I remember being interested in Graveyard Keeper as well but also saw it was just OK. With it being on Switch I'm sure I could enjoy it more but at a deep discount. I emulated SNES Harvest Moon just to see if it would work but never played it. I can't get into other Harvest Moon type games after Stardew Valley but if it were to show up on the Switch SNES app I would absolutely give it a go.
I am an idiot. The path I thought that had 2 routes in Three Houses only has 1. Wasted a good 30 hours on this playthrough as it is. Oh well, I like working on supports anyways.
Gonna try the DLC this weekend if I can get around to it. I actually like how they structured it.
I won't likely do that either. I'm a bit meh on this. I don't like mobile gaming/games without definite ends. DQM:SL was OK for a couple weeks, but I dislike the feeling I need to play these games daily. I also dislike the ability to play anywhere/anytime, it's too addictive. I like to have my Switch or Vita and play in the house or when I bring it to places I'm prepared to play a while. In another unpopular opinion, I feel that paying for stuff in this game sends the wrong message. My message to Squeenix is "more DQ on consoles. I'll pay for that." Paying for mobile just means more mobile, an
Loved SNES Harvest Moon. The game thst started my love of that genre and ROMs/emulators. Graveyard Keeper has interested me for 2 years. It came on Switch last summer finally. But... I've just read it's just OK and even a friend that sunk some time into it and while he enjoyed it a bit, found it lacking after not a whole long time. Don't know if there's an endgame.
DQ XI: S - Just rolled the credits, which I also did not the PS4 version. Now I'm headed into unknown territory after that. Looking forward to it.
Diablo III - Still hacking, slashing, looting, and exploring. Still fun.
Trials of Mana - Not much to report here because, quite frankly, I haven't played much.