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YangustheLegendaryBandit

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Everything posted by YangustheLegendaryBandit

  1. Been stuck at home for the past week since I’ve been sick. I usually get a bad cold/sore throat in December or January so it was only a matter of time, but with all the Covid stuff I had to go into lockdown and stay away from work to be safe until I could get tested. Felt better by the start of this week and my test results I got today came back negative for COVID-19. I should probably be glad I can go back to work tomorrow but honestly I don’t really care, especially since I have to do 7 days of work in row starting tomorrow. And I had to use a lot of my vacation time for the days I missed be
  2. Since we don’t have a dedicated topic for this subject, I’m making one. Share animation works you find on YouTube and the like. Starting of this topic, here’s the recently released pilot for Long Gone Gulch. It’s been 5 years in the making. Really enjoy the character designs and the animation. Definitely some fun shots/scenes in the Saloon and towards the end with the showdown.
  3. I know, I know. I probably could have shared my love for that game for hours.
  4. So...Xenoblade Chronicles continues to make me go, “Wait, WHAT?!” with the story. I was able to beat the boss I was worried about (though it did take a retry because of the movement AI for my party members being stupid and getting stuck, thanks games) and then the story has some big moments that took everything in a crazy direction. To keep it short, I was surprised by the revelations of the Monado and the Bionis and the point of certain NPCs. The NPCs I had a hunch about with how the game shows them off at different times, but the story reveals and cutscenes...holy crap. I’ll admit said
  5. Picked up the Castlevania Anniversary Collection since it was on sale for $5, and I can now day I’ve finally beaten the original Castlevania! I remember trying again and again to beat the game in my Wii via the Virtual Console release, but I had absolutely no luck once I got to area 4. I finally did it! Definitely was difficult, but since I’ve been stuck at home it gave me the chance to learn the later levels and win! Holy Water is your best friend in the original. Felt good to finally beat the game. I’m not a diehard Castlevania fan or anything, but I’ve always known and admired the seri
  6. Been playing Xenoblade Chronicles on and off today. Finished off all the side quests available in the current town I’m at (no naming cause spoilers ) and have gotten the party up to level 70. Finally not getting my butt handed to me by the monsters in said area is nice, and I’ve been working on improving team synergy chain attacks. Seems like I’ll be able to tackle the next major story boss once I get back to the game, so...I’m kind of nervous as to what’s coming next with said boss! I’m not sure what party set up I should go for! Could be a case of needing to reload and try again. Man,
  7. The series didn’t start until DQ8. That’s when the world was graced with the greatest DQ character. I am, of course, referring to Prince Charmles. Where do the other games fall in timeline wise? (Shrugs shoulders)
  8. Follow up to earlier: Wow, the enemy difficulty has really jumped in the area I’m at. I’ve been using the Expert Mode setting so I can customize character levels whenever I want to, but even maxing everyone out right now (currently the highest level is 68 for a few party members) I’m still struggling against some of the enemies. I either need to see if I can get a few more levels around this area or just focus on the available side quests to get some extra exp and money. Maybe do some of both. I must be getting close to the end of regular enemies are starting to get this difficult. It see
  9. SNK has been bought in the past by larger companies and it never affected their business for the most part. If the rumors end up being true I’m guessing SNK games will still be available on various platforms and they will be able to continue future releases. But speaking of SNK, I decided to play some Metal Slug X tonight. Bought the game awhile ago when it was on sale and man, I forgot how nuts these games could get. It’s a run and gun arcade game that just gets so over the top. Great character/sprite animations, the sudden appearance of MARS MARTIANS! who appear alongside the normal ene
  10. Picked up Xenoblade Chronicles Definitive Edition again. Didn’t realize it had been since August since i last played the game. Seems like it wasn’t months ago since I played. Just found out a lot of story info for the two titans in the game. Can’t really say much more than that cause spoilers, but it’s another point in the game that made me go, “Whoa, that’s actually really cool,” and makes me want to see what’s next. Seems like the side quest number is dwindling thankfully, so it should be easier to stick with the game to the end.
  11. I’ve heard about that rumor. We’ll see what ends up happening.
  12. I’ve enjoyed Samurai Shodown 2 much more than Samurai Shodown 1. 1st game definitely feels like a clunky early 90s fighting game and doesn’t feel very rewarding to play, but SS2 feels much smoother and much better gameplay wise. Earthquake and Charlotte have been my favorite characters to play as so far.
  13. Diamond and Pearl was when I lost interest in the series. I remember them being covered in Nintendo Power several times but I never felt excited about them like I had with Ruby and Sapphire a few years prior. Not sure what happened in between that caused me to lose interest, at least in the main games, but there you go.
  14. Estard Island is slowly but surely coming together. Thanks to @WoodusI’ve been able to obtain the other fruits I needed. I’m going to have to re-arrange some houses once I can really change the island landscape, but for now I’m starting to set up where Estard Castle Town is up on the cliff side of my island. Got my town theme changed to “Echoes of Horns Throughout the Castle” from DQ7, and I’m going to try and make some custom designs based on sprites from the game.
  15. The new Pokémon Snap game is coming out at the end of April. Visually the game looks very nice, and it’s cool to see different generations of Pokémon mixed together. I’m probably not going to recognize everything past Gen. 3, but I’m looking forward to finding out more about the game.
  16. Been playing plenty of Animal Crossing New Horizons. I think I’m finally at the point I can start making my island look more and more like Estard Island from Dragon Quest 7. Also been messing around with the Samurai Shodown NeoGeo Collection. It’s been on sale for 50% off for about a week so I picked it up. I’ve never really dabbled in this SNK fighting series since I’m more of a King of Fighters man, but it’s been fun playing the collection. Love the character designs and gameplay, there’s a huge library of artwork and design documents you can look through, and history and developer comm
  17. He’s developing a Poké-problem. Haha
  18. If you could only do one, I would recommend the stronger monsters. They aren’t obscenely overpowered or anything, it just gives a nice bit of difficulty to the game. Helps make things interesting too once you know what to expect so you can prepare early on too.
  19. Haha, that’s great you put that picture of Yangus in for me on the YouTube version. Good work @Woodus, and thanks for making these YouTube versions for us.
  20. You can run over and instant kill enemies on horseback in DQ11 and most enemies who are weaker than you will run away as soon as they see you or will just ignore you. There are already ways to ignore and avoid battles, and with DQ11’s 3D mode having such large open areas and dungeons you can avoid monsters pretty easily anyway. 2D mode can be left as is since its supposed to replicate the old school DQ style, and in that case you have things like Holy Water and Holy Protection to help prevent encounters with weak monsters. I thought DQ11 handled avoiding/dealing with encounter
  21. Started up SaGa 2/Final Fantasy Legend 2. Man, talk about a big graphical improvement from the first game. The world map is much more detailed, as are towns. The UI and menu design is a lot closer to what would be the layout for other SaGa games like Romancing SaGa 2, you have dedicated icons to clearly distinguish weapon types...lots of improvements to the first game, and I can see how this game was what helped set a standard for the series going forward. Anyway, game is light on story like the first one but you have a Dragon Quest III type of opening from the SNES and GBC versions: you
  22. Got my game started today and named my island Estard. Going to try and make it as DQ7 themed as I can layout wise. Starting fruit is peaches, and I set my island in the summer hemisphere for opposite seasons. Not sure when I can start trading and working with other players (the Dodo airport kept telling me “Haha we’re closed to bad” or something not similar to that at all) but I’d appreciate anyone who could help me get some of the other fruits eventually.
  23. DQ already has a pretty easy to understand and use UI. Can’t get much simpler than how DQ handles that.
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