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  1. 6 points
    I'm sorry that I just noticed this topic. #1 - I'm sorry, but no one here is going to be able to help. That's not me being a jerk, that's just the reality of it. I'm a teacher and have had some mild experience with this kind of thing before, but online help can make you feel better a bit, but there's nothing we're doing that's going to really help much. You need help IRL. Please, please, please, let someone at school know about this. Talk to a guidance counselor. Talk to a trusted teacher. There's going to have to be some sort of intervention (and I've got no idea what - family counseling, ...?) to make this in any way better. YOU need to be the one to start this as you're already showing signs of needing that attention. Get help. Get it today. Talk to someone you know today. Please.
  2. 3 points
    The other day on the DataHoarder subreddit, somebody posted an archive of around 90 GB of video game commercials dating backing to the 80s through to modern consoles. I looked through them and pulled out only the DQ ads as I thought someone here might want them. They aren't all very good quality, many of them having been captured from VHS and then compressed digitally, but for many of them I imagine they're the only copies in existence. There are Japanese as well as international commercials. Many of them, like some of the EU DQIX commercials I had never seen before. Here's an upload if somebody wants them, or if @Woodus wants them for the site. They're organized by game system in different directories. Around 180 video files at about 1.5 GB total zipped. https://www.mediafire.com/file/ucc8u3wx1wizd3p/DQ_Commercials.7z/file
  3. 3 points
    Hi I recently started playing all of the DQ's because 11 was my first. The game is pretty enjoyable. It's a slow burn but in a good way. The summary is you basically play as a luminary to fight off the dark lord. If you've played DQ 1-3 those could essentially mean something of importance to you. My favorite character was Erik. Not only for his personality but because he is super OP when you have him in your party for farming metal slimes. You should really try it. I played it on ps4 and played literally nothing else until i finished it. The investment into the story is definitely worth it.
  4. 3 points
    Hey thanks man. It makes me happy I can do this for people. Believe me, I'd LOVE to jump ahead and do the SNES remakes. I think you're right in that if I did do that, the other games wouldn't get done. I'm still a novice to rom hacking so I like to stay with what I know and what I'm used to, learning as I go, than jumping systems and having to learn new procedures, tools, etc. And I know people aren't exactly foaming at the mouth to play Dragon Warrior 2 of all games, but I don't want to leave gaps for possible newcomers who insist on playing the originals. Sounds great! I honestly don't know much about that stuff, just keep in mind with the rom expansion needed to accompany the script this definitely won't work on the original cartridge. Anyway, progress update. The script is pretty much finished and updated DW2's strange dictionary system mentioned a few posts back. The intro is definitely a conundrum for me. It's not just the text (DW2 had the third person narration, the monsters speaking) that's completely different, but the "choreography" of the sprites. I'm thinking of dumping the third person narration just for the intro and use the modern style *: labeling (there's no parenthesis in the game like DW1 so I'm going to use the asterisk for the various emotes in the game like sob or sigh). I hope to really capture and compare both versions side by side and see if it's possible to match them up. Oh and if you haven't checked, version DW1 1.3c featuring a ton of fixes based off reports and feedback is out. I think there's one little typo and another little title screen tweak by Chicken Knife for a future update otherwise it's pretty final.
  5. 3 points
    I also have to agree with this group as well. Sometimes it’s nice to talk to someone just to chat, let me give you a list of numbers that really might help you out In the United States, contact Your Life Your Voice: 1-800-448-3000 Text VOICE to 20121 http://www.yourlifeyourvoice.org/ email For other countries, contact Befrienders: 1-800-448-3000 http://www.befrienders.org/about-self-harm For Eating Disorders In the US, contact the National Eating Disorders Association: 1-800-931-2237; info@myneda.org; www.NationalEatingDisorders.org Suicide Prevention If you or someone you know is in immediate danger, please contact your local law enforcement or a suicide hotline immediately. Please see below for suicide hotlines by country Worldwide Befrienders http://www.befrienders.org United States National Suicide Prevention Lifeline http://www.suicidepreventionlifeline.org http://www.facebook.com/800273talk/ (chat support) 1 800 273 TALK (8255) Veteran/Military Crisis Line (for active U.S. service members, veterans, and family members) http://www.veteranscrisisline.net 1 800 273 8255 SMS: 838255 The Trevor Project (for LGBT youth, friends and family members) http://www.thetrevorproject.org 1 866 488 7386 Crisis Text Line http://www.facebook.com/crisistextline (chat support) SMS: Text "HERE" to 741-741 Canada Kids Help Phone (for youth under 20) 1-800-668-6868 For people over 20, find a crisis center that serves your area: http://suicideprevention.ca/need-help/ First Nations and Inuit Hope for Wellness Help Line 1-855-242-3310 (toll-free, 24 hours) United Kingdom Samaritans http://www.samaritans.org 116 123 jo@samaritans.org PAPYRUS Prevention of Young Suicide https://www.papyrus-uk.org/ 0800 068 41 41 (weekdays 10:00 AM to 10:00 PM, weekends 2:00 PM to 10:00 PM, and Bank Holidays 2:00 PM to 5:00 PM) SMS: 07786 209 697 pat@papyrus-uk.org Ireland Samaritans http://www.samaritans.org 116 123 jo@samaritans.org Pieta House - Suicide and Self-harm Crisis Center http://www.pieta.ie/ 1800 247 247 (24 hour Freephone helpline) SMS: Text HELP to 51444 (standard message rates apply) mary@pieta.ie Jigsaw – the National Center for Youth Mental Health http://www.jigsaw.ie/ 01-4727 010 info@jigsaw.ie Germany Telefonseelsorge http://www.telefonseelsorge.de https://chat.telefonseelsorge.org (chat support) 0800 111 0 111 0800 111 0 222 Nummer gegen Kummer https://www.nummergegenkummer.de 0800 111 0 550 (adults) 0800 111 0 333 (teens) Argentina Hablemos de Todo http://www.hablemosdetodo.gob.ar Australia ReachOut Australia https://au.reachout.com/urgent-help 13 11 14 Kids Helpline http://www.kidshelp.com.au 1800 55 1800 Headspace (ages 12-25) http://headspace.org.au/ beyondblue http://bb.org.au/1lmergR (email any time or chat online between 3:00 PM - midnight AET) 1300 22 4636 Austria Rat auf Draht http://rataufdraht.orf.at 147 Diözese Linz http://www.telefonseelsorge.at/ 142 Belgium Centrum Ter Preventie Van Zelfdoding http://www.zelfmoord1813.be 1813 Centre de Prévention du Suicide http://www.preventionsuicide.be 0800 32 123 Brazil CVV http://www.cvv.org.br http://www.cvv.org.br/chat.php (chat support) 188 atendimento@cvv.org.br Bulgaria Национален център за безопасен интернет (Bulgarian Safer Internet Center) https://www.safenet.bg/bg/ 124123 Национална телефонна линия за деца (National Child Helpline) http://116111.bg/ 116 111 Chile Todo Mejora https://todomejora.org/apoyo/ (email or chat support) Croatia HRABRI Telefon (for teens) http://www.hrabritelefon.hr/ https://www.facebook.com/HrabriTelefon/ 116 111 (Monday - Friday, 9:00 AM - 8:00 PM) Czech Republic Linka bezpečí http://www.linkabezpeci.cz 116 111 Pražská linka důvěry 222 580 697 Linka důvěry Ostrava http://www.mnof.cz/linka_duvery 596 618 908 737 267 939 Linka duševní tísně Most http://www.mostknadeji.eu/linka-dusevni-tisne 476 701 444 (from 9:00 AM to 9:00 PM) Skype: ldt.most Linka důvěry DKC 241 484 149 Skype: ld_dkc Denmark Livslinien http://www.livslinien.dk 70 201 201 (11:00-23:00 daily) BørneTelefonen https://bornetelefonen.dk/ring 116 111 (11:00-23:00 daily) Estonia MTÜ Peaasjad https://www.peaasi.ee/ http://peaasi.ee/kysi-noustajalt/ (online counseling) https://www.facebook.com/Peaasi.ee/ Finland Suomen Mielenterveysseura http://www.mielenterveysseura.fi 010 195 202 France S.O.S Amitié http://www.sos-amitie.com 09 72 39 40 50 Net Ecoute (for teens) http://www.netecoute.fr/ 0 800 200 000 Ghana Step To Life Foundation Ghana 0244239629 Greece Suicide Prevention Centre Klimaka NGO 1018 Hamogelo (for teens under 18) http://www.hamogelo.gr/37.1/Ethnikh-thlefonikh-grammh-gia-ta-poidia-SOS-1056 1056 Hong Kong The Samaritan Befrienders Hong Kong (香港撒瑪利亞防止自殺會) http://www.help4suicide.com.hk http://www.sbhk.org.hk 2389 2222 soulbox@sbhk.org.hk The Samaritans Hong Kong (香港撒瑪利亞會) http://www.samaritans.org.hk 2896 0000 Hungary LESZ http://www.sos-116-123.eoldal.hu/ https://www.facebook.com/eOldal.hu/ 116 123 sos@sos505.hu Kek Vonal http://www.kek-vonal.hu/index.php/hu/lelkisegely-vonal http://www.kek-vonal.hu/index.php/hu/interaktiv-kapcsolatok 116-111 Iceland Rauði krossinn (Red Cross) https://www.raudikrossinn.is/polski https://www.facebook.com/raudikrossinn/ 1717 (open 24/7) India AASRA http://www.aasra.info 91-22-27546669 aasrahelpline@yahoo.com iCall 022-25521111 icall@tiss.edu Israel ERAN http://www.eran.org.il 1201 SAHAR http://www.sahar.org.il (Hebrew) http://www.sahar.org.il/?categoryId=63068 (Arabic) Italy Telefono Azzurro (for teens under 18) http://www.azzurro.it http://consulenzaonline.azzurro.it/xchatty/chat.html (chat support) 19696 Telefono Amico http://www.telefonoamico.it 199 284 284 Japan Tokyo Suicide Prevention Center(東京自殺防止センター) http://www.befrienders-jpn.org/ 03-5286-9090 (open year round from 8:00 PM to 6:00 AM / (Tuesday only) from 5:00 PM to 6:00 AM) Inochi-no-Denwa(日本いのちの電話連盟) http://www.inochinodenwa.org/lifeline.php 0570-783-556 (Navi dial from 10:00 AM to 10:00 PM) Kenya Befrienders Kenya https://www.befrienderskenya.org (chat support) Call or text +254 722178177 (from 7:00 AM to 9:00 PM) Call or text +254 736542304 (from 7: 00 AM to 9:00 PM) befrienderskenya@gmail.com Latvia Skalbes http://www.skalbes.lv 371 67222922 (from 9:00 to 17:00) 371 27722292 (from 9:00 to 17:00) Lithuania Lithuanian Association of Emotional Support Lines http://www.klausau.lt Vaikų Linija (Child line) http://www.vaikulinija.lt 116 111 (from 11:00 AM to 9:00 PM) Jaunimo Linija (Youth line) http://www.jaunimolinija.lt/laiskai/ 8 800 28888 Vilties Linija (Hope line) http://www.kpsc.lt/vilties_linija.html 116 123 vilties.linija@gmail.com Pagalbos Moterims Linija (Women’s line) http://www.moteriai.lt 8 800 66366 (from 10:00 AM to 9:00 PM) pagalba@moteriai.lt Linija Doverija (Trust Line) 8 800 77277 (Monday - Friday, 4:00 PM to 8:00 PM) Luxembourg SOS Détresse – Hëllef iwwer Telefon http://www.454545.lu 454545 Kanner-Jugendtelefon http://www.kjt.lu 116 111 Mexico Instituto Hispanoamericano de Suicidologia, A.C +5255 46313300 info@suicidiologia.com.mx Decide Vivir México, A.C. decidevivirmexico@gmail.com Netherlands 113 https://www.113.nl/ 0900-0113 (free, anonymous 24 hour hotline) New Zealand Depression Hotline http://www.depression.org.nz 0800 111 757 The Lowdown http://www.thelowdown.co.nz SMS: 5626 Youthline http://www.youthline.co.nz 0800 376 633 SMS: 234 talk@youthline.co.nz parenttalk@youthline.co.nz Lifeline Aotearoas Suicide Prevention Helpline 0508 828 865 Nigeria Nigeria Suicide Prevention Initiative - NSPI http://www.facebook.com/nspinitiative/ +234 (0)809210643 nspinitiative@gmail.com Norway Kirkens SOS http://www.kirkens-sos.no http://www.soschat.no/chat (chat support) 224 00 040 (from 11:00 to 23:00) Mental Helse Hjelpetelefonen 116 123 Sidetmedord.no http://www.sidetmedord.no (chat support) ROS –Rådgivning om spiseforstyrrelser http://www.facebook.com/nettros.no (chat support) 948 17 818 info@nettros.no Palestine sahar.org.il جمعيه سهر: دعم واصغاء عبر الانترنت جمعية سهر هي جمعية بدون اهداف ربحية والتي تهدف الى مساندة الاشخاص في ضائقة Poland Telefon Zaufania dla Dzieci i Młodzieży (for children and youth) http://www.116111.pl/napisz (chat support) 116 111 Portugal SOS VOZ AMIGA http://www.sosvozamiga.org 21 354 45 45 (16h-24h) 91 280 26 69 (16h-24h) 96 352 46 60 (16h-24h) Romania Alianta Romana de Preventie a Suicidului http://www.antisuicid.com/ https://www.facebook.com/Alianta-Romana-de-Preventie-a-Suicidului-156170394409923/ 0800801200 (from 7:00 PM to 7:00 AM) sos@antisuicid.com Serbia Centar Srce http://www.centarsrce.org 0800 300 303 vanja@centarsrce.org Singapore Samaritans of Singapore (新加坡援人協會) http://samaritans.org.sg 1800 221 4444 pat@samaritans.org.sg Slovakia Linka detskej istoty (24/7 helpline for children and youth under 18) http://www.ldi.sk (chat support between 7:00 PM - 11:00 PM) 116 000 Linka detskej dôvery https://www.linkadeti.sk/linka-detskej-dovery (chat support) 055/234 72 72 Skype: linkadeti odkazy@linkadeti.sk Linka dôvery (for adults) 055/622 23 23 (Monday - Friday, 7:30 - 19:30 and nonstop Saturday - Sunday) Linka nádeje (for adults) 055/644 11 55 (Monday - Friday, 7:30 - 19:30, nonstop Saturday - Sunday) Liga za duševné zdravie (for adults) https://www.dusevnezdravie.sk/online-poradna/ 02/638 15592 IPčko 0907 404 291 ipcko@ipcko.sk South Africa The South African Depression and Anxiety Group (SADAG) http://www.sadag.org 0800 567 567 0800 70 80 90 0800 12 13 14 SMS: 31393 South Korea HopeClick http://www.hopeclick.or.kr 중앙자살예방센터 (Korea Suicide Prevention Center) http://www.spckorea.or.kr +82 2-2203-0053 spc@spckorea.or.kr 보건복지부 보건복지콜센터 (Ministry of Health & Welfare Call Center) 129 (24시간 위기상담 / 24 hour hotline) 정신건강증진센터 정신건강위기상담전화 (Mental Health Center Crisis Counseling) 1577-0199 (24시간 위기상담 / 24 hour hotline) Spain Teléfono de la Esperanza http://telefonodelaesperanza.org 717 003 717 Sweden Mind https://mind.se/ https://mind.se/sjalvmordslinjen/ (chat support) 90101 Switzerland Tel 143 http://www.143.ch https://www.143.ch/Beratung/Chat-Kontakt (chat support) 143 Taiwan Taiwan Suicide Prevention Center (台灣自殺防治中心) http://www.tspc.tw 0800 788 995 Ukraine Ла Страда-Украина (La Strada Ukraine) http://www.la-strada.org.ua/ 0 800 500 335 (free calls from fixed and mobile phones all over Ukraine) 386 (free from mobile phones) National Child Toll-Free Hotline (Monday - Friday 12:00 - 20:00, Saturdays 12:00 - 16:00) 0 800 500 225 (free calls from fixed and mobile phones all over Ukraine) 116 111 (free from mobile phones) Sent from my iPhone using Tapatalk
  6. 3 points
    Where’s my Sylvando figure? No Sylvando, no buy.
  7. 3 points
    I thought it would be nice to share some Japan exclusive stuff with the Western audience.
  8. 2 points
    I was reading the English version of Dragon Quest illustrations and there was an interesting note. Most of the monster designs for V and VI were comlleted around the same time. One of the designs that went unused was Nimzo's first form. They went with a new design instead. They later reused that design for Murdaw in DQVI. As intended the battle with Nimzo would start with this https://i.imgur.com/yGVFa7z.png And then end he would transform into this: https://i.imgur.com/eBpoSDS.png I cant believe i didnt notice it before...
  9. 2 points
    And on today's episode of Hunting Atlas, I couldn't find any of the Wanted!, which is what I'm hunting (I must've seen three dozen of the brutes so far, and the only Wanted! I've seen so far killed me at the eleventh hour). I'd planned on mobbing one with about ten Multicoloured Mannequins I'd recruited (since I was trying to bump their hunted numbers up, which is a ridiculously high 300), but decided to spend them all on a regular Atlas instead. It was fun cruising around with nearly a dozen post-game critters mauling all the local slimes and what not, but I still need to kill a Wanted! Atlas. I'll try again later this week, --- Share your own Heroes-series tales below.
  10. 2 points
    I actually have a Beta SP of a Dragon Quest VIII commercial that ran on MTV in 2005. I worked there at the time and when the commercial came in I know we typically junked tapes after they were digitized, so I asked the video team to return the tape to me when it was complete. I don't have a Beta SP player or a means to record the footage, though. At this point the tape is just some random DQ swag in my collection.
  11. 2 points
    https://nintendosoup.com/rumor-more-dragon-quest-titles-could-be-ported-to-nintendo-switch-this-year/ I'm guessing that the Dragon Quest games in question is the ports of Dragon Quest I, Dragon Quest II, and Dragon Quest III that was released in Japan on the PlayStation 4 and the Nintendo 3DS. But who knows what might be ported over?
  12. 2 points
    Releasing the rom files would definitely be a benefit to the community.
  13. 2 points
    Just as a related story, there’s a bunch of songs from an unreleased Rilo Kiley demo tape out in the wild to download somewhere because a fan forum discovered it up for auction and assigned someone who could get the songs online to bid for them, and members donated towards it. That was a bit different though. Everyone got something out of it, and the person who did the legwork got a memento for their troubles. How can we be sure the community at large would benefit from this?
  14. 2 points
    Dragon Quest Builders 2 coming to Nintendo Switch on July 12, 2019! Dragon Quest XI Definitive Edition coming to Nintendo Switch with Symphonic Suite, 2D Graphics (as well as the 3D graphics), and new stories this Fall!
  15. 2 points
    The best part about the reveal for the Definitive Edition? Your party members follow behind you. I sincerely missed this while playing DQ11 on my PS4. Seeing everyone in your active party follow behind you was awesome.
  16. 2 points
    I love how we're so used to DQ never showing up to these things that we didn't expect it and they just dropped a megaton and completely surprised us this time.
  17. 2 points
  18. 2 points
    I was going to post about this. I'm not sure what to expect of this. But I hope it turns out a good moovie. V is the best one for such an adaptation.
  19. 2 points
    No to the English text. The only way to play a Japanese 3ds game on the NA/EU 3ds is if the 3ds has been hacked.
  20. 2 points
    I'm considering making some custom NES carts to practice soldering/working on boards. I might do a Dragon Warrior > Dragon Quest (Re-Quest) conversion. (I'd only use a donor board if the cartridge was damaged and I already had to repair it.) If I can't find a DW1 board that needs repair (or another game using the same mapper), I'll get some aftermarket boards. There's a website that sells brand new boards for homebrew, I think they support a few different mapper types, and have slots where you can drop in EEPROM chips. They're made for stuff like this and homebrew.
  21. 2 points
    Hello, Choppasmith! This is my first post here. This project is so amazing it convinced me to join and post to thank you for your amazing efforts. I just recently got into the Dragon Quest series, and have been plugging away at the original Dragon Warrior on NES. This version of the original game will be great to have alongside the official versions. I really appreciate your stance on tackling the games in chronological order, instead of just immediately jumping into the fan favorites first. I think it's more productive to do it the way you are now. Otherwise, one might lose interest and never get around to doing the less favorite games in the series. Doing them in chronological order is fair for everyone, I think. I will be following this project closely. Thanks again for your amazing work!
  22. 2 points
    Thanks to a tip from a certain member of the slime family @Plattym3 RPGamer has bestowed Dragon Quest XI with their Game of the Year award! https://rpgamer.com/2018-awards/game-of-the-year/ And subsequently best Turn-Based RPG https://rpgamer.com/2018-awards/best-turn-based-rpg
  23. 2 points
    Gotta get back in time! *cue Huey Lewis music*
  24. 2 points
    Another update! Someone who knows what they're doing is finally stepping in, and I am hoping to get this actually off the ground!! Hopefully this will be up and going! I'll try to update with some videos and things
  25. 2 points
    Gamers are the most oppressed minority, after all.
  26. 2 points
    Gamers just need to stop building their identities around their after hours hobby meant to unwind. Like, I can get people being upset about all those changes Sony is implementing that affect Japanese games, but at the end of the day, this is your hobby. Move on to something you would find better. Gamers think everything is a personal attack against them. Get angry over bad consumer practices like loot boxes, not titty physics being taken out of a game.
  27. 2 points
    So many gamers are like children. Honestly, there's going to come a time when there needs to be a reckoning. I know some AAA companies and titles pull some stupid #$*! and there are ample reasons for a lot of gamers to get pissed, but it's individual, not industry-wide. I get if people want to move away from EA or Activision (WoW accounts are actually going downhill now, with quite a few major players who stuck it out since the start making videos about leaving, which is very bad for Blizzard...very, as WoW has been their consistent money maker, and Fortnight is not going to remain popular given the genre, but who knows). There's so much ridiculous anger, and people not willing to even pay attention to other games. I guess for the companies they feel they have to put up with it, as these are their audiences. Granted it's probably a very small minority of gamers, but it is a sizeable vocal group that just gets pissy over anything. There's a huge DQ fan who predicted certain things concerning a Dragon Quest...I think 7. Anyway, some gamers took it to heart when he was wrong (no e3 announcement when he said there would be one, back in 2016 I think?), and he's had death threats, and people drive by his house after being doxxed. It hasn't happened for years, but for a few months the guy was terrorized because some gamers took to heart that Dragon Quest 7 3DS would be announced, because he claimed insider info, and was wrong. Whether he had info or not isn't the point, the point is that some people took verbal abuse online to a whole new level. I seriously think there are some gamers who need a good spanking, or a tar and feather...publicly so they feel shamed (hopefully), and calm the fudge down. I wish I were joking, but I feel bad for that guy. Ace Combat is a really good simulation series too, but regardless, the man definitely did not deserve that. I brought up something similar on gamefaqs, and I was accused of being abusive and a monster. I did carry it a bit far though, but the intent was to make the point that there are some gamers who just have no sense of self-control, and they make the rest of us look really bad by comparison, especially when they take matters in to their own hands over emotional hurdles. Though in my case it was due to someone not caring about making major story reveals in every post. Granted after the whole exchange he stopped, and I did carry things a bit far, but for me it's just unbelievable either the apathy for certain things or the childish emotional bullshit. https://www.merriam-webster.com/dictionary/twit I sometimes get the impression Twitter was created on purpose for this reason, to showcase to the world how stupid and annoying some people can be by giving them a platform and limiting their vocabulary, so they naturally degrade themselves in smaller bytes...or maybe to encourage the dullwitted amongst us. Not saying that most or all twitter users are themselves twits, but I get the impression that was the intention for the platform...afterall I would be saying I myself am a twit given I use it, and I don't think I am.
  28. 2 points
    Whoever actually wins this had better do a rom dump of it. Sent from my LG-H871 using Tapatalk
  29. 2 points
    https://gematsu.com/2019/01/first-look-jump-force-character-dai-from-dragon-quest-the-adventure-of-dai
  30. 2 points
    Heritage Auctions is in Dallas, so if I don't win, I can just make the four hour drive and pull off a heist. Wait... Why go through all that trouble. I'll be back in a few, guys.
  31. 2 points
    Thanks so much for the heads up! This is actually something I've wanted to bring up for some time. I'm very much interested in collecting things like this, old press kits, and such to preserve the history of the early days. I don't know if I've got the spare cash for it. If I snagged it, I'd like to dump the rom to see if anything has changed. There was a version at CES with a title screen similar to the original logo.
  32. 2 points
    Merry second day of Christmas (Feast of St. Stephen)!
  33. 2 points
    Merry Christmas to the forum and its members. May God & Christ bless you all today and for the Christmas season to come.
  34. 1 point
  35. 1 point
    DQ11 was technically my second DQ because my first was DQ1 on mobile. "Slow burn" is an understatement. The only way to avoid burnout, in my opinion, is to not play 10 hours a day for days (like I did). A good metric of daily or bi-daily progress is to finish an arc a day. And by arc I mean visiting a new area -> see what gives -> do whatever you have to. Think of it like you're watching Pokemon or any cartoon show where the characters visit an area, something happens and they proceed to solve it.
  36. 1 point
    I just discovered this Japanese show that is essentially a parody of JRPGs, primarily Dragon Quest. The protag even wears the same clothing as the hero from DQV. It's a comedy and very low budget, but even I found it a bit funny and usually comedies from other cultures don't hit me in that way. I found the first season with English subs, but not much else beyond that. I was wondering if anyone here has heard of or watched some of this show. I finished the first episode tonight.
  37. 1 point
    I’m trying to see how cheap the Special Edition can get. It’s at about $40 right now. I think it can go as low as $35.
  38. 1 point
    I hope I’ll get to play the first game at some point. It and NNK2 have no connections aside from some references (a trial that “retells,” the plot of the original and some costumes), but because of that Studio Ghibli artstyle I really want to play the first game, in either version. Not gonna lie, Studio Ghibli being the art designer and Joe Hisaishi being the composer got me interested. Anyway, most things I’ve played by Level-5 I’ve liked, even if I haven’t finished everything from them I’ve played.
  39. 1 point
    Today ended up being a pretty good day. Woke up at 6 to send a virtual valentine out to this girl I met on Discord. Got her the Smash Fighters Pass for Valentine's day. The afternoon I cleaned the bathtub, did my laundry, baked some cookies, then the girl and I played Mario Kart for almost 2 hours. After our Switches charge (and probably after dinner) we're gonna play some Smash together.
  40. 1 point
    I find the backwards R in Story looks pretty dumb myself.
  41. 1 point
  42. 1 point
    The lack of an English dub is annoying, but personally I don’t use voices in EO games so it’s not a huge deal in my case. However, I completely get the disappointment with that decision, especially because Atlus pulled that same stunt with Strange Journey Redux and is going to do it again with Persona Q 2. EO games don’t have much voiced dialogue; usually just a few specifics lines from NPCs/player characters in Untold’s story modes and then battle cries or expressions from party members. Personally I think Sega is to blame for Atlus’s cutting corners approach with games. Yes. That certainly didn’t help. I purposely invested in Guard Order right away for my Sovereign to help with damage control, but no armor + difficulty level + no real healing = dead.
  43. 1 point
    What a #$*!ing dick move, Nexus. In the very first labyrinth there’s an event you can come across where “water,” falls on the party. Suddenly select party members start losing HP and TP quickly due to the smell and what the water is implied to be, and following the game’s advice and removing the equipment of those characters causes a battle. Don’t remove the equipment, and you keep losing HP and TP at a high rate. I know the games like to have hazing events for players in the first dungeon/floor, but Jesus #$*!ing Christ that was the worst player trap I’ve seen. These traps are usually a Yes/No situation, such as the dangerous flower garden in EO1 and the thread stealing squirrel in EO2, but this one? No such option when you step on the tile, it just happens. It’s especially a trap since you cannot avoid it unless you just don’t step on that square, but when you’re exploring for the first time you want to go everywhere. Just #$*! you game. I want a challenge from Etrian Odyssey, not whatever the #$*! that was all about. Not a good way to start the game and pisses me off (as if that wasn’t clear enough). Because I lost the battle, I now get to repeat everything about the 1st labyrinth. Fan #$*!ing tastic. This could be a bad sign to how the rest of the game is going to go. Also, since I’m complaining, I want to say that the art book that comes with the game is pathetic. It’s just the character class artwork of the 19 classes and a few NPCs. No sketch drawings for the new character art, no labyrinth art, nothing for the new art of Nexus aside from the Yggdrasil tree of the game and the new character art. Hell, no special messages from anyone on the dev team like usual. The little art books were okay bonuses for past 3DS games, but they look like masterpieces compared to the Nexus one.
  44. 1 point
    Really? That's very interesting - it means they're not just a commonly-picked address, it means that the game just defaults to calling illegal moves HighJump. So the randomizer must randomize both families and moves through some sort of naive 'pick a number from 0 to F'/'pick a number from 00 to FF' change and the author didn't bother checking that those values corresponded to valid families/moves. *** I can't contribute because I'm basically ROMhack-illiterate. I second all comments about rarity being the way to go - it's the closest thing the game has to a ranking system. Pokemon can use Base Stat Totals, but base stats work differently in DWM. With regard to randomizers, though: Necessities: Somehow the randomizer would have to be hard-coded to give at least one Water monster and at least one monster with a Dance move in Pirate. Pokemon can be randomized easily because the game bars progress based upon widely-teachable techniques, not on specific types, specific species, or natural learnsets. Hard-coding it to spawn ArmyAnt and MadGopher in either Oasis or Pirate would make life significantly easier as well. Perhaps that would be a toggleable option for people who enjoy the added challenge of breeding them. Make sure monsters are only being given the base versions of moves. The other randomizer seemingly handed out the most advanced versions willy-nilly, which is how an average playthrough could get atrocities like enemies having WhiteAir in Kid's Class. That was extremely memorable in all the wrong ways. Kid's Class somehow needs to be filtered to prevent monsters with powerful moves from showing up. This isn't a difficulty issue, it's a mechanics issue. Skills generally have set damage ranges. A monster that has enough MP to cast RockThrow will do 75-100 damage before resistances are factored in. At Oasis, this is fatal - you can grind past that, but it's prohibitively tedious. Options: Randomized levels are a direly bad idea, but it might be possible to implement a slider like the Pokemon randomizer currently has (levels are change to a user-chosen set percentage of the original value, which can be in the range 50%-200%). Randomized stats always make a horrific mess of balance, but that's part of the fun. DWM 1&2 are already somewhat unbalanced during the storyline due to monsters with Growth Type 27 (a.k.a. Grizzly's ATK and WhipBird's HP) - the DWM speedrun focuses heavily on WhipBird to survive the later battles at low level, and the DWM2 speedrun's team consists of Grizzly and something to appropriately buff Grizzly. Reserving Growth Types of 28-31 for high-rarity monsters seems like it would preserve balance decently. Doing the same to Growth Type 27 would make the resulting game more balanced than the base game. The Universal Pokemon Randomizer has a "similar strengths" setting to prevent things like Legendary Pokemon attacking you in the first area and the final boss using rats and pigeons. Perhaps "rarity" could be used here. One thing about DWM is that "families" have stereotypical traits (Birds and Bugs level up quickly, Bosses take forever to level up, Dragons resist fire, etc.), but this is coded per-monster rather than as some sort of 'family' effect. Ideally there would be an option to place different weights on growths, growth speed, and resistances according to randomized family. Map randomization strikes me as way too hard to do to the base worlds. While DWM1's random map generation has been analyzed, I don't think that would be useful for generating DWM2-style maps, much less ones that could be used for story areas. Breeding randomization strikes me as roughly as insane as evolution randomization. I've done randomized Pokemon runs with that, and one of the key ways to exploit that is to take all the weak monsters that evolve early and grind them up in the hopes of getting an early Legendary. DWM is much worse because there are 10 non-Boss families, which gives 90 generic breeds out of the 312 monsters (or 315 with Kagebou, Dimensaur, and Lamia) - your chances of hitting strong monsters just through throwing enough random monsters at each other are unfortunately high, which wrecks the entire point of the breeding mechanic. There's the added complication that this may make some monsters completely inaccessible, though randomized Magic Keys may fix that. Anyway, those are just my thoughts. I don't know how to write a program that overwrites values in the ROM, so I'm not qualified to comment beyond this.
  45. 1 point
    Like I said, late to the party But hey! That page also said 2019, so hopefully its sooner this year than later. I'm excited. 1 was sooooo much fun and I can't wait to have that experience along with everything they've added.
  46. 1 point
    Besides Platty, I haven't seen any of those users in ages. Sorry.
  47. 1 point
    Sounds like the plot of Oceans 1. Only with photo bombs, as Dwaine chooses one of his many lackey's to document his exploits.
  48. 1 point
    My best friend just started playing DQX via the PC trial, but he's thinking about getting the All-In-One for Switch. I'll be helping him with that and if it goes well soon I'll buy my own Switch copy. I'd love to see just exactly how you got it set up, it'd be great to have an idea of what I need to do before doing it.
  49. 1 point
  50. 1 point
    Congratulations on persistence working out!
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