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  1. 2 points
  2. 2 points
    We basically just crowdsourced a gag, right here.
  3. 2 points
    Liam has reached the next level in Audio! He becomes a Micro-Phoner! When equipped with headsets, his attack will be boosted by +5.
  4. 2 points
  5. 2 points
    Okay the battle with Zoma took at around 15ish turns. Zoma was pretty much alternating between whitefire and bigbang the entire fight, though he'd occasionally cast one 2 or 3 times in a row. I had to Alternate charge/cautious plans on my Slime and Picky to get them to defend some of the time and keep the party alive. Overall a good fight, and the extra max hp from being +13 instead of +8 on my monsters made all the difference. I'll update this post later with news of further gates once i try them. There are 3 gates left to do, not counting the one you need an AR code to access. The gates of demolition, Sleep, and extinction are left, plus some others i haven't looked into yet. For example the 2nd gate at the bazaar which requires a monster with a summon skill hasn't been unlocked, or the gate that requires you to find out the little girl's name then show the grandfather a goldslime hasn't been unlocked either. I also need to unlock the gate under the right statue at the arena as well, though I "think" i know which goopi i need to beat for that one. Honestly i probably won't bother with the one that requires a goldslime. I will try to catch an extra whipbird though and then cheat its stats high enough to learn tatsucall, that should suffice to unlock the second gate in the bazaar. So basically next time i play here in a bit, i'll try to beat a goopi at rock paper scissors and catch an extra whipbird to unlock that 2nd bazaar gate. UPDATE Just finished fighting Sidoh in the Demolition gate. Compared to Zoma the fight was a joke, very easy took around maybe 10 turns. Sidoh spent most of its turns alternating whitefire and hellblast, though he also threw in the occasional physical attack. Was able to leave my Slime and Picky on charge the entire time, was easy for my Slimenite to keep up with the healing with healall. UPDATE 2 The gate of extinction has been cleared. I recruited a grendal, ogre, and goathorn while going through the gate(didn't need any of the others). The fight was PIzzaro was a complete joke. He alternated white fire and hellblast some of the time while throwing in some physical attacks and quadhits. The quadhits was so pitifully weak as to do 1 dmg per hit to any of my monsters even when they weren't defending. The battle took about 19 turns in total because my Slime seemed to enjoy casting firebolt a bit more than physically attacking for some odd reason(wasn't an issue with other bosses and he's still vain personality). I'll look into doing the gate of sleep next most likely. Need to recruit about 4 monsters from that gate.
  6. 2 points
    Dynasty Warrior-style games will never stop coming. I don’t think people realize how many are out there really. And so long as this is true, there’s always a chance the next one is Heroes III. We have a Heroic Legend of Arslan one of these things and two Attack on Titan games.
  7. 1 point
    Or if there is any possibility the Erik and Mia game comes out about the same time, that might be a good pair to have a cross-game tie in.
  8. 1 point
    True. There are a TON. No reason to believe DQ would cut off after 2.
  9. 1 point
    No I only watched the video on mute. I could see Shield getting a version exclusive evolution then.
  10. 1 point
    Oh #$*!, it's a Disney collaboration!? Kingdom Quest! I'm going to make Mickey a #$*!ing jester class. I'm sick of his smug "I'm the hero" bit. Long live Donald! Maybe, but we won't see DQXII until after they remake DQIX for Switch. That I guarantee. Bet you half my gold, I'll die if I'm wrong.
  11. 1 point
    You might try using SoftEther and see if you still have the same problem using that service. Make sure you really are connected to the VPN. I needed to have my Switch connect to a PC that was sharing the connection for it to work. Other players had a phone act as a hot spot and had their switch connect to the VPN signal as a hot spot. If you're getting the error your Switch probably is not seeing the VPN.
  12. 1 point
    They’ll release the Wii U version only and then a year or two later give us the Switch version with more features to make the Wii U version outdated.
  13. 1 point
    Can we get X over here before all the others? Please, Square Enix? Pretty please? Pretty please with a Slime on top?
  14. 1 point
    90% sure that a Dragon Quest VIII HD with all the features from the 3DS version will be announced next year. I’m also fairly confident that Dragon Quest IV-VI for Switch in the same format as the trilogy that’s coming next week will happen next year too. Don’t think we’ll get full remasters however.
  15. 1 point
  16. 1 point
    So as people may or may not know from my posts in the other topic, i have a copy of the game on its way(arrives 24th-27th). I made this topic to have a fresh one for the game. Is there any guides/info on the game out there somewhere? I've only tried googling around a little so far. Specifically i'm looking for info on things like ammo, crew members, optional quests, and whatever else i can find for that matter.
  17. 1 point
    Release timing depends on a few things: 1) Asset reuse - most DQ releases use the same game engines, but rebuild from scratch. It's why they take so long. It's really the remakes that tend to rehash assets given how Arte Piazza handles them, and the timing of their releases (at least if THEY are remaking a game). The spinoffs also seem to rehash assets, thus the timing of DQH2 and DQB2 compared to their original versions. If they tracked to mainline, they would have taken another year or more. 2) Epic's Engine reuse or a new engine based on a new development house. Maybe they bring in Level-5 and Level-5 wants to reuse the engine they built for 8 and 9, and tweak it, due to lack of experience with UE4, thus adding extra time building new tools and retooling for higher grade graphics. --- If they reuse UE4 for Switch + PS5, or just stick to a single console, and reuse assets from 11 to build off of, production will speed up substantially. It's not the standard though, so likely 2021 we'll see first pictures in Japan. 2022, the first video release, and maybe a late 2022, or early 2023 release. Though if they reuse assets to build off of, to cut down costs and reduce production time (they might given SE is handling development inhouse now, and bringing in other groups to help with development), we could see some video at TGS 2020 and a late 2021 release. Though Horii is known to delay games (he just doesn't shout it out to the world anymore given what happened with Enix's stock dropping 30% by delaying DQ7 another year), for perfection reasons, story changes, etc. So early 2022 is still more likely. === I do expect to see something DQ unveiled very early next year, and teased again in October/November/December. Either a remake (9 or a new remake for 1 to move along to 3...or skipping 1+2 and doing just a remake of 3 again), Heroes 3, which has already been teased a year back, and no word. Or the new Action DQ RPG that SE is hiring for, is a new spinoff series...something I personally hope is true.
  18. 1 point
    They did an entire Attack on Titan game to just cover season two, but there was so little content to add, the literally remade the previous game with some changes, and pasted the second season content to it. Reminds me of when some games based on long-running anime would just...end, because the story was still going in the show. A DS Yu-Gi-Oh! GX game I used to play had like the very beginning of a story arc and then went, “well, that’s it, bye!” because the show hadn’t gone much further than that.
  19. 1 point
    I did make a post around here with basically my impressions and kinda a Walkthrough. For help, I mainly went straight to the source https://gbatemp.net/threads/translation-release-dragon-quest-heroes-rocket-slime-3ds.544953/page-4 and posted. People responded quickly. For even faster help, they're on Discord too. Stupid thing won't copy and paste. Here's the link as a picture.
  20. 1 point
    More like, you leveled up and you’ve allocated skill points to “audio” and you had +5 stat boost.
  21. 1 point
  22. 1 point
    If you get the full game you can continue where you left off. The trial goes to about the end of V2 from what I've heard. You probably can't actually fight the V2 final boss though.
  23. 1 point
    I was trying to remember which thread I had posted about them in. I was just coming with the link lol. Thanks for the heads up! Probably going to wait until payday. Money is a bit tight with the whole buying a new house thing.
  24. 1 point
    I see. I didnt realize that i couldnt use my modded Wii to play other region games.. I'll check it out on your Youtube channels. I'm sure it will become available through emulation or other simpler means some day.. Hydeki - I have been playing the PS4 trial and its a blast. I've gotten through the prologue and the first part of the elf story where you go to take the test.. How much longer is the trial? Would it be worth importing the All In One v1-v4 disc for the whole game? If I get to the end of v2 on the trial and then import the disc will I have to start over or can I continue with the progress ive already made in the trial? Thanks again!
  25. 1 point
    Neat. I finally have something to spend those stupid Nintendo Gold points on!
  26. 1 point
    Sorry, but the one true name has been chosen, and that is what it shall stay. Yuji Horii told me so.
  27. 1 point
    Do what you want. Let Square Enix come after you and burn money trying to prove damages. It'll be fun.
  28. 1 point
    So Nintendo has recently updated the Dragon Quest XI S website with some new pages, new images, and new short gameplay footage, which you can check out here. You can access and read Square Enix's rather draconian "Gameplay Video & Live Streaming Guidelines" in the Dragon Quest XI S website as well (pun intended).
  29. 1 point
    Ok...rereading it again, it's not as bad as I thought in the sense of monetization and limitations. I hate lawyer speak (the permissions paragraph). Though the limitations are ridiculous. No memes? I'm assuming by 2D format, they mean pictures. Maybe because it's harder to directly police on Nintendo's systems versus Sony?
  30. 1 point
    But then it wouldn't be called Dragon Quest Monsters Retro
  31. 1 point
    I wish they would have ported the PS1 version. It has a lot better graphics.
  32. 1 point
    Sorry to necrobump this old tread, but I managed to extract everything from the cias files of the triology. The file structure is really similar with the android version! now the only problem is to swap the japan script with the english script.
  33. 1 point
    XI is objectively the best Dragon Quest, it has does everything the previous games do and better: A likeable cast that gets developed unlike any other DQ, a great story, makes you cry like V, makes you laugh like VIII, even without vocations the character building is pretty good, the only thing is that its original soundtrack leaves a lot to be desired, and its carried single handedly by the legacy OST which packs a lot of nostalgia to those of us that have played these series for over a decade and in this day and age of DLC (looking at you FFXV) DQXI manages to be a complete, polished game whose extra content comes already in the game.
  34. 1 point
    This. They can put Stella playable if they want just to have IX representation.
  35. 1 point
    Sylvando, yes! She's got a different kind of weapon, yes! Shame. Shame.
  36. 1 point
    All I want in Heroes 3 is for Yangus, Torneko, Ragnar, Sir Mervyn, and/or Morrie to be a playable character(s). Oh, and Sylvando because he’s so damn funny.
  37. 1 point
    Jade is most likely going to be in heroes 3, she's like the most popular character in dq11 in Japan.
  38. 1 point
  39. 1 point
    I recall them letting it slip that they were working on it.
  40. 1 point
    Maybe the 90 other Final Fantasy Switch ports they announced will be physical?
  41. 1 point
    I've been spending an unhealthy amount of my free time playing Lucky Panel. For most of it I wasn't bothering writing down what I was winning but I started to eventually. I'll be playing more so I'll probably be updating this. However since I won't be playing at all for a number of hours or possibly the rest of the day today I figured I'd post this now. Pilgrim's Rest Casino (Past): Pilgrim's Rest Casino (Present): Buccanham Casino:
  42. 1 point
    Hi, everyone! Here's the Dragon Quest X Online Config Executable translated to English. I actually came up with this project for personal use but the more progress I've made during the process, I really felt like this is something I should share. The DOWNLOAD LINK and INSTRUCTIONS come after my RAMBLINGS below: First and foremost, I know that there's a perfectly good reason to be suspicious with this, I'll mention below the programs needed if ever you decide to create your own translation instead of downloading and using the ones I worked on. I'm actually surprised when Woodus pinned this almost as soon as I posted it! I guess that he already ran it through different anti-virus programs and made sure this isn't a Mimic. Even though I might sound a lot more suspicious by saying so (because I might appear persuasive), I'm still going ahead and inform you that this is virus/malware-free and it definitely doesn't have a built-in key logger of sorts. I don't have any knowledge whatsoever about developing viruses, etc. I've scanned it with a free version of Avast and Malware Bytes before uploading and scanned the Mediafire download as well just to make sure. It's still clean! I'm just another DQ fan who simply has good Googling skills. All I did was hex edit certain files in the executable where the Japanese texts are stored and recompiled it. How tos for hex editing isn't that too hard to Google. If ever you don't trust Mediafire (I read what was probably a conspiracy theory about Mediafire tweaking unprotected files), please let me know of a better alternative to upload it to. I've been studying Japanese almost daily for more than 6 months now. I just started Intermediate Japanese grammar last month but I've put it on hold because I no longer have lots of free time. My Japanese is still that of a Kindergarten student though! I worked on this project around the last week of December until the first week of January (about 2 weeks), losing sleep over it. At first I thought that undertaking this project wouldn't be that hard because the things needed to be translated aren't that many judging by the things we can see in the Config at first glance. There were times that I felt like pulling my hair but in the end, I think it's all worth it! I tried translating all the Japanese texts I could find in the executable and I believe I've translated about 90 - 95%. There are some that I couldn't find in the menus itself. I guess those text only come up as prompts that pop up on a particular occasion (errors, etc.) and some texts for debugging, which I mostly left alone. I'd really appreciate your feedback! Commments, questions and suggestions are more than welcome! And if you could point out typos (other than the one you can see in the screenshot above. Lol!), grammatical mistakes (English isn't my native language), please let me know about it here and I'll work on it as soon as I have lots of free time again. In most cases, I wasn't/am not able to fit grammatically correct descriptions in the Tool Tips so they end up sounding like Engrish. If you need clarifications about the options, feel free to ask it here. See NOTES section below for more details about the way I translated stuff. ========================================================================================================= HOW I DID IT: Thanks to Google for leading me to the following two main tools necessary for translating it: - Resource Hacker which lets me view, extract and replace most of the contents of an executable file (DQXConfig.exe). http://www.angusj.com/resourcehacker/ * Just open DQXConfig.exe with it. *The Japanese options we see in the Config can be found in the files in the first folder "ETP"; 193:1041 and 247:1041. *Just Right-Click each file and choose "Save "." resource..." then choose your preferred location to save it in. I chose to name it using the same numbers to help me remember what file I'm working on and it'd be less confusing to recompile it. *You then just need to open those files in the hex editor below. No other hex editor can display the Japanese characters correctly. - wxMEdit, a hex editor, and probably the only one that lets us view the Japanese characters in certain files in the executable. When you open either file (193:1041 or 247:1041) from the ETP folder as instructed above, all Japanese text will show up as garbled symbols and letters. To display the Japanese text correctly, simply click View > Encoding > Unicode > [uTF-8] Unicode 8 bit https://wxmedit.github.io/ I also shouldn't forget to mention the following as well; - GIMP for editing a couple of images with Japanese texts on it. - Capture2Text, a small "OCR" application that lets me capture Japanese texts in simple fonts and... - Free Online OCR (www.newocr.com) for Japanese texts in different fonts found in images. - Google Translate, Bing Translator, and Babylon for the translation. *Google Translate offered the translations that makes sense most of the time more than Bing Translator did. ​Babylon was just a last resort when the first two could only offer unintelligible translations though it more crappy translations than the first two did. - Jisho.org, to help me make sure about the translations and a good way to find Kanji characters that the OCR fail to accurately capture. ======================================================================================================== DOWNLOAD: http://www.mediafire.com/file/2o4c3f1dfxbbfam/Dragon_Quest_X_Online_Config_-_Translated.rar ======================================================================================================== INSTRUCTIONS: I'm not supposed to release it today because I still have some tests to do but I just read earlier in the Questions and Answers topic that someone's friend is having a bit of trouble about the Chat Settings so I felt like I should share this today to help out. - Go to where the game files are installed ( I used a custom installation directory for mine but I think the default is; C:\User\Games\SquareEnix\DRAGON QUEST X\ ) There should be two folders in the DRAGON QUEST X folder: Boot and Game ​- Open the Game folder and you'd see your game's original DQXConfig.exe there along with DQXGame and DQXOffline. There's no need to touch those other two files. Right-click on a blank area to make a New Folder and name it "Backup". It's better to be safe. I am not liable for any inconvenience caused by having to download and reinstall due to corrupted/missing files. - You can then either move the original DQXConfig.exe file to the Backup Folder we just made or just copy and paste it in there instead. ​ - ​Extract the edited DQXConfig file to the Game folder. If you still have the original .exe there because you chose to copy and paste a backup of it instead of moving it, simply overwrite it with the edited one when prompted. Update: If you're using an updated Avast just like I do, it might scan it first because it is an Unknown file and eventually tell you that it will submit it to their end for further testing and cracking. It might take a while. Back when I was working on it, Avast didn't have the "submit" feature yet and all it did was scan it, finds out that it's actually clean, and then launches the Config without any other hassle. *Now I am required to right-click and check the file's Properties to let it Open as Admin. I'm not sure if Avast modifies it to stop me from launching it without Admin permissions. Update 2: Avast's behavior I mentioned above only occurs if you run it from a different folder/location. If you overwrite the actual executable with it in the Game Folder, it doesn't occur. ​Additional Info: - You can actually extract it anywhere you like, the Desktop for example, but I don't think the changes you make in the Config will actually be applied to the game. Also, the Recommended Settings button won't work. It will fail and tell you to reinstall the game. - The Key Presets and the GamePad Presets will be blank if you don't extract it to the correct directory. - Saving the changes you make will make the app crash. So I guess the purpose of using this outside the correct directory is for simulation purposes only. But then, accessing some of the settings and features of the Config app will sometimes make it crash. ​ - You can't open both the edited and the original Config app at the same time. (An error along the lines of "another instance already running") - IMPORTANT: Whenever the game gets a new update, the edited DQXConfig executable will be overwritten with a new one. So far, I saw no big changes between the one I've edited and the current DQXConfig version. If I'm not mistaken, the version I've edited is about 2 - 3 updates behind but it still works with the latest updates the game received. KEEP IN MIND THAT WHENEVER THE GAME GETS AN UPDATE, always copy the update DQXConfig.exe and overwrite the one in the Backup folder you make. So this way, you'll have an updated Backup of the executable. If ever SE completely changes the game's Config app (new buttons, tabs, options, etc.) then I doubt this will work with the game anymore. Please let me know here so I could also attempt to translate it. ======================================================================================================== Notes: - Please note though that I tend to be OCD-ish at times. I left some of the Japanese words and English terms they used intact and even chose to keep some of the Japanese symbols such as "※", which will displayed as a "?" if your system's region isn't set to Japan, just to stay true to the original. Kinda like how I miss some of the original Japanese spell names, etc. Example; "Button Guides", which refer to the button icons the game uses to represent GamePad buttons in the game. But I may eventually change it if there's a demand for it. - Some of the Tool Tips might be too vague. I asked one of my Japanese Language Exchange partner and he told me that the Japanese explanations aren't that clear as well. - I decided to use the closest English words for most of the Japanese terminologies for now, such as "Direction Key", which I later found out, seemed to refer to the D-Pad on controllers instead of the ones on the keyboard. And also - ​I've also translated even the Japanese texts in all images, not just the Dragon Quest X Config Dracky banner. - About the Mouse Settings dropdown box items, they appear in a separate file and I actually translated those as well but for some inexplicable reason, it still appears in Japanese! I tried opening the .exe itself in the hex editor and I coudn't find those untranslated Japanese text anymore. I really can't find out why this is so so I just gave up on it and left it at that. It's possible that its getting those text values from someplace else (another file outside the Config executable). - There were some cases though where there's only one appropriate English word to translate it to according to the context but I couldn't fit in so I had to cut it short instead, such as "Sense" for "Sensitivity". - This is Version 1. In the second, and most likely the final version, I'll try polish the translation and resize the dialogue boxes/pop-up prompts to make the texts fit better. RAMBLINGS continued: - Google Translate seemed to have improved a lot since I last tried using it to translate Itadaki Street for the PSP (which I didn't complete after the hard drive where I had the project saved failed). Probably 2/3rds (60 - 75%) of the translations were spot on compared to Bing's translations. - I get the feeling that the translations Google Translate offered were probably "contributions" made by other users, which suggests that I'm not the first person to attempt translating the Config App. Anyway, since most of the time, I didn't have enough space to copy the exact translations, I lazily substituted some of the words with a synonym with the least number of letters just to make the words/sentences fit. If ever I decide to tackle pointer tweaking in the hex editor, I might come up with version 3 which should let me fit longer texts. ============================================================================================================ If you have any issues with it, let me know and I'll try to help you a.s.a.p. EDIT: Polished this post to make it more organized. Included a few details for those who want to translate their own DQXConfig executable.
  43. 1 point
    Note: This guide WILL NOT be focused on all Infamous Monster locations or rewards earned from completing ranks of the Monster Arena. This guide's sole focus is to help players complete Rank S of the Monster Arena as soon as possible, and if playing the 3DS version, to have Morrie join the party as soon as possible. Part 1: Opening the Monster Arena After completing the events in Ascantha, head south towards Pickham. Towards the south east of Pickham, you will find a circular building with a man standing on the roof. This is the Monster Arena, and the man is Morrie, owner of the Arena. Head up to the roof and speak with Morrie a few times to obtain the Monster Memos. Your job is to find the monsters, defeat them, then return to Morrie. Look over the three memos and see what monsters you need to hunt. These monsters are Infamous Monsters. Infamous Monsters roam the overworld and are special monsters compared to others. If playing the PS2 version, Infamous Monsters are visible on the overworld and will be encountered when the party runs into them. In the 3DS version, Infamous Monsters are marked by a special symbol that floats above their head to distinguish them from other monsters on the overworld. These are the monsters on the memos and their locations: Squiggles the Khalamari Kid - Head west from the Monster Arena until you reach a small house. South of this house are two beach areas. On one of these beaches you will find Squiggles. Defeat him and have him join you. Lonely Joe the Restless Armour - Return to Maella Abbey and head towards the Abbey Ruins along the river. You should have seen Lonely Joe while completing the events at Maella Abbey. Lonely Joe is the toughest of these three monsters, so be careful. Defeat him and have him join you. Smiles the Slime - Smiles is just outside the entrance of Trodain Castle. You will find him in the sandy area. Smiles won't be available until you are directed towards the castle. Defeat him and have him join you. With the three monsters defeated, return to the Monster Arena (marked as Morrie's Place in your Zoom list for the time being) and speak with Morrie. He will congratulate you and invite you inside. Go into the building and talk to Morrie again. You will now have access to enter and compete in the Monster Arena whenever you wish.
  44. 1 point
    Part 6: Becoming Champione of Morrie's Monstrous Pit With your new monsters in tow, it's time to finish off the Monster Arena. Your monsters of choice will consist of the following five: Talos - Boasts high HP, strength, and defense. Will always focus on attacking. Best spot in the team: 1st spot. Steropes - Boasts high HP and strength. Will always focus on attacking. Can use a Desperate Strike to land critical attacks on the enemy. Has low defense, but his HP can offset this. Best spot on the team: 1st spot. Skeledoid - Boasts high attack power and defense, can attack up to two times in a turn, has a variant of his normal attack that boosts his damage output, and sometimes his attacks will put the enemy to sleep. Has standard HP, but is offset by all his positives. Best spot on the team: 2nd spot. DO NOT PUT SKELEDOID IN 1ST SPOT. He does not have the HP pool to handle it. Octurion - Only has average stats and HP, but makes up for it by having access to both Fullheal and Zing. May use Multithrust in turns, which can lower his MP pool. Best spot on the team: 3rd spot. Curer - Has low HP and stats, but has very good agility and can use Fullheal. May waste a turn assessing the situation or attacking when he should heal, sharing this weakness with Octurion above. Best spot on the team: 3rd spot. These five monsters are your options for Rank A and S. The team order for the 1st and 3rd spot is up to personal preference, but Skeledoid should always be present in the team due to his attack power and high chances to attack twice. Here are my recommended teams: Rank A: Talos, Skeledoid, Octurion Rank S: Steropes, Skeledoid, Curer Steropes is good for Rank S due to the Liquid Metal Slime in the final battle, as his Desperate Strike can one shot the Liquid Metal Slime. You may have to retry Rank S if things go bad in the final match, but keep trying and you will succeed. With Rank S cleared, you will become champion of the Monster Arena. If you are playing the PS2 version, you will receive the statue on the Monster Arena roof for defeating Morrie, and his personal thanks. If you are playing the 3DS version, you will receive these rewards and Morrie will join your party as a playable character. If you have followed this guide, this means Morrie will be available as soon as you finish the events of Arcadia.
  45. 1 point
    Part 5: Your New Best Friends With Rank B conquered, new Infamous Monsters will appear on the overworld. The following three are the ones to hunt out for the final ranks. Skeledoid the Hell Gladiator - Zoom to the Dark Ruins and head towards the western end of the island. In the western valley you will find a Hell Gladiator roaming around. Defeat him and have Skeledoid join your team. Steropes the Gigantes - Zoom to Princess Minnie's Castle and head to the beach on the western side of the island. You will find a Gigantes on the beach. Defeat him and have Steropes join your team. Octurion the Octavian Sentry - Zoom to Argonia or Neos and head to the beach south of Argonia. You will have to sail to this beach, so either location will work. On the eastern side of the beach you will find an Octavian Sentry roaming around. Defeat him and have Octurion join your team. Once you have these three Infamous Monsters, return to the Monster Arena.
  46. 1 point
    Part 4: Rank B, the Real Challenge After completing the events at the Dark Ruins and gaining access to Arcadia, you will look for two new monsters for Rank B. Dumbking the Notso Macho - Head east of Argonia along the small river close to the castle. You will run into Dumbking closer towards the ocean. Defeat him and add him to your monster team. Note: Dumbking can be obtained earlier than this point if you wish. He will always be in this location. Curer the Cureslime - Curer can be found in two areas in the portion of the world map between Arcadia and the entrance to the Orkutsk region. He will either be straight north of Arcadia in the forest area, or will appear next to the Autumn Chapel in the forest. The chapel is north of Rydon's Tower and can be found by following the path. Defeat him and have him join your monster team. Note: Curer WILL NOT appear in either location until you have completed Rank F of the Monster Arena. With Dumbking and Curer, add them to your monster team in the second and third spots respectively, with Talos in the first spot. Dumbking has access to Oomph, and will help Talos or himself defeat your foes in Rank B with ease. Curer has access to Fullheal, which will keep your monsters healthy. Rank B is one of, if not the hardest, rank of the Monster Arena, so having Curer is strongly adviced. The opposition will be tough even with the team of Talos, Dumbking, and Curer, but they can win. Once you have completed Rank B, it will be time to hunt for more Infamous Monsters.
  47. 1 point
    Part 3: The Might of Talos With the ship in hand, head to the Holy Isle of Neos located in the middle of the world map. Head straight to the town of Neos in the middle of the island to open it as a Zoom location. Return to any other town on the Zoom location list to save your game. After saving, Zoom back to Neos and head towards the south. Along the path on the western side you will spot Talos standing still. He will ONLY appear once Rank D has been completed. A word of caution: Talos WILL be difficult to defeat at this point in the game. Psyching up any attacking party members is strongly adviced, as are any available buffs. Talos is susceptible to Dazzle and can be put to sleep via Snooze, so be sure to Dazzle him as soon as possible. Use any money you have to purchase armour from Neos, as it has some of the strongest armour at this point of the game, and will help improve your odds. The Gold Golems on the Holy Isle of Neos will reward you with plenty of gold you can use to purchase the gear on the island, so feel free to fight them if you need extra money. Talos can kill party members in a single hit due to his high attack power, and his high defense and HP makes Pschying up very important to deal damage on him and defeat him. Don't let his strength get to you and be sure to keep someone on healing duty (preferably Angelo). If you can defeat him, then you will earn one of the best Infamous Monsters in the game. He can be defeated despite the odds at this point of the game. With him, return to the Monster Arena with Talos as the lead monster of your team and complete Rank C. The other two spots can be filled by Hackzilla, Potbelly, or Brickman depending on your preference, but remember to have Talos in the team. After completing Rank C, it will be some time before you can comfortably tackle Rank B.
  48. 1 point
    Part 2: Clearing the Early Ranks With the Monster Arena now open to enter, it's time to search out some monsters to complete the first four ranks: Rank G, Rank F, Rank E, and Rank D. The three monsters you will be hunting will be tougher than standard enemies, so remember to use Tension to boost attacks, Dazzle to lower the enemy hit rate, and any buffs you have to increase your odds of winning. The following are the three monsters to look for: Hackzilla the Hacksaurus - Zoom to Farebury and exit town through the western gate or walk around to the western gate. From the gate, head north into the forested area. Here you will find Hackzilla roaming around. Defeat her and have her replace Smiles, Squiggles, or Lonely Joe. Potbelly the Jargon - Zoom to Trodain Castle and head back to the small cave you passed through. From the exit of the cave, head west towards the end of the peninsula. You should be south west of the chapel near Trodain Castle. Potbelly roams around the end of the peninsula. Defeat him and have him replace Smiles, Squiggles, or Lonely Joe. Brickman the Golem - Zoom to Peregrin Quay and head towards the east. You will begin to make a south east path. As you continue this way, you will see a hill with some ruins on it with a small stone archway "entrance." Head to the top of this hill, and among the ruins you will find Brickman. Defeat him and have him replace Smiles, Squiggles, or Lonely Joe. With these three monsters, return to the Monster Arena and complete Rank G, F, E, and D. Set the monsters so Potbelly is first, Hackzilla is second, and Brickman is third in the line up. Be sure to save before entering each rank on the first floor, and reset if needed should you lose so you do not lose money and have to repay to enter a rank. Rank D can be the hardest of the four, but is possible with these three monsters. Once these four ranks have been completed, continue with the story until you have access to the ship.
  49. 1 point
    Here's a list of the Lucky Panel prizes you can win at Buccanham: And here's a list of the Lucky Panel prizes you can win at The Haven once you have 14 immigrants (actually I don't know how this works now, but apparently there will be a casino available, possibly like The Grand Slum in the PS version). Lists taken from dq7.org, and matched with Woodus's item lists. I haven't played these Lucky Panels, so I can't confirm these lists myself yet. I'm still four islands away.
  50. 1 point
    As I stumble my way through the game I'm going to try keeping this updated so that others who decide to import will be able to play through it more easily. There's also my LP videos for anyone who needs help. I will update these as I am able to translate what I have played. Also- thanks to Mel D on Youtube for summarizing the story. Playlist: https://www.youtube.com/playlist?list=PLnmPScHx84eoSDAhIGjXUveE_NBVl5_g2 Part 1: 1) You wake up in a cave, X makes you jump. Run around a bit and test out the camera with the right stick to trigger the next set of chit chat (Rubiss is talking to you). 2) Go and pick up the WHITE PETALS (白ã„花ã³ã‚‰ shiroi hanabira). There's a STUMP (ãã‚Šã‹ã¶ kirukabu) there, interact with it and craft a SALVE (ããšãã™ã‚Š kizugusuri). Select the SALVE using left and right on the dpad and press the triangle button to use it. 3) A THICK BRANCH (ãµã¨ã„æž futoi eda) appears!! Command? Pick that up and use the crafting table to turn it into a CYPRESS STICK (ã²ã®ãã®ã¼ã† hinoki no bo) . Hitting circle will open up your menu and go to EQUIP (ãã†ã³ soubi) and equip your stick. 4) Hitting square swings your equipped weapon. Go beat up some SOIL (土 tsuchi) until you have 10 in your item bar. You can use the triangle button to place the soil, use the soil in the highlighted area and climb to freedom! 5) Welcome to MERUKIDO/MERCADO/CANTLIN Plateau (メルキド 高原). Rubiss tasks you with reviving the world by rebuilding it as you see fit. She also wants you to know you ARE NOT a hero, but a builder. She gives you the FLAG OF HOPE (希望ã®ã¯ãŸ kibou no hata), go place it in the center of the ruined town of Mercado. 6) A little girl runs up to you, her name is PIRIN (ピリン Pirin [maybe Prim]). After her initial introduction she gets a red exclamation marker above her head. This means she has a quest for you. Talk to her again, the camera will focus on a building. Repair the holes in the walls using SOIL (土 tsuchi), L1 and R1 let you place blocks a level higher or lower, respectively. House walls must be at least two blocks high. When this is complete Pirin will run over to you and reward you with some WHITE PETALS (白ã„花ã³ã‚‰ shiroi hanabira). 7) Pirin's next quest is to add some light to the house. Use the STONE WORKBENCH (石ã®ä½œæ¥­å° ishi no sagyou-dai) in town to make a TORCH (ãŸã„ã¾ã¤ taimatsu). Torches require THICK BRANCH (ãµã¨ã„æž futoi eda) and BLUE OIL (ã‚ãŠã„æ²¹ aoi abura). Pirin will give you some BLUE OIL but you can also get it as a drop from Slimes. Pirin will reward you with another branch after crafting the torches and ask you to place one inside the house. This will make the house "official" and reward you with some Camp Exp, Pirin will reward you with a LIFE SEED (ã„ã®ã¡ã®ãã®ã¿ inochi no kinomi) which can be used to add another 5 HP to your life total. 8) Now Pirin will ask you to make two STRAW BEDS (ã‚らã¹ã© wara bedo). Each bed requires 3 STURDY GRASS (ã˜ã‚‡ã†ã¶ãªè‰ joubuna kusa). You can get the sturdy grass from the larger leafed plants in and around town. Place both beds in the house and talk to Pirin (she'll run over to you) to complete the quest. This will give you a sort of watch on your compass and start tracking time of day. You can sleep in a bed in a completed house to skip to morning.
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