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Showing content with the highest reputation since 04/15/2019 in all areas

  1. 5 points
    Hello, hello! Once again, I'm playing through a Japanese DQ game and building a database of information about it. This time, I'm tackling Dragon Quest Monsters 2: Iru & Luca's Marvelous Mysterious Key on the 3DS. So far, the data I'm including are a comprehensive Monster List (including common and rare drops, scouting locations, breeding recipes, from which eggs they hatch, whether it must be traded, or WiFi gifts), Area-based monster lists, Egg hatching lists, Dream Egg hatching lists, the monsters owned by Other Countries' Masters, Monster Arena battle list, Mini Medal rewards, Costumes, and Scout Q challenges. This process is, of course, immense, as DQM2 on 3DS has 802 monsters in it; after about two weeks, I'm at 28.4% of that total (219 monsters). Also...my Japanese is rudimentary, at best. But, I managed to 100% DQ VII 3DS, DQ VIII 3DS, and DQ XI 3DS, so...I have faith I can complete this undertaking. At any rate, know that it's coming, and will hopefully be finished before DQ Builders 2 hits the shelves.
  2. 4 points
    I just picked up Dragon Warrior for the NES this week and was doing my first casual play-through. I thought it would be fun to try the game blind, rather than following a guide, but I encountered something that I am nearly certain is highly unusual. I was farming gold and exp (currently level 10), and I was farming enemies south of Rimuldar. Upon saving up 1500 gold I stopped in town to get the broadsword and then began farming gold for armor. After finishing a fight I noticed my controller was acting a little buggy, so I gently unplugged it and plugged it back in. When I plugged my controller into the console a text-box appeared on top of the over-world. It read: "Please wait, I wish to go with the on thy journey. May I travel as thy companion?" Another text-box appeared, giving me the options Yes and No. I thought: "How cool, I didn't know you had a companion in this game, I wonder how that impacts fighting." So I hit yes. The stranger replied "I'm so happy!" walked onto the same square I was on and half of my sprite merged with her sprite. Then the credits rolled. I was completely shocked to suddenly win the game in the middle of a field... I thought you were supposed to fight the "DragonLord" or something... I'm assuming I somehow caused a credits-warp and won far earlier than I ever was meant to, and being a fan of speed runs, I wanted to post this discovery so that someone who knows this game, or just a member of the community may be able to use it. I'm going to find out if I can recreate the event on my own, and will post more findings if I am able.
  3. 4 points
    I don't think Square Enix will actually remake Dragon Quest IX in the coming years because I think they would rather remake Dragon Quest I - III using Dragon Quest XI's engine or a similar graphical style. The reason for this is because earlier, I recall a topic saying that they wanted to remake Dragon Quest III in the previously mentioned style but then said that they'd first work on Dragon Quest XII which, if the last game is a sign, is still a good few years away. However, a Dragon Quest IX remake for switch does have excellent potential.
  4. 4 points
    this dj-druin is mad! are the beats too fresh??
  5. 3 points
    First, all thanks should be directed to aerynb, who did the hard work of ripping the files in the first place. None of this would be possible without their breaking down the tech barrier. As for the thread title, I call this the first draft because while it's organized by character and chapter I have yet to add context for each line. About three more weeks or so to do a casual playthrough and get the information ought to be enough to properly set up the dialogue. Once I have that organized I'll edit the thread and replace the rough draft. I didn't want to leave anyone waiting for longer than I already have, so contextless word document is better than nothing for the time being. 4 party chat.zip 4 party chat.odt
  6. 3 points
    Technically I graduated in January from my college in London. But the diploma took forever to arrive. So I did a whole phitoshoot today of the mail arriving/my graduation. Did the program online so I took some shots "around campus" in my favorite study spots.
  7. 3 points
    So the Switch version has managed to get my wife excited to play the game. Man, took long enough for me to convince her to play a Dragon Quest
  8. 3 points
    Hey, I've been making Dragon Quest quizzes on Sporcle for a while, and I thought that I could share them here if anyone was interested. Enjoy, I guess. https://www.sporcle.com/user/dragonquester/quizzes/
  9. 3 points
    Hello guys! So I have been working on a translation guide on how to play the mobile game 星のドラゴンクエスト/Hoshi no Dragon Quest/Dragon Quest of the Stars. Not only am i working on a guide but also have a Discord server where we can plan multiplayer quests, discuss about the game, where i post my guides, talk about the series as whole, etc. I welcome everyone to join. The main mission is to bring current players together and have newcomers join and help eachother on quests, using the multiplayer feature. Id like for fans to give this game a try if they haven't yet. It is not region locked or IP locked, you do have to either change your play stores region or download QooApp application to download the game since it may not be available to your country, but as far as opening the game and playing it requires no VPN or any sort of trick to playing it. https://discord.gg/GhaWysV I am also looking for people who would like to help with Translation and being Discord Mod. Message me for details if you have free spare time and would like to have a fun project to collaborate with, have ideas youd like to share, or just want to give to the DQ community in any way.
  10. 2 points
    this was one of my fave monsters from the ol' Dragon Warrior Monsters!
  11. 2 points
    Hey guys. I noticed a really old topic here on the den where folks were trying to find out who the artist behind the Dragon Warrior NES cover art was. This info was elusive for a while, but I finally managed to track him down. His name is Chris Hopkins, he’s a painter from Washington who has done a lot of interesting work over the years. He did the theme art for three separate Super Bowls and the main poster for Indiana Jones and the Temple of Doom among many other projects. I talked to him about his work and the DQ games he did art for. He said in a previous conversation that he only did the art for DW3 and DW4, so we still don’t know who did the art for the first two games. He was given instructions by a Japanese man from Enix along with a translator and they gave him samples of Toriyama’s work to base his paintings off of. Please check my full interview with him out, I worked very hard on it.
  12. 2 points
    Spyro 3’s progress has been the slowest of the three games for sure. I’ve reached Evening Lake (the third hub world) and have completed Bentley’s level. Man, I don’t remember if he was like this in the original, but Bentley’s little brother is a turd. Not gonna lie, it was fun smacking him with the club Bentley uses as a weapon. 😈 Anyway, I need to backtrack to a few levels now that I have several of the animal characters unlocked, namely ones that require Sgt. Byrd and Bentley. Gotta get those 100% ratings. I’ve platinumed the other two games in the trilogy, so what’s one more, right?! RIGHT?!?!?! (Actually getting trophies and whatnot in the games are pretty easy. Most of them are things you’d do normally anyway. A few oddball ones I had to look at the trophy lists for, but nothing ridiculous or totally out of the way.)
  13. 2 points
    I wrote up my last WP page explaining my solo quest up to the end fighting and defeating Zoma. My journey journal has ended. Please remember, this refers to the original American NES Dragon Warrior III. Thank you everyone. It feels good to give back to this board and share my experiences of this solo run that it might help someone and give new insight. https://mikeatventionsx.wordpress.com/2019/05/14/dragon-warrior-3-solo-journey-journal-2-defeating-zoma/
  14. 2 points
    I've got six different Japanese wikis up, right now, along with 22 Dragon's Den Monster List tabs open (at least one for each main-series game to make sure I get the name translations right), five Dragon's Den item pages up to make sure I get the right item name translations. I'll admit, I am the ABSOLUTE worst at capturing images for the monsters (primarily because I use Excel, and incorporating photos in that program on a Mac is like unanesthetized urethral surgery). But, I'm willing to work with you guys on that. 🙂 Which leads me to the next idea: we need a standalone Item Index, with the following information: 1.) Japanese name; 2.) English name; 3.) Image; 4.) Game appearance; 5.) Purchase price; 6.) Sale price; 7.) Harvest points; 8.) Drop data; 9.) Use; 10.) Alchemy recipes. That'll be my next contribution, perhaps. 🙂
  15. 2 points
    You're still doing the hard work, I just "massage" the data into the Den's database
  16. 2 points
    https://directory.libsyn.com/episode/index/id/9495674?fbclid=IwAR0_0slwzDlHGfXFqf0biIRLzrpTknZkMJrUrqi-4MfQd1flqipbyHEFcVQ I was a guest on the Puff Puff Hour podcast to talk about Dragon Quest IX multiplayer, and the DQ franchise in general. It was a ton of fun to record and it was my first podcast (outside of the SlimeTime one I did with Tesla a few years ago that never got produced.) Ultimately I just wanted to convey that DQIX local multiplayer is worth exploring and still holds up to this day. If you're able to find other players passionate enough about DQ to gather together and try it I strongly recommend it. #Absolutely
  17. 2 points
    I live just south of Baltimore and work in northeast DC so I could possibly hook you up. I haven't fired up the game in years but I believe I have all the DLC quests, as well as some of the busted maps like the Locker one and the one with an all MKS floor.
  18. 2 points
    I've been checking Dragon's Den out for awhile but never noticed that there are those who attempted solo runs like I have. If you like DW THAT much, I feel like we're siblings. I wrote up a WP page explaining my solo quest so far up to Baramos. (I'll get to Zoma later.) It's like a journey journal. Maybe something in my write-up can help others achieve Dragon Warrior/Quest III solo completion. Remember, this refers to the original American NES Dragon Warrior III. The SNES and GBC, although great, I prefer the original. https://mikeatventionsx.wordpress.com/2019/04/29/dragon-warrior-3-solo-journey-journal-defeating-baramos/
  19. 2 points
    I totally expected Mordegon to be a demon like most DQ villains, so when you find out he was actually human and Erdwin’s best friend I was a bit mindblown. I don’t really like Calasmos all that much though, but the foreshadowing leading up to Calasmos was brilliant. The game tricked you into thinking the “Dark One” was Mordegon when it actually wasn’t. The only hint is the painting in Arboria of Calasmos.
  20. 2 points
    It takes a lot of tweaking to get the classic DW font (or any font that the default text boxes weren't designed with) to work. It's a very involved process and requires going into the scripts for each text box and adjusting the pixel sizes of the text areas themselves. It's really silly. So the reason text get stretched is because there is more room allowed than there are characters, and vice versa when it gets smushed is because there are more characters than allowed space. It was a really grueling trial and error process I had to go through for both DWCs to make things look right and not fun at all.
  21. 2 points
    A while back I posted a line-in rip of Dragon Quest II's Android/iOS soundtrack. I'm finally following through on my pledge to provide the same for Dragon Quest III. My efforts were delayed by life distractions, a tablet that died mid-way through my first playthrough, and of course the release of Dragon Quest XI Unfortunately, some major songs were left out of this version's soundtrack: Prologue -- 'Small Shrine' is used in its place during the game's opening Distant Memories -- the Ortega prologue is skipped in this version, and the song isn't used during a key scene in Zoma's Castle Rolling Dice -- no Pachisi, no 'Rolling Dice' Memories of Love 2 -- sound effects are used instead of this jingle The Archfiend's Castle -- this was the most disappointing elimination to me; the game just reuses 'Dungeon' as you explore Zoma's Castle Dungeon of Alefgard -- reuses the DQIII Dungeon theme, rather than the DQII Dungeon theme Despite these omissions, I hope you enjoy! mega.nz Dragon Quest III (Android/iOS) Soundtrack 320 kbps 01 - DQ03 - Overture.mp3 3,866 KB 02 - DQ03 - Intermezzo.mp3 2,367 KB 03 - DQ03 - Town.mp3 5,687 KB 04 - DQ03 - Town (Night).mp3 3,324 KB 05 - DQ03 - Castle ~ Rondo.mp3 9,672 KB 06 - DQ03 - Castle (Night).mp3 4,613 KB 07 - DQ03 - Adventure.mp3 6,883 KB 08 - DQ03 - Battle.mp3 3,051 KB 09 - DQ03 - Requiem.mp3 6,706 KB 10 - DQ03 - Dungeon.mp3 7,191 KB 11 - DQ03 - Village.mp3 9,008 KB 12 - DQ03 - Village (Night).mp3 6,742 KB 13 - DQ03 - Tower.mp3 6,312 KB 14 - DQ03 - Small Shrine.mp3 6,371 KB 15 - DQ03 - Boogie-Woogie.mp3 6,098 KB 16 - DQ03 - Sleeping Village.mp3 4,339 KB 17 - DQ03 - Wake Up Powder.mp3 461 KB 18 - DQ03 - Pyramid.mp3 5,238 KB 19 - DQ03 - Sailing.mp3 5,687 KB 20 - DQ03 - Jipang.mp3 4,652 KB 21 - DQ03 - The Palace of Himiko.mp3 3,160 KB 22 - DQ03 - The Phantom Ship.mp3 4,459 KB 23 - DQ03 - The Song of Sadness.mp3 371 KB 24 - DQ03 - Memories of Love 1.mp3 438 KB 25 - DQ03 - The Reverie of Phoenix 1.mp3 604 KB 26 - DQ03 - The Reverie of Phoenix 2.mp3 1,421 KB 27 - DQ03 - Heavenly Flight.mp3 8,138 KB 28 - DQ03 - Grueling Fight.mp3 11,567 KB 29 - DQ03 - Unknown World.mp3 3,434 KB 30 - DQ03 - Tantegel Castle.mp3 12,208 KB 31 - DQ03 - Fairy Flute.mp3 518 KB 32 - DQ03 - Rainbow Bridge.mp3 429 KB 33 - DQ03 - Hero's Challenge.mp3 4,766 KB 34 - DQ03 - The Light Returns.mp3 463 KB 35 - DQ03 - Into the Legend.mp3 7,146 KB 36 - DQ03 - Victory.mp3 120 KB 37 - DQ03 - Levelup.mp3 122 KB 38 - DQ03 - Resurrection.mp3 219 KB 39 - DQ03 - Inn.mp3 166 KB 40 - DQ03 - Save.mp3 248 KB 41 - DQ03 - Important Item.mp3 98 KB 42 - DQ03 - Six Orbs.mp3 563 KB
  22. 2 points
    I’ve been trying to think of what to say for this topic, so I’ll just go with this: All I want from a DQ9 remake is a game I enjoy from start to finish. I’ve never straight up quit a DQ game before, but something about DQ9 just rubs me the wrong way. Even when I first started playing it, it just didn’t really click with me, which is hard to believe for a DQ game! It’s the only mainline game I haven’t beaten (aside from DQ10 for obvious reasons), but I hope a remake would get me invested enough to at least finish the main game. I jokingly pick on DQ9 at this point, but I honestly hope at some point if a remake happens I’ll get it and enjoy it.
  23. 2 points
    A blessed Easter and Eastertide to the forums!
  24. 2 points
    It was hard for me to take Calasmos all that seriously when he looked like a giant version of Cell from Dragon Ball Z with a goofy fat baby face. However, I do like the way his text is presented, and the brief moment in the final battle where you hear how his text sounds with that incredibly ominous deep sound to it was perfect for a villain. Honestly it made me wish we had the option for voices or text speech sounds because I would turn it to the latter just for that. Jaspar was okay. He’s a villain I hate because his boss battles were some of the more difficult ones in the game (might be just because I was playing with strong enemies, but who knows) and I did like his human design. I feel like they were going for an Angelo/Marcello story with him and Hendrik, but it didn’t quite hit the mark. Their confrontation with each other in ruined Helidor castle was a great cutscene though, along with the reveal of their past. I just got hope the Switch version goes into more detail on there past. Now Mordegon, honestly, is one of my favorite DQ villains. The big reveal of who he was and how he became the monster you know was unexpected, and actually seeing a DQ villain succeed in taking over the world was pretty unexpected. True, Orgodemir before him managed to fool the world, but Mordegon’s rule had such a huge impact on the entire world. With most DQ games, I always felt like while the big bads are powerful and a threat, they never do much to actually flaunt their powers and the worlds are usually pretty well off looking despite monsters running around. With Mordegon’s rule? Most of the world/landscape is torn up somehow, monsters have become much more violent, you see his forces decimate towns and see how the world has a more muted feel to it with the ever present brown sky during the daytime hours. Heck, him showing up to fend off the Lantern was pretty unexpected and demonstrated he was willing to go beyond his castle to actually do something if he wanted to, unlike say Nimzo or Mortamor who sit on their asses waiting for their minions to do their dirty work or how Baramos was such a “threat,” when Ortega went after him but didn’t do ANYTHING really evil and just waited for another hero to show up. So yeah. Calasmos and Jaspar were okay, Mordegon I really liked.
  25. 2 points
    OK, I made a bunch more, starting with #123 - https://www.woodus.com/den/site/userbars.php?tp=userbar&grp=general&current=120 Here is Sylv, and buy Buildrick I assume you meant builders one hero?
  26. 2 points
    Thank you for the compliment, jay! I've been a fan of DQ since the olden days, and it's fun to experiment/practive with DQ dudes. I hope you continue to enjoy! Let me know if there's anything specific you wanna see.
  27. 2 points
    Was it this one? If so that one should be on the page below https://www.woodus.com/den/site/userbars.php?tp=userbar&grp=general&current=20 All the rest of them should be there as well, I should probably make some for builders and XI
  28. 2 points
    Doh, just realized it has been 3 years since I looked at this (dang time flies). Thanks to @Jimmu_Dudeski for updating the Dragon Warrior 2 GBC Breeding info based on the Jimeous info. I have cleared out the database of the info I had and imported the data that was gathered. Here is the link for Beast, use the navbar at the top to select the other families. https://www.woodus.com/den/games/dwm2gbc/breeding-details.php?fam=beast
  29. 2 points
    Ahh, it was a 5th member, OK, I thought the names got mixed up, I did see Bilche on the deck so I knew that character existed. And no worries on the end of demo message Great work!
  30. 2 points
    So I assume the end of the demo is when you meet Burr and Princess and cannot access any of the castles, etc? I liked the type changing monsters in the tower of Garuda (spelling). I definitely enjoyed playing thru it, cannot wait until you release more of it.
  31. 2 points
    Full WiFi multiplayer, not just local would be nice
  32. 2 points
    Honestly I'd primarily just want sprite consistency. One of my biggest gripes about that game is how jarring it looks for NPCs to be 2D sprites while your character and field monsters are full 3d models. That and even more postgame content will serve me another million years.
  33. 1 point
    While fiddling around trying to update my old chat monitoring program, I happened across something in memory that lets me easily get the current dialog (i.e. what's printed in the large boxes at the bottom center of the screen) at any given time. As a result, I thought I'd go ahead and slap together an app to expose that to those players here who need help with Japanese and would like to at least be able to analyze the text, such as looking up a particular word or kanji compound or even put it through machine translation if that's your desire. I've tested it on two of my machines and it works fine and produces correct results, so hopefully it'll work for everyone who's interested. I want to make it clear that this program only reads strings from memory, it does not write anything so you're not at any risk of detection or banning if you use this. Known issues: every once in a while, it will fail to find what's on screen. In this case, just press the reset button and it'll find it after that. Also, when you talk to some NPCs, the regular towns people in particular, it will load all of the lines they'll say before the window closes at once rather than as they're displayed on screen. I might be able to address this, but it'll have to wait. Download dq10dm-v0.1
  34. 1 point
    Ignore whatever I said earlier. Square Enix is indeed relaxing the Expansion Pack to the PlayStation 4 and I have updated the original post.
  35. 1 point
    Penguin Random House Publisher Services announced a multi-year sales and distribution agreement with Square Enix to introduce a new line of English-language manga, novels, and art books starting fall of 2019. Hope this means we will see some more Dragon Quest manga, etc! Full Press Release below:
  36. 1 point
  37. 1 point
    These photos are beautiful. 10/10 IGN
  38. 1 point
    LoZ: ALttP in DQB2. Very impressive.
  39. 1 point
    Boy am I glad I never got into ProJared’s content.
  40. 1 point
    Tomorrow I start my new job. It’s been a slow week since I feel like I’ve been waiting around to finally go and start there, so while I’m a little nervous about the new job I’m just wanting to start it and get this waiting over with. I was happy to see this announcement today as well. https://www.siliconera.com/2019/04/28/etrian-odyssey-nexus-gets-an-official-soundtrack-release-this-may/ I’ve been wondering when Etrian Odyssey Nexus would get a soundtrack released. All the original music was pretty good, and the newly arranged songs from games like EO3 were especially well done. I do prefer some of the arrangements from the Etrian Mystery Dungeon soundtrack, but still, Nexus has some very good arrangements for songs like Waterfall Woods. The 2nd CD should be interesting too, and sounds a bit like the Super Arrange albums the games used to have. With that coming out next month, May will be a busy but fun month with my new job and other events on the way. Edit: Apparently the Etrian 5+Nexus book released at the beginning of this month....whoops. I definitely don’t like the cover art for the book, but the Etrian fan in me will still buy it.
  41. 1 point
    I just remembered that the size system became a thing in Joker 2 where monsters could take up multiple spots in the party. I liked this feature but many did not as I think it was very unbalanced and damaged the competitive aspect of the game. Personally, I'd like to see it return but I wouldn't be surprised if it didn't. Also in Joker 3/Monsters 2 3DS (I think), you were able to alter the size of your monsters, so that may be the solution that is used in this game. Yeah, the recolours in Joker 3 was a real let down. I don't mind the odd recolour here and there like in Joker 1 and 2 but I'd like to see a lot more variety. The skillsets used in the GBC games are fun to use and I think that not having set learnsets is a good idea and can make the game very interesting (a prompt to breed more monsters as well). However, I'd also like to keep stat boosters (Attack Boost etc.), so maybe they could put stat boosters into a seperate system than the learnsets.
  42. 1 point
    From what I have read in the 3DS version there is a sidequest with them and that is how you get access to the older game areas, hopefully that comes across in the switch verison Odd I didn't see your comment before I posted mine, but I hope so as well
  43. 1 point
    I'm let down as well. But I have some hope that the Yocchi content that was exclusive to the Nintendo 3DS version will makes its way to Dragon Quest XI S, and maybe we'll learn more about the Yoochi.
  44. 1 point
    Ack! Literally setting a reminder to myself to download and play this demo this weekend! Super stoked!
  45. 1 point
    True. Just make everyone like DQ8 or DQ11 3D and that solves it all! This is a game I'd make time to play with others! The last time I really planned to do that was back during Fortune Street/Joker 2 days.
  46. 1 point
    Played a little bit of the demo today, really enjoying it so far! You've nailed the Dragon Quest feel - the NPC interactions are charming, and the music makes me feel very nostalgic. I really like some of the new stuff you added as well, like the ability to pick your character's appearance, the type of relationship with your teammate and being able to save on the world map. Seeing Trode and Stella was also a nice surprise. I'll let you know if I run into any problems, but so far so good!
  47. 1 point
    I will agree with this, we fight this at work all the time. I don't ever plan to put ads on the site (although I get propositions about it all the time).
  48. 1 point
    By translation department do you mean localization for the games? Each game is kinda handled differently. For DQ specifically, actually, message me! Haha, I'm very satisfied career-wise but it's a lot of hard work. It's interesting seeing the inner workings and seeing how fans comes up with their own conclusions as to why things are they way they are.
  49. 1 point
    Speaking of Joker 2 Monster Guide Book. It's one of my greatest gaming mysteries what happened to it. I bought it shortly after moving in with my wife. It was freaking bright yellow. It got lost 1/2 way through the game. Thought we'd find it when we moved 2.5 years later. Nope. Last I saw it, it was next to the bed. Goner.
  50. 1 point
    Thank you very much! I had quite a surprise on my un-birthday. On DQX, they threw a surprise party for me. I was in town with the usual group, when suddenly a huge number of Japanese players surrounded me and started singing Happy Birthday. Mimas was there as well. I'd like to share the card that Meimei, a player in Japan, mailed to me!
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