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IvorEvilen

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Posts posted by IvorEvilen

  1.  

    And for DQ VII, I agree it can be done without grinding for levels, as many of the complainers often seem to do.

     

    I respectfully disagree. F*ing Hellcloud required a long grind for me, so much so that I took a break from the game. He was the toughest boss in the game, even tougher than both rounds with the Demon Lord. I had to grind a little for the final Demon Lord battle, but not all that much. Hellcloud required at least eight hours of grinding.

     

    *triggered*

     

    Just over a month ago I was replaying through Dragon Warrior VII and my save file corrupted... last thing that I had done?  Died to Hell Cloud.  I was too tired to take another swing at it.  I loaded it up the next day and it gave me the "corrupted" message ;_;

     

    If I remember right, I believe I was a level 22, but I'd have to check to confirm.

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  2. DQXI has -not- been announced for release in the international arena on ANY system.

     

    Nor has any other recent DQ title, excepting Heroes.

     

     

    And I doubt Heroes will bomb. It'll do pretty well, Dynasty-style games do well here. Moreso because this is a series that DESPERATELY needs an oomph of some kind. And an awesome ARPG with DQ at the core? *salivate* If I would play it beyond the title itself, I'd get a PS4 and Heroes.

     

     

    Sorry ya'll, but DQ at the core is stale. It's a grind-heavy title, and titles like Heroes, Swords, and to a lesser extent, Monsters bring people in that wouldn't play it.

     

    Too bad Pokemon is too big here for SE to consider a Monsters title for the US...

    No one ever said DQXI was announced.  I'm just saying the people in charge knew of DQXI's existence well before they ever considered Dragon Quest Heroes for localization.  This just seems like the most likely scenario.

     

    As a side note, I don't understand when people call Dragon Quest grind heavy.  I haven't had to grind for the campaign in a Dragon Quest game since the nes days.  Even Dragon Warrior IV is beatable without grinding, although it is hard as hell.  The only exception would be Dragon Warrior VII if you prepared your party poorly, and even then it's only the final boss that you have to grind for.  I get the impression that too many people "Attack/Heal" as their only strategy (or never take risks).

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  3. I would like to note, if Dragon Quest Heroes really bombs, I don't see anymore Dragon Quest games here for a long time.  It really is a critical title for SE and us.  This isn't unusual, if a game bombs, why make a sequel?  The problem is that SE is stupid for using Dragon Quest Heroes, a game that is not "really" a DQ game.  But think who would make this decision?  Someone who doesn't understand the intricacies of gameplay, and only thinks in the broader sense of a franchise.  It's big business, and even if actual Dragon Quest games do well here, they look at the overall numbers.

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  4. Not to be even more depressing, but where I work we internally have cancelled projects, but never make the information released to the public.  This is in case 5 years down the line someone decides to revive the project.  This is a common practice, because officially cancelling something already announced to the public looks bad and is way too final.

     

    With that said, I've always believed that DQVII will be released here.  Moreso now with the announcement of Dragon Quest XI for 3DS.  Think of it this way... why release Dragon Quest Heroes, a game that was not heavily asked for and only for the console with the smaller market share?  Sure, it has way less text than DQVII, but when you consider the cost of voice actors among other things, the localization would still probably be more expensive, especially for a ps4 game that will be more expensive to market.  They are testing the market (how many Dragon Quest fans own PS4's?) and building up hype for the even more expensive game to localize.  They haven't released Dragon Quest games in how many years?  Dropping Dragon Quest XI in the current market would be stupid.  That is why I believe Dragon Quest VII will come, to serve the same purpose on the 3DS.

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  5.  

    I find this whole situation interesting, because I'm sure a fan translation would qualify as modding.  This is not an illegal act, even to distribute as a patch (side note, cease and desists do not imply a legal high ground).  The length that some companies have gone to prevent the modification of their games is borderline insanity (outside of the obvious multiplayer games).

     

    Anyway, I think you made the right decision to stop.  They went out of their way to ask you to, and this can really only be a good sign.  I doubt it's because the original script was being used, although this does present a legal gray area.  It's the same game, and it isn't modifying the content of the game text beyond changing the language it is in.  Square does own the translation, but it would be impossible to claim damages.  Further, not releasing the game and denying a translation for people who don't read their language can also be seen as xenophobic.

     

    But you have to remember that any company is in their rights to protect the integrity of their intellectual properties. They are not required to demonstrate damages to exert legal control over their IP, including any additions or alterations that could devalue the property in any perceptible way. All they would have to argue is that somebody is mucking around, half-assing their IP, and they'd be right - whether they're right or not. And there is NO legal 'gray area' about wholesale duplicating the translation of Dragon Warrior VII - that is flat-out illegal, just as surely as lifting the complete text from a book and putting it into another book, for ANY reason, other than by the owner of said text. Otherwise, what's to keep me from taking the entirety of a text of a novel or screenplay, duplicating it in it's entirety, and giving it away for free?

     

    All that said, no, I don't think a 15-year old translation text was the deciding factor in this order being issued, but a FRESH translation would fall closer to the definition of modding than lifting a copyrighted text. Nor do I believe the order was a knee-jerk response. There have been many fan works over the years that Square (or Enix) has turned a blind eye to, with several very high-profile exceptions - which, due to their high-profile nature, were almost begging to be targeted... the ones that come to mind were A) the Chrono debacle - where the guys tried to take the game to E3 for crying out loud, and B) the FF Type 0 fiasco, which SE was already working on translating and hadn't made the announcement yet. In both cases, allowing the fan works to continue WOULD have potentially impacted revenue and value of future products from the company, because the 'Chrono Break' thing was still floating around back then - imagine if there was one 'official' Chrono sequel, and one 'unofficial' Chrono sequel, and how that could have impacted the brand's financial success!

     

    My point is, Square Enix seems historically to get involved in this kind of stuff only when there's a danger of competition for future, or potential, official releases.

     

    There IS a reason this order was issued, other than simple IP protection, in my opinion.

     

    It's really up for the legal interpretation by a judge, but I don't think they would even have the platform to make a claim of protecting the integrity of their intellectual property.  If the translators were say, buying copies of the game and then selling the patched versions for normal MSRB, then yes, you could make that argument (note, the resale is not marked up in this example, because profiting from a mod would be illegal).  I know zero about applying a translation patch to a 3DS game, so I'm more picturing this from the point of view of a pc mod.  The user has to apply the patch themselves, which means the player is fully away of the modification.  The problem that Square Enix faces is that as a consumer product, there are limitations in regards to what they can and can't enforce in regards to IP protections.  Although, I've never seen a case like this go to court, so there is zero legal precedent as far as I know.

     

    As for the use of the Dragon Warrior VII text, I do disagree with you, but only on the principle of a differing opinion on the situation.  To be fair, I don't know enough about IP and copyright laws in regards to products that have been remade, like a game.  I don't think IP laws apply to individual products at all, but rather to the content.  There is the argument that an English translation was not the content purchased in the Japanese version, so a user would have no right to view the English translation from Dragon Warrior VII... and translation texts do have their own weird copyright protections, but I have no idea if they would apply in this situation.  It's a ridiculous situation if you think about it though:  company A claims copyright infringement on third-party B for infringing on property C by appropriating content for property D (both property of A), in spite of the fact that C is no longer commercially on the market and consumer E must purchase D from A to apply the free service provided by B, D being useless to E without B's service.  AKA, negative damages.  Even if it was infringement, I'm sure a judge would think the company insane, moreso if they didn't intend to release the game here at all.

  6. I find this whole situation interesting, because I'm sure a fan translation would qualify as modding.  This is not an illegal act, even to distribute as a patch (side note, cease and desists do not imply a legal high ground).  The length that some companies have gone to prevent the modification of their games is borderline insanity (outside of the obvious multiplayer games).

     

    Anyway, I think you made the right decision to stop.  They went out of their way to ask you to, and this can really only be a good sign.  I doubt it's because the original script was being used, although this does present a legal gray area.  It's the same game, and it isn't modifying the content of the game text beyond changing the language it is in.  Square does own the translation, but it would be impossible to claim damages.  Further, not releasing the game and denying a translation for people who don't read their language can also be seen as xenophobic.

  7. Oh, thanks for that.  For some reason the text was appearing black on my end, so I changed it to white... not really sure how that happened in the first place.

     

    The deadline is the 20th (for now).  I am having issues scheduling my defense, so I'd rather be done with everything sooner, as opposed to later.

     

    Note:  The game can't be played on mobile.

  8. Hello everyone, it's been a longtime since I posted (I still actually visit the forums daily, old habit I guess). Anyway, I wasn't really sure where to post this, but I need help! I am in the process of completing my master's thesis, but I don't have enough participants in my research study.

    The game I am using for my research is a game I have been working on for nearly two years now, that has heavy influences from Dragon Quest and Final Fantasy. Originally it was a project to create Dragon Warrior IV in 3D (and some of those art assets have yet to be replaced, so it does have a similar feel).

    Due to IRB, I have to forward the following (follow the link in this quote):

     

    Help requested!

    I am currently conducting a study for my master's thesis. I am looking for people who play video games, do not experience color blindness, and are at least 18 years of age to participate. Participation is easy (follow the link below), it only takes about 15 minutes!

    I am looking for a large number of people within the designated population, so if you are able to participate, it would be greatly appreciated. The time window for participation is through May 20th, but I would ask that if you do participate, do so as soon as possible.


    https://purdue.qualtrics.com/SE/?SID=SV_8wynA5CVBjyAivr

     

    Thank you so much!

     

    ---

     

    I decided to attach some screenshots to entice everyone :P

     

  9. The worst Final Fantasy versus the best Dragon Quest? Pssh, easy choice.

    i second that,

    FFIV basically is one of the best ff from all ff series while DQIV is a good one, but not the best one from all...

    its a matter of opinion of every people duh...

    O_o... I think you misread my statement...

  10. Dragon Quest is over four years older than me. It's weird, because Dragon Warrior and Dragon Warrior IV were definitely my first games ever. I played them even after we got a Genesis and a Playstation, when everyone else in my family just wanted to package away the NES for the newer stuff. I'm really glad my dad was a fan of the series way back when.

  11. I have lately been watching a plethora of mecha anime including Gundam SeeD(just finished), Escaflowne, and Code Geass. However, the one anime that has been REALLY grabbing my attention lately was Death Note, which I kinda hesitated on watching at first but when I did, I can see why so many people praise it. I have also been re-watching some Fist of the North Star on occasion too. What anime have you guys been watching lately?

    Awesome, Gundam Seed :D!

     

    I don't really like anime a whole lot, but Gundam Seed was one of the few exceptions. Lately I've been kind of off and on watching Gundam Seed Destiny, but I haven't really liked it too much... so far.

  12. In case I forget to mention it to you, you can use Bump() for editing what happens when you hit solid objects. Also, speaking of sound... were you ever thinking of updating some of the tracks you use? Some of the midis are just poor quality all over. I didn't know if you know about the site: http://darken.0catch.com/darkni/dwmidis.htm, but there are a lot of great midis to search through there. Or there is always anvil studios x_x;

     

    Anyways, keep up the good work :P

  13. If you can get over the bad parts of byond (the hub), this really is a game you want to check out :o. It is the best byond DW game. While not as clean bug wise as the Dragon Warrior Online of old, it is much more fun and much more balanced. There are things that bug me, but I just remind myself that it is only a fangame, and that Sylvia/Canthus have a life. Still, what bugs me are really only minute details that you really only fret over with games that you like, but feel could be better! Yay, DW on byond isn't dead, it's really fun~

  14. Honestly, I don't know the answer to this question. My dad became addicted to Dragon Warrior when it first came out in America, a year before I was born. I was born in 1990, and apparently my dad only rented Dragon Warriors 2 and 3, and bought Dragon Warriors 1 and 4. I had vague memories of 2 and 3 until a few years ago when I played them on an emulator, but I still own, and protect, my copies of 1 and 4. I think the first one I actually played was 4, but I am pretty sure I saw the completion of each game during my dad's babysitting time before I ever actually held the controller and played it myself around my third birthday.

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