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jamiras843 last won the day on April 22 2017

jamiras843 had the most liked content!

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About jamiras843

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    Ace of Alefgard
  • Birthday 10/04/1987

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    Rhode Island

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  1. Ohh ok didnt know this was a thing! Thanks!
  2. So no one brought this up but it looks like there is a scene from DQV lumped in with revisiting old worlds or something along those lines. Any ideas on whether this would be story driven or just fan service. Also it shows it in 2D mode as opposed to 3D. Think it might be regulated to just that mode or will we get to see past worlds in fully realized 3D?
  3. You guys are too kind! Haha. Belated thanks.
  4. I'm ready to play this from a non-testing point!
  5. Hey guys, haven't been active much due to a lot of traveling, work, military etc. Been all over the past few months mainly Wisconsin, Germany, New Hampshire, now actually back to Wisconsin for the week. Germany was definitely pretty cool. Cheap booze aplenty, it's a shame I don't like beer but I did try absinthe. Don't recommend drinking a whole bottle in one sitting. Anyhow I'm back and will be lurking again in the fan game forums if needed.
  6. Yeah that's what I mean by auto tiles. You did a lot better job than I with them. I haven't played the GBC game for three like I said I've been using the SNES graphics too
  7. The thing about DW3 tile sets is you can't have them used as autotiles. The way autotiles from the maker compile make a weird choppy version. What has to be done for a perfect tile system is to have it as a separate overlay sheet, of course this means there is a lot more room for error since each part has to be manually done and it's a bit more time consuming. Though maybe it's just more noticable with the SNES version or DS games. As for the demo a few notes: * You can enter the well without Ava * If a character dies and you leave the well prior to finishing the events the town acts as if you did finish the well events. * If you leave the well you can leave town.
  8. Are you using auto tiles for the forests? If so your'e running into the same problem I was (Well it looks that way), where the trees show up oddly in the overworld. I also planned on a DW3 set but I won't if you are.
  9. Honestly I was surprised that I didn't include a day night script. I made one for a game and it's very similar to the poison/ curse script or the radiant scripts. I am very interested in your additions, I personally thought that eventing a church was easy, but for the sake of simplicity for an open source game I thought it best for the KISS method (keep it simple stupid).
  10. Jamiras cast Kazing! Topic returned to life! On a serious not playing with the open source lead me to see a lot of errors and things I missed out with. There will be an small update with some additional features prior to the NES style launch. After that there will be some major additions to both so stay tuned.
  11. *applauds* So I am officially back if you need some fixes! I can get my hands a little dirty I guess.
  12. Yeah soory, havent been around, got pulled for another training that took 3 weeks. That's always fun.
  13. Adol did something like this, I don't have access to my old files at the moment so maybe if you could get a hold of him...
  14. Looks great! I'm glad the opensource was of use and that you were able to modify it to your needs.
  15. Woo! Made it home! now to work on stuff that I couldn't before... It's only been 10 months.

    1. ignasia


      Welcome back from your tour.

    2. hawkeye77o4


      Welcome back!!!

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