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Liamland

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Liamland last won the day on June 19

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About Liamland

  • Rank
    Bane of Baramos
  • Birthday 02/09/1979

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    http://bit.ly/1J652Du

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  • Gender
    Male
  • Location
    Shizuoka, Japan
  • Interests
    All things DQIX, DWIV, and DQVI.
  • Tag City
    Palisades Park
  • Tag State
    NJ
  • Tag Zip
    07650

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  1. I might be the only one who cares about this but 4/6 remakes of Dragon Quest III removed monster animations in battle, including the new PS4/Switch version. Enix introduced monster animations in battle in 1995 with Dragon Quest VI. Dragon Quest III's (1996) SFC and GBC versions (2000-2001) both had monster animations in battle, as well. It was originally stripped in 2009 when the first mobile port of the SFC version was released in Japan. Every subsequent remake has used this mobile version as a benchmark, resulting in the best version of the game still being the Super Famicom version (which The West only saw as a fan translation.)

    1. Show previous comments  4 more
    2. Liamland

      Liamland

      Yeah, monster medals were the worst. That, combined with the graphical downgrade 4 years after the upgrade, was what ruined the replay value for that version, for me.

    3. YangustheLegendaryBandit

      YangustheLegendaryBandit

      I didn’t mind the idea of the medals. It just should have been easier to earn them.

      Graphics weren’t that big of a deal. I grew up on the GBC Monsters games, so when I got around to finally playing DQ1-3 it was the GBC versions. I prefer the SNES version of III, but I had a really good time with the GBC version. Took that one to high school and would play it in study hall or after school at play practice since I was part of the set crew.

    4. SlimeVagrant

      SlimeVagrant

      Yeah the GBC version is the one I've played the most of. Never quite finished it as I was too dumb to realize you could use the Light Orb to weaken Zoma. I've made a few attempts at playing through the mobile version but never really followed through

       

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