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FionordeQuester

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  1. I've got something else, too. A link from a Japanese speedrunner, with all the variance listed for the PSX! https://docs.google.com/spreadsheets/d/e/2PACX-1vQVL9e1aP7JSEmNxJVD5DwjLXy16_dPFwHYBa-XwofSdHYWAL6FKBZWAAKShEzsZkXS_W0oVOjZMdZL/pubhtml
  2. Just make sure you don't use 'em when you're farming Monster Medals. The item drops actually override the Medal drops!
  3. Wait! I think I found something, courtesy of Pirate King Gilder's topic! It displays in a Data set my computer doesn't recognize, but it's easy to guess what means what, regardless. This is for the PSX version, btw: How Level-Up Gains are Calculated: http://web.archive.org/web/20071229123248/http://dqffstyle.nobody.jp/database/dq4p-3growup.htm What the Level-Up Gains are Per Level: http://web.archive.org/web/20040815035022/http://f1.aaacafe.ne.jp/~braves/database/dq4p-3grow.htm
  4. I want to go indepth about the differences between these and the NES version when I make the walkthrough, but I can only find stat sets for the NES version. That'd be what Cowness the Speedrunner made, here: https://cowness.net/Speedrunning/DW4_Stat_Deviations_MoreSamples.php?Character=Ragnar&Level=6&HP=&MP=&Str=&Agi=&Vit=&Int=&Luck= Where if you enter the level, it'll show you the Range & Median of each level up. Naturally, I'd be happy with just the Median. Thanks for your time!
  5. If I play the remake, it'll be on DS so I can test strats easier. I would add Party Chat in, of course!
  6. As an aside, I love Final Fantasy VII! It has my favorite soundtrack of all time, I love the pre-rendered backgrounds, and the story holds the same place in my heart as Princess Bride. Something I could quote for days ! Only thing wrong with it is the translation (which there's a patch for), and the game being much too easy.
  7. They fixed that in the iOS version, though! I can always add those in to whatever Recaps I do (which'll hopefully be simpler than the Recaps I write for DQVI).
  8. ...Crud. Good question. That whole thing was the most miserable experience I've ever had with an RPG. I mean, I know how to do it "fast", but... Dang, that's a toughie.
  9. I'm not immediately making another DQ LP, but I want to know what you guys want when I do. The NES versions are obviously harder, so there's more strategy there... But the presentation is also dated in both, so I'm not sure what'd make a better LP. What do you guys think? The post-game of both will be covered no matter what, so that needn't be a factor. EDIT: Also, I'm equally familiar with all versions, so that won't be a problem, either.
  10. Oh I figured, lol. You're like, half the reason we have proper documentation on the DQ games, so I don't mind !
  11. Awesome! Yeah, I was worried I was putting too much info on there at once, but it sounds like it was all good! Glad you enjoyed !
  12. Now, in the meantime, what're the things I did best, and what're the opportunities for improvement? This could be for both me and Skaizo, and it's super important for future projects!
  13. It's finally here! The end of our journey! The Recaps will still be coming, but the videos are at an end! Please let me know everything you thought, and also feel free to request any game you feel like. I won't guarantee that I'll play it, but I WILL have it in mind! Thank you so much, stay safe, and God bless you all!
  14. Sorry for the wait, guys. I lost Skaizo's audio again, and the finale is too important for him to miss. We're gonna re-record, and then hopefully get it out tomorrow. Thanks for your patience!
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