Jump to content


  • Posts

  • Joined

  • Last visited

  • Days Won


ignasia last won the day on May 14

ignasia had the most liked content!


About ignasia

  • Birthday 09/19/1981

Contact Methods

  • MSN/Skype

Previous Fields

  • Awards
  • Games Owned
    Dragon Warrior I (NES)
    Dragon Warrior II (NES)
    Dragon Warrior III (NES)
    Dragon Warrior IV (NES)
    Dragon Warrior VII (PSX)
    Dragon Quest VIII (PS2)
    Dragon Quest IX (DS)
    Dragon Quest XI (N3DS/PS4)
    Dragon Warrior I (GBC)
    Dragon Warrior II (GBC)
    Dragon Warrior III (GBC)
    Dragon Quest IV (DS)
    Dragon Quest V (DS)
    Dragon Quest VI (DS)
    Dragon Quest VII (3DS)
    Dragon Quest III (Android/iOS)
    Dragon Quest VIII (3DS)
    DQ Heroes II (PS4)
    DQ Builders (PS4)
    DQ Swords (Wii)
    Rocket Slime (DS)
    DW Monsters (GBC)
    DW Monsters 2 (GBC)
    DQ Monsters Joker (DS)
    Dragon Quest Builders (Switch)
    Dragon Quest Builders 2 (PS4/Vita)
    Dragon Quest XI S (Switch)

Profile Information

  • Gender
  • Location
    New Mexico, USA
  • Interests
    Writing, Reading Fiction and NonFiction, Endless Contemplation of Nonsensical Thought, Playing Board Games, Playing Videogames (Especially RPGs), Cooking, Politics, Tinkering with Computers, Hiking, Camping, Traveling...really there isn't much I'm not interested in.
  • Tag City
  • Tag State

Recent Profile Visitors

29,866 profile views

ignasia's Achievements

Dauntless Dragovian

Dauntless Dragovian (16/20)



  1. Ok cool. That's the only one I could figure that was removed from the 3DS. I rather miss that section, what with the bunny girls, and all the oddities that pop up. I'm glad DQ11's slots tossed in similar random bonuses. Makes it a more engaging experience.
  2. I've looked all over, including my own collection, and I cannot find Feverish anywhere. Shame Zophar's Domain *hack*gutsspillingout*cough* is the only place with PSF files to play on site. I know I downloaded them awhile back when they were available on the once largest site collection of PSF files (which is long since defunct , and that rip, unlike the current one, had actual track names), but I can't find it amongst my discs. Though at least there is the unnamed PSF rip of DW7. Is it the piano theme when playing slots when the slots goes into overdrive, and those special bonus rounds trigger? ==== As per the actual topic...hard to say, as I too find myself having trouble picking a single bad theme. I feel this is the magnum opus in the DQ verse, where Sugiyama really gave it his last true masterpiece, and made a perfect score that fits the game tone at every juncture. I guess I'd have to say Orgo Demira is my favourite, and my third favourite boss theme after Kefka in FF6, and Zoma in DQ3 as my respective 1st and 2nd favourites.
  3. @liquidmetalslime Ah, I see, thanks for the correction. Very nice work, btw.
  4. LOL, maybe at some point, but not for awhile. This is definitely going to be a Switch (from the quality of the backgrounds)...maybe PS4/5, but that build looks like it's running on Switch hardware or dev kit.
  5. From the look of the trailer, it's pretty much already finished (they already have ALL the story text ripped from the original, and all the classes/skills/equipment...along with enemies, stats, etc, that just require some rebalancing for solo). They're probably sitting on it more for the purpose of a preferential release date so as not to over saturate with too much DQ at given points, but rather spread out more evenly to avoid killing sales. Though another reason why I think they're sitting on it for now, is it was initially teased in the US, in an interview here. So I think they're waiting on the localization completion, then will do a near simultaneous, or simultaneous WW release. So I'm going to say they won't cancel it. The chibi design is a throwback to DQ9's character art. Why they picked that? I don't know, maybe because it was the single most popular DQ on any one single console, and the longest running concurrently played single-player DQ. It was also arguably much more popular outside Japan than DQ8 was, and I think another reason is there is that eventual plan for DQ9's remake. Level-5 is likely billed to work on it, or they wouldn't have had that awkward conversation on its 10th anniversary (and they're just wrapping up on several development projects initially slated to release last year), that was clearly planned, but handled in a strange way so they can't outright say they were billed for it...so if they can't do it in the timeline and they need another company to handle it, they can always say they never said it was a definite thing. Another reason is DQ10 is built off DQ9, in much the same way DQ7 is built off DQ6. Gameplay wise anyhow. Though in terms of 9 and 10, I should point out they focused a lot on the human hero in Warrior clothing, much as the main focal character in DQ9's marketing was a warrior, and the same exact warrior uniform in both. So that would be another reason to continue this trend. See if it strikes a cord. Yet a third, and the one I brought up before in the topic covering the Anniversary special, I brought up the difference in design aesthetics. DQ10, if it is released here, as I think they're hinting at is in the works, will have a different appeal with the online game that is more akin to DQ's 8 and 11. Building off more realistic forms/measurements, which are more appealing in general to Chibi. So this allows a nice transition, and it allows a distinction that favours the online game, as a bridge towards it to hopefully increase the potential early adopters. I think this will release first outside Japan, while they both see how well it does, and continue to work on translating up through 5.5, which I think we'll see released in short order. In the sense of a test case, more to determine potential money put into servers, gm team members, marketing, potential costs up front, how many players they expect to both transition from Japanese to Western servers, whether they need an EU and a US server, etc.
  6. Welcome to the Den. It's never easy dealing with any loss, especially one so tragically and suddenly removed. I hope your friend lived well and at least died enjoying life and doing what he wanted to do. That's the best thing any of us can hope for; to live life to the fullest. It's nice to have something to ground you during that period, give a sense of fun as a way to cope with the grief. As others have said, and as you seem to know, losing yourself into that coping is definitely not desired, as it's best this continues as a healthy relationship with videogames and Dragon Quest, so you can move forward with the grief stages...I guess kind of redundant now, but it seems like you've got a good head, so not something to worry about. Live well, and salude!
  7. Yeah, first link blocks me, says where I live is pretty cool. Second link takes me straight to the US steam version.
  8. 3DS game issues, better check your library:  

    Essentially I would check your DS and 3DS carts (also older flash-based games like GBA).  Flash data is not as subject to destruction as you'd think.  You can keep it going longer by giving it a bit of electricity and usage now and again.  Already disc-based media is outliving their supposed death dates...and going.  My nearly 40 year old software still works, reads, and doesn't have any major issues.  I do know flash does seem to function better with usage.  That said, this seems to be a hardware issue for some carts, but no absolute it's that for all of them.  Could be bad sectors leading to early degredation, could be issues with the system itself (like not refreshing, as I've encountered the same problem and it impacted my memory card and system storage, which was fixed after resetting my 3DS).

    I should also mention there are a lot of listings going up all over the place in major retailers of the Switch Pro/New Nintendo Switch.  That's a fairly good sign Nintendo has put out info they're ready to announce soon or it's already prepped and listed for retailers to note for an inevitable placeholder.  Some country stores, like Amazon Mexico, are jumping the gun, but it does mean the announcement is inevitable.  Could be pre-e3, could be something later this year for next year (since they just released a new revision...that might be more likely).

  9. A fair warning, it doesn't account for all instances of where equipment is found. Nor will this work well for 2D in a few areas...shops yes, sidequests yes (a LOT of materials are in different areas, or slightly different areas, or work differently, like single shiny spots or multi spots where it's randomly 1~3 per grab, and each item is rolled from 2~4, usually 3 distinct items (and a few materials are only found in one spot in 2D that is a random grab of a potential 4 items, which you may not find a first or second attempt). Do note 2D mini medal locations are different for about 20 mini medals, all in Act 1, though they're fairly easy to find. This also doesn't account for any of the Tickington stuff, nor the extra DE equipment and items (not much, but there's some). Like the secret wheel of harma. Or the special items like Baumrun's Bell. One of the quests was changed, but it's very obvious, and it's in the third act (the directions are more straight forward). I forget which one it is. If you want a list of missable items, that accounts for the DE (though it misses a bit in 2D, though only in relation to Sylvando's special section in the pre-Act 2 interlude section, as there is one more recruit in 2D, and locations are different for 5 of them): https://docs.google.com/document/d/1UMR8kDZWWJAwIkBNiJrwgRVy2MtdYbtfjYKmoYWHdrE/edit#heading=h.devwmswqr6ix
  10. Ah, for me it was more space. It just kept adding on. 4xx MB when I started blowing up to 750 in short order. Then each download is like 10~50MB depending. It's too bloated for its own good. Then again I need a bigger memory card. Not in plans right now. Just bought a bunch for other handhelds.
  11. Then why show them in a stream specific to Wester gamers? Where all other titles were slated for our shores? When the original press release was built around about 8 other things more specific to Japan (except the Dai mobile release), like the Theme Park. Why tease us? What would be the point? The stream was clearly ONLY western gamers. They stated themselves at the start they have just over 100k viewers, and that was a shock to them at how many. For a stream with a Japanese audience, that would seem pathetically low for DQ, and I don't see why they'd brag about it. So they decided to do two stream sessions in the end, one geared to Japan, and a much shorter one geared to us. Dragon Quest's official had 26k viewers at max. Other channels had it streaming through them at anywhere from 300 to 2,000 for what I saw, didn't check for everything, and didn't check for facebook stream numbers. Those would be Western, mostly catering to the US and some EU audience members. They simulcast in four translated languages. For 100k people, and there's at least 35+k people I can account for youtube channels with mostly US audiences (maybe Brits as well, and ex-pats, or even people from other countries who prefer English, or from other countries who are more likely to speak and read English than the other three languages)? I'd expect a Japanese stream to have at minimum 500k viewers of just Japanese fans.
  12. Yep. I said the exact same thing myself. I would also like to see the same for 7 and 9 (of course, after 9 gets a remake).
  13. What I want to see? Different modes of HD-2D. Let's see Breath of Fire 3/4 and Grandia HD-2D, not just Octopath. Turning a camera to look at a different angle, is a staple of the 2.5D style, at least until Octopath Traveler was introduced. Or maybe it was Tokyo RPG Factory's first outing?
  14. Ah, I just assumed that since they referred to 1~5.5, just prior, that was what they were intending for offline. That makes more sense. That would be a fairly sizeable game. Yeah, sorry for the misread. EDIT: Thinking about it further, that would also work better as a lead-in to the online game. If the online does poorly, but the offline does well, they could also consider taking whatever they translate of v2+, and do patches for the offline game? Possible. Unlikely, but possible.
  • Create New...