Famicom back in 1988/1989. On the flip side it's the best-selling FF game in the West by a large margin (it's a million ahead of FF 7 right now). https://www.dsogaming.com/news/final-fantasy-xv-has-sold-8-1-million-copies-worldwide/ When you look at FF 7, 4 million of its 10 million sales came from Japan, meaning it sold 6 million outside Japan. Only FF 7 and FF 8 sold better than FF 15 and those
  15. Hope you’re right. I’m the only person I know in real life that even knew it was out lol. I showed it off to several people so I hope they decide to jump in. I think making a Steam version was incredibly smart though. That version will likely sell much longer than the PS4 version.
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