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Red Dragon

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Red Dragon last won the day on July 10

Red Dragon had the most liked content!

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About Red Dragon

  • Rank
    Rhone Ranger
  • Birthday 01/28/1974

Previous Fields

  • Awards
  • Games Owned
    Dragon Warrior I (NES)
    Dragon Warrior II (NES)
    Dragon Warrior III (NES)
    Dragon Warrior IV (NES)
    Dragon Warrior VII (PSX)
    Dragon Quest VIII (PS2)
    Dragon Quest IX (DS)
    Dragon Quest XI (N3DS/PS4)
    Dragon Quest IV (DS)
    Dragon Quest V (DS)
    Dragon Quest VI (DS)
    Dragon Quest IV (Android/iOS)

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  • Gender
  • Location
    2 hours from the bridge
  • Interests
    Work, family, Sports, Fishing, Hunting, The Great Outdoors

Recent Profile Visitors

8,452 profile views
  1. Mudow (Mudo) is one of the toughest bosses I've ever battled. Hellcloud is the other.
  2. DQVII is my favorite, but I also loved the story and the partychat/characters. It didn't drag as much as most games of that length. DQXI is closest to DQVIII although I think slightly smaller. It's still a good game.
  3. Paradox Interactive has two of my favorite games, so when they had an RPG out, I gave it a shot. I had some Baldur's Gate type of vibes from this game once I started playing it. I started the Baldur's Gate games, but did not finish them. Graphics - B- - It's your average RPG graphics. It gets the job done. It doesn't stick out or catch my eye. Story and Atmosphere - A- - Not quite Ultima VII or Dragon's Age or DQIV level, but it is very good. There is some customization with backgrounds and you start off as someone off for a better life. Customization of attributes do matter. Some things you can't do without passing an attribute check. Events happen quickly and you become a Watcher that can read souls while at the same time are trying to figure out what happened to you. I won't spoil more than that. You travel to towns, recruit story companions on your team, hire companions if necessary (they aren't story members, just fighters you customize), and go on both sidequest and main quests. Fairly early into the game, you come across an old abandoned castle. If you do what needs to be done, that castle then becomes your HQ Suikoden style. Unlike Suikoden, you then upgrade the castle as needed to bring shops in, security, and prestige to get new missions. There's scripted parts that happen too. They often lead to injuries. If you are knocked out in battle or get dinged in a scripted event, you get an injury. Camping (you have up to 6 camping supplies at a time) or staying at an inn/castle heals injuries. Length - A - With the expansions this game and the sidequests get to a good 70 hours or so. It starts to drag a little at the end, but generally kept my interest. Difficulty A- - Adjustable. You can play on easy mode or almost impossible. Early in the game is more difficult with weak equipment and less people. It's a six person active party, and you will definitely need all spots filled when you go to the HQ abandoned castle or to Lord Raeric's castle. (11 total join, I think I had 4 join me before abandoned Castle HQ with one joining at the castle. I had a hired fighter as well in my party there) Once you start getting "exceptional" level equipment, more spells (fireball, neurotic lance, summoned creatures), more special attacks (knockdown) and "soulbound" equipment, things get easier although if you go places you shouldn't go early, you will learn real quickly. Side quests are more difficult than the main quest by and large. The castle basement levels post HQ are extremely tough the further you go (you're not supposed to finish the end parts until near the end of the game - take it part at a time). Some of the bounties are difficult at lower levels (the monks were my toughest fight). The mercs and the wizard sidequest is tough anytime with the wizard and his crew extremely tough boss. The eyeless quest in the expansion (toughest non-bosses in the game). As expected in RPGS, the toughest fight is not the final boss. It's the fight at the bottom of your castle and the fight in one cave in what was thought to be a routine sidequest. You don't have to fight them, however depending on the circumstances. You could talk your way out of one of those fights with the right attributes. Combat and Play Control (PC) - B - Easy for me to work with for the most part. I prefer turned based to real time since I like to control everything, but for real time it's good. One 1/2 grade demerit goes to the absurdly low level cap of 16. That really pissed me off. One real nice feature however is that you can (for a cost) retrain your characters from level 1. That's nice when you need to change a character's role as someone enters the party. Beginnings and Endings - B - The beginning is vague as is the midgame background. Eventually things start to make some sense at the end and tie the main quest and expansions together. Bugs - B+ - I think I had one freeze and that's it. Price - B - The game and both of the expansions/DLC were under $35. Overall - B - It's a good game. I'm currently playing the sequel which I so far prefer to the original, but at the same time it makes the original better. I highly recommend playing this game before playing Pillars of Eternity II. II is a true direct immediate sequel and it will spoil much of the first game, much more than Dragon Age games and even more than Mass Effect games (which also has some direct spoilers).
  4. I beat the painting (strong enemies) on level 30 - 2nd attempt. Oomph, Erik's earth damage per turn spells, Multi-thrust and Unbridled Blade (with Plantinum Powersword from casino - may have been +3 at this point) saved me. The toughest fight on strong monsters has been the Slayer of the Sands of all things. The big boss took me three tries. It was also 3 or 4 for the damn Act 2 arbonia dragon, which was my toughest opponent of all in the first playthrough (regular enemies).
  5. Level 60. Got all except 4 "sidequests" completed. I'm putting the battleground one off till dead last since that monster beat me even on regular strength enemies. The new dragon between Arboria and the Snaerfelt is also on my "dead last" last followed by the 4th fight challenge (which I only beat at around level 72 on REGULAR enemies). Going to start working my way towards the postgame dungeons now.
  6. Probably the toughest boss I ever fought was Mudo (Murdaw) on the emulator form of DQVI. Hellcloud comes close.
  7. In regards to the races, thank God for the Xbox Controller than works on the PC. I got past Platinum Difficult races because of that. As far as Sylvando goes, let me guess. Slayer of the Sands on hard monsters? That's a nasty fight.
  8. Jasper went down the 2nd time. Level 56. Third time was the charm with Act 2 Big Boss on strong enemies. Two metal kings KO'ed do wonders after I lost to him the first time. I thought I had him the 2nd until a massive magic burst took out three people including my two healers and Mac. I won despite the !@#%ing Zing spell working on my 3rd attempt. Level 57 or 58 for Mac. 88 hours on strong enemies. I finished the game including Act 3 in 92 on regular (easy) mode. Grinding is a lot more important this go around.
  9. I just got Sonny Corleoned by Jasper Unbound at level 54 (strong enemies) . Dazzle works, so I have a chance if I can get him early on that. I'm going to try again at level 55.
  10. Took me two tries (Mac level 30) to get through the painting on strong enemies. That boss fight is pure luck. I got multi-thrust now which helps immensely. I always forget about Erik's boulder attack spells and that helped me out as well in this one. I'm dreading the dragon fight coming up fairly soon. That guy knocked me out the first time last game even without the Draconian Quest options.
  11. Just went two rounds with the Octopus Boss. The first time I got Sonny Corleoned since I had a bad party going in. 2nd time, I got him barely. Mac (Hero) has the Plantinum Powersword and it saved my butt the 2nd time thanks to the oomph spell and my healers keeping him healthy. I had Mac, Sylvano, Rab, and Serena most of the match. Jade was in for a bit until she was barely alive. Veronica was KO'ed almost immediately so she was out of action. Erik was a bad matchup for this (and doesn't have critical skill yet). I was lucky to win. With the strong enemies challenge in early/mid game, this team goes as far as Mac and Veronica carry us until I get Multithrust and Critical Claim.
  12. I just saw this. Platty said it better than I could ever say. Beyond that, hang in there.
  13. Just survived a close call with the pt 1 spider boss on my 2nd playthrough with strong monsters. That wasn't the easiest boss for me even on "easy" mode. I did well early, but got confused. Hero had about 110HP left and the boss just KO'ed Serena. Luckily confused ended. It was now or never and luckily I was able to get a Cutting Edge shot in to finish him off before the missiles and attack combo which might have finished me.
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