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Shun 'Kanamee

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Everything posted by Shun 'Kanamee

  1. I was looking at the Dragon Quest Wiki and noticed there are different final bosses for different "versions," with only minimal basic spoilers if possible, can I be elucidated on why, how, and what the final bosses are and like what order they appear?
  2. Except it is furthermore backed up, in some capacity, by what is stated by an oracle in Kol in DQIII It's established Zoma is a dark force from olden times (The modern translation is more blatant about it, calling Zoma a wellspring of power). Also, Calasmos did say the darkness would always exist, which of course means the likes of Malroth/Dragon Lord would always have to appear, but here is what he says right after: Which basically says his body is gone but his soul is transferred. What I think this suggests while the pure evil does emanate from Calasmos and a f
  3. I finished the game, fought the True Final Boss. I can say with some confidence, despite having much more nostalgia for them, I like this game a lot more than DQVIII-IX. I am biased for DQVI so will exclude it, but this might be my favorite game since DQV.
  4. I finally beat Dragon Quest XI, and I would say it is my favorite one since V. 

  5. Been playing DQXI, I am mostly just grinding for Drustan's Trials, forgot to post my progress at all Hendrik: One of my mains, Blind Man's Biff was a favorite of mine's in DQIX and it returning he is awesome. I love his design, especially with the Heliodoran armor on (I didn't like the tunic he usually had), found him a great tank and just probably my favorite character of XI in general. I was somewhat spoiled he would be in my team back in 2017, but I mostly avoid spoilers and I found his development great regardless. Jasper: Decent villain, deserved to die, though I find it funny h
  6. So here are some things I am wondering also about Dragon Quest Builders: Compared to Minecraft, mines are less interesting and maybe hold a treasure but aren't as deep, dangerous, or diverse in Dragon Quest Builders. Is this different in Builders 2? Are caves more unique, complex, and larger? Also in Minecraft, the use of windows and glass was better utilized as it could be stained. For builders I was building the 7 rooms of Masque of the Red Death and had no stained glass so I had to use colored blocks behind the windoes to give the illusion of colored glass. Is there stained glas
  7. Some other things: Does Builders 2 have different types of wood paneling/tiling/walling? Does it have stained/colorized windows? Does it have more brick types? More furniture/kitchen types? Are there more kinds of food? And are all previous recipes/rooms from the first game still in this?
  8. I guess the problem I have is I am not very creative with things. Like I want to build but I just cannot come up with anything. I also feel like there are so many choices of blocks I lose focus on what I can even make.
  9. One thing I don't like about Terra Incognita is that it's too easy. I wish I had the same upward progression as in the story-mode and having your towns besieged, just on a larger and more free and open ended scale, but I feel that i develop my stuff too fast and there is not much to do past building my town. Maybe having more building recipes could help. Are there more in Building 2? Are the buildings like the Cantlin Garden, Hela Hot Baths, etc in this too?
  10. How many chapters are in this? There are more towns in Torland so I assume it's like Middenhal, Cannock (With Leftwayne), Moonebrooke (With Hamlin and the Wind Tower), Lion's Port, Osterfair, Baran, and Tuhn as separate chapters? How does it work?
  11. And are towns as compressed/cramped or can they be built on a larger scale than Builders 1? Oh, one major issue I had in the original game was water physics and allotment. It'd be better if the bucket was able to transfer blocks of water ALA minecraft.
  12. Is hunger as big of an issue as Builders 1? Are maps larger and are there more challenged/easter eggs in it?
  13. The GBC originals have aged better than the first two DS Jokers IMO. Bit graphics still look pretty good if compressed due to GBC limitations, the translation is super simplistic and compressed but I still prefer it over the modern localization style, and the monster selection for 2 in particular is great. Breeding in Monsters 1 is fine, but once you get the ultimate monsters and get them to level 99, and assuming you have beaten all gates, there is not much left except to complete the library. Monsters 2 has a seed system with its keys which allows unlimited possiblities added with more monst
  14. So I am in the process of completing Dragon Quest Builders 1 (In Chapter 4, last thing I have left is to build a library if I can and a torture room then Dragon Lord time) and I am interested in Builders 2. For one thing, Dragon Quest II was my first DQ game and so one of my most nostalgic, and I would assume the game is much more expansive and has more chapters given it's in Torland and all. Am I right in that assumption. Should I get it if I want a more expansive, freer, and less stressful (I felt like Builders 1 pestered me with quests) than the first one? Is it so? Thanks in advance.
  15. I beat Zoma in Dragon Quest III. Best part is I finished him off with Kazap from the Hero, which is pretty fitting. Now gonna go up to fight Xenlon.
    1. DrippySlimeStar

      DrippySlimeStar

      I've been thinking about do the bonus stuff in the GBC version. III is one of my favorite games ever and I just got a Gameboy player for my Gamecube so I won't have to stare at the 4 inch screen anymore.

    2. Shun 'Kanamee

      Shun 'Kanamee

      The gameboy version is one of my favorite games of all time too, so much nostalgia for beating Zoma for the first time. I hope if they remake DQIII full on they include all of the great stuff the GBC version had.

  16. So I have been asking around this on other forums (reddit, wikia, discord) for some years and I guess it might be best to ask here? So I am trying to see what Mortamor says in this conversation in Dragon Quest VI Manga. Here's the scans on imgur: https://imgur.com/x8PBoda https://imgur.com/dqzucrs https://imgur.com/A9Hb6GQ https://imgur.com/TczpmFM https://imgur.com/yECGwWT https://imgur.com/Amc34fv https://imgur.com/Xj9Mh1o https://imgur.com/mLkNvft Is there someone who can translate? Is it too hard to translate? What is Mortamor saying? Thanks in advance.
  17. I think the movie would work best split in three, given it takes place across 3 arcs and that can help flesh out the childhood arc, but I agree that it should be split up in some form to help keep the characters fleshed out Since this is based on the original, does that mean Gema/Ladja will be killed in the Dragon Tower? Or do you think they will still bring him up to Evil Mountain/Mount Zugzwang given I hear he is pretty popular.
  18. I have III and II on there, I just never really have the time or memory to play them, plus I find the controls irritating and would rather just get the GBC versions. I will probably buy DQV and I possibly; I want to replay V and not delete my DS save files so that makes it convenient. I have already beaten VIII on 3DS but I found VIII for android nearly unplayable. I already find mobile controls clunky for 2D and my wrist feels like it will die after just 10 minutes of using a 3D game like DQVIII's controls on android; plus it has none of the 3DS content nor the presentation of the PS2 v
  19. So I am playing DQMJ2 to craft Rigor Mortex; however I know it's not the greatest monster around so I have been tagging its most important materials (Zenith Dragon, Rhapthorne 2, Sagittar, Gem Slime, Dragovian Lord) and today just around 5 hours ago I did the latter two, the Gem Slime and Dragovian Lord, without a hitch. However, I am trying to tag the Great Godbird I made and nothing's coming up. I am using a DS my sister owns that I have never used and I am still getting no connection, it's just on the connecting thing for several minutes on end. Is there a reason it's not working? Is it bec
  20. I would disagree on Deathtamoor not having big of a role; while he does appear late he is one of the more hands on villains with him striking down the sorceress of Calberona and causing mass chaos in his realm to the town of sorrow and greed. He is one of the more interesting villains unlike Malroth for example because he is more of a cosmic horror who literally feeds on negativity and needs it to live, he doesn't simply want to shroud or destroy the world. He's no Orgodemir or Psaro in level of influence, but he's still got a presence. For the movie, here's my thoughts 1. Bianca loo
  21. 1. Nokturnus, obviously, and make him absolute god tier. If it's impossible have his true form essence abstract thingy from DQX be the ultimate monster 2. I am divided on removing the size system, IDK 3. Clean out the top tier/god tier roster, simplify it. I'd suggest conflating the King of Darkness to one being, the Baboon Beast to one, ignore Zemergias' two ingredients and have him standalone, and keeping Libranex/Leonyx/Master Dragon up there too, also that fairy dragon, metal goddess, and grand estark would be fine. It got pretty bloated. Just clean up all the gunk. 4. Like
  22. Monsters 1 from my gameplay (I just got Jamirus today) seems to be moreso a tedious boring grind to get DarkDrium than actually extremely hard/nigh-impossible. Pretty much all you can do is grind-breed-repeat for hours in the slime gate and get some monsters to breed to grind, rather-rinse, repeat. Not hard, just not worth it. Monsters 2 is the easiest and most worth it, as the game has much more open world options post-game, allowing you to get basically any monster you want with enough patience when getting keys, and also lead to new worlds to explore and trainers to fight. Overall, bes
  23. Dragon Quest IX has my absolute favorite bonus content of any game, yet the one thing I disliked: Instead of a "classless" class, they force you as a Troubadour/Minstrel. Not too much of a problem, but I just don't like the idea of a minstrel being the "base" class The way to get the classes level up is much slower and arduous, as you get only ~3 points every other level up, and it just takes forever to master the class. Moreso with leveling, when you change classes you go to the level of you when you are in that class, which is tedious. I did not like the revocation process.
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