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Showing content with the highest reputation since 02/21/2019 in all areas

  1. 4 points
    Ending suck x100 now with that last spoiler. I hadn't heard that part yet. The day after I started the online petition for it, I read the spoilers and it immediately made me want to pull the plug. Without saying it here for all to see, yeah, that really sucks. It cheapens the whole Dragon Questness of the movie. If that's the entire message and plot, basically you just screwed with the most cinematical, cohesive, lovely story just to prove a point & send a message. If that's the point, do it via some other proprietary series. Bleh, sucks they licensed out the name for that.
  2. 3 points
    Forward There was a group of Japanese screeners who were so horrified by the ending, they leaked it. Ever since reading it, it's just cemented my disdain for the movie. They also ignored one little nugget as well, though probably because not as many Japanese gamers would take an issue with it, due to social stigma and constant repetition of it:
  3. 3 points
    No problem at all. Here you go: DQ1&2 DQ3 Hope that is what you were looking for.
  4. 2 points
    So Nintendo of Europe made an announcement today that the Dragon Quest XI S demo is available now! https://twitter.com/NintendoEurope/status/1164163127023456256 And now, Nintendo of America has announced that the Dragon Quest XI S demo is available to download at the Nintendo eShop. https://twitter.com/NintendoAmerica/status/1164175325783154688 And now if you excuse me, I'll be playing the Dragon Quest XI S demo. Feel free to give your impressions, screenshots, etc. of the Dragon Quest XI S demo.
  5. 2 points
    And here's 35+ minute gameplay footage of Dragon Quest XI S from Nintendo UK, featuring Yuji Horii and Hokuto Okamoto! And Nintendo of Europe has said that the Dragon Quest XI S demo is available now! https://twitter.com/NintendoEurope/status/1164163127023456256
  6. 2 points
    In the middle of getting my Dragon Quest tattoo. Will update with pictures later. Edit: woohoo!
  7. 2 points
    1-3 mobile ports are great, what are you talking about? Sent from my LG-H871 using Tapatalk
  8. 2 points
  9. 2 points
    Yeah it was a good time walking around, checking out the sights and chatting about DQ. Glad your concert went well and it didn't rain
  10. 2 points
    The iTunes/Apple Podcast application finally went through! https://podcasts.apple.com/us/podcast/dragon-quest-slime-time/id1476103087
  11. 2 points
    Both of these ideas are strange choices, particularly for the first DQ feature film, particularly when riding high on its high-fantasy legacy at the moment. DQ5 has reentered top ten sales figures in Japan in the wake of this film release. These two choices feel, to me, like pulling punches and not completely trusting the audience to love Dragon Quest simply and purely for being Dragon Quest. Personally, I think that’s someone’s miscalculation, and I hope they don’t do it again. Of course, I don’t actually know the reasoning and I haven’t seen it for myself, but that’s my hot take. Also, @Plattym3 and @ignasia, I’d say you’re both right. Consoles definitely went through a decline. I have no statistics and am not interested in the research, so everything I say is based on my lived experience, my friends, and the kids and adults I’ve taught: PS2 dominance was, I think, a point of pride to Japanese gamers. There was a real love and respect for Sony, like with Nintendo and Sega before them. Sega had faded, and it took Nintendo a while to establish that “old Nintendo feeling” with the DS/3DS. Xbox never really took off here (yes, understatement), but awareness of the console wars and trends toward handheld took some luster off PS3, I think. PS4 seems to have more momentum, in part I imagine because 3DS era has been in slowdown for a long time. And then there’s Switch. Switch is why I think you’re both right. I believe before Switch Japan was actually headed for death of consoles. Japanese gamers and the casual public have fully embraced mobile. Many still loved their 3DS, but I stopped seeing them out and about probably…three(?) years ago? Switch has not only filled that gap (though I basically never actually see people playing it in public), but (I feel) reinvigorated the entire industry. Switch feels like Famicom-era gaming. It had a freshness and fun vibe that transcends even the 3DS, I think. I hope they get on integrating 3DS-level social features and UI before the momentum fades! Also… everybody has Switch. I teach kids now, and literally all of them have it. I know several adults who have it or want it. Switch has a feel good factor that is definitely revitalizing interest and somehow making public gaming okay again, rather than public shaming. I think there may be more Switch playing on trains and in public again as the Lite and better-battery Switches release this autumn. I hope so. That’s the real test. I used to never get on a train and not see people on their 3DS/2DS/DS, with occasional Vita and PSP. It’s still all phones on the trains at the moment, but I do think that may be Switching.😉
  12. 2 points
    Whilst it's nice that Dragon Quest gets more exposure in the West due to Super Smash Bros Ultimate, there's still a long way to go before Dragon Quest becomes mainstream in the West.
  13. 2 points
    Oh god, makes me remember all these "what if X eastern property received a Hollywood adaptation" jokes. Bad move T_T
  14. 2 points
    If the Switch version weren't around the corner then I would say that they're allowed to spoil whatever they wish...its been a year, etc. But you're right, a lot of people have been holding off for this version. They should have had a spoiler section at the end of the podcast. That said, the DQ community is pretty insular, and I feel like Puff Puff Hour has been more of a "retrospective" look at the series. They're used to reviewing decades-old games...it's not every year we get a new DQ game. If you're new to the series then spoilers will abound for many of the games in DQ communities. Though I agree that, even though we're almost a year in since release, XI should be treated differently since the Definitive Edition has yet to be released. Sent from my LG-H871 using Tapatalk
  15. 2 points
    I actually have a Beta SP of a Dragon Quest VIII commercial that ran on MTV in 2005. I worked there at the time and when the commercial came in I know we typically junked tapes after they were digitized, so I asked the video team to return the tape to me when it was complete. I don't have a Beta SP player or a means to record the footage, though. At this point the tape is just some random DQ swag in my collection.
  16. 2 points
    I only have DQM1 for the monsters games. Here it is.
  17. 1 point
    Nope. I was able to download it just fine without preordering the digital version.
  18. 1 point
    Well, I finally did it... I landed a huge new job. The pay difference is more than 15K, and I'm finally not on some kind of service desk/help desk/call queue. 6 years of struggling have hopefully paid off. I started the day after Labor Day.
  19. 1 point
    Makes sense. Tomoko and I were thinking of buying up a bunch of $20 Kubota sake in Japan that sells for $100 a bottle in the US, but ultimately we ran into that issue as well. We would be bootleggers if we did that.
  20. 1 point
    Unrelated but I should play VIII again...
  21. 1 point
    I beat Minish Cap a few days ago so I started up Fantasy Life. Slowly slogging through getting all the licenses then I'll proceed with the actual game. I wish they gave them to you at all once and you could level them as you like and chat with the masters when you needed to get further information about more advanced things.
  22. 1 point
    I would like to know a bit about the history of the den and what led him to make it, though that may have already been answered elsewhere. Sent from my LG-H871 using Tapatalk
  23. 1 point
    I found this on Twitter and I think it's goopendously fabulous.
  24. 1 point
    Ogden! Love those games! This was my progress from like 3 days ago because I find I’m more likely to keep playing if I don’t post that I’m playing something until I’m decently deep into the game. I’m at level 20, equipped with all the best weapons currently available, and defeated the third boss. I like how speedy the fights are, makes level and money grinding a quick affair. It’s a good pastiche of Dragon Quest IV. I’d love to see their take on V.
  25. 1 point
  26. 1 point
    There are 3 older episodes of Slime Time around here on the Den too. Two predate DQX and one is a year later. We're hopefully reviving the name brand for good!
  27. 1 point
  28. 1 point
    It looks like the system is pretty good (apart from this guy ending up with a broken controller). I may just have to pre-order one.
  29. 1 point
    This should work for pulling into Plex as well if anyone uses that for home media serving.
  30. 1 point
    The reason lies in a massive spoiler. I'm the type of guy that will like a movie despite something that should ruin it, so although I personally think its a serious bummer, it might not affect my enjoyment of the other parts. Read if you wish: https://nintendosoup.com/dragon-quest-your-story-gets-slammed-by-fans-online/
  31. 1 point
    Damn. I was really looking forward to watching this movie. It seems like they did just about everything right. But that ending? Oh boy. I don't think it would be so bad if
  32. 1 point
    Damn that’s a funny way to end it. I’m morbidly curious to see how it played out. It seems so jarring. Also, what is the context to Iggy’s spoiler? The way it’s phrased, it sounds like they just slapped a message on the screen and ended the movie.
  33. 1 point
  34. 1 point
    I pointed it at the Achor.fm page and it found them for me via the podcasts section of plex. I was able to add Slime Time that was as well, otherwise I have the MP3 on the Slime Time Episodes page @Plattym3 adding Platty to this as well so he knows I have the MP3 and MP4 versions on the Den. MP4 version just has the logo in with it at this time. https://www.woodus.com/den/slimetime/episodes.php
  35. 1 point
    Yeah, that makes sense. I've definitely drifted back and forth over the years, but those games hold some nostalgia for me, so I'm hoping to find time to buy and play them. If there is one I am looking forward to most, it's Baldur's Gate.
  36. 1 point
    To celebrate the upcoming Legend of the Ancient Dragon expansion, I thought I'd post this topic detailing everything I know about DQX's story. Beware of spoilers. So, our story takes place in the world of Astoltia, known for its 6 main areas: Ogreed, Eltona, Dwachakka, Puku Land, the Wena Islands, and Rendashia. We start off as a random Human (we'll call him/her X) living in Etene, a small village in Rendashia. One day, the village is attacked by a strange guy with a scythe who calls himself Hades Nelgel. Wanting to get rid of a prophecied "heaven-sent child," the jerk burns down the village, kills everyone (including X), and seals Rendashia in a dark barrier. However, thanks to the power of a magic flower X had at the time, (s)he is brought back to life in the body of a random corpse that just recently died. (The Ogre froze to death. The Weddie was killed in a sword fight that was supposed to be a friendly spar. The Elf.....misfired a death spell? Someone correct that for me. The Puklipo......woke up in his/her coffin in a carriage. I'm pretty sure the dialogue did some explaining, but I can't read Japanese. The Dwarf........I don't know. I can't find the intro scene for Dwarves anywhere.) After some adventuring, X meets a sage who claims that he can help, but only after X gathers 6 sacred emblems. X does so, but is constantly tortured by visions of Hades Nelgel taunting him/her from afar. When the sage fails to break through the barrier, he tries to find help from a gal named Furukka, but she's a failure in whatever she does. Desperate, the sage pulls X from his/her body, which results in him/her meeting the corpse's original owner. X learns that the only thing that can penetrate Hades Nelgel's barrier is the Ark of the Heavens, a sacred vessel that was last seen 500 years ago. X travels back in time, witnesses some political problems between the Ogres and Humans, and despite defeating a demon named Razban, is unable to foil his ultimate plan (bringing Hades Nelgel to life). X finally makes it past the barrier, and climbs to Hades Nelgel's throne room, but doesn't account for the final trick up his sleeve. However, the trap fails, and the two finally battle square off, mano a mano. X wins and manages to escape, but Hades Nelgel's barrier remains intact. Using a magic compass, X makes it through the barrier into Rendashia, where (s)he has to find a "sleeping hero" who should, in theory, be able to ultimately destroy the barrier. On the way, X meets an (amnesiac?) girl who is trying to head to the kingdom of Gran Zedora. However, the road is blocked off to anyone who doesn't have 3 sacred butterflies, compliments of Princess Anlucea. X rounds up the butterflies, and meets the princess, who is actually an imposter, with the girl from earlier being the real Anlucea. The rest is mostly my guessing, but..........Anlucea turns out to be the "sleeping hero," and helps you defeat Hades Nelgel's boss, Great Satan Madesagora. If you have stuff to add here, don't be shy to post.
  37. 1 point
    While fiddling around trying to update my old chat monitoring program, I happened across something in memory that lets me easily get the current dialog (i.e. what's printed in the large boxes at the bottom center of the screen) at any given time. As a result, I thought I'd go ahead and slap together an app to expose that to those players here who need help with Japanese and would like to at least be able to analyze the text, such as looking up a particular word or kanji compound or even put it through machine translation if that's your desire. I've tested it on two of my machines and it works fine and produces correct results, so hopefully it'll work for everyone who's interested. I want to make it clear that this program only reads strings from memory, it does not write anything so you're not at any risk of detection or banning if you use this. Known issues: every once in a while, it will fail to find what's on screen. In this case, just press the reset button and it'll find it after that. Also, when you talk to some NPCs, the regular towns people in particular, it will load all of the lines they'll say before the window closes at once rather than as they're displayed on screen. I might be able to address this, but it'll have to wait. Download dq10dm-v0.1
  38. 1 point
    Hey, man, wouldn’t make much sense if I didn’t share the love. Share away!
  39. 1 point
    Got a review copy of the new Switch title, SteamWorld Quest. I absolutely loved it. Awesome battle system and the characters all had some serious issues to deal with under the sometimes silly & formulaic story. It was visually beautiful and just a really fun game I couldn't put down. Seriously, I bought a grip for my Switch because long nights spent playing this left with me aching hands in the morning! https://rpgamer.com/review/steamworld-quest-review/
  40. 1 point
    I dreamtrain have a dream. There's all sorts of mods out there rebalancing abilities and difficulty out there, such as FFT, the reloaded patches for Golden Sun 1 and 2, and there's one out there for DQV that lets you recruit more monsters, I'd love to one day see the same for Dragon Quest 6 and my objective here would be to see what the community that actually likes this game thinks, pool ideas and see how much interest there is in this happening, maybe we could crowdsource this eventually. First off something that would kick up the game as if you were playing under the Stronger Monsters Draconian Quest where major bosses can get up to 3 turns, are a bit more likely to use desperate attacks and get around 20% increase in stats (Exact value not confirmed), and grant them some new skills so they normally wouldn't have to keep you on your toes. Since you don't have any skills in the first third before Dharma/Alltrades, perhaps include a soft buff (not in stats, but get extra options for damage and mitigation) so you don't feel like you're doing Rhone with only boring plain auto attacks, I haven't really thought through this part of the game yet, let me know your thoughts if you disagree and would actually like it that way for that portion of the game. Secondly, a rebalance of the jobs so that everything feels useful and you feel a bit more encouraged to try the other classes and have more options to deal damage aside Focus Strength/Knuckle Sandwich on bosses (if its possible to tweak the resistances table for this), the point of a difficulty increase is not so that for bosses you have no choice but to do a turtle formation on bosses just doing 80 damage total each turn while you try to survive. I'm really against difficulty by inconveniencing, I think that's boring, if I want to hit like a wet noodle I'll turn to II or V, I really feel you should feel strong while fighting back the stronger monsters, and I feel XI achieved that with the draconian quests: in some turns you had to regroup because of the onslaught of damage and conditions, but when you could deal damage it was meaningful because of the selection of options you have, thats what I would like to achieve with a difficulty mod. At the same time I would recommend removing the free pass you get with just Boulder Tossing everything with gladiators at no cost. Also, as I'm not sure how much is feasible to edit the existing game, the scope would lie in using the existing abilities available in VI, but if it was possible to code in a few custom-mades that behaves like skills from IX and XI to grant diversity to the options available that would be great (in which case it would be worth to grant these new skills to enemies also so they hit keep you on your toes). Another thing I think would be worth editing, is the Whack resistance many abilities have that essentially makes them useless in most scenarios. I'll start with what I think is the class that requires the most rework: Ranger and its sub-classes, this path offers a lot of out of battle utility that I think would require further editing of the game out of combat so you feel they have an actual impact, but more on that later. The first thing this class needs is a lower battle requirement to unlock, lowered from a total of 435 down to 315 (In comparison the much stronger Gladiator requires 350 between Warrior and Martial Artist, and Sage needs 340 between Mage and Priest), this alone makes it somewhat more competitive with the other classes for it to be a path for Hero, some tweaks would also be added so that it's not an absolute chore to progress this class and the end result of this class path is to be a jack of all trades being a secondary damage dealer in comparison to the Gladiator and being a decent backup healer second to the Sage (mirroring the healing support Ranger gets in IX). Thief Monster Master Merchant Ranger So that is it for now, really open for suggestions so long as they make sense, enhance the gameplay in a fair way and aren't made up skills/classes that don't exist outside the world of Dragon Quest.
  41. 1 point
    Currently have 3 games I’m jumping between depending on my mood this week: 1. Etrian Odyssey Nexus - I’m back at this one after a few weeks away. 3rd Stratum Curse kicked in, though this time it was a 5th labyrinth version due to how the game is set up. I’m now on the 5th floor of the Southern Shrine, and my party is still doing okay. I feel my Pugilist is FINALLY getting some good damage in. It’s a slow burn class to get strong in Nexus compared to how it was in EO5. 2. Dark Souls Remastered - Put this back in my PS4 after a random work conversation about Dark Souls. I’ve beaten Seath the Scaleless and now have 2 of the 4 Lord Souls needed. Now to either go fight Nito or the Bed of Chaos. But for now, I’m in the (optional) World of Ariamas area you can access from Anor Londo. 3. Earthbound - Probably not one I’ll play much since I’ve replayed Earthbound so many times, but this has been a good one to relax with after work. Currently back in Twoson after rescuing Paula.
  42. 1 point
    They just announced it here: Prize is a Slime plushie and a poster signed by Yuji Horii. There was eight winners total. I think I’m the only Den member who won? Either way, REPRESENTING.
  43. 1 point
    People crying "greed" are funny. How new are they to JRPG's? Did they somehow missed: Persona 3 -> Persona 3 FES -> Persona 3 Portable Persona 4 -> Persona 4 Golden Trails of Cold Steel -> Trails of Cold Steel Kai Final Fantasy XV WINDOWS EDITION? JRPG industry runs on reusing assets and re-releasing on another platforms.
  44. 1 point
    The other day on the DataHoarder subreddit, somebody posted an archive of around 90 GB of video game commercials dating backing to the 80s through to modern consoles. I looked through them and pulled out only the DQ ads as I thought someone here might want them. They aren't all very good quality, many of them having been captured from VHS and then compressed digitally, but for many of them I imagine they're the only copies in existence. There are Japanese as well as international commercials. Many of them, like some of the EU DQIX commercials I had never seen before. Here's an upload if somebody wants them, or if @Woodus wants them for the site. They're organized by game system in different directories. Around 180 video files at about 1.5 GB total zipped. https://www.mediafire.com/file/ucc8u3wx1wizd3p/DQ_Commercials.7z/file
  45. 1 point
    Hi I recently started playing all of the DQ's because 11 was my first. The game is pretty enjoyable. It's a slow burn but in a good way. The summary is you basically play as a luminary to fight off the dark lord. If you've played DQ 1-3 those could essentially mean something of importance to you. My favorite character was Erik. Not only for his personality but because he is super OP when you have him in your party for farming metal slimes. You should really try it. I played it on ps4 and played literally nothing else until i finished it. The investment into the story is definitely worth it.
  46. 1 point
    Link is in my signature. Tesla set one up a while back
  47. 1 point
    That will get you versions 1 through 3. Version 4 will have to be purchased separately if you want the Version 4 content. There is no all in one that includes Version 4 yet (It'll probably come in a few years). The disk might have more than one installer on it. You may have to run a few installers to get everything. There is going to be a product registration code which should be inside the game box. If you don't buy Version 4, you can still play versions 1 - 3. Some content such as the 100 level cap will require version 4 even if you aren't on the Version 4 story yet.
  48. 1 point
    Looks incredible! I highly enjoyed the demo and I can't wait to see more.
  49. 1 point
    Well the problem is that we cannot do what Pokemon is doing and make them duel families. That would be fun to think about Rigor Mortex is Material + Boss Leonyx is Beast + Boss Nokturnus is Devil + Boss Atlas is Beast + Devil Orligon is Material + Dragon
  50. 1 point
    I visited a used game store and they had a ton of Nintendo Power magazines. Most of them were from 2000 or newer, but they had one issue, from May/June 1989, and it had a two page preview spread of Dragon Warrior for the NES. I can't remember if I included this when I found a bunch of the DW stuff before that Nintendo Power repository went down last year, but I scanned the 2-page spread for people to see, since it's been nearly a year since that anyways. I love the western spin on the art. Toriyama's style would have been just fine, but Trying to catch the D&D players for this series in the west, I understand.
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