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Chaoticprime

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Chaoticprime last won the day on February 12 2012

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About Chaoticprime

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    Sword Slinger
  • Birthday 11/19/1981

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    Male
  • Location
    Lenexa, KS
  • Interests
    Dragon Quest.
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    Kansas City
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    Kansas
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  1. You obviously have not played Final Fantasy X-2. Bad story, semi-bad voice acting (some people were given too many lines so they were incredibly annoying like Brother), bad mini games, bad soundtrack, and bad new game plus (done in such a stupid way no one can 100% the game without a guide next to them). The only thing remotely redeemable was the fighting system. Switching classes during battle was a good idea and I like class systems, but it can't help turn that game into something good. Also, out of all the Final Fantasies made, that one got a sequel. Not dissing 10, it's just that based on the ending, that game seemed to be the one that most definitely did not need a sequel. I like FF10 more than most people I know, but I don't think there are many people who would say X-2 is better than 10. If you do that's fine, but I would consider X-2 to be the worst JRPG I played and I'm sure I'm not the only one. By the way, at least for me, Tidus like Vaan gets less annoying as the game goes. Final Fantasy X is not even in the top 100 of bad RPG's I have played. I have played a LOT of games. Go play Obitus on the SNES or Times of Lore on the NES. The Faerie Tale Adventure on Genesis is horribly bad--though it looks funny when you attack because sword-fighting looks like your helicoptering your wang.
  2. I liked him as Liquid Snake and loved him as Leonardo from the old Ninja Turtles show. He was also apparently Simba in Kingdom Hearts 2 and that was fine. As for Vaan, I think that his "I'm Captain Basch!" segment was far worse than Tidus and Yuna laughing oddly. I think towards the end I disliked him less because he was talking less as the focus shifted more to Ashe and Balthier than him. Other than that, the voice acting was one of the things I liked about it. Haven't tried 13 yet so I don't know how good it is but it's probably as good as the other games. The only problem with XIII's voice-acting, is the stupid $#!& they're made to say.
  3. You know where the term Weeaboo came from? Back in AD 2000 a movie came out called Kung Pow: Enter the Fist. This girl in the movie had her dialog badly voiced over in English, and she often cried out "weabooo hoo hoo." Anime apologists, to whom no English voice-acting was acceptable in a Japanese anything, complained that Kung Pow was offensive, as it was racist or something. The trend came about then start calling bad voice-acting, "weeaboo." This evolved, eventually, into a slang term for J-philes. My point is, that voice acting in games can be really bad--but if the game was originally Japanese, than the voice-acting will almost always be reviewed poorly by your contemporary J-phile weeaboos. I thought FFIV's voice-acting was dead-on, and professionally done. I can think of so very many more things to be upset about with a video game than its voice-acting. When I heard that FF10 would have voice acting, I wasn't sure about it since it was never in a Final Fantasy game before. I was OK with it after playing through the game. The only reason I brought it up was because if they do this game correctly, the only things that should drastically change is the graphics and the voice acting and some bugs. Those to me would be the only legitimate complaints about the game but there shouldn't be a huge problem if it's done correctly. I thought 12's voice acting was fine except for Vaan (thought he was just annoying to listen to) so they have a track record of doing voice acting well. If anyone played Kingdom Hearts, I thought Cloud's voice actor was fine and I liked both actors that played Sephiroth but I preferred the 2nd game's actor over the 1st. I actually saw clips of that movie very recently for the 1st time. I didn't see that female character but I did think the voice acting wasn't good from what I saw. Good information to know though. I believe I have heard that term, but didn't know where it came from. FFXII's voice acting was absolutely amazing. It helped that Alexander O. Smith, the localization expert on the game, voice-coached the voice actors personally. I think Vaan's voice made him sound like a $#!&$, but his voice-acting was magnificent. FFX's voice-acting was fantastic save for the major flaw of lines in the same dialog carrying different tones. This is indicative of separate instance recordings per actor, with little attention paid to the tone of each scene. The actors just showed up, read their lines, and left. Independently, I am sure all the acting sounded great, but when put together it came off awkward sounding at times. Unless the voice-acting is top-notch, I usually turn it off. I could not stand Tales of Symphonia, for instance. I $#!&ing hate Cam Clarke with a passion.
  4. You know where the term Weeaboo came from? Back in AD 2000 a movie came out called Kung Pow: Enter the Fist. This girl in the movie had her dialog badly voiced over in English, and she often cried out "weabooo hoo hoo." Anime apologists, to whom no English voice-acting was acceptable in a Japanese anything, complained that Kung Pow was offensive, as it was racist or something. The trend came about then start calling bad voice-acting, "weeaboo." This evolved, eventually, into a slang term for J-philes. My point is, that voice acting in games can be really bad--but if the game was originally Japanese, than the voice-acting will almost always be reviewed poorly by your contemporary J-phile weeaboos. I thought FFIV's voice-acting was dead-on, and professionally done. I can think of so very many more things to be upset about with a video game than its voice-acting.
  5. What is funny, is that when they bred Secretariat, all of his offspring sucked at racing.
  6. They have said a few times how it would take too long to make it. I also heard they couldn't figure out to HD the towns so that would be an obstacle. They said it could take 3 to 4 times longer than other Final Fantasies which makes little sense. They could just abandon a few projects instead of taking on like 10 different Final Fantasies simultaneously (they have 13-2, Versus 13, 13 Type 0, 14, and a remake of 10 right now). I don't buy that for one second. The game would be built from the ground up like any other game, not a simple port and the time spend would be worth it. We're talking about the best selling Final Fantasy game of all time, a game that has sold almost 10 million copies world wide. I'd be surprised if it wasn't on a next gen system. They've milked every FF game up to VII, no naturally you would think it would be next. There is no need to remake it. At the very most, they could do with updating the polygonal sprites and replacing the midi soundtrack. They could keep 75% of the game, as-is. Hell, there is a patch for the PC version that updates most of the sprites, making them all look significantly better.
  7. I think every decision-maker at Square Enix should line-up on the roof of their office building and leap off one by one. Their bones should be crafted into a palanquin that will then be used to carry Hiranobu Sakaguchi back into the seat of power--which will be crafted out of Yoichi Wada, specifically.
  8. Knight of Lodis? Yes, individual character leveling, like with every tactical RPG that is not the recent remake of Tactics Ogre. Vandal Hearts is totally linear, and you always end up being the right levels, as lower level = greater XP gains. Vandal Hearts II scales levels totally. You also go, turn by turn, simultaneously with your opponent. And Vandal Hearts: FoJ has not levels, you level up those stats you use.
  9. I got an NES in 1989, a Game Boy in 1992, an SNES in 1994 (I had been playing my older brother's one), an N64 in 1997, a Gameboy Color in 1998 (I think), a GameCube in 2001, an NDS Lite in 2007 (I think), an NDS Lite XL in 2010, and a Wii in 2010. At one point I owned about 2,700 consoles, cartridges, discs, and huCards--all genuine. I sold 99% of my collection off to start a business.
  10. Tactics Ogre: Knight of Lodis, on GBA, is better than the Tactics Ogre Remake on PSP. It did everything right that FFT did wrong. Also, I would not call FFT "clunky." It was just a vastly different game. I can play through FFT from start to finish without grinding any more than from what random battles I stumble across randomly while playing through the story. Its not about powerful characters, its about genuine use of tactics. Tactics Ogre's remake is just ridiculously easy. There is virtually no challenge until you beat the game, and the deficit of your gear against the enemies kicks in. What point is there in a game that requires almost no skill to finish? It had a cool story, but that barely matters at all against the game play. The original Let Us Cling Together was a much superior game.
  11. Shining Force, Shining Force 2, and Vandal Hearts are all three great beginning level tactical RPGs. They are way less complicated than any of the Quest-designed ones (FFT, OB). Vandal Hearts II is pretty complicated, but Vandal Hearts: Flames of Judgement on PSN and XBLA is pretty entry-level, and a prequel to the original. You can get Shining Force and Shining Force 2 for really cheap--they are included with the Sonic's Ultimate Genesis Collection for pretty much every console since the Dreamcast.
  12. I have played through every FFT and Ogre Battle/Tactics Ogre game as they came out, save for Prince of Zenobia, which was not released in America in any form. I liked the aesthetics of the remake for Let Us Cling Together better than the original game, but the original had better play mechanics, in my opinion. Knight of Lodis is my favorite game across the FFT and Ogre Battle spectrum. All-in-all, however, I prefer the Vandal Hearts series more. Vandal Hearts II is the best tactical RPG ever made.
  13. It is impossible for me to make a true assessment like this of any series. I know which ones I hate, like Tales of Legendia, but for the most part, I like the majority of games about the same. I think the best-made RPG ever is Earthbound.
  14. Of these franchises, I agree implicitly.
  15. Favorite last boss? Giygas in Earthbound, no contest. Favorite last boss music? http://dl.dropbox.com/u/30381019/FinalBattle.wav Valor Seed. Favorite last boss? Giygas in Earthbound, no contest. http://www.youtube.com/watch?v=9gbG_gzgyJI Favorite last boss music? http://dl.dropbox.co...FinalBattle.wav Valor Seed. I told the composer, "I want the last battle theme to be panic-filled--the heroes are so close to the end, but this last, terrible battle could undo all they've fought for." I am happy with it. It's meant to be looped, that's why its so short. I do not know what is up with my above post. I try to edit it, but it will not accept changes.
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