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Teclo

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About Teclo

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    Sword Slinger
  • Birthday 05/07/1983

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    http://dragonquesttreasures.blogspot.com/
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  1. Well I've finally beat the final boss. I also got that rare Killing Machine, but not in the area mentioned in the quest. It's been one hell of a ride and I've loved every minute of it.
  2. What puff puff is the last one in the game? i.e. what one should pop the trophy? I'm at Battleground now. Man, it really reminds me of the Catacombs in Dark Souls 1.
  3. The frozen lake mentioned in the quest, in the south of that area. I've gone around the whole area killing them, though. No idea what's going on. EDIT: I've now killed 146 of them with no rare appearing. If I continue with the game to Act 3, is this quest still doable then? Maybe that'll sort out whatever glitch is going on now.
  4. Dragon Quest has such an uphill battle, though. By western standards, it looks like a kid's game. It's in a genre that doesn't typically sell well any more. Unlike other games in the same genre that have sold well recently, like OT, it's on a console with a large back catalogue that people are buying instead, with enormous games released alongside it (e.g. Spider-Man, SotTR), and it wasn't advertised properly by either Sony or Square Enix. Man, advertised at all, really. I've seen no IRL ads for it whatsoever, and that's where you really need to aim for if you want more than the dedicated fans who would've bought it anyway. The silver lining is that at least there are no other similar releases (e.g. other RPGs, let alone JRPGs) at the same time, but I don't know if that matters when almost everyone with a PS4 has just bought Spider-Man and FIFA 19, and are also waiting to buy RDR2, with Rise of the Tomb Raider also muscling in on the action. There're are more major releases too. But the point is, regardless of genre, people only have so much time and money to ago around.
  5. Man, I can't believe this is the same year that Monster Hunter World came out in. That feels like an age ago. But yeah, this is my favourite Dragon Quest bar none. I've been waiting for a true successor to DQVIII since that game came out and we finally have it; then it exceeded my expectations and wasn't just as good, it was better. It's also the best Final Fantasy game I've played since IX since it's really inherited that series' much more involved plots and interesting, varied characters. It's like SE have fused DQ and FF and the actual FF is now some bizarre action game/J-pop music video hybrid. Anyway, I digress. This game deserves to win that award although, sadly, it seems inevitable Spider-Man or GoW is going to win quite easily.
  6. "S" stands for "Still can't get UE4 to run at more than 4fps on Switch". Let's not forget that was the original reason for the delay; they're doing the PR thing of trying to pass it off as some "S"pecial version of the game, but it's really just a very delayed, low resolution port of a PS4 game. I'm also conflicted on the idea of there being extra content. Horii said he was against DLC, but then if they make extra content in order to get people to pay money for a game they already own, what is that other than convoluted DLC? Worse still, it causes people to buy a console they don't even own in order to access that extra content. Charging £10 for an extra dungeon is far less morally bad. It's like saying "I won't charge guests to use my toilet, not like those other guys I've heard about that charge people £10 for that (play along with me here lol), but I will charge people to use my bathroom door and it's going to be £300".
  7. I have now killed 120 Killing Machines in the area around the frozen lake in The Snaerfelt for the quest "A Dish Served Cold". Not a single rare one has shown up, that being the objective of the quest. I've levelled up so much that the hero is nearly is nearly level 60 and I haven't even I feel like something is glitching out quite badly here.
  8. It was #2 in the UK for a week, beaten only by the behemoth that is Spider-Man, but then it dropped down to about #30 the next week. It really annoys me how Sony hid it away on PSN. It was practically invisible on there, it didn't even show up in the Recommended For You section even though I play a load of JRPGs.
  9. is currently immersed in DQIX

  10. I don't really see how P3 was emo. And "pop"? You mean that it had J-pop in the soundtrack? I find that a pretty weird thing to complain about. It's like saying that all games of the 16-bit era and before were bad because of "that repetitive midi $#!&". J-pop (as well as the other musical genres such as rock and hip-hop) really suit Persona 3 because it's set in modern day Japan, just like using classical music suits DQ because it's set in an Old European setting (though to be honest, it'd be more like lyres and things like that, rather than fully blown orchestras). As for the emo thing; the storyline is less emo than, say, Saro deciding to KILL EVERYTHING because BAAAWWW a girl I met a few times was killed by those humans WHO JUST DON'T UNDERSTAND ME! See, you can make anything into emo; admittedly, it doesn't take a lot of effort to do that to a white-haired bishounen elf-boy who has decided to hate an entire civilisation - no, planet - because a girl he liked got killed. The only things that could be considered emo about P3 are stylistic things; the main character's haircut and the way in which they summon the persona. SMT designs have often looked emo, though. Look at the characters from DDS or SMT3. Anyway, to answer your question: Yes, P4 is a lot better than P3, especially from what appears to be your point of view. The hero does not have hair over one eye and no one puts guns to their head to summon the persona. Worried Mothers Of America, rejoice. From most peoples' point of view, the improvements include such things as, well... Everything. The S.Links have been overhauled and made a lot less linear, there are now several dungeons rather than just one massive one, the plot isn't based on moon cycles so it flows more naturally and less predictably, the hero has a family now which gives a good emotional basis to the game, the other characters seem to have more to do in life than just stand around in the lobby of a tower block, it's more down-to-earth in the sense that they're countryside school kids rather than part of some elite special agency... There's also more to do with your time, such as take part-time jobs, some of which lead to S.Links, and there's a fishing minigame which can get you some very rare items. I haven't played Persona 1 or 2 but I am looking forward to playing them. You probably know that Persona 2 came in two parts but only one part was released in America (and then quite laughably localised; e.g. they coloured in one of the characters brown and changed his dialogue to be stereotypically African-American...) The other part was only ever released in Japan but a translation patch for it has been released so now us English-speaking folk can play it. If you didn't know that, here you are - Happy Christmas: http://tsumi.wordpress.com/
  11. Still playing Persona 4. You can just throw hours at this game and still only get a small way through it. Then again, I have been playing it less often that I'd like, I spent a long weekend out of the house with friends and when I have been in I've been busy with Christmas things and I've also been made a mod of Fakku which takes up quite a lot of my "computer time". P4 is like MGS in the sense that it's more like a book, TV show or movie than a game but then when the actual game does make an appearance, it can be very addictive and also quite challenging. I'd make that comparison even if it wasn't for Slime Master mentioning Metal Gear above this post. Another similarity is that on one hand the game is very linear and you're really just going through a storyline by moving from point A to B as the game desires but then on the other hand there's a lot of freedom in how you get from point A to B. In P4's case you could focus all your effort on the social aspects of the game but find yourself getting your ass kicked whenever you go into a dungeon because you never level up. That said, the socialising parts of the game actually aid you in making new persona and if you get the best relationship level with someone, you unlock an ultimate persona, specific to them. Like MGS you can enjoy it as a storyline and not focus on the gameplay or you can try and master the gameplay without much regard for the plot - obviously, it's better to do both.
  12. wanna be friends?

  13. I haven't been around for a while because I've put about 110 hours into FFXII (replay) and have just started playing Persona 4. I liked Persona 3 but, kind of ironically for a story-led RPG, I felt it was at its worst when the main story was the focus of the game. It was good when it was just the characters doing more "low key" missions but when the main story got laid out in front of me I just felt it was pretty uninteresting and weak. There was a particular scene, a big revealing scene about a certain character's plan, that was so horribly cheesily done and the hammy but passable voice acting really came apart at the seams here. Anyway, P4 seems to be way more focused on the characters rather than some cheesy story so far. The voice acting is similar to P3 - there are some characters who make you want to mute it whenever anyone else is nearby and may be listening to you play (the Death kid in P3, Teddie in P4), there are voices that are decent but sound obviously like acting (Mitsuru in P3, Chie in P4) and then there are the top tier voices that are pretty believable but can still sound a little flat at times (Junpei in P3, Yosuke in P4). Sadly, there are some typos and basic spelling errors in the game and quite a lot of mistakes in the official guide. It makes the whole package feel a little cheap. As the game illiterately says "It's rediculous!"
  14. what gohanzo you want a cookie because of your birthday -slaps gohanzo with cookie- (jk)

  15. Started playing Chrono Trigger DS the other day. Certain things that I took for granted at the time now seem quite amazing, even if they were in a modern RPG, whereas certain things that impressed me at the time now seem quite ordinary. It's nice to play a game you haven't played for ages just to get that different perspective on it. It has some nice new additions - as well as the optional DS controls that are well integrated (though slightly pointless, since the traditional controls are actually easier to use), there's a new ending you can get, a monster arena (you have to train him and enter him in battles - you can also do wifi battles) and I think there's also a coliseum thing for your party, though I may have made that up. There's also an Extras menu that features 8 different categories of unlockable stuff: the music, artwork, the anime cutscenes, a bestiary, an item list and a list of all the techniques you've gained with a description of each. The 7th and 8th categories are currently locked for me - perhaps one of them lets you view any of the ending you've achieved?
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