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aerynb last won the day on November 7 2016

aerynb had the most liked content!

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About aerynb

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    Head Hunter
  • Birthday 09/01/1978

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  • Games Owned
    Dragon Warrior I (NES)
    Dragon Warrior II (NES)
    Dragon Warrior III (NES)
    Dragon Warrior IV (NES)
    Dragon Warrior VII (PSX)
    Dragon Quest VIII (PS2)
    Dragon Quest IX (DS)
    Dragon Warrior I (GBC)
    Dragon Warrior II (GBC)
    Dragon Warrior III (GBC)
    Dragon Quest IV (DS)
    Dragon Quest V (DS)
    Dragon Quest VI (DS)
    Dragon Quest VII (3DS)
    Dragon Quest II (Android/iOS)
    Dragon Quest III (Android/iOS)
    Dragon Quest IV (Android/iOS)
    Dragon Quest V (Android/iOS)
    Dragon Quest VI (Android/iOS)
    Dragon Quest VIII (Android/iOS)
    Dragon Quest VIII (3DS)
    DQ Swords (Wii)

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    Reading; Playing Dragon Quest & Legend of Zelda; TV Shows: Leverage, Stargate: SG-1, Stargate: Atlantis, Farscape, Librarians; Writing some fan-fic; Compiling Game Scripts
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    St. Louis
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  1. That's what I would guess. Purple mask/cape is definitely Robbin' 'Ood 2, so blue mask/cape must be Ortega. I really need to play this and see if we get this Ortega or a regular-looking NPC sprite. 🙂
  2. NES version had a separate palette swap for the second Kandar fight. And I think the Japanese version had a Kandar-looking sprite for the Ortega vs. King Hydra in Zoma's Castle (I think?). We got a human-looking sprite in our English version. And our mobile version had a normal NPC-looking sprite for the Ortega vs. King Hydra battle. Based on the mobile version, that second image probably goes to the second Robbin' 'Ood. I still need to play the Switch version, but these are my best guesses.
  3. They look great! Thanks for adding them. I started on Act 2 this weekend and got a bunch more. I'll email them tonight or tomorrow. There were a few Dual-Wielding tips and more Forge tips that could have been helpful at the end of Act 1. Maybe they're programmed to show up after Act 1 is over. (sheesh)
  4. No SD card yet. Bought the Switch just for DQ XI. 😁 But I'll be getting an SD card today or tomorrow, so I'll email you what I have soon. I'll try to organize them by chapter too. And what's a useful tip and what is character or location info.
  5. Sounds good. Hopefully it won't be too hard to figure out. And the files won't be too large.
  6. I started taking screenshots of the loading screen tips a little after Hotto. I'm planning on transferring them to a microSD card to clear up space on my Switch (and to reorder them on my computer). Do you think that's something the Den would like for reference? Some of the tips/lore is spoilery, but some are pretty useful, like character pep boosts and stat effects.
  7. I don't think I did that much. I think someone (now I forget who) recommended the correct tool to ... I dunno ... unpack the text ? Anyway, I'm glad it's getting somewhere.
  8. I wish I could remember where I read this, but you are correct that they couldn't put any other NPC sprites in the dungeon. And she can only use the palette of the dungeon, so no white or peach. She's basically a wall as far as the game is concerned.
  9. You're very welcome. I really need to buckle down and get some more game scripts done. With the text dumps from all the versions it shouldn't be problematic, just time consuming. Good job sticking with the script inserts. Can't wait to see how it looks!
  10. Happy birthday!

  11. Real. You face him so many times, it's easy to lose track. There's the prologue when he turns you to stone and sends you to the Dream World. Then the fight in the Dream World when the Queen tags along and you use Ra's Mirror. Then the one in the Real World again is like 3 fights. He tries to banish you again and all it does is bring the party to full health. Then there's an actual fight with him and some sidekicks. THEN there's like an actual, knockdown, drag out, let's get serious BATTLE. The one that everyone on every message forum everywhere hates and asks about. The key of course is the fire claw, but it's also good gear from the Port Haven casino I think. I try not to exploit casinos too much in DQ games, but this is semi-necessary, which is kinda good. Makes casinos relevant instead of immoral centers of greed.
  12. I can find it. Might already have it bookmarked. Love it! I decided to try something different for my current playthrough and sell all my seeds instead of using them. When I got to Murdaw (the dreaded second/third (fourth?) battle, I was afraid I'd shot myself in the foot for not using the agility or HP seeds. Turns out all I needed was to go back and get gear from the casino, a few yggdrasil leaves, and a few magic waters. Phew!
  13. I did a short little check. My hero is close to leveling up near Alltrades, so I change to a warrior, level up and write down the increases from the level up window. Then reset, change to a mage, level up then write down the increases from the level up window. They don't match but if level up increases are random for the mobile that would make sense. I also reset and leveled up without a class and the increases were slightly different again. But it's nice to know you can't harm a character too much by, say, making him a mage, then deciding against it; the "apparent" loss of strength or HP "reappears" when you leave the mage vocation, for example. Follow up question: Seeds first made an appearance in DW3, but because of stat caps the seeds could actually harm your growth long-term. Are there similar stat caps in this game (dq6) and can seeds similarly stunt your growth?
  14. These questions are for any version, I guess. Are stat gains on level up constant or random? Can they be affected by the class you are in when you level up? For example, you know Terry is going to get +4 max HP when he levels up next. If you make him a Warrior (a class that increases max HP when you change), could being a Warrior increase the max HP stat even more when he levels up? Edit: found my question on GameFAQs but I don't understand the answer that was given. @ignasia Is this you? https://gamefaqs.gamespot.com/boards/942424-dragon-quest-vi-realms-of-revelation/76743970
  15. That's really nice detail for DQ1 monsters. It is so cool to have these sprites. I'm glad Choppasmith found and posted them. And nice clean up work to you too, Woodus.
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