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Everything posted by Arthur

  1. I don't know if it's true but I'm under the impression the English Version is doing a little more with the puns, and particularily the accents than the others versions. Bianca speaks normally in the French Version, and the only accents I really remember are Alena and the Laissez Fayre (Teafortwo) Aera (Where they replace the French with English, in the French Version, as is apparently the convention.) They're also all te Alltrades abbey things in DQIX where they just call it the Abbey of Vocation. (The Father is named Blaise for the Blaisepheme (from Blasphemy) joke.) And honnestly Bal
  2. I'm OK with Roto, but Loto is just a gambling game, not a hero name. I don't mind many of the name's change. I actually think Mortamor is a far better name than Deathmore/Deathtamoor (seriously, Deathmore feels like the name of a bad comics villain... Or a high power DQ Spell). I could even makes a boint for Nokturnus VS Dark Dream. And the spell names feels less unrefined as they were before. Besides having each family of spell following a formulation similar to the Japanese ones (element plus Prefixes/Suffixes to indicate power) is a good idea. Seriously, how do I know that boom, bang
  3. Yeah, I suppose thematically. But the whole thing felt like an undercooked, mobile-only version of Dragon Quest - it only had a quarter of the world size of DQ8, a quarter of the classes of DQ7, a quarter of the length of DQ6, a quarter of the heart of DQ5, a quarter of the charm of DQ4... But it DID have a monstrous and completely pointless post-game grind of epic length, which I guess some people loved but I didn't see any point in whatsoever. Post-game, to me, should tie into the core content, not be an essentially endless (and tedious) exercise of the battle system. But it was clearly
  4. I don't really have the money or the place for a PS4 version, so it would be 3DS for me. I prefer to play in an handled anyway. And the ability to change between both modes is really pleasing me.
  5. Hey I like the Vita *runs for cover* We probably will get the Vita version if it comes over. There's been a lot of localizations for it lately. GameStop might even make it a retail exclusive like Tales of Hearts R. That would actually be very bad. GameStop... ew. Saying this, I can see SE doing that. Why did Namco even make a physical release? Most Vita games don't even get one and a lot of people were turned off by the really poor localization previews (like the horrible name they gave the main character...) to begin with. And it wasn't dubbed, which wouldn't be that big o
  6. Didn't noticed the green boots as first, and now I can't see anything else... I'm rather unimpressed by his looks, but at least he loks different. I completely hope not. The voiced protagonist is what will kill Fallout 4 for me. When the protagonist is silent, there is a direct link between you and the world. You are the character. Making the character voiced cuts off that connection and severs the role your imagination serves for filling in the blanks. I'm glad Yuji Horii has some sense unlike Todd Howard. Here's an actual quote by Horii: "H: Oh, yes? Generally speaking, I think having
  7. Not that stoked about it? I'm excited as hell myself, and could possibly see DQX in the west too considering the PS4 release. That said, I'm 100% confident we'll get the PS4 version of DQXI, and quite hopeful for the 3DS release considering it's not a remake, spin-off or MMO on the 3DS. Not really a demake either, just two visions for the same game, one an old school styled effort and the other one an HD release more to follow in the foot-steps of DQVIII. Genius either way, I want both. I really love the dual screen uses for DQXI. Three actually. The Past, the Present, and the F
  8. For the 3DS version, if you use the circle pad, you will play on the high screen, and and battle will be DQ9/3DSDQ7 style, but if you use the D-pad, you play on the lower style, and the battle will be rendered in 2D. That's a pretty original use of the dual screen.
  9. It can really be a system seller. Even if we litterally don't know anything about it, except that it exist (or will exist).
  10. It is pure fanservice. And apparently Sugiyama was asked to work within the mood of DQI.
  11. Looks like it. Wow. I wonder what version it will be on it...
  12. The 2D Map on the lower screen just makes it more charming.
  13. Reason N° 1 why I prefer DQVII to FFX. But it has more to do with the game not acknowledging how ridiculous it is (FFX-2 fixed that). ANnd the fact it wasn't "my story". In this case (at lest for me), it broke the insertion of the game (that, and the ridiculous costumes) and all the emotion I was supposed to have felt flat. I've never played a Final Fantasy game, and I don't really intend to. Nothing I have heard about the series sounds interesting to me. Final Fantasy VI is an amazing game. I think you'll miss a lot not trying it. But that game have no Hero, so to speak, b
  14. That's the one you advised me to use and it worked perfectly for me. So I'll also recommend it.
  15. Welcome to the den ! I hope you'll stay here for a while !
  16. V is one of my top 3 DQ Game (with VI and VII.). Replaying it is on my to do list.
  17. 4 Heroes of Light had a better story than Bravely Default, that is sure. (Replaying it is on my to do list). For a so called "old style" game, it was surprisingly deep on many level (both story and gameplay) Final Fantasy success always had been a mystery for me. For almost every other game serie, you know what to expect from new games. There may be some change, but the chores gameplay are at least the same (There is more similarities between DQVII and DQIX, than between FFVII and FFIX). But FF game could all be named differently without any noticeable difference (just rename chocobo a
  18. Yeah, this isn't really my kind of game usually, but it was incredibly funs and addictive. I wouldn't mind it.
  19. DQIX also had some typos here and there (at least the French version. Things like wrong item message, for example...). That's unavoidable when you have so much text and so little time (I guess they had some schedule). I've seen honnestly far worse Video Game Translations. They made a pretty good job all things considered. Putting it on the appendix would works better, I think. It would brak the game flow otherwise.
  20. I'm myself at the beginning of Disc 3. I'm playing it when I don't have any other game to play, so I don't have that much progress. I played Child of Light in vacation (really great game, but far too short...) I still have to finish DQVII (I want to find JewelBag and LizardMan's Heart and dosome training before facing OrgoDemir for good) I'm also considering more and more seriousl to replay FF The 4 Heroes of Light at some point. I don't have a lot of clear memories of this game, but I remember the story being actually pretty great.
  21. ...Then that would prove they were actually actively trolling us. Not after DQMJ2. I'm incredibly naive, and pretty optimist, but even me know how unlikely this is. Anyway, Rocket Slime was an incredibly fun game (and as a Slime fan, it is pretty much a Slime Heaven).
  22. You're forgetting French... That hurts my feelings... But seriously, this is a huge news. They are saying us we can make a difference. We got from being nothing at all to a glimpse of hope. This is not a lot, but this is still at least something. We can't lose hope and stop fighting when it's what we should do the most. There's even a pretty important possibility of Slime Mori Mori 3 in the West (because it doesn't cost as much to publish.). If anything I take this as an encouagement to continue and do it bigger and better. There is a public for DQVII. I'm sure of it.
  23. That would be pretty interresting, indeed. Good luck for your projects.
  24. That would be a slaughterfest, the Spirits are top notch lords of there respective element who work for GOD. Those espers (except Leviathan) are high tier espers sure, but not gods or even divine (heavenly, yes, but not divine) Yeah... That was what I thought aftrerwards. By the way... Who would be the best against Exdeath ? Orgodemir or Mortamor ?
  25. It's my first DQ gam, so it is special for me. Even with an awfull translation (lines where pixed up between the different characters. It may be pretty hilarious, but it's not really convenient...) I ended up being really impressed by it. ut bias aside, it's still an amazing game (DQVII may take the top place, but it's still on my top three (with DQV). I know someone who started playing it and said it may end up their new favourite (It was DQIX before), and it made me pretty happy. DQVI was not my first (third or fourth) I had to use the unplayable Dejap version, it failed on me at t
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