Personally I think that's bullshit. It's like holding DQ11 hostage, and forcing us to be their media wing. Do their work for them. DQ11 is a NEW game, that's a non-mmo, and the system sales for both the PS4 and even the 3DS do not remotely compare to their previous systems in Japan, so much smaller fanbases to work off of this time around (and probably one reason the game is going multi-platform).
It's a little insulting to see that kind of statement. More than a little insulting to be perfectly honest. DQ9's sales alone proved the viability of a new single-player DQ release, as its media blitz was just slightly less intense than 8, and sold about as much, and for a far shorter period of time, both from announcement to release and from the start of the media campaign to the end of it (almost twice as long for 8). Nevermind the pack-in of FF12 for 8. This is absolute madness we've been asked to continue begging for what should be a guarantee at this point...for what SE should see as a necessity to increase sales.
Even assuming DQ11 costs them 1~2 million to localize and promote, they'll sell, at the very least, 1 million copies between the US and Europe, and make multiples of that value in PURE PROFIT. PURE PROFIT. Nevermind the chance, given the artistic style and revamping of DQ's visuals in DQ11, both on the 3DS and the PS4 (especially PS4), to really entice a number of players who are, sadly, graphics whores.
I'm sorry...a little insulted. I take that back. I'm pissed off beyond belief. This is like SE unzipping their pants and saying if we want DQ11, we now need to get on our knees. It's beyond reproach at this point. I get it for spinoffs. I really do, but the proof is already in the "new" releases, the "fresh IP's" of the DQ mainline franchise. I take that back, I'm not insulted, I'm downright DISGUSTED with SE.
Awesome! Thanks ignasia.