
Mperry5103
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0 NeutralAbout Mperry5103
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Rank
Sword Slinger
- Birthday 01/12/1978
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Location
PA
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How's the game going? Do you need a vehicle script? I found one that works very well.
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This is the battle setup for the Windows. #============================================================================== # ** Scene_Battle (part 1) #------------------------------------------------------------------------------ # This class performs battle screen processing. #============================================================================== class Scene_Battle #-------------------------------------------------------------------------- # * Main Processing #-------------------------------------------------------------------------- def main # Initialize each kind of tempo
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I really like the Osterfair screenies. 'Specially teh Kitteh in the pen. Keep up the good work. BTW...Do you want my Battle Menu Interface? I can send you it or I can upload it to my site.
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nice sprite. mind if i borrow her? i like custom sprites.
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How's progress going. I've been neglecting my game since I started playing on BYOND.
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I know a way, but it's not exactly great. Conditional branch (Insert hero name) is equipped with Weapon ______: Change item (Weapon______ ),+ 1. else: Change item (Weapon______ ),-1 End Branch: Problem: all characters can use said item in battle. Indo...any input here? I remember this kinda from DW:IV Renissance.
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I've been on BYOND alot playing Miles & co.'s game and the other DQ games. I'm thinking about playing Terranigma again, since I never finished it.
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I have a present for you. since you helped me out alot. I have a Battle Menu almost 90% finished. I will give you the code once it is done. The three main problems I have are the Hero window is one large one, and the post-battle window needs the level up message and xp and gold awarded, and the worst problem...The help window selection of the monsters. I want to get rid of the arrow above the monster. If you are interested...let me know.
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Dragon Quest: Timeless Lands (formerly DQ: No Man's Land)
Mperry5103 replied to marthsk's topic in Fan Made Games
a new town -
Dragon Quest: Timeless Lands (formerly DQ: No Man's Land)
Mperry5103 replied to marthsk's topic in Fan Made Games
I can't join in. I get the title ans music but no press "start". -
if he doesn't someone will
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I believe Sepiroth Spawn from creation asylum has a tutorial for title screens.
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Have you tried working with the battle menu yet?
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Once again, many thanks. It works great. I can't believe I missed if...statement.
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How did you get the opaque windows? I added self.back_opacity = 255 to all window class objects but they keep the transparancy effect. It's making me angry!