So I've just finished the Dragon Quest XI S demo with the play time at 06:49. Here are some things (both good and bad) that really stand out to me when playing Dragon Quest XI S.
I've noticed that there's sometimes an audio delay when I arrive at the file select menu, which can admittedly be a little jarring.
File Select Menu Audio Delay.mp4
I'm really happy I can skip cutscenes from the get-go, especially since I've already played the Steam version of Dragon Quest XI.
I've really enjoyed playing Dragon Quest XI S with the "All Enemies Are Super Strong" and "Party Wiped Out if Protagonist Perishes" Draconian Quests. I've only enabled the "No Fleeing from Battle" Draconian Quest when playing the Steam version of Dragon Quest XI.
I'm still really annoyed I can only remove Draconian Quests when talking to a priest/nun, not add more Draconian Quests.
I quite enjoy the Japanese dub and I do really appreciate the lip movement matching the Japanese dub. However, I do notice that there are some cutscenes where the text keeps going on whilst there's no Japanese dub, which can admittedly be a little distracting, but I imagine it has to do with the fact that the Western version uses more text than the Japanese version.
I find it interesting that Square Enix decided to give the Luminary more grunts when jumping and when in battle. However, I do appreciate that little bit of extra effort.
I'm really happy I can select the "Ultra-Fast" speed when in battle. It really does make battles feel snappy. I've played the Steam version of Dragon Quest XI to see how battles feel, and it definitely feels a little sluggish now.
I also enjoy seeing characters chiming in via a speech text in the upper right hand corner as well as hearing how party members react to party member actions, such as using Heal, etc. I think it makes battles a little more enjoyable. (I've decided to create a new save file with almost all of the Draconian Quests, except the "No Shopping" and the "No Armour" Draconian Quests.)
I'm really happy I can access the Fun-Size Forge no matter where I am. I've found it quite annoying I have to make camp to access the Fun-Size Forge. And because of that, I didn't really do a lot of forging. It's a shame really since I find forging on the Fun-Size Forge to be quite addicting. But since I can access the Fun-Size Forge anywhere I go, I'll probably do a lot more forging with the Fun-Size Forge once I get more recipes.
I'm really happy that I can use Nose for Treasure once I got Erik in my party. I was really annoyed when I was playing the Steam version of Dragon Quest XI that I have to finish certain events in Act III (the post-game) in order to receive an item that tells me how many treasures are there in the area I'm in. But since I can access Nose for Treasure once Erik's in my party, I wonder if the item I've mentioned will make an appearance in Dragon Quest XI S.
I'm really happy I can access the Quick Commands menu by pressing + to get quick access to The Fun-Size Forge, Nose for Treasure, and the Quest Catalogue. I find it quite annoying that I have navigate the menu in order to access the Quest Catalogue to see if I can unlock quests and/or if I'm close to finishing up my quests.
I was (and still am) really surprised when I've heard the track "A New Comrade" from the Dragon Quest I Symphonic Suite being used when new party member(s) joined the party. I didn't expect Square Enix to do this. And I think it's a noticeable improvement from the track used in the PlayStation 4 and Steam versions of Dragon Quest XI.
Veronica and Serena Join the Party!.mp4
And it's worth noting that the only time the Dragon Quest XI S demo crashed for me one time was when I was at the armour shop in downtown Heliodor.
All and all, I've really enjoyed my time with the Dragon Quest XI S demo. And it's going to be a very long 25 days until I can get my hands on the full physical release of Dragon Quest XI S. I can't wait.