I apologize for the necropost again.
Aaaaand I just realized Mortamor is back in his Joker 2 form instead of the individual modes and hands.
Anyway, here's some more monster stats:
Rank A/Size 1/??? Family
スモールボディ/Small Body (dodges attacks sometimes due to its small size; also acts as a version of Early Bird)
闇の衣/Dark Cloth (reduces damage taken to 3/4, although light-type attack resistance is changed to weakness (cannot be changed by Light Ward))
いてつくはどう/Disruptive Wave (during battle, may fire off Disruptive Wave (neutralizes nearly all positive effects; negative effects remain unaffected))
氷結ブレイク/Freeze Break/Crafty Chiller (resistance to ice-type attacks is lowered by two stages; has no effect on monsters who are at least immune to ice) (when upgraded to Big Hitter)
氷結系のコツ/Icemeister (ice-type effects increase by 15%; MP consumption of ice-type skills is halved) (when upgraded to Grand Slammer)
聖賢/Hallowed Wisdom (reduces spell resistance by 1 stage; has no effect on monsters who are at least immune to the spell used) (when upgraded to Super Giga Body/Base Breaker)
AI 1~2回行動/Tactical Trooper (will attack 1-2 times a turn, even when given a direct order; exceptions include the "defend" order and when certain skills are used) (+25 or more)
ときどき赤い霧/Occasional Red Fog (will occasionally fire off Red Fog (seals off all slash attacks for a few turns)) (+50 or more)
光のはどう/Wave of Relief (removes most ailments from all allies) (+100 or more)
超いてつくはどう/Super Disruptive Wave (on even-numbered turns, this monster may fire off Disruptive Wave (see above for this skill's description)) (combination trait)
How to obtain: Starter monster (that, or transfer from DQM2 in the post-game)
Feel free to comment.