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How worth it would it be to play the original SNES/Super Famicom version of DQ6 via the fan translation? I barely played it a few years ago (was a bit DQ’d out after playing the SNES version of DQ3) but would like to give it a chance now, or rather in the near future if I can find a reproduction cart.
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Click the link to the guide, and run that search for equip00, the monster list is just below it.
I didn't put in recruitment rates though, sorry. Though yeah, it's obnoxiously low.
Slime: (around Torukka, around Dhama (lower), around San Marino) Healer: (around Amor (upper/lower), Amor Cave, N of Slime Arena) Slime Knight: (around Dream-seeing Cave, Dream-seeing Cave, around Grandmaz, SE of Slime Arena) King Slime: (W/N/E of Slime Arena, around Pescado, around Mt. Snow) Metal Babble: (around Prison Town, Greed Town Mine, or Pegasus' Tower) Furrat: (around Lifecod (upper), Mountain Path (upper)) Lipps: (around Shiena, around Medal King) Mud Doll: (Dream-seeing Cave) Rotting Corpse: (bottom of Mudo's underground keep) Lesser Demon: (around Mudo's Island, Fire Cave) Super Tensk: (N of Arcbolt) Wind Mage: (Wall of Destiny, around Clearvale) Wyvern: (around Foan or Mage's Tower) Dark Horn: (around Foan or Mage's Tower) Bombcrag: (around Gandino) Boss Troll: (Weaver's Peak (upper)) Killer Machine 2: (Pegasus' Tower) Lamp Demon: (around Sorrow Prison)
I put in the Slime Knight spawning points anyway, just in case it was my game and really poor luck. It's very possible I was just exceedingly unlucky. Though I really need to switch the names over as I used town and dungeon names from both NoProgress and the remake localization.