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YangustheLegendaryBandit

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Everything posted by YangustheLegendaryBandit

  1. Ha, yeah. Romancing SaGa 2 may not have a lot of major named characters, but I have gotten a few. Two different versions of Gerard (one pre-emperor and the other post emperor), his older brother Victor, and the leader of the wind spirit people who live in the southeast part of the world. Most of them have been class characters from RS2, and it seems like the different versions of the “character,” are repped by the different generation versions depending on if you have the SS version, A version, etc. This game is reminding me I need to get back to Romancing SaGa 2. I have made some progress when I played it a few days ago, and am on the hunt for a Minstrel who can help me teach the wind people. I also reached a new town in the desert where one of the Seven Heroes seems to be hiding out.
  2. It’s only a matter of time until stuff reading/buying stuff like that gets you in trouble.
  3. Oh my, I now have 2, yes 2, of the characters from other houses who have joined the Golden Deers in FE Three Houses! It’s clearly a Christmas miracle guys. This time it was Caspar, and he seems to similar to Raphael personality wise. However, Raphael is more of a gentle giant take on the guy who likes to train type, while Caspar is the hot headed “LEROOOOY JENKINS!” sort. On my phone I started playing Romancing SaGa Re:Universe. Seems to have that name due to characters from all the different SaGa games showing up to help the world. No reason given yet though. It is cool you can see what all games every character comes from as you obtain them via free draws or from using gems/tickets. The game has been VERY generous with handing out bonuses and freebies, much like DQ of the Stars. No doubt it’s thanks to the global release of RS Universe. But even with that, I’ve gotten several SS ranked heroes from the free pulls. Pretty happy some of them have been from Romancing SaGa 2!
  4. Hilda and Cyril’s Paralogue is the biggest piece of #$*! Paralogue chapter in Three Houses thus far. The enemies and map are so obnoxious, and it took way too many tries to beat it. I’ve been at it for the last hour or so, having to do full resets and using up all my Divine Pulse charges several times. I’m too stubborn to quit, but FINALLY I got the win once I figured out a good strategy for the messes the map throws at you. Thankfully the shield that was the reward for saving all the soldiers seems to be worth the effort, so at least I got a good trophy for the hassle.
  5. 10/10 picture. You can get a lot of funny pictures in the 3DS version. Shame DQ11S’s camera mode feels so limiting by comparison.
  6. WOO! Finally managed to recruit another House member to the Golden Deer house in FE Three Houses! And it only took until the 2/8 date in game! Damn kids have too high of stat requirements for Byleth to join the house he teaches for. And of course the first one I managed to recruit was freaking Dorothea. 😘 I’ve actually gotten a fair bit of progress in. Byleth got a make over (and now I finally realize where the last few color schemes for Byleth originate from in Smash Ultimate) and got to see some cool cutscenes. Sucks it’s taken so much sacrifice just to obtain this new power and altered appearance, but it seems like it will be very helpful.
  7. It’s probably from just using save states that may have done it. It’s like I tell people when they try to use sleep mode for days on end with consoles or handhelds: don’t do it. Always do hard saves.
  8. Eh, not a fan of musicals so not gonna watch that. Getting tired of the constant advertisements for it too. I started watching Brooklyn Nine Nine the other day at work on my lunch break. I think this show was made by folks who worked on The Office and Parks & Recreation because it definitely has that vibe to it. Pretty good so far. Also, RIP the Andy Griffith Show being one Netflix. Freaking CBS pulled the show from the service so it could be on their online streaming service. I liked re-watching the show or having it on as something in the background while doing something. 😭
  9. Trumpeter was my brick wall. Matador was tough but I got through it after making use of the Cathedral of Shadows and haven’t had many problems with him on replays since I knew what to expect. Doesn’t mean he’s easy every time, but it helps.
  10. Ah yes, good ol’ Mot. If Matador or Trumpeter didn’t give you a hell of a time, Mot sure will.
  11. Yep. Or at least I’m back at it after a several months hiatus and resuming my Hard Classic Golden Deer playthrough. It’s just short of 40 hours Magic is something I haven’t fully figured out for who’s more adapt at learning what. Seems like how Echoes: Shadows of Valentia handled it where there are “base,” spells that everyone can gain, but then each character has a set of spells they gain as they level. Could be totally wrong on that, but that’s what I’ve taken from playing.
  12. The Drum Game is getting a free update! Apparently it’s sold 1 million copies total, so to celebrate Namco is releasing 10 free music tracks from different Namco properties and they will add in a new online mode. Guess it’s a good thing I bought a copy during the summer sale. I’m happy for some more music for the game since it’s been a pretty fun title to relax with. https://www.siliconera.com/taiko-no-tatsujin-switch-free-dlc-to-celebrate-one-million-copies/
  13. I’m sad EVO Online was canceled. It was already bad that EVO 2020 was canceled due to COVID, but now EVO Online was canceled entirely due to “stuff,” involving one of the top guys who organizes everything. I was looking forward to watching the tournaments on my weekends off this month.
  14. Got to a sudden death moment in Three Houses. I completed some of the new Paralogues and completed the new story mission for the game, and after finishing the map SURPRISE! Major supporting character for Byleth died. It actually caused the stone faced protagonist to actually emote, so that was surprising. Not gonna lie, Byleth is about as emotionless as MopTopMo is in DQ11, almost always having the same frowning face expression. Now there have been some hints at Byleth’s past and seeing more of the villains behind the scenes. I found it interesting that not even Byleth’s powers to turn back time could stop the character death. It was a cutscene so I know it was scripted, but all I could think was, “Hey, I only used the turn back feature twice in the story mission, I still have like 7 more uses of it! What the heck, game?!” Unit wise, Leonie has become one of my strongest characters. Same with Marianne. You had to select someone to win the Winter Heron Cup, and going with Marianne ended up being the right call as she not only won but gained access to the Dancer class. So my long range healer can now also allow a character to act again on the same turn, and her critical rate for her spells jumped up too. Hilda and Lystheia go back and forth on offensive and defense depending on the map, but if they need to attack they aren’t shown up. The guys aren’t far behind either. Lorenz has continued to be one of my MVPs, Raphael’s strength and high HP makes him perfect for non-mage enemy units, and Ignatz and Claude can pick off enemies with their long range attacks. Ignatz has been my jack of all trades unit, and while his damage isn’t as strong as what everyone else can do, he makes for a good distraction thanks to his speed stat. I’m hoping I can get some of the non-Golden Deer characters caught up too, namely the two teachers who can join you as units. They do alright, but they are behind in levels and it has shown on a few maps.
  15. Haven’t touched the game again so nope, still stuck. I’ll try something and see if I get lucky, but it’s at this point I wish you could have more than 2 members for that damn mission. It’s bad that I’ve found some of the maps I’m going through now on Hard Mode in Fire Emblem Three Houses easier than the mission I’m stuck on in SteamWorld Heist, which I’m playing on normal difficulty! 🤣
  16. One game that’s fun to use status ailments in is Final Fantasy IV. On my last playthrough of the PSP version, I found that there are quite a lot of enemies affected by either the Pig, Toad, or Mini spells, which can be humorous and helpful. I always ignored them, but was surprised by how dang useful they are for some of the tougher enemies throughout the game.
  17. You learn new things all the time. Sometimes you just have to try it, other times you hear it through the grape vine. For example, I’ve been watching a few Paper Mario 64 and Thousand Year Door videos and I’ve learned about badges (they give Mario and the partner characters different abilities depending on the badges) that can really help with some difficult enemies, with some things I never knew about. DQ can get tactical if you want it to, or you can keep it straightforward. That’s kind of the beauty of the series’ battle system.
  18. It and the other status ailments are useful in the mobile and Switch versions of the game. My guess is from the Super Famicom version onwards they realized they needed to improve on the effectiveness of ailments. I don’t know how useful they are in the original version of II, but I would guess since it was only the second game at the time the use of Surround, Sleep, and so forth may have been a bit more limited. I’ve found whenever I replay DQ games I try and use stuff I never used much before, and from there found stuff like ailments being really helpful. DQ is one of the few RPG series where ailments are actually useful to use on everything, kind of like in Etrian Odyssey. Can’t tell you how many times stuff like Dazzle and Snooze helped me out in Dragon Quest XI with stronger enemies on. It’s why Rab is one of my favorite characters from that game thanks to his versatile spell and ability sets.
  19. Woo! Managed to beat Raphael and Ignatz’s Paralogue chapter and save all the merchants! Changing Leonie to a Pegasus Knight has helped a ton already, and her speed plus some of the class changes I made really helped seal my victory. Still had some trouble with the giant wolves who assist the enemy, but got through dealing with them safely enough. I like this Paralogue quite a bit since I’ve enjoyed Raphael and Ignatz’s interactions with the other members of the Golden Deer, and the ending cutscene shows there’s a lot more to Raphael and his feelings on his past than he let’s on. He comes across as such an easy going, goofy guy, so seeing him get genuinely mad and bothered is surprising. I can be terribly slow at playing Fire Emblem games, but stuff like this is why I enjoy the series. Love the gameplay of course, but when you get character moments/development via Paralogues like this is cool to see.
  20. Looks like I’ll be able to grab K. Rool at last. Nice.
  21. I haven’t been able to find a game that keeps my attention the last few days, so I decided to fire up Fire Emblem Three Houses again since I‘ve has strategy RPGs on the brain. Getting stuck in SteamWorld Heist did it. Been doing the available Paralogues in Three Houses. Completed the one for Sothis where giant monsters kept appearing and had some close calls, and am currently trying to take care of Manuela and Hanneman’s Paralogue. For whatever reason Manuela ends up off on her own on the other side of the map, so I’m reclassing Leonie into a Pegasus Knight to see if she can reach Manuela in time and help protect her. She’s a bow user, and that will help with any of the enemy Pegasus Knights should they get too close. I tried doing Raphael and Ignatz’s Paralogue, but man, it’s rough. Trying to protect all five merchants is not easy with how many enemies were on that map. Gonna try it again tonight or tomorrow after I rethink my party lineup and classes.
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